Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 19:52:50 Player: Naughtyusername Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (335) 1675 Value Destroyed (16074) 16074 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (11972) 11972 TOTAL SCORE: 40341 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 6754 Follower Combat Kills 6442 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -4124 Cogmind --------- Core Integrity 0/1600 Matter 128/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (400) Ox7 Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Disintegrator > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Long-range Sensor Array Zionite Phaser-H Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Zionite Heavy DM Reactor Light Quantum Reactor > --- PROPULSION ------- Zionite Composite Leg II Biometal Leg Biometal Leg Biometal Leg Heavy Shield Leg > --- UTILITY ---------- Power Amplifier Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Zionite Biocell Advanced Targeting Computer Quantum Capacitor Graphene Brace Advanced Component Analysis Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Ragnarok Missile Launcher > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Improved Power Shielding Heavy Armor Plating Experimental EM Disruption Field Advanced Remote Force Field High-powered Tractor Beam Enhanced Nova Cannon Disintegrator Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Ragnarok Missile Launcher Ragnarok Missile Launcher [Rating: 191] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Ragnarok Missile Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . 2 . . 2 2 . 2 2 . Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Propulsion 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 2 . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Parts Attached 326 | 6 5 . 17 21 13 1 34 1 3 1 2 8 18 10 . . 12 20 14 22 17 13 46 25 17 Power 41 | 1 . . 1 3 1 . 4 1 1 . . . 3 2 . . 1 3 . 4 2 2 5 3 4 Engine 11 | 1 . . 1 2 1 . 4 . . . . . 1 . . . . . . . . . 1 . . Core 5 | . . . . 1 . . . 1 1 . . . 1 . . . . . . 1 . . . . . Reactor 25 | . . . . . . . . . . . . . 1 2 . . 1 3 . 3 2 2 4 3 4 Propulsion 95 | 2 . . 7 7 3 . 10 . 2 . 1 . 8 . . . 2 4 4 9 3 5 13 10 5 Treads 17 | 1 . . 1 . . . . . . . . . . . . . . 3 4 2 . . 3 2 1 Leg 48 | . . . 3 7 3 . 7 . 2 . 1 . 8 . . . 2 . . 6 . . 4 5 . Wheel 18 | 1 . . 3 . . . 1 . . . . . . . . . . 1 . 1 . . 4 3 4 Hover 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Flight 8 | . . . . . . . 2 . . . . . . . . . . . . . . 5 1 . . Utility 111 | 2 2 . 4 5 6 1 11 . . . . 4 4 5 . . 5 6 5 7 6 4 18 10 6 Device 63 | 1 1 . 2 1 3 1 3 . . . . 4 1 2 . . 2 3 3 6 4 3 13 6 4 Storage 15 | 1 1 . . 1 2 . 1 . . . . . . . . . 1 . . 1 1 1 3 2 . Processor 8 | . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . 2 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protection 24 | . . . 2 3 . . 3 . . . . . 3 3 . . 2 3 2 . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 1 3 . 5 6 3 . 9 . . 1 1 4 3 3 . . 4 7 5 2 6 2 10 2 2 Energy Gun 35 | . . . 1 3 1 . 3 . . . . 3 3 3 . . 4 3 2 . 5 . 4 . . Energy Cannon 14 | . . . 2 2 1 . . . . . . 1 . . . . . . 1 1 1 1 1 1 2 Ballistic Gun 9 | 1 1 . 1 . . . . . . . . . . . . . . 3 . . . . 3 . . Ballistic Cannon 5 | . . . . . . . 3 . . . . . . . . . . 1 . 1 . . . . . Launcher 11 | . 1 . 1 1 1 . 1 . . . . . . . . . . . 2 . . 1 2 1 . Special Weapon 3 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 3 2 1 . 2 . . 1 . 1 . 2 . . 4 . . 3 . 2 6 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . System Corruption 22 | . . . . . . . . . . . . . . 11 . . . . . 7 . . . 4 . Parts Lost 116 | . . . 4 7 1 . 12 . . . . . 9 1 . 2 1 8 11 3 3 17 7 20 10 Power 21 | . . . 1 1 . . 2 . . . . . 2 1 . . . 1 2 . . 1 1 6 3 Propulsion 48 | . . . 3 4 1 . 7 . . . . . 5 . . 2 . 4 3 2 . 8 3 4 2 Utility 30 | . . . . . . . 2 . . . . . . . . . 1 2 5 1 2 7 1 6 3 Weapon 17 | . . . . 2 . . 1 . . . . . 2 . . . . 1 1 . 1 1 2 4 2 Highest Loss Streak 17 | . . . 2 3 1 . 7 . . . . . 4 1 . 2 1 7 4 2 2 17 3 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 14 | 3 9 12 21 24 20 19 15 9 10 9 9 9 9 9 10 9 15 15 17 17 17 15 6 14 7 Power . | . . . 1 1 . 1 . . 1 1 1 . . . . . . . . . . . . . 1 Propulsion 1 | 3 5 5 4 1 . . . . . . . . . 1 1 . . 2 2 . 2 . 1 1 . Utility 7 | . 1 3 10 14 12 11 8 3 4 4 4 4 6 5 5 5 7 7 9 6 4 4 . 6 2 Weapon 5 | . 2 4 5 7 7 7 5 4 4 3 3 3 3 3 4 4 6 4 5 11 10 10 4 6 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . 1 . 2 10 11 . 9 . 1 2 . 2 1 1 . 2 . 7 5 4 4 3 3 6 3 Power 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 Propulsion 9 | . 1 . 2 1 . . 1 . . . . . . . . . . 2 2 . . . . . . Utility 29 | . . . . 4 8 . 4 . . 1 . 2 . 1 . . . . 2 4 . . . 3 . Weapon 33 | . . . . 5 3 . 4 . . 1 . . . . . 2 . 3 1 . 4 3 3 3 1 Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 95 100 98 99 99 100 72 84 92 99 99 97 94 99 100 98 95 67 80 77 80 55 64 87 66 Engine 2 | . 14 14 10 6 7 7 5 . . . . . 1 . . . . 2 . . . . 2 . . Core 2 | . . . . 2 . . . 6 7 7 7 13 5 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 4 12 13 13 11 7 10 5 9 7 6 13 10 Treads 3 | . 14 14 5 . . . . . . . . . . . . . . 8 16 10 . . 3 4 . Leg 24 | . . . 4 44 45 46 25 30 38 46 46 40 34 40 40 38 30 6 . 7 6 . 3 7 11 Wheel 2 | . 14 14 22 . . . . . . . . . . . . . . . . 1 . . 9 7 2 Device 15 | . 14 14 12 10 20 22 10 7 6 7 6 16 13 19 20 20 19 8 19 22 24 18 17 26 17 Storage 6 | . 14 14 11 9 7 7 5 7 7 7 7 6 6 6 6 6 5 4 5 5 8 7 5 8 6 Processor 2 | . . . . . . . 1 7 7 7 7 6 6 . . . . . . . 2 4 . 3 9 Hackware 1 | . . . . . . . 1 7 7 7 7 3 . . . . . . . . . . . . . Protection 3 | . . . 9 7 1 . 4 . . . . . 5 6 6 6 8 10 7 2 . . 2 . . Energy Gun 6 | . . . 3 7 5 7 5 7 2 . . 4 8 9 13 13 17 8 16 9 11 1 4 6 . Energy Cannon 3 | . . . 5 9 8 7 1 . 4 6 7 4 4 3 . . . . . 4 3 . 1 3 4 Ballistic Gun 1 | . 21 28 11 . . . . . . . . . . . . . . 7 . . . . 