Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 14:23:40 Player: Cess183 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2364) 2364 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 6572 Bonus ------- High Alert Combat Kills 43 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 261/265 System Corruption 1% Temperature Cool (11) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Trap Scanner Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Assault Cannon Longsword +1 (fused) > --- INVENTORY (15) --- Nuclear Core Insulated Plating Insulated Plating Insulated Plating Insulated Plating Hacking Suite Hacking Suite System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] Particle Gun Particle Gun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Assault Cannon Longsword +1 > --- INVENTORY -------- Nuclear Core Insulated Plating Insulated Plating Insulated Plating Insulated Plating Hacking Suite Hacking Suite System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] Particle Gun Particle Gun Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 3 | . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 50 | 6 2 7 . . . 12 15 1 7 Power 8 | 1 . 2 . . . 1 3 . 1 Engine 6 | 1 . 2 . . . . 2 . 1 Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 2 . . . 5 7 . 4 Treads 15 | 2 . 2 . . . 5 2 . 4 Leg 5 | . . . . . . . 5 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 10 | 1 2 2 . . . 3 2 . . Device 2 | . . 1 . . . . 1 . . Storage 2 | 1 1 . . . . . . . . Processor 3 | . . 1 . . . 1 1 . . Hackware . | . . . . . . . . . . Protection 3 | . 1 . . . . 2 . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 . 1 . . . 3 3 1 2 Energy Gun 2 | . . . . . . 1 . 1 . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 7 | 2 . 1 . . . 1 2 . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 21 | . . 1 . . . 1 15 2 2 Power 5 | . . 1 . . . . 3 . 1 Propulsion 11 | . . . . . . . 8 2 1 Utility 1 | . . . . . . . 1 . . Weapon 4 | . . . . . . 1 3 . . Highest Loss Streak 8 | . . 1 . . . 1 8 2 1 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 1 4 11 13 12 13 14 13 14 15 Power 1 | . 1 1 1 1 1 1 1 1 1 Propulsion . | 1 2 1 1 1 1 1 . . . Utility 8 | . . 6 9 9 9 8 8 10 11 Weapon 1 | . 1 2 2 1 2 1 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . . 4 . 1 . 1 5 . 15 Power 2 | . . . . . . 1 . . 1 Propulsion 2 | . . 2 . . . . . . . Utility 14 | . . 2 . . . . 1 . 11 Weapon 7 | . . . . 1 . . 4 . 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 95 99 100 100 100 87 87 97 97 Engine 7 | . 14 10 11 11 11 2 3 9 8 Core 2 | . . . . . . 6 5 . . Treads 23 | . 28 33 33 33 33 27 9 7 24 Leg 2 | . . . . . . . 9 16 . Device 6 | . . 4 11 11 11 . 6 9 9 Storage 9 | . 14 11 11 11 11 9 9 9 9 Processor 17 | . . 10 11 11 11 15 24 27 27 Protection 3 | . 9 6 . . . 9 2 . . Energy Cannon 1 | . . . . . . 3 2 . . Ballistic Gun 14 | . 28 21 22 22 22 13 8 7 6 Slashing Weapon 2 | . . . . . . . 6 9 9 Peak Build Rating 30 | 6 7 14 14 14 14 25 29 29 30 Average Rating 19 | 5 6 12 14 13 14 22 26 28 28 On Entrance 14 | . 6 7 14 14 14 14 24 28 27 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 11 27 30 30 30 30 48 48 35 37 Greatest Support 60 | 40 40 60 60 60 60 60 60 20 60 Greatest Overweight (x) 10 | . . . . . . . 10 1 1 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 Most Carried 15 | 3 7 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 14 15 14 15 14 13 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 7 15 15 15 15 15 15 15 15 Class Distribution -------------------- 55% | Scavenger-Mutant 29% | Scavenger-Assassin 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -8/Garrison Scavenger-Assassin | -8/Materials Scavenger-Assassin | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1534 | 284 111 171 . . 