Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 14:11:58 Player: Ahren Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (208) 1040 Value Destroyed (7279) 7279 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2705) 2705 TOTAL SCORE: 19944 Bonus ------- High Alert Combat Kills 637 Follower Combat Kills 800 Entered DSFs 1000 Met Data Miner 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Peak State ------------ > --- POWER ------------ Backup Power VII Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Reaction Control System Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Heavy Neutron Cannon Heavy Neutron Cannon Enhanced Nova Cannon > --- INVENTORY -------- Backup Power VII Quantum Reactor Backup Laser VII Backup Laser VII [Rating: 155] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 . . . 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . 1 . . . . . 1 . . . . . . 1 . . 1 1 Utility 9 | . . 1 1 1 . . . 1 . . . 1 . . . . 2 1 1 Weapon 3 | . . . 1 1 . . . . . . . 1 . . . . . . . Parts Attached 262 | 8 12 37 25 7 8 3 2 34 1 1 16 7 26 3 5 17 23 6 21 Power 33 | 1 3 4 2 . . . 1 3 1 . 1 1 2 . 1 1 7 . 5 Engine 13 | 1 3 3 1 . . . 1 3 1 . . . . . . . . . . Core 15 | . . 1 1 . . . . . . . 1 1 2 . 1 1 5 . 2 Reactor 5 | . . . . . . . . . . . . . . . . . 2 . 3 Propulsion 71 | 2 2 17 7 2 1 3 . 7 . 1 4 3 4 . . 7 7 3 1 Treads 48 | . 2 17 6 2 1 3 . 7 . 1 4 2 1 . . . 2 . . Leg 4 | . . . . . . . . . . . . 1 3 . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . 7 4 . . Flight 6 | . . . 1 . . . . . . . . . . . . . 1 3 1 Utility 66 | 2 5 6 6 3 . . 1 12 . . 4 2 7 1 3 1 5 1 7 Device 35 | 1 . 4 3 2 . . . 5 . . 3 2 4 . 2 . 4 . 5 Storage 8 | 1 4 2 . . . . . . . . . . . . . 1 . . . Processor 13 | . 1 . 2 . . . . 2 . . . . 3 1 1 . 1 1 1 Hackware 2 | . . . . . . . . 1 . . . . . . . . . . 1 Protection 8 | . . . 1 1 . . 1 4 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 92 | 3 2 10 10 2 7 . . 12 . . 7 1 13 2 1 8 4 2 8 Energy Gun 43 | 2 1 3 5 1 3 . . 6 . . 3 1 8 1 1 1 1 2 4 Energy Cannon 12 | . . 3 2 . . . . . . . 1 . 1 . . 1 . . 4 Ballistic Gun 12 | 1 1 4 1 . 2 . . 1 . . 1 . 1 . . . . . . Ballistic Cannon 16 | . . . . . 2 . . 5 . . 1 . 2 . . 4 2 . . Launcher 8 | . . . 2 1 . . . . . . 1 . 1 . . 2 1 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 4 1 . . . 1 . . 1 . . . . . 2 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . . . . Parts Lost 83 | . 3 2 3 . . . . 3 1 . 7 . 16 . . 14 15 3 16 Power 10 | . . . . . . . . . . . 1 . 2 . . 1 3 . 3 Propulsion 26 | . 2 . 1 . . . . 1 1 . 1 . 4 . . 6 6 . 4 Utility 23 | . . 1 1 . . . . 1 . . 2 . 4 . . 2 3 3 6 Weapon 24 | . 1 1 1 . . . . 1 . . 3 . 6 . . 5 3 . 3 Highest Loss Streak 16 | . 2 1 1 . . . . 3 1 . 4 . 6 . . 14 6 1 16 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 85 | . 98 98 99 100 99 100 100 99 93 93 86 91 72 58 68 71 65 15 48 Engine 4 | . 14 7 7 7 7 7 7 6 6 6 5 . . . . . . . . Core 2 | . . 2 1 . . . . . . . . 5 4 5 5 5 5 . 6 Treads 17 | . 23 32 26 23 23 23 23 25 20 20 14 16 5 . . . . . . Leg 1 | . . . . . . . . . . . . . 2 17 15 9 . . . Hover 1 | . . . . . . . . . . . . . . . . 5 16 . . Device 13 | . 2 10 9 12 15 15 15 13 13 13 15 21 22 11 14 12 11 . 5 Storage 5 | . 14 11 9 7 7 7 7 6 6 6 6 5 2 . . . . . . Processor 10 | . 11 11 16 15 15 15 8 7 6 6 6 5 7 13 17 21 18 14 10 Hackware 1 | . . . . . . . . 2 6 6 4 . . . . . . . 3 Protection 2 | . . . . 2 . . 5 8 6 6 4 5 . . . . . . . Energy Gun 13 | . 15 9 12 29 19 15 15 15 20 20 21 15 10 1 6 8 . . 9 Energy Cannon 2 | . . 8 6 . . . . . . . . 5 5 . . . 2 . 2 Ballistic Gun 2 | . 12 2 8 . . . . . . . . . 1 . . . . . . Ballistic Cannon 4 | . . . . . 