1 . . Peak Build Rating 191 | 6 8 8 21 33 47 48 48 46 49 53 55 66 64 83 83 83 103 103 121 134 155 149 153 191 187 Average Rating 70 | 4 7 8 16 29 41 47 33 39 44 51 53 61 57 78 83 81 90 72 105 114 147 108 89 169 133 On Entrance 61 | . 6 8 8 21 33 46 48 46 39 49 53 55 62 63 83 83 76 102 101 74 134 125 10 150 116 Naked Turns 238 | . . . . . . . 61 . . . . . . . . . . 73 . . . . 33 . 71 Heaviest Build 172 | 10 86 86 102 107 98 70 72 29 40 40 42 50 56 76 70 70 106 104 99 116 120 81 156 172 170 Greatest Support 210 | 20 16 16 42 60 89 89 89 72 102 102 107 107 107 95 95 95 96 210 210 163 138 78 64 172 112 Greatest Overweight (x) 18 | . 5 5 9 2 1 . 18 . . . . . 1 . . 1 1 4 . 1 2 1 8 3 10 Average Overweight (x) . | . 1 5 2 1 . . . . . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 16 25 25 25 21 20 16 10 10 10 10 10 10 10 10 10 16 17 20 20 20 17 10 20 18 Most Carried 25 | 6 12 12 25 25 25 20 20 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 17 20 16 Average Carried 15 | 3 9 12 22 24 20 19 15 9 10 9 9 9 9 9 10 9 15 16 19 19 19 16 8 16 8 Final Capacity 25 | 8 25 25 25 25 20 20 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 5 20 20 5 Final Carried 25 | 6 12 12 25 25 20 20 10 10 10 10 10 10 10 10 10 10 20 20 20 20 19 5 17 9 3 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Mutant 22% | Scavenger-Tank 4% | Commander-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Commander-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Skirmisher | -3/Research Scout | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Messiah-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Matter Collected 8035 | 210 55 . 702 540 291 . 818 157 440 81 40 120 282 206 6 41 128 275 454 416 99 97 1092 884 601 Remotely 378 | . . . . . . . . . . . . . . . . . . . . . . . . 378 . Salvage Created 13878 | 28 78 . 835 1206 507 . 1202 . 296 . 330 198 685 146 159 15 468 484 1539 603 361 162 1492 2093 991 Parts 543 | 6 11 . 52 65 18 . 59 . 8 . 9 6 19 6 5 3 11 12 45 10 15 8 64 85 26 Haulers Intercepted 14 | . 1 . 3 4 . . 1 . . . . 1 . . . . 1 . 3 . . . . . . Recyclers Shooed 9 | 1 . . 1 . . . . . . . . . 1 . . . . . . 2 . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 13 . 9 . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Combat Hostiles Destroyed 267 | . 3 . 18 25 11 . 22 . 9 . 12 2 10 1 2 . 6 2 44 9 5 8 25 36 17 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 66 | . 1 . 8 5 2 . 9 . . . . 2 3 . 2 . 6 2 19 . . 2 5 . . Cannons 48 | . . . 4 7 4 . 8 . . . . . 2 . . . . . . 8 2 1 3 7 2 AOE 134 | . 2 . 6 12 4 . 2 . 9 . 12 . 1 . . . . . 24 . . 5 17 26 14 Classes Destroyed 21 | 1 3 . 3 2 3 . 2 . . . 1 . 1 . . . 1 1 2 1 . . . . . Worker 13 | . . . 1 2 1 . 2 . . . . . . . . . . . 2 . 1 . . 1 3 Builder 5 | . 1 . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Hauler 14 | . 1 . 3 4 . . 1 . . . . 1 . . . . 1 . 3 . . . . . . Recycler 10 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 4 3 1 Mechanic 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 Operator 3 | . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . Watcher 10 | . . . . 3 2 . . . . . . . 1 . . . 1 . 1 1 . . . 1 . Swarmer 56 | . 3 . 3 7 4 . . . 3 . 1 . . . . . . . 7 1 . 8 10 5 4 Saboteur 4 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . Grunt 85 | . . . 8 10 2 . 11 . 1 . 6 1 3 . . . 2 . 11 4 3 . 5 10 8 Brawler 15 | . . . . . 1 . 1 . 1 . 2 . . . . . 1 . 2 1 1 . . 4 1 Duelist 15 | . . . . . 1 . 4 . 3 . 2 . . . . . . . 2 . . . . 1 2 Protector 7 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 3 . Sentry 40 | . . . 7 6 1 . 5 . 1 . . . 6 . 2 . . . 6 1 1 . 1 2 1 Specialist 5 | . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . Hunter 9 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . 3 1 Programmer 25 | . . . . . 2 . 1 . . . . 1 . . . . 2 . 2 2 . . 8 7 . Heavy 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 24 | 1 4 . 6 6 7 . 6 . 9 . 5 2 2 1 2 1 2 1 21 5 4 5 6 24 8 Combat Bots Only 22 | . 3 . 6 4 6 . 4 . 9 . 5 2 2 1 2 . 1 1 21 4 4 5 6 22 6 Max Kills in Single Turn 4 | 1 2 . 2 3 2 . 1 . 3 . 3 1 1 1 1 1 1 1 4 1 1 3 3 4 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . 1 . 2 3 2 . 1 . 3 . 3 . 1 . . . . . 4 . . 3 3 4 4 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Hostile Shots Fired 2206 | . 10 5 73 123 63 . 362 . 20 . 8 12 218 21 5 62 19 7 253 57 24 282 152 259 171 Missed 796 | . 3 1 19 45 13 . 143 . 9 . 5 9 89 8 1 32 7 . 66 13 12 118 41 108 54 Hits 1410 | . 7 4 54 78 50 . 219 . 11 . 3 3 129 13 4 30 12 7 187 44 12 164 111 151 117 Melee 53 | . . . . . 6 . 6 . . . . . . . . . 5 7 13 2 1 . . 3 10 Projectile 1357 | . 7 4 54 78 44 . 213 . 11 . 3 3 129 13 4 30 7 . 174 42 11 164 111 148 107 Critical Strikes 59 | . 1 . 2 5 2 . 7 . . . 1 . 1 3 . . . 2 7 2 1 5 7 10 3 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . 1 7 2 1 . . 9 2 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Damage Taken 26473 | . 88 51 776 1316 683 . 2533 . 230 . 60 46 1411 316 87 362 402 544 4039 964 320 3077 2551 3184 3433 Core 5845 | . 28 14 100 101 53 . 504 . 44 . 16 . 111 14 . 11 29 135 420 60 . 1202 1363 170 1470 Absorbed by Shields 1176 | . . . . . . . . . . . . . . 66 . . . . . 16 . . 372 722 . Reduced by Siege Mode 79 | . . . . . . . . . . . . . . . . . . . 79 . . . . . . Redirected to Shielding 364 | . . . . . . . . . . . . . . . . . 36 36 113 96 . . 83 . . Regen/Repaired (Parts) 450 | . . . . . 38 . 102 . . 37 . . . . . . 57 6 165 45 . . . . . Core Remaining (%) 58 | 100 . 83 75 81 . . . . . . 11 . . . . 84 . . 41 94 . 7 6 . . Volleys Fired 1058 | 18 22 . 68 77 47 16 110 . 36 . 7 28 66 28 6 . 25 57 92 66 53 31 87 80 38 Largest 3 | 1 2 . 2 2 2 2 2 . 1 . 1 2 2 2 2 . 3 3 3 1 2 1 2 1 1 Hottest 243 | 20 100 . 136 138 131 93 110 . 40 . . 100 100 160 160 . 206 243 243 113 240 240 140 120 200 Shots Fired 1640 | 18 31 . 129 112 74 27 163 3 35 . 7 32 115 51 12 . 74 159 239 66 53 32 89 81 38 Gun 970 | 18 26 . 89 44 22 11 81 2 . . . 6 74 47 12 . 74 159 220 . 19 16 46 4 . Cannon 543 | . . . 