59 326 238 68 277 Remotely . | . . . . . . . . . . Salvage Created 2878 | 105 419 320 . . 110 487 570 177 690 Parts 181 | 3 28 20 . . 6 36 35 15 38 Haulers Intercepted 7 | . 1 1 . . . 3 . . 2 Recyclers Shooed 3 | 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 61 | . 5 10 . . 2 9 19 5 11 Melee 24 | . . . . . . . 13 2 9 Guns 30 | . 5 10 . . 2 4 4 3 2 Cannons 6 | . . . . . . 5 1 . . Classes Destroyed 11 | 2 4 1 . . 1 2 1 . . Worker 4 | 1 1 . . . . . . . 2 Hauler 7 | . 1 1 . . . 3 . . 2 Recycler 4 | 1 2 . . . . . . . 1 Operator 1 | . . . . . . 1 . . . Watcher 4 | . 1 . . . . 1 . 1 1 Swarmer 27 | . 2 4 . . . 4 10 3 4 Grunt 21 | . 3 5 . . . 2 7 2 2 Duelist 1 | . . 1 . . . . . . . Sentry 7 | . . . . . . 2 1 . 4 Hunter 4 | . . . . . 2 1 . . 1 Programmer 1 | . . . . . . . 1 . . Best Kill Streak 5 | 2 5 4 . . 1 4 4 5 5 Combat Bots Only 5 | . 2 4 . . 1 4 4 5 3 Max Kills in Single Turn 2 | 1 2 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Hostile Shots Fired 524 | . 16 43 . . 40 66 207 39 113 Missed 140 | . 3 5 . . 12 14 64 10 32 Hits 384 | . 13 38 . . 28 52 143 29 81 Melee 1 | . . 1 . . . . . . . Projectile 383 | . 13 37 . . 28 52 143 29 81 AOE 2 | . . . . . . 2 . . . Critical Strikes 6 | . . . . . 1 . 2 2 1 Damage Taken 4654 | . 125 343 . . 328 765 1861 323 909 Core 695 | . 9 58 . . 74 104 219 41 190 Absorbed by Shields 136 | . . 11 . . 125 . . . . Redirected to Shielding 14 | . 3 11 . . . . . . . Regen/Repaired (Parts) 49 | . . 49 . . . . . . . Core Remaining (%) 87 | 100 96 . . . 67 . . . . Volleys Fired 247 | 6 24 28 . . 21 42 78 18 30 Largest 2 | 2 2 2 . . 2 2 2 1 1 Hottest 91 | 40 40 40 . . 40 88 91 23 37 Shots Fired 393 | 12 48 56 . . 42 84 102 18 31 Gun 340 | 12 48 56 . . 42 71 68 18 25 Cannon 53 | . . . . . . 13 34 . 6 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 343 | 12 48 56 . . 42 68 68 18 31 Thermal 50 | . . . . . . 16 34 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 7 6 8 . . 9 12 5 3 4 Robot Miss Streak 5 | 1 3 4 . . 2 3 4 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 281 | 10 26 33 . . 32 55 72 16 37 Core Hits 121 | 3 14 19 . . 8 29 24 7 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . 1 Critical Strikes 11 | . . . . . . 3 4 2 2 Burn 1 | . . . . . . 1 . . . Destroy 3 | . . . . . . 2 . . 1 Sever 7 | . . . . . . . 4 2 1 Melee Attacks 115 | . . . . . . . 56 7 52 Impact . | . . . . . . . . . . Slashing 115 | . . . . . . . 56 7 52 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 7 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5642 | 99 306 364 . . 247 719 1906 421 1580 Guns 2395 | 99 305 347 . . 247 512 532 159 194 Cannons 627 | . . . . . . 203 356 . 68 Explosions . | . . . . . . . . . . Melee 2566 | . . . . . . . 986 262 1318 Ramming 54 | . 1 17 . . . 4 32 . . Kinetic 2416 | 99 305 347 . . 247 465 532 159 262 Thermal 606 | . . . . . . 250 356 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2566 | . . . . . . . 986 262 1318 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . . . 14 1 7 Message Errors 5 | . . . . . . . 2 . 3 Matter Fused 5 | . . . . . . . 2 1 2 Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . 2 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 4 . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 133 | . . . . . . . 41 13 79 Projectiles 19 | . . . . . . . 19 . . Explosions . | . . . . . . . . . . Melee 114 | . . . . . . . 22 13 79