3 15 15 10 6 6 2 5 3 5 5 6 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 15 15 55 62 68 79 79 92 101 83 83 84 98 99 41 44 54 85 . 48 Greatest Support 140 | 20 40 60 65 63 63 62 60 88 68 118 140 113 113 50 50 50 57 45 61 Greatest Overweight (x) 24 | . 1 . . 1 1 1 1 1 1 . . 1 24 . . 2 2 . . Average Overweight (x) . | . . . . . . 1 1 . 1 . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 5 5 5 Average Capacity 15 | 7 8 19 20 20 20 20 20 20 20 20 20 20 12 5 5 5 5 5 5 Most Carried 20 | 4 8 20 20 20 20 20 20 19 12 12 14 20 20 5 5 5 5 5 5 Average Carried 12 | 3 7 15 18 19 19 19 19 15 11 10 12 16 10 4 4 4 4 4 3 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 8 19 20 19 20 19 20 12 12 10 12 20 3 5 5 5 4 4 1 Class Distribution -------------------- 19% | Scavenger-Gunner 19% | Derelict-Gunner 18% | Mutant 14% | Scavenger-Mutant 11% | Derelict-Tank 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Derelict-Gunner | -7/DSF Derelict-Tank | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/DSF Tank | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Matter Collected 5477 | 280 191 469 382 60 90 . 40 1504 113 . 589 112 741 70 . 131 272 . 433 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8731 | 200 359 1511 1057 241 . . . 2035 309 . 650 302 961 89 . 413 238 . 366 Parts 408 | 15 33 84 64 8 . . . 87 14 . 20 9 28 8 . 15 12 . 11 Haulers Intercepted 11 | . 2 3 2 . . . . 1 . . . . . . . . . . 3 Recyclers Shooed 6 | 1 . 2 . . . . . 1 . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 5 . 28 . 19 4 . . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 152 | . 10 25 13 4 . . . 34 7 . 16 6 23 2 . 8 3 . 1 Guns 75 | . 10 12 10 3 . . . 15 4 . 5 3 7 . . 5 . . 1 Cannons 58 | . . 12 3 . . . . 18 2 . 6 3 11 2 . . 1 . . AOE 14 | . . . . . . . . 1 . . 4 . 5 . . 3 1 . . Classes Destroyed 18 | 3 5 3 . . . . . 6 . . . . . . . . . . 1 Worker 17 | 2 2 6 . . . . . 6 . . . . . . . . 1 . . Builder 5 | . 1 . 1 . . . . 2 . . . . . . . . 1 . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . 2 3 2 . . . . 1 . . . . . . . . . . 3 Recycler 8 | 1 . 3 3 . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 8 | . 1 3 1 . . . . 3 . . . . . . . . . . . Swarmer 38 | . 9 5 . . . . . 5 3 . 4 . 7 . . 5 . . . Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . . Grunt 60 | . 1 10 8 3 . . . 17 . . 6 4 10 . . . 1 . . Brawler 7 | . . 1 . . . . . . . . 2 . 3 . . . 1 . . Duelist 5 | . . 1 . . . . . . . . 1 . 2 . . . 1 . . Sentry 21 | . . 8 5 1 . . . 4 . . 2 . 1 . . . . . . Specialist 5 | . . . . . . . . 2 . . . . . . . 3 . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 Programmer 7 | . . . . . . . . 3 . . . 2 . 2 . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . 1 . . 1 . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . . . . . Best Kill Streak 11 | 5 6 11 5 3 . . . 8 4 . 7 4 7 2 . 5 5 . 1 Combat Bots Only 7 | . 4 4 3 3 . . . 7 4 . 7 4 7 2 . 5 3 . 1 Max Kills in Single Turn 3 | 2 1 2 1 1 . . . 2 2 . 3 1 3 1 . 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . . 3 . 3 . . 1 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Damage Taken 18647 | . 484 1173 405 398 . . . 2864 483 . 1499 204 2252 173 . 1633 2480 1484 3115 Core 5192 | . 84 145 15 10 . . . 229 28 . 175 19 323 38 . 356 950 1214 1606 Absorbed by Shields 56 | . . . . . . . . . . . . 20 . . . 36 . . . Reduced by Siege Mode 24 | . . . . . . . . . . . 6 . 18 . . . . . . Regen/Repaired (Parts) 777 | . . 120 . . . . . 657 . . . . . . . . . . . Core Remaining (%) 64 | 100 66 63 97 . . . 98 . . . 49 . . 62 . 69 26 16 . Volleys Fired 506 | 16 40 106 41 10 . . . 102 13 . 39 6 61 6 . 15 12 1 38 Largest 5 | 2 2 2 3 4 . . . 