36 50 50 16 79 1 20 . . 24 39 4 . . . . . 66 34 14 23 57 30 Launcher 115 | . 2 . 4 18 2 . 3 . 15 . . . 2 . . . . . 19 . . 2 20 20 8 Special 12 | . 3 . . . . . . . . . 7 2 . . . . . . . . . . . . . Kinetic 200 | 18 26 . 70 . . . 58 1 11 . . . . . . . . 15 . . . . 1 . . Thermal 1151 | . 3 . 55 66 67 27 34 2 9 . . 26 61 51 12 . 74 144 220 66 51 24 68 61 30 Explosive 124 | . 2 . 4 18 2 . 3 . 15 . 7 2 2 . . . . . 19 . . 2 20 20 8 Electromagnetic 165 | . . . . 28 5 . 68 . . . . 4 52 . . . . . . . 2 6 . . . Robot Hit Streak 20 | 10 4 . 20 15 12 7 9 7 14 . 3 5 10 10 7 . 10 11 18 14 13 5 17 5 8 Robot Miss Streak 6 | 1 2 . 5 2 3 2 4 . 1 . 1 2 2 3 1 . 2 5 4 2 2 3 6 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Capacitor 243 | . . . . . . . . . . . . . . . . . . . . 66 51 30 18 60 18 Shots Hit Robots 979 | 16 16 . 86 81 39 18 98 1 18 . 4 15 67 32 11 . 42 89 147 41 24 9 59 42 24 Core Hits 691 | 5 8 . 38 58 22 6 52 2 25 . 28 4 23 14 5 1 20 14 147 18 9 7 62 81 42 Critical Kills 11 | . . . . . 1 . . . . . . . . . . . 1 . . 2 2 . . 3 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Critical Strikes 48 | . . . . 2 2 . 2 . . . 3 1 1 3 . . 9 3 10 2 3 . 2 3 2 Burn 26 | . . . . 2 1 . . . . . . . . 3 . . 6 1 10 . 1 . 2 . . Meltdown 10 | . . . . . 1 . . . . . . . . . . . . . . 2 2 . . 3 2 Destroy 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54197 | 136 255 . 1732 2694 1343 481 2720 34 1136 . 2110 447 1875 1031 261 16 1094 2780 10514 1883 863 1103 5428 9668 4593 Guns 13736 | 136 112 . 762 598 275 185 889 34 . . . 80 902 961 261 . 1086 2780 3459 . 183 97 876 60 . Cannons 9981 | . . . 391 918 607 296 1290 . 135 . . 367 594 70 . . . . . 1857 680 121 508 1440 707 Explosions 29822 | . 135 . 579 1178 461 . 443 . 1001 . 1920 . 321 . . . . . 6998 . . 855 3918 8147 3866 Melee 98 | . . . . . . . 98 . . . . . . . . . . . . . . . . . . Ramming 370 | . 8 . . . . . . . . . . . 58 . . 16 8 . 57 26 . 30 126 21 20 Kinetic 1943 | 136 112 . 456 . . . 966 . . . . . . . . . . 273 . . . . . . . Thermal 20492 | . . . 844 913 818 481 552 34 135 . . 395 1081 1031 261 . 1086 2507 3841 1857 863 202 1384 1500 707 Explosive 29098 | . 135 . 432 1178 461 . 387 . 1001 . 1920 . 182 . . . . . 6616 . . 855 3918 8147 3866 Electromagnetic 2006 | . . . . 603 64 . 717 . . . . 52 554 . . . . . . . . 16 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 190 | . . . . . . . . . . . 190 . . . . . . . . . . . . . . Piercing 98 | . . . . . . . 98 . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 3 3 2 . . 14 21 21 21 21 . . 1 12 12 12 . . 16 8 7 15 14 8 11 Average Corruption 8 | . 2 3 2 . . 8 18 21 21 21 . . 1 6 12 12 . . 2 7 6 8 9 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 324 | . 11 1 6 . . 6 55 18 36 2 . . 8 21 5 5 . . 13 4 29 17 45 22 20 Message Errors 83 | . 2 . . . . . 13 3 11 . . . 2 11 1 1 . . 3 . 7 7 14 5 3 Matter Fused 78 | . 3 . 3 . . 1 12 4 14 1 . . 1 2 2 2 . . 5 1 7 2 8 5 5 Heat Flow Errors 36 | . 1 . 1 . . 1 6 2 3 . . . 3 2 . . . . 1 1 6 3 2 1 3 Energy Discharges 37 | . 3 1 1 . . 2 7 2 1 . . . . 1 . . . . . 1 4 . 5 5 4 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 1 1 Parts Fused 6 | . . . . . . . 2 . . . . . 1 . . . . . . . 1 . 2 . . Data Loss (minor) 37 | . 2 . . . . 1 6 2 2 1 . . . 2 . 1 . . 3 . 3 . 9 3 2 Data Loss (major) 13 | . . . 1 . . . 2 2 2 . . . . 2 1 . . . . . . . 1 . 2 Misfires 7 | . . . . . . . . 3 . . . . 1 . . . . . . . . 1 1 1 . Alerts 6 | . . . . . . . 1 . 2 . . . . . 1 . . . . 1 . . . 1 . Misdirections 7 | . . . . . . . 4 . . . . . . . . . . . . . . 2 1 . . Weapon Failures 7 | . . . . . . 1 2 . 1 . . . . 1 . . . . . . 1 . 1 . . Overload Shots 39 | . . . . . 5 2 . . . . . 7 10 . . . . 2 2 . 7 4 . . . Effects 4 | . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Heat Surge 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Overflow Damage 1613 | . . . 28 109 8 . 48 . 36 . 52 . . . . . . . 182 91 . 86 284 381 308 Projectiles 292 | . . . 2 68 . . 30 . 10 . . . . . . . . . . 91 . . 52 14 25 Explosions 1321 | . . . 26 41 8 . 18 . 26 . 52 . . . . . . . 182 . . 86 232 367 283 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . 8 . . . . . 1 . . . . . . . . . 1 . . Impact 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Kinetic 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 596 | . 34 . 73 121 . . 30 . 25 . . . . . . . . . 28 . . 14 157 104 10 Shots 14 | . 1 . 2 5 . . 1 . 2 . . . . . . . . . 1 . . . 1 1 . Rammed 48 | . 1 . . . . . . . . . . . . . . . . . 4 2 . 3 37 . 1 Targets Rammed 77 | . 1 . . . . . . . . . . . 4 . . 1 1 . 4 4 . 3 56 2 1 Kicked 29 | . . . . . . . . . . . . . 4 . . 1 1 . . 2 . . 19 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 703 | . 254 . 448 198 180 89 353 185 235 . 18 92 293 400 35 . 494 258 306 424 333 549 389 380 703 Average Temperature 103 | . 75 . 90 43 34 39 70 68 84 . 18 34 91 137 20 . 116 104 113 167 103 143 89 132 195 Received Heat Transfer 4487 | . . 30 297 450 66 . 1002 . 45 . 46 15 363 . 18 60 36 . 213 123 69 552 418 297 387 Effects 43 | . . . 3 . . . . . . . . . . . . . 3 1 3 1 . 2 2 5 23 Shutdowns 15 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . 3 8 Energy Bleed 8 | . . . 2 . . . . . . . . . . . . . . 1 . . . 1 1 . 3 Interference 9 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Short Circuit 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Turns 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . Longest Duration 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . 3 . . . . . 3 . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . Parts Fried 12 | . . . . 2 . . 4 . . . . . 5 . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . 1 1 . . . . . . . 1 1 . . . . 1 2 3 . 1 3 2 Combat Hostiles 12 | . . . . 1 1 . . . . . . . 1 1 . . . . . 1 3 . . 3 1 Parts Melted 70 | . . . 3 6 2 . 1 . . . . 1 7 1 1 . 11 . 14 7 1 . 2 7 6 Heat Transferred 28386 | . . . 1469 1961 1369 814 864 75 185 . . 507 1506 1540 407 . 