4 4 . 4 5 5 1 . 5 4 1 4 Hottest 380 | 100 100 133 189 250 . . . 324 300 . 318 374 380 57 . 301 283 65 275 Shots Fired 1372 | 32 76 210 121 40 . . . 379 40 . 111 30 175 6 . 47 27 1 77 Gun 918 | 32 76 126 89 40 . . . 217 28 . 86 18 111 . . 30 2 1 62 Cannon 438 | . . 84 32 . . . . 162 12 . 21 12 62 4 . 14 20 . 15 Launcher 14 | . . . . . . . . . . . 4 . 2 . . 3 5 . . Special 2 | . . . . . . . . . . . . . . 2 . . . . . Kinetic 442 | . 27 33 49 . . . . 169 12 . 32 6 80 4 . 14 16 . . Thermal 877 | 32 49 177 72 40 . . . 210 28 . 75 24 79 . . 11 2 1 77 Explosive 9 | . . . . . . . . . . . 4 . 2 . . 3 . . . Electromagnetic 42 | . . . . . . . . . . . . . 14 . . 19 9 . . Robot Hit Streak 28 | 6 5 14 28 18 . . . 13 12 . 27 10 15 3 . 10 5 . 8 Robot Miss Streak 7 | 3 5 5 2 2 . . . 7 3 . 5 1 6 1 . 4 3 1 4 Penetration Max 2 | . . . . . . . . 2 . . . . 1 . . . . . . Secondary Targets 3 | . . 1 . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 809 | 18 38 142 81 31 . . . 176 23 . 88 20 113 4 . 24 13 . 38 Core Hits 380 | 9 20 52 39 9 . . . 78 10 . 53 18 49 2 . 18 11 1 11 Critical Kills 21 | . . 1 . . . . . 19 1 . . . . . . . . . . Critical Parts Destroyed 20 | . . . . . . . . 18 1 . 1 . . . . . . . . Critical Strikes 85 | 5 2 6 2 . . . . 50 3 . 8 1 5 . . 3 . . . Burn 39 | 5 2 5 2 . . . . 12 1 . 7 1 3 . . 1 . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Destroy 41 | . . . . . . . . 38 2 . 1 . . . . . . . . Blast 3 | . . . . . . . . . . . . . 2 . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20440 | 240 518 2431 1432 551 . . . 4818 611 . 2497 633 3546 149 . 1161 824 57 972 Guns 11590 | 240 518 1298 983 551 . . . 2725 415 . 1637 354 1579 . . 440 19 29 802 Cannons 7153 | . . 1133 449 . . . . 1961 196 . 586 279 1465 149 . 327 477 . 131 Explosions 1598 | . . . . . . . . 116 . . 274 . 502 . . 394 312 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 99 | . . . . . . . . 16 . . . . . . . . 16 28 39 Kinetic 6379 | . 156 290 504 . . . . 2077 196 . 800 119 1370 149 . 327 391 . . Thermal 12253 | 240 362 2141 928 551 . . . 2725 415 . 1423 514 1464 . . 435 93 29 933 Explosive 971 | . . . . . . . . . . . 274 . 502 . . 195 . . . Electromagnetic 738 | . . . . . . . . . . . . . 210 . . 204 324 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 . . . . 5 5 5 8 . 9 10 . . 8 4 4 Average Corruption 4 | . . . 2 . . . . 2 5 5 6 . 5 9 . . 3 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . . . 18 19 3 36 . 32 11 . . 8 5 . Message Errors 36 | . . . . . . . . 5 1 1 8 . 11 5 . . 3 2 . Matter Fused 25 | . . . . . . . . 5 4 . 6 . 5 3 . . . 2 . Heat Flow Errors 16 | . . . . . . . . 1 2 1 8 . 2 1 . . 1 . . Energy Discharges 13 | . . . . . . . . 1 3 . 5 . 4 . . . . . . Parts Rejected 4 | . . . . . . . . . . . . . 2 . . . 1 1 . Data Loss (minor) 15 | . . . . . . . . 3 2 1 3 . 3 . . . 3 . . Data Loss (major) 10 | . . . . . . . . 3 2 . 2 . 2 1 . . . . . Misfires 4 | . . . . . . . . . 1 . 1 . 2 . . . . . . Alerts 2 | . . . . . . . . . . . 1 . . 1 . . . . . Weapon Failures 7 | . . . . . . . . . 4 . 2 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 204 | . . 5 . . . . . 28 . . 49 . 76 . . 1 45 . . Projectiles 116 | . . 5 . . . . . 28 . . . . 49 . . 1 33 . . Explosions 88 | . . . . . . . . . . . 49 . 27 . . . 12 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . . . 15 1 . 1 2 6 1 . 1 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . 14 1 . 1 2 6 1 . 1 5 . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 302 | . 12 . . . . . . 141 . . . . 39 . . 70 8 14 18 Shots 7 | . 1 . . . . . . 2 . . . . 2 . . 2 . . . Rammed 18 | . . . . . . . . 1 . . . . . . . . 4 5 8 Targets Rammed 18 | . . . . . . . . 1 . . . . . . . . 4 5 8 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 598 | 233 321 342 225 403 . . 3 539 454 70 495 340 598 94 . 217 330 . 522 Average Temperature 125 | 95 83 93 51 153 . . 1 158 174 43 164 142 179 61 . 76 161 . 136 Received Heat Transfer 3236 | . 102 429 243 174 . . . 502 189 . 316 45 702 18 . . 309 72 135 Effects 28 | . . 4 . 1 . . . 5 1 . 2 . 6 . . . 4 . 5 Shutdowns 5 | . . . . 1 . . . . . . . . 1 . . . . . 3 Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . . . . Interference 9 | . . 4 . . . . . . . . . . 1 . . . 4 . . Matter Decay 5 | . . . . . . . . 2 . . 2 . 1 . . . . . . Short Circuit 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . 2 . . . . . 1 Damage (major) 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . 3 . 1 . . . . . . Total Turns 35 | . . . . . . . . . . . 20 . 15 . . . . . . Longest Duration 15 | . . . . . . . . . . . 13 . 15 . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . 2 . 1 . . . . 1 . 1 . . . . . . . 1 Combat Hostiles 4 | . . 1 . 1 . . . . 1 . 1 . . . . . . . . Parts Melted 46 | 1 1 11 3 2 . . . 17 . . 4 2 1 . . . . . 4 Heat Transferred 24304 | 1073 1221 5032 1998 1147 . . . 5169 740 . 2812 629 2109 . . 707 187 37 1443 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Peak Influence 1101 | 40 361 446 364 201 70 . 342 1101 . . . 245 . . . 198 249 514 488 Initial 308 | . 26 5 187 85 70 . . 179 . . . 87 . . . . 84 33 308 Average 293 | 13 171 171 226 145 40 . 293 712 . . . 163 . . . 84 105 225 376 Maximum Alert Level 4 | . 1 2 1 1 . . 1 4 . . . 1 . . . . 1 2 2 Low Security (%) 49 | 100 59 63 42 59 100 100 14 6 . . . 48 . . 100 100 90 37 . Level 1 28 | . 40 33 57 40 . . 85 9 . . . 51 . . . . 9 51 72 Level 2 6 | . . 3 . . . . . 19 . . . . . . . . . 11 27 Level 3 14 | . . . . . . . . 62 . . . . . . . . . . . Level 4 . | . . . . . . . . 1 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . . . . . . . . 1 . . . Squads Dispatched 44 | . 1 2 3 . . . 2 19 . . 1 3 . . 2 1 7 3 . Investigation 13 | . . 1 1 . . . . 5 . . . 1 . . 2 . 3 . . Extermination 6 | . . . . . . . . 2 . . . 1 . . . . 2 1 . Reinforcement 17 | . 1 1 2 . . . 2 6 . . . . . . . 1 2 2 . Assault 3 | . . . . . . . . 2 . . 1 . . . . . . . . Garrison 5 | . . . . . . . . 4 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 . . . . 2 . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Distress Signals 8 | . 1 4 1 . . . . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 15 36 19 5 . . . 54 8 . 26 7 22 6 . 13 39 34 32 Peak Tracking Total 16 | . 4 6 4 5 . . . 6 4 . 9 4 7 4 . 6 15 15 16 Tactical Retreats 37 | . 1 . . . . . . 4 1 . 1 . . 2 . 5 9 8 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 11 | . . 1 2 1 . . . 1 . . . . . . 1 2 3 . . Indirectly 3 | . . . . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 14 | . 1 1 1 . . . . 9 . . . . . . . . 2 . . Max in Single Turn 4 | . 1 1 1 . . . . 4 . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . 3 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 48 | . 4 5 7 . . 1 . 10 . 4 . 2 1 . 2 . 6 2 4 Terminals 26 | . 3 3 4 . . 1 . 2 . . . 2 . . 2 . 6 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 1 1 . . . . 2 . . . . . . . . . . 1 Recycling Units 5 | . 1 . 1 . . . . 3 . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . 3 . . . . . . . . . . 1 Total Hacks 146 | . 10 21 19 . . 1 . 23 . 31 . 7 1 . 4 . 12 5 12 Successful 94 | . 7 16 11 . . 1 . 10 . 31 . 2 1 . 1 . 3 4 7 Failed 51 | . 3 5 8 . . . . 13 . . . 5 . . 3 . 9 1 4 Catastrophic 11 | . . 1 1 . . . . 4 . . . 1 . . 1 . 3 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 Manual 16 | . 