2331 3404 5684 1702 962 222 1646 1202 536 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Maximum Alert Level 5 | . . . . 1 1 . 1 . . . . 2 2 2 1 2 2 1 5 5 3 2 4 5 5 Low Security (%) 34 | 100 100 100 100 45 83 100 56 . . . . . . . 23 37 17 96 9 . . . 15 . . Level 1 26 | . . . . 54 16 . 43 . . . . 11 81 65 76 46 37 3 15 . . 34 24 . . Level 2 13 | . . . . . . . . . . . . 88 18 34 . 15 45 . 23 . . 65 19 . . Level 3 10 | . . . . . . . . . . . . . . . . . . . 19 . 100 . 33 18 . Level 4 6 | . . . . . . . . . . . . . . . . . . . 6 81 . . 7 30 . Level 5 2 | . . . . . . . . . . . . . . . . . . . 4 18 . . . 4 34 High Security 5 | . . . . . . . . . . . . . . . . . . . 20 . . . . 45 65 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3407 | 5 95 . 197 318 261 81 328 . . . . 629 507 465 242 454 653 214 2807 1933 1065 562 1300 3407 3283 Initial 2173 | . . . . 46 123 79 8 . . . . 414 289 281 151 70 178 210 . 1367 999 398 258 770 2173 Average 543 | . 20 . 87 179 57 48 167 . . . . 518 346 369 207 249 397 33 994 1387 880 478 579 1921 2580 Influence Increases 19087 | 10 120 . 677 868 389 3 843 . 245 . 912 582 1022 397 161 515 1036 60 3578 1028 187 421 1602 3121 1310 Destroy 0b10 Robot/C 8180 | . 60 . 360 500 220 . 440 . 180 . 440 180 440 160 80 240 400 . 1460 500 100 160 720 1200 340 Destroy 0b10 Robot/NC 580 | 10 10 . 25 55 15 . 25 . 5 . . 5 15 10 . 15 85 . 100 30 10 . 40 95 30 Destroy Leader 1462 | . 12 . 116 134 64 . 102 . . . 40 62 54 . . 42 84 . 242 72 20 20 102 246 50 Allied During Kill 3217 | . . . . . . . . . . . 432 145 269 170 80 180 195 . 820 220 . . 83 623 . Successful Hack 105 | . 19 . 31 35 . . . . . . . 4 7 9 . . . . . . . . . . . Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . . . Disable Machine 1080 | . . . 45 30 45 . 30 . . . . . 165 30 . 15 90 . 345 60 15 30 60 105 15 Anti-Garrison Action 350 | . . . . . . . . . . . . 150 . . . . . . . . . . . 150 50 Destroy Structure 2868 | . 19 . 55 84 45 3 36 . . . . 21 27 18 1 23 182 60 536 116 42 76 597 582 345 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 1200 | . . . 45 30 . . 210 . 60 . . 15 45 . . . . . 45 30 . 135 . 120 465 Influence Decreases 15804 | 10 120 . 567 707 433 218 549 284 146 121 254 648 1111 522 337 352 799 662 786 1917 1382 670 777 1008 1424 Entered New Map 6889 | . . . . 64 148 148 4 114 5 121 . 244 303 222 227 132 187 392 . 1425 904 310 201 514 1224 Time Decay 6619 | 10 120 . 377 573 282 70 432 170 141 . 254 334 538 270 50 80 482 180 426 392 428 190 506 214 100 Lost Part 1136 | . . . 40 70 3 . 113 . . . . . 90 10 . 20 10 70 110 30 30 170 70 200 100 Lost Ally 1010 | . . . . . . . . . . . . 70 180 20 60 120 120 20 250 70 20 . . 80 . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 1 . 3 4 9 . 7 . 1 . 1 7 1 . . 2 11 . 16 6 4 4 5 21 14 Investigation 22 | . 1 . 1 . 4 . 1 . . . . 2 1 . . 1 3 . 1 2 1 3 . 1 . Extermination 17 | . . . . . 3 . 2 . . . . 1 . . . . 2 . 2 . 2 1 3 1 . Reinforcement 28 | . . . 2 4 1 . 4 . . . . 1 . . . 1 6 . 4 1 1 . 1 2 . Assault 49 | . . . . . . . . . 1 . 1 3 . . . . . . 9 3 . . 1 17 14 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . 1 2 . . 2 . . . . . . . . 1 2 . 1 . . . 1 1 . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Distress Signals 21 | . 1 . 1 . 1 . 1 . . . . . . 2 . 2 2 . 4 . . 4 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 577 | . 8 2 26 31 20 6 43 . 10 . 14 8 23 9 4 10 23 10 85 37 10 35 38 61 64 Peak Tracking Total 30 | . 4 2 7 4 4 6 5 . 4 . 6 3 3 5 2 6 4 5 15 9 5 14 6 13 30 Tactical Retreats 41 | . . . 3 1 . . 6 . 2 . . 1 3 . . . . 3 3 2 . 6 . 5 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Traps Triggered 20 | . 3 . 1 . 1 . 1 . . . . . 1 . . . 3 . 2 1 . 3 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Machines Disabled 79 | . . . 3 2 3 . 2 . 1 . 2 1 11 2 . 1 6 . 23 4 1 2 4 8 3 Max in Single Turn 2 | . . . 1 1 2 . 1 . 1 . 1 1 1 1 . . 1 . 2 . 1 1 1 1 2 Garrison Access 9 | . . . . 1 1 . 1 . . . . 2 . . . . 1 . 1 1 . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Machines Accessed 56 | . 4 . 6 5 9 . 4 . . 1 . 4 4 2 . . 6 . 3 2 2 2 1 1 . Terminals 18 | . 3 . 4 2 2 . 1 . . . . 1 3 2 . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Repair Stations 6 | . . . . 1 1 . 1 . . . . . . . . . 2 . . 1 . . . . . Recycling Units 14 | . 1 . 1 1 3 . . . . . . 1 1 . . . 3 . 1 . 1 . . 1 . Scanalyzers 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access 10 | . . . . 1 1 . 1 . . . . 2 . . . . 1 . 1 1 1 . 1 . . Total Hacks 135 | . 8 . 29 17 18 . 7 . . 3 . 9 7 3 . . 12 . 6 5 4 3 2 2 . Successful 68 | . 6 . 23 8 4 . 5 . . 3 . 3 3 2 . . 4 . 3 2 . 2 . . . Failed 67 | . 2 . 6 9 14 . 2 . . . . 6 4 1 . . 8 . 3 3 4 1 2 2 . Catastrophic 24 | . 1 . 2 2 5 . 1 . . . . 2 . . . . 3 . 1 1 2 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 4 . 12 . 8 . 3 . . 1 . 6 1 2 . 2 25 . 10 7 12 16 6 6 . Terminals 52 | . 7 . 18 9 4 . 2 . . . . 4 5 3 . . . . . . . . . . . Fabricators 8 | . . . . . 4 . . . . . . . . . . . . . 2 . . 2 . . . Repair Stations 11 | . . . . 3 2 . 1 . . . . . . . . . 4 . . 1 . . . . . Recycling Units 24 | . 1 . 1 2 5 . . . . . . 2 2 . . . 5 . 2 . 2 . . 2 . Scanalyzers 14 | . . . 10 . 1 . 2 . . . . . . . . . . . . . . 1 . . . Garrison Access 23 | . . . . 3 2 . 2 . . . . 3 . . . . 3 . 2 4 2 . 2 . . Terminal Hacks 23 | . 2 . 8 5 . . . . . 3 . 1 2 2 . . . . . . . . . . . Record 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Network Status 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 1 . . . . . . . 1 1 . . . 2 . . . . . . . . Retrieve Components 7 | . 1 . 1 1 . . . . . . . 1 1 . . . 2 . . . . . . . . Scanalyzer 12 | . . . 10 . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . Analyze 7 | . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 1 . 1 . . . . 1 . . . . 1 . 1 1 . . . . . Seal Access 7 | . . . . 1 1 . 1 . . . . 1 . . . . 1 . 1 1 . . . . . Unauthorized Hacks 15 | . 3 . 4 . 2 . 2 . . . . . . . . . 1 . 1 1 . 1 . . . Terminals 8 | . 3 . 