3 2 3 . . . . 3 . . . 3 . . 2 . . . . Terminals 69 | . 9 10 13 . . 1 . 3 . . . 7 . . 4 . 12 5 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . 4 2 . . . . 7 . . . . . . . . . . 2 Recycling Units 10 | . 1 . 2 . . . . 7 . . . . . . . . . . . Scanalyzers 12 | . . 7 2 . . . . . . . . . . . . . . . 3 Garrison Access 8 | . . . . . . . . 6 . . . . . . . . . . 2 Terminal Hacks 67 | . 6 5 9 . . 1 . . . 31 . 2 1 . 1 . 3 4 4 Record 19 | . . . 1 . . . . . . 11 . 2 . . . . . 1 4 Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 2 . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . . . . . . . . . . . . 2 . Alert Level 3 | . 2 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . . . . . . . . . . . . . 1 . Registered Components 2 | . . 1 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . 4 1 . . . . 4 . . . . . . . . . . 1 Scan Component 5 | . . 2 1 . . . . 2 . . . . . . . . . . . Repair 4 | . . 2 . . . . . 2 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 1 . . . . . . 4 . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . 2 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 9 | . . 7 1 . . . . . . . . . . . . . . . 1 Insert Component 6 | . . 4 1 . . . . . . . . . . . . . . . 1 Analyze 3 | . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . . . . . . 1 Seal Access 3 | . . . . . . . . 2 . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 5 7 . . . . 8 . . . 2 . . 1 . 5 1 4 Full Trace Events 10 | . . . . . . . . 5 . . . 1 . . 1 . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 3 . . . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 2 . . . . . 2 . . . . . . . . . . . Time 102 | . . 52 . . . . . 50 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 290 | . . . . . . . . 290 . . . . . . . . . . . Retrieved Matter 459 | . . . . . . . . 459 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Total Allies 22 | . . . . . 20 . . . . . 2 . . . . . . . . Largest Group 20 | . . . . . 20 20 20 14 . . 1 1 . . . . . . . Highest-Rated Group 548 | . . . . . 548 548 548 393 . . 96 30 . . . . . . . Highest-Rated Ally 96 | . . . . . 35 35 35 35 . . 96 30 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 170 | . . . . . . . 50 87 . . 31 2 . . . . . . . Total Damage 4093 | . . . . . . . 1229 1715 . . 1098 51 . . . . . . . Kills 25 | . . . . . . . 9 10 . . 6 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 59 | . . . . . . . . . . . . . . . 7 11 27 8 6 Traps 35 | . . . . . . . . . . . . . . . 4 11 17 3 . Emergency Access 21 | . . . . . . . . . . . . . . . 2 . 9 5 5 Garrisons 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Turns Passed 13823 | 120 700 1470 1176 183 683 164 157 2191 706 139 1392 316 1889 411 239 261 821 252 553 Spaces Moved 7808 | 68 358 552 562 65 274 64 59 823 268 85 749 156 771 313 181 151 858 479 972 Core 672 | 1 . . . . . . . . . . . . 117 . . . 65 451 38 Treads 4396 | . 312 552 562 65 274 64 59 823 268 85 749 156 427 . . . . . . Legs 806 | . . . . . . . . . . . . . 227 313 181 85 . . . Wheels 113 | 67 46 . . . . . . . . . . . . . . . . . . Hover 858 | . . . . . . . . . . . . . . . . 66 792 . . Flight 963 | . . . . . . . . . . . . . . . . . 1 28 934 Fastest Speed 24 | 50 80 160 155 160 155 235 250 165 246 163 160 163 126 126 126 24 48 34 32 Average Speed 142 | 79 149 160 159 185 236 240 250 205 246 163 160 167 213 126 126 107 83 49 37 Slowest Speed 1250 | 80 160 160 160 240 240 250 250 250 246 163 163 255 1250 126 126 210 150 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 51 45 48 2 97 2 74 29 35 69 94 4 94 42 5 93 27 15 23 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . 1 . . . . . . Known Exits Taken 8 | . 1 1 1 . . 1 . . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 7 | 1 . . . . . . . 1 1 1 1 . 1 1 . . . . . Scrap Searched 8 | . . . . . . . . . . . 4 . 3 1 . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . . . . 2 . 10 Terrain Destroyed 215 | . 6 . . . . . . 112 1 . 30 . 34 1 . 14 5 . 12 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 95 | . . . . . . . . 54 1 . 1 . 20 1 . 1 5 . 12 AOE 120 | . 6 . . . . . . 58 . . 29 . 14 . . 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Total 9418 | 97 445 934 754 106 316 77 70 1069 288 86 857 192 886 323 192 211 940 491 1084 Wait 529 | 2 18 178 95 11 11 3 4 81 5 . 39 12 8 . . 12 18 . 32 Move 7768 | 67 357 551 561 65 273 63 58 822 267 84 748 155 770 312 180 150 857 478 950 Hop 10 | . . . . . . . . . . . . . . . . . . . 10 Pick Up 122 | 4 10 29 10 5 8 2 1 11 1 . 8 8 3 2 2 3 5 . 10 Fast Attach 120 | 7 1 7 12 2 6 3 2 11 . . 6 4 10 3 4 13 15 5 9 Attach 73 | . 3 8 8 2 2 . . 8 . 1 6 2 12 . 1 4 7 1 8 Detach 25 | . 1 5 4 . 1 . . . . . . 2 2 . 1 1 4 1 3 Swap 70 | 1 8 22 5 3 . . . 15 1 . 4 1 4 . . . 2 . 4 Drop 162 | . 7 28 18 8 15 6 2 18 1 1 5 2 16 . 4 3 16 . 12 Fire 506 | 16 40 106 41 10 . . . 102 13 . 39 6 61 6 . 15 12 1 38 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 17 | . . . . . . . . . . . . . . . . . 4 5 8 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 3 . . . . . . . . 10 . . . Rewire 2 | . . . . . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 121 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 6) 682 | -10/Materials | Identified exit to Materials 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Discovered new exit (range 13) 1342 | -9/Materials | Repaired Ion Engine 1369 | -9/Materials | Repaired Lgt. Treads 1728 | -9/Materials | Build established: Scavenger-Mutant 2125 | -9/Materials | Discovered new exit (range 16) 2289 | -9/Materials | Identified exit to Materials 2291 | -9/Materials | Entered another Materials area 2291 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2727 | -8/Materials | Build established: Scavenger-Gunner 3435 | -8/Materials | Discovered new exit (range 15) 3456 | -8/Materials | Identified exit to Factory 3464 | -8/Materials | Identified exit to Storage 3467 | -8/Materials | Entered Factory 3467 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3650 | -7/Factory | Sucked down chute 3650 | -7/Factory | Entered Waste 3651 | -7/Waste | Joined by Warlord forces that had cleared the area 3940 | -7/Waste | Discovered new exit (range 13) 4318 | -7/Waste | Identified exit to Factory 4333 | -7/Waste | Entered Factory 4333 | -7/Factory | Accompanied by 20 allies 4338 | -7/Factory | Identified exit to DSF 4497 | -7/Factory | Entered DSF 4497 | -7/DSF | Accompanied by 20 allies 4511 | -7/DSF | Additional patrols routed to DSF 4560 | -7/DSF | Sterilization system engaged 4580 | -7/DSF | Ambient heat levels rising (+10) 4595 | -7/DSF | Ambient heat levels rising (+10) 4610 | -7/DSF | Ambient heat levels rising (+10) 4615 | -7/DSF | Discovered new exit (range 14) 4625 | -7/DSF | Ambient heat levels rising (+10) 4640 | -7/DSF | Ambient heat levels rising (+10) 4654 | -7/DSF | Entered Factory 4654 | -6/Factory | Accompanied by 14 allies 4654 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4959 | -6/Factory | Build established: Derelict-Tank 5146 | -6/Factory | Spotted B-75 Beast 5191 | -6/Factory | P-60 Hacker assimilated allied 8F-LVS(m) 5198 | -6/Factory | Destroyed B-75 Beast 5297 | -6/Factory | Destroyed 7 combat bots 5927 | -6/Factory | Repaired Hvy. Siege Treads? 6251 | -6/Factory | Repaired Arm. Treads 6685 | -6/Factory | Lost 3 parts (1n1u1w) 6754 | -6/Factory | First assault squad dispatched 6790 | -6/Factory | Discovered new exit (range 12) 6845 | -6/Factory | Entered Lower Caves 6847 | -6/Lower Caves | Ambushed by wild Derelicts 7169 | -6/Lower Caves | Build established: Derelict-Gunner 7510 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7551 | -6/Lower Caves | Entered Data Miner 7553 | -6/Data Miner | Discovered new exit (range 6) 7590 | -6/Data Miner | Met Data Miner 7621 | -6/Data Miner | Learned location of Section 7 (-3) 7621 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7654 | -6/Data Miner | Received God Mode back door access code from Data Miner 7690 | -6/Data Miner | Entered Proximity Caves 7716 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7984 | -5/Proximity Caves | Escorted by Enhanced Grunt 8659 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8728 | -5/Proximity Caves | Spotted B-75 Beast 8745 | -5/Proximity Caves | Destroyed B-75 Beast 8870 | -5/Proximity Caves | Discovered new exit (range 14) 8878 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8878 | -5/Proximity Caves | Core integrity fell below 50% 8951 | -5/Proximity Caves | Destroyed 7 combat bots 8978 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 9082 | -5/Proximity Caves | Entered Factory 9082 | -5/Factory | Accompanied by 1 ally 9082 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9083 | -5/Factory | Identified exit to Upper Caves 9209 | -5/Factory | Incoming investigation squad redirected 9351 | -5/Factory | Garrison activated, responded to threat 9398 | -5/Factory | Entered Upper Caves 9444 | -5/Upper Caves | Build established: Scavenger-Tank 9583 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9877 | -5/Upper Caves | Build established: Scavenger-Gunner 10225 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10291 | -5/Upper Caves | Destroyed 7 combat bots 10293 | -5/Upper Caves | Lost 6 parts (1p3n2w) 10363 | -5/Upper Caves | Build established: Scavenger-Tank 10866 | -5/Upper Caves | Build established: Derelict-Tank 10959 | -5/Upper Caves | Lost 5 parts (1p1u3w) 11167 | -5/Upper Caves | Discovered new exit (range 6) 11252 | -5/Upper Caves | Build established: Scavenger-Mutant 11287 | -5/Upper Caves | Entered another Upper Caves area 11335 | -5/Upper Caves | Discovered new exit (range 12) 11533 | -5/Upper Caves | System corruption reached 10% 11557 | -5/Upper Caves | Learned Factory terminal intel 11698 | -5/Upper Caves | Entered Factory 11698 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11699 | -4/Factory | Loaded intel: 28 terminal locations 11936 | -4/Factory | Identified exit to DSF 11937 | -4/Factory | Entered DSF 11963 | -4/DSF | Additional patrols routed to DSF 12112 | -4/DSF | Sterilization system engaged 12132 | -4/DSF | Ambient heat levels rising (+10) 12140 | -4/DSF | Discovered new exit (range 18) 12147 | -4/DSF | Ambient heat levels rising (+10) 12162 | -4/DSF | Ambient heat levels rising (+10) 12177 | -4/DSF | Ambient heat levels rising (+10) 12185 | -4/DSF | Lost 14 parts (1p6n2u5w) 12192 | -4/DSF | Ambient heat levels rising (+10) 12198 | -4/DSF | Entered Research 12198 | -3/Research | Evolved 2 slots: Utility x2 12199 | -3/Research | Identified exit to Armory 12208 | -3/Research | Found Antimissile System 12546 | -3/Research | Build established: Tank 12709 | -3/Research | Spotted B-86 Titan 12868 | -3/Research | Spotted B-86 Titan 12873 | -3/Research | Lost 3 parts (1p1n1u) 12920 | -3/Research | Incoming investigation squad redirected 12955 | -3/Research | Incoming investigation squad redirected 12976 | -3/Research | Core integrity fell below 