4 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Haulers 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . . Patch 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . 5 5 8 . 1 . . . . 2 2 1 . . 4 . 2 1 2 2 1 1 . Full Trace Events 11 | . . . 1 1 3 . . . . . . 2 1 . . . 1 . . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 4 . . . 1 . . 3 . . . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 9 . 10 1 . . . . . . . 6 10 . . . 2 . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Machine Destruction 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . 2 . 12 . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Total Allies 85 | . . . . . . . . . . 6 2 . 23 5 . 1 8 19 5 6 2 . 3 5 . Largest Group 19 | . . . . . . . . . . 6 8 8 16 19 16 14 8 19 19 6 1 . 2 6 . Highest-Rated Group 996 | . . . . . . . . . . 344 399 399 564 996 798 731 358 684 775 521 31 . 269 756 . Highest-Rated Ally 269 | . . . . . . . . . . 96 96 96 159 159 96 96 70 50 85 103 31 . 269 269 . Zionite Dispatches 17 | . . . . . . . . . . . . 1 . . . 1 3 . 2 3 2 . 3 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Light 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 12 | . . . . . . . . . . . . 2 2 2 . 2 . . . 1 2 . 1 . . STAY 5 | . . . . . . . . . . . . . 1 2 . 1 . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 855 | . . . . . . . . . . . 43 37 122 33 17 57 85 68 224 40 . . 26 103 . Total Damage 33200 | . . . . . . . . . . . 1311 1010 2854 1107 455 2183 3185 1294 7141 2278 . . 2940 7442 . Kills 217 | . . . . . . . . . . . 10 8 16 9 2 21 29 4 48 20 . . 14 36 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Active Infowar (turns) 9939 | 16 452 116 708 279 1510 . 560 356 744 1394 537 742 156 . . . 752 . . . 821 351 . . 445 Sensors 6508 | . . . . . 125 . 230 356 744 1394 537 742 156 . . . 752 . . . 756 271 . . 445 Terrain 936 | . . . . . 585 . . . . . . . . . . . . . . . . 351 . . . Structural 1741 | . 379 116 708 261 277 . . . . . . . . . . . . . . . . . . . . Seismic 1899 | 16 73 . 133 18 1329 . 330 . . . . . . . . . . . . . . . . . . Triangulation 295 | . . . . . . . . . . . . . . . . . . . . . . 295 . . . Cloaking 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . Jamming 65 | . . . . . . . . . . . . . . . . . . . . . 65 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 3 . 1 . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . 1 . . . . 3 . 1 . 2 3 . . . Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Turns Passed 21882 | 129 452 116 1092 1923 1638 151 1234 356 794 1394 546 752 1527 582 102 174 1256 1087 1408 939 1050 388 1377 816 599 Spaces Moved 13583 | 75 294 67 553 847 1057 86 834 301 595 1060 395 529 898 282 41 137 638 615 686 489 937 475 811 482 399 Core 576 | 1 . . . . . . 126 . . . . . . . . . . 152 . . . 49 104 . 144 Treads 1383 | 12 . . . . . . . . . . . . . . . . . 344 686 303 . . . 38 . Legs 8069 | . . . 38 847 1057 86 362 301 595 1060 395 529 898 282 41 137 638 51 . 186 147 . 24 197 198 Wheels 1978 | 62 294 67 515 . . . 96 . . . . . . . . . . 5 . . . . 635 247 57 Hover 1272 | . . . . . . . . . . . . . . . . . . 63 . . 790 378 41 . . Flight 305 | . . . . . . . 250 . . . . . . . . . . . . . . 48 7 . . Fastest Speed 29 | 50 100 175 116 187 115 118 32 116 116 120 120 120 116 116 116 116 116 50 160 118 52 29 40 110 50 Average Speed 128 | 108 129 175 144 190 128 118 96 116 117 120 120 120 122 116 116 118 178 135 160 163 93 58 119 132 124 Slowest Speed 950 | 160 175 175 330 262 188 118 950 120 120 120 120 120 193 116 116 190 190 265 163 240 194 106 450 238 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 44 | 5 54 36 42 67 29 80 22 47 72 90 55 19 86 75 67 22 25 95 21 18 25 62 16 14 18 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 8 | . . . . . . . . . 1 2 1 . . . . . . . 1 . 3 . . . . Known Exits Taken 12 | . . . 1 . . . 1 1 1 1 1 1 1 . . 1 . . 1 . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 . . . . . . . . . 1 1 . . . . 1 . . 1 1 . Scrap Searched 13 | . . . . . . . . 2 3 4 4 . . . . . . . . . . . . . . Spaces Dug 139 | . 9 . . 3 6 2 2 . 15 . . 4 . . . . . 2 2 10 17 11 53 1 2 Terrain Destroyed 1428 | . 18 . 56 99 52 3 39 1 62 . 74 15 32 5 . . . 15 268 20 22 50 239 214 144 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 159 | . 3 . . . 6 3 15 1 12 . 1 5 4 5 . . . 15 3 20 22 13 11 13 7 AOE 1268 | . 15 . 56 99 46 . 23 . 50 . 73 10 28 . . . . . 265 . . 37 228 201 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Tes Res Acc Com Total 16809 | 104 334 66 734 1049 1269 114 1107 309 654 1183 458 616 1229 499 86 150 703 752 842 626 1107 580 1123 640 475 Wait 968 | . . . 54 42 97 9 69 . 13 110 47 31 114 155 40 3 3 5 9 14 54 35 58 3 3 Move 13550 | 74 293 66 552 846 1057 85 828 300 594 1059 394 528 897 281 40 136 638 614 685 488 936 469 810 481 399 Hop 5 | . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . Pick Up 234 | 6 8 . 23 20 18 1 16 2 1 2 . 9 2 6 . 3 16 24 16 11 14 3 14 15 4 Fast Attach 184 | 6 2 . 3 7 1 . 19 . 3 5 . 1 8 6 . 1 3 13 7 12 9 7 43 13 15 Attach 103 | . . . 9 6 3 1 13 . . . 1 3 2 1 . 1 3 4 7 6 5 13 8 10 7 Detach 67 | . . . 2 4 . 1 12 2 . . . 1 . 2 . 1 . 3 . 1 4 9 14 4 7 Swap 186 | . 4 . 12 25 23 1 16 1 5 . 3 9 20 8 . 1 7 9 11 9 5 2 5 9 1 Drop 250 | . 4 . 11 22 23 . 16 4 2 7 . 6 10 12 . 3 5 23 11 15 27 6 20 23 . Fire 1058 | 18 22 . 68 77 47 16 110 . 36 . 7 28 66 28 6 . 25 57 92 66 53 31 87 80 38 Melee 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Ram 41 | . 1 . . . . . . . . . . . . . . . . . . . . 2 37 . 1 Kick 29 | . . . . . . . . . . . . . 4 . . 1 1 . . 2 . . 19 2 . Crush 6 | . . . . . . . . . . . . . . . . . . . 4 2 . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . Rewire 115 | . . . . . . . 1 . . . 6 . 106 . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 10) 445 | -10/Materials | Discovered new exit (range 4) 582 | -10/Materials | Entered Mines 691 | -10/Mines | Discovered new exit (range 5) 698 | -10/Mines | Entered Materials 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Discovered new exit (range 8) 1466 | -9/Materials | Identified exit to Materials 1790 | -9/Materials | Entered another Materials area 1790 | -8/Materials | Evolved 2 slots: Propulsion x2 2707 | -8/Materials | Lost 3 parts (2n1w) 3227 | -8/Materials | Build established: Scavenger-Mutant 3367 | -8/Materials | Discovered new exit (range 18) 3713 | -8/Materials | Entered Factory 3713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4316 | -7/Factory | Garrison activated, responded to threat 4700 | -7/Factory | Found Rocket Array 4960 | -7/Factory | Discovered new exit (range 5) 5075 | -7/Factory | Discovered new exit (range 12) 5192 | -7/Factory | Identified exit to Lower Caves 5351 | -7/Factory | Sucked down chute 5351 | -7/Factory | Entered Waste 5366 | -7/Waste | EMP discharged 5367 | -7/Waste | Spotted C-40 Crusher 5371 | -7/Waste | Spotted C-40 Crusher 5389 | -7/Waste | Spotted C-40 Crusher 5401 | -7/Waste | Spotted C-40 Crusher 5414 | -7/Waste | Spotted C-40 Crusher 5419 | -7/Waste | Spotted C-40 Crusher 5466 | -7/Waste | EMP discharged 5466 | -7/Waste | System corruption reached 10% 5473 | -7/Waste | Discovered new exit (range 10) 5489 | -7/Waste | Build established: Mutant 5502 | -7/Waste | Entered Factory 6060 | -7/Factory | Build established: Scavenger-Mutant 6131 | -7/Factory | Lost 7 parts (5n2u) 6357 | -7/Factory | Core integrity fell below 50% 6359 | -7/Factory | Released all parts (6) 6364 | -7/Factory | Build established: Mutant 6667 | -7/Factory | Discovered exit to Lower Caves (range 10) 6736 | -7/Factory | Entered Lower Caves 6880 | -7/Lower Caves | Learned Factory trap positions 6890 | -7/Lower Caves | Learned Factory emergency access door positions 7049 | -7/Lower Caves | Discovered new exit (range 10) 7058 | -7/Lower Caves | Identified exit to Lower Caves 7092 | -7/Lower Caves | Entered another Lower Caves area 7092 | -7/Lower Caves | Discovered new exit (range 11) 7104 | -7/Lower Caves | Identified exit to Factory 7121 | -7/Lower Caves | Identified exit to Zion 7257 | -7/Lower Caves | Encountered a Warlord checkpoint 7569 | -7/Lower Caves | Learned location of 1 exit from Factory 7713 | -7/Lower Caves | Core integrity fell below 20% 7722 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7766 | -7/Lower Caves | Destroyed 9 combat bots 7793 | -7/Lower Caves | Learned location of Zion (-7) 7859 | -7/Lower Caves | Build established: Scavenger-Mutant 7886 | -7/Lower Caves | Entered Zion 7935 | -7/Zion | System corruption cleaned by Quarantine Array 7970 | -7/Zion | Given A8's code to call for help 7982 | -7/Zion | Discovered new exit (range 14) 8112 | -7/Zion | Given the Hacking Drone Bay 8113 | -7/Zion | Found Prototype Device 8423 | -7/Zion | Learned location of Data Miner (-6) 8528 | -7/Zion | Found Prototype Special Weapon 8528 | -7/Zion | Identified RU-N14's Throwing Claymores 8537 | -7/Zion | Found RU-N14's Throwing Claymores 8815 | -7/Zion | Met Imprinter 8838 | -7/Zion | Imprinted 8840 | -7/Zion | Declared Zion's savior 8968 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8975 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9210 | -7/Zion | Identified exit to Proximity Caves 9280 | -7/Zion | Entered Proximity Caves 9280 | -6/Proximity Caves | Accompanied by 6 allies 9575 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9664 | -6/Proximity Caves | Discovered exit to Factory (range 2) 9826 | -6/Proximity Caves | Entered Factory 9826 | -6/Factory | Accompanied by 8 allies 9826 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9827 | -6/Factory | Identified exit to Extension 9827 | -6/Factory | Identified Hacking Drone Bay 9828 | -6/Factory | Loaded intel: 112 trap records 9910 | -6/Factory | Lost 3 allies 9941 | -6/Factory | Build established: Mutant 10484 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10485 | -6/Factory | Zion Recon squad teleported in 10526 | -6/Factory | First assault squad dispatched 10578 | -6/Factory | Entered Extension 10578 | -6/Extension | Accompanied by 4 allies 10909 | -6/Extension | Build established: Scavenger-Mutant 11001 | -6/Extension | Lost 3 parts (1p2n) 11229 | -6/Extension | Rescued a captive Derelict 11230 | -6/Extension | Rescued a captive Derelict 11264 | -6/Extension | Rescued a captive Derelict 11411 | -6/Extension | Build established: Commander-Mutant 11563 | -6/Extension | Spotted B-75 Beast 11571 | -6/Extension | Allies destroyed B-75 Beast 11581 | -6/Extension | Spotted B-75 Beast 11601 | -6/Extension | Allies destroyed B-75 Beast 11627 | -6/Extension | Lost 4 parts (2n2w) 11630 | -6/Extension | Lost 4 allies 11747 | -6/Extension | Lost 3 allies 11825 | -6/Extension | Rescued a captive Derelict 11844 | -6/Extension | Rescued a captive Derelict 11852 | -6/Extension | Terminal network hard line cut 11869 | -6/Extension | Rescued a captive Derelict 11881 | -6/Extension | Rescued a captive Derelict 11910 | -6/Extension | Rescued A7 11923 | -6/Extension | Rescued a captive Derelict 11937 | -6/Extension | Rescued a captive Derelict 11991 | -6/Extension | Rescued a captive Derelict 12029 | -6/Extension | Build established: Scavenger-Mutant 12038 | -6/Extension | Discovered new exit (range 10) 12039 | -6/Extension | Discovered new exit (range 6) 12067 | -6/Extension | Identified exit to Factory 12075 | -6/Extension | Identified exit to Cetus 12105 | -6/Extension | Entered Cetus 12105 | -6/Cetus | Accompanied by 15 allies (A7) 12110 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12123 | -6/Cetus | Spotted Cetus Guard 12123 | -6/Cetus | Spotted Cetus Guard 12127 | -6/Cetus | Spotted Cetus Guard 12129 | -6/Cetus | Spotted Cetus Guard 12131 | -6/Cetus | Allies destroyed Cetus Guard 12137 | -6/Cetus | Allies destroyed Cetus Guard 12139 | -6/Cetus | Allies destroyed Cetus Guard 12145 | -6/Cetus | Allies destroyed Cetus Guard 12224 | -6/Cetus | Started Cetus Manufacturing Module 12249 | -6/Cetus | Manufactured an Enhanced Grunt 12274 | -6/Cetus | Manufactured an Enhanced Grunt 12299 | -6/Cetus | Manufactured an Enhanced Grunt 12324 | -6/Cetus | Manufactured an Enhanced Grunt 12349 | -6/Cetus | Manufactured an Enhanced Grunt 12376 | -6/Cetus | Cetus Manufacturing Module disabled 12402 | -6/Cetus | Discovered new exit (range 15) 12454 | -6/Cetus | Spotted Cetus Guard 12455 | -6/Cetus | Spotted Cetus Guard 12457 | -6/Cetus | Spotted Cetus Guard 12458 | -6/Cetus | Spotted Cetus Guard 12458 | -6/Cetus | Allies destroyed Cetus Guard 12464 | -6/Cetus | Allies destroyed Cetus Guard 12466 | -6/Cetus | Allies destroyed Cetus Guard 12470 | -6/Cetus | Destroyed Cetus Guard 12477 | -6/Cetus | Discovered exit to Factory (range 16) 12484 | -6/Cetus | Scared off Revision 17 12509 | -6/Cetus | System corruption reached 10% 12559 | -6/Cetus | Murdered A7 12567 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12609 | -6/Cetus | Build established: Commander-Mutant 12687 | -6/Cetus | Entered Archives 12687 | -6/Archives | Accompanied by 16 allies 12729 | -6/Archives | Discovered new exit (range 16) 12743 | -6/Archives | Lost 3 allies 12789 | -6/Archives | Entered Hub_04(d) 12789 | -6/Hub_04(d) | Accompanied by 13 allies 12811 | -6/Hub_04(d) | Zion Thermal Resupply teleported in 12904 | -6/Hub_04(d) | Lost 3 allies 12935 | -6/Hub_04(d) | Spotted B-75 Beast 12945 | -6/Hub_04(d) | Discovered exit to Factory (range 14) 12963 | -6/Hub_04(d) | Entered Factory 12963 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13100 | -5/Factory | Zion Demo squad teleported in 13195 | -5/Factory | Zion Fire squad teleported in 13273 | -5/Factory | Build established: Scavenger-Tank 13442 | -5/Factory | Zion Light squad teleported in 13448 | -5/Factory | Found Prototype Protection 13719 | -5/Factory | Identified Zio. Weapon Casing 13854 | -5/Factory | Retrieved Zion intel report: Branch Access 13854 | -5/Factory | Identified exit to Upper Caves 13860 | -5/Factory | Discovered new exit (range 7) 13892 | -5/Factory | Retrieved Zion intel report: Main Access 13892 | -5/Factory | Identified exit to Factory 13913 | -5/Factory | Retrieved Zion intel report: Trap Installations 14169 | -5/Factory | Lost 3 allies 14219 | -5/Factory | Sucked down chute 14219 | -5/Factory | Entered Waste 14226 | -5/Waste | Spotted C-40 Crusher 14228 | -5/Waste | Found Fusion Bomb Launcher 14255 | -5/Waste | Spotted C-40 Crusher 14279 | -5/Waste | 1 allies followed down the chute 14288 | -5/Waste | Spotted C-40 Crusher 14301 | -5/Waste | Destroyed C-40 Crusher 14306 | -5/Waste | Spotted C-40 Crusher 14312 | -5/Waste | Spotted C-40 Crusher 14384 | -5/Waste | Spotted C-40 Crusher 14401 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14423 | -5/Waste | Crushed by falling debris 14423 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14425 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14427 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14429 | -5/Waste | Released all parts (4) 14458 | -5/Waste | Lost 7 parts (1p3n2u1w) 14478 | -5/Waste | Warlord forces began an assault 14543 | -5/Waste | Allies destroyed C-40 Crusher 14543 | -5/Waste | Allies destroyed C-40 Crusher 14553 | -5/Waste | Allies destroyed C-40 Crusher 14572 | -5/Waste | Destroyed C-40 Crusher 15121 | -5/Waste | Discovered new exit (range 15) 15149 | -5/Waste | Found Fusion Bomb Launcher 15306 | -5/Waste | Entered Factory 15306 | -5/Factory | Accompanied by 19 allies 15554 | -5/Factory | Discovered exit to Factory (range 7) 15793 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15794 | -5/Factory | Zion Heavy squad teleported in 15963 | -5/Factory | Spotted B-75 Beast 15972 | -5/Factory | Allies destroyed B-75 Beast 16153 | -5/Factory | P-70 Sage assimilated allied NT-KOB(d) 16164 | -5/Factory | Zion Light squad teleported in 16206 | -5/Factory | First assault squad dispatched 16207 | -5/Factory | Lost 4 allies 16305 | -5/Factory | Destroyed 7 combat bots 16305 | -5/Factory | Found Zio. Weapon Casing 16379 | -5/Factory | Discovered exit to Factory (range 5) 16420 | -5/Factory | High security lockdown imminent 16458 | -5/Factory | Lost 4 allies 16497 | -5/Factory | Cargo convoy interrupted 16500 | -5/Factory | High security lockdown engaged 16558 | -5/Factory | Lost 4 parts (2n1u1w) 16581 | -5/Factory | Destroyed 10 combat bots 16583 | -5/Factory | Found Prototype Launcher 16591 | -5/Factory | Found Prototype Launcher 16594 | -5/Factory | Found Prototype Device 16597 | -5/Factory | Found Prototype Device 16601 | -5/Factory | System corruption reached 10% 16646 | -5/Factory | Core integrity fell below 50% 16700 | -5/Factory | Destroyed 21 combat bots 16707 | -5/Factory | Found Zio. Weapon Casing 16714 | -5/Factory | Entered another Factory area 16714 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16731 | -4/Factory | Found Quantum Capacitor 16741 | -4/Factory | Lost 3 parts (3u) 16765 | -4/Factory | Identified Exp. Thermal Shield (x2) 16790 | -4/Factory | Identified Gui. Micro-nuke Launcher (x2) 16964 | -4/Factory | First assault squad dispatched 17108 | -4/Factory | Zion Melee Resupply teleported in 17250 | -4/Factory | Zion Light squad teleported in 17331 | -4/Factory | Zion Heavy squad teleported in 17625 | -4/Factory | Discovered new exit (range 11) 17653 | -4/Factory | Entered Research 17653 | -3/Research | Evolved 2 slots: Utility x2 17675 | -3/Research | Build established: Scavenger-Gunner 17679 | -3/Research | Lost 4 allies 18191 | -3/Research | Retrieved Zion intel report: Branch Access 18191 | -3/Research | Identified exit to Testing 18192 | -3/Research | Zion Infowar Resupply teleported in 18241 | -3/Research | Build established: Skirmisher 18674 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 18675 | -3/Research | Zion Zionite Resupply teleported in 18703 | -3/Research | Entered Testing 18733 | -3/Testing | Spotted PL-WZ9TQG6ZFF 18793 | -3/Testing | Retrieved Zion intel report: Active Garrisons 18863 | -3/Testing | Found Prototype Energy Cannon 18955 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 19045 | -3/Testing | System corruption reached 10% 19047 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 19069 | -3/Testing | Core integrity fell below 50% 19084 | -3/Testing | Core integrity fell below 20% 19084 | -3/Testing | Discovered new exit (range 12) 19090 | -3/Testing | Identified exit to Research 19090 | -3/Testing | Superbehemoth self-activated to run performance analysis 19091 | -3/Testing | Entered Research 19091 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19106 | -2/Research | Lost 17 parts (1p8n7u1w) 19115 | -2/Research | Found Prototype Launcher 19115 | -2/Research | Identified Ragnarok Missile Launcher 19263 | -2/Research | Build established: Mutant 19289 | -2/Research | Core integrity fell below 50% 19310 | -2/Research | Lost 3 parts (1p1u1w) 19340 | -2/Research | Core integrity fell below 20% 19572 | -2/Research | Found Ragnarok Missile Launcher 19575 | -2/Research | Found Faulty Ragnarok Missile Launcher 19577 | -2/Research | Found Ragnarok Missile Launcher 19697 | -2/Research | Zion Defense Resupply teleported in 19703 | -2/Research | Zion Kinetic Resupply teleported in 19788 | -2/Research | Found Prototype Device 19788 | -2/Research | Identified Exp. EM Disruption Field 19864 | -2/Research | System corruption reached 10% 20009 | -2/Research | Build established: Scavenger-Tank 20025 | -2/Research | Found Quantum Capacitor 20094 | -2/Research | Zion Experimental squad teleported in 20341 | -2/Research | First assault squad dispatched 20402 | -2/Research | Terminal network hard line cut 20439 | -2/Research | Discovered new exit (range 14) 20468 | -2/Research | Entered Access 20468 | -1/Access | Accompanied by 1 ally 20468 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20512 | -1/Access | Zion Hacker squad teleported in 20553 | -1/Access | Zion Heavy squad teleported in 20718 | -1/Access | First assault squad dispatched 20753 | -1/Access | Lost 3 parts (2n1u) 20913 | -1/Access | High security lockdown imminent 20943 | -1/Access | Lost 3 parts (2p1w) 20993 | -1/Access | High security lockdown engaged 21009 | -1/Access | Identified Disintegrator 21178 | -1/Access | Lost 5 parts (2p2u1w) 21181 | -1/Access | Destroyed 22 combat bots 21272 | -1/Access | Spotted B-99 Colossus 21273 | -1/Access | Spotted B-99 Colossus 21282 | -1/Access | Discovered new exit (range 3) 21284 | -1/Access | Entered Command 21311 | -1/Command | Lost 5 parts (1p1n2u1w) 21405 | -1/Command | Phase Generator disabled 21489 | -1/Command | High security lockdown imminent 21493 | -1/Command | Build established: Messiah-Mutant 21569 | -1/Command | High security lockdown engaged 21803 | -1/Command | Lost 10 parts (3p2n3u2w) 21806 | -1/Command | Released all parts (14) 21814 | -1/Command | Core integrity fell below 50% 21853 | -1/Command | Core integrity fell below 20% 21853 | -1/Command | System corruption reached 10% 21866 | -1/Command | Spotted Executioner 21866 | -1/Command | Spotted Executioner 21866 | -1/Command | Spotted Striker 21883 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- the area. 21853_ Triggered Gamma Bomb Trap. 21853_ A bubble of electromagnetic force engulfs the area. 21853_ Gamma Bomb Trap short circuited. 21853_ A bubble of electromagnetic force engulfs the area. 21853_ Gamma Bomb Trap short circuited. 21853_ A bubble of electromagnetic force engulfs the area. 21866_ C-30 ARC bursts open, deploying its payload. 21866_ Striker unfolds itself. 21866_ Executioner unfolds itself. 21866_ I-47 Archangel unfolds itself. 21869_ System corrupted: Component data lost. 21873_ Acquired 2 matter. 21879_ Drone sends a signal. 21881_ L-61 Swordsman knocked back. 21882_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | #### [ #????# #????# #?????????? | | ???# #????# #????# #?????????? | | ???# #????# #????# #?????????? | | ???# #????# #????# #?????????? | | ???######????# #????# #?????????? | | ?????????????# #????# #?????????? | | ?????????????# #????# #?????????? | | ?????????????# ###### #?????????? | | ?????????????# "%" #?????????? | | ?????????????# ######## #?????????? | | ?????????????# # ?????# #######???? | | ?????????????# # [????# #???? | | ?????????????# # ????# #"###### #???? | | ?????????????# # ???# #??????# #???? | | ?????????????# + ???# #??????# #???? | | ?????????????# # [[??# ##+######?# #???? | | ?????????????# # [ ??# ## #?# #???? | | ?????????????# # ## ## ""T #?# #???? | | ?????????????? # # # """" #?# #???? | | ?????????????? # / + """" #?# #???? | | ???????????????+ % # # """ #?# #???? | | ???????????????# ## ## #?# #???? | | ???????????????#####/## ########### #???? | | ???????????????????# Yg% K #???? | | ???????????????????# #???? | | ??????????????????## @ #???? | | ??????????? l #???? | | ?????????????########################???? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 116 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Hpw. Field Laser | -7/Factory | Scanalyzed Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Gravity Flail | -3/Testing | Z-intel Hds. Centrium Wheel | -3/Testing | Z-intel Adv. Variable Charge Gun | -3/Testing | Z-intel Exp. Energy Well | -3/Testing | Z-intel Exp. Power Amplifier | -3/Testing | Z-intel Neutron Missile Launcher | -3/Testing | Z-intel Com. Particle Reactor | -3/Testing | Z-intel Cld. Gravmag System | -3/Testing | Z-intel Exp. Matter Compressor | -3/Testing | Z-intel Prc. Matter Filter | -3/Testing | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Beloved Challenges ------------ None Game ------ Seed HoveringMiningStorage Manual? 0 Play Time 03:51:27 Cumulative 109.5 hours Start 2025.08.18 @ 04:09:11 End 2025.08.18 @ 19:52:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 58 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8972d9a3-8274-4f9d-855f-805a77bd7a13