50% 12977 | -3/Research | Build established: Mutant 13017 | -3/Research | Discovered new exit (range 5) 13018 | -3/Research | Identified exit to Research 13019 | -3/Research | Entered another Research area 13019 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13033 | -2/Research | Lost 6 parts (1p3n2w) 13053 | -2/Research | Spotted B-90 Cyclops 13206 | -2/Research | Core integrity fell below 50% 13263 | -2/Research | Core integrity fell below 20% 13268 | -2/Research | Discovered new exit (range 8) 13270 | -2/Research | Identified exit to Access 13271 | -2/Research | Entered Access 13271 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13282 | -1/Access | Central database locked down 13570 | -1/Access | Spotted B-99 Colossus 13801 | -1/Access | Core integrity fell below 50% 13818 | -1/Access | Core integrity fell below 20% 13824 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 13796_ Dropped Backup Laser VII. 13797_ Acquired 65 matter. 13797_ Slug penetrates Wall. 13797_ Penetrated by Slug. 13798_ Slammed into R-10 Processor. 13801_ Slammed into S-43 Plague. 13802_ Slammed into P-80 Master. 13803_ Adv. Signal Interpreter destroyed. 13803_ System corrupted by crushing effect (+2). 13804_ Slammed into P-80 Master. 13811_ Slug penetrates Wall. 13814_ Penetrated by Slug. 13817_ Slug penetrates W-44 Eye. 13817_ Penetrated by Slug. 13817_ Slug penetrates Wall. 13818_ Penetrated by Slug. 13820_ Slug penetrates Wall. [Achievement: 10k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ##???????????? | | ???????????????????????# ###??????????? | | ???????????????????????# " ############## | | ???????????????????????# """ # # | | ???????????????????????# """ # # | | ???????????????????????# " # # | | ???????????????????????# # # | | ?????????????? ????# # # | | ???????????? ##########+##+#### # | | ????????? ##?# # | | ???????? ## # | | ???????? ## """"""" # | | ??????"""" #### """"""" # | | ???? ""Y"" k #??# # | | ??? % BB#??# # | | ??? !== BB#########++###### | | ?? !!! != | | ??? !! == | | ?? !! | | ?? | | ?# k | | ???? % % % | | ???????????# % @ sss uw | | ???????????#### #############+########"# ### | | ??????????????# #??# #????### #?? | | ??????????????# #??#* #??????# #?? | | ??????????????# #??# #??????# #?? | | ??????????????# #??# #??????# #?? | | ??????????????# #??# #??????# #?? | | ??????????????# #??# !! ######## #?? | | ?############## #??# !! # #?? | | ?# " ![ # #??# # #?? | | ?# """ [ # #??# # #?? | | ?# """ [ # #### [ # #?? | | ?# " # / # #?? | | ?# # # # #?? | | ?# # #####/######## #?? | | ?# # [[#??????# ########?? | | ?# #### #####!#??????# #????????? | | ?# #??# #???#%######## #????????? | | ?# #??# #???#*=% %%%%%% #????????? | | ?# #??# ##############% #????????? | | ?# #??# # """" # #????????? | | ?#+##+##+######??# + ""R"" # #????????? | | ?# #????# # "" "" # #????????? | | ?# #????# # # #????????? | | ?# ####?# # # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 100 Energy Generation 62 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 60 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 20 Point Defense Rating 240 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Railgun | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Achiever Can't Catch Me Decoder Ring Denied? Just Browsing Oh No You Don't! Respectable Loadout Rockin' Loadout Safety First The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed DrainedMobileHumpback Manual? 0 Play Time 03:44:10 Cumulative 22.7 hours Start 2022.03.30 @ 20:59:43 End 2022.03.31 @ 14:11:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39aade99-80e8-4e6c-b6ec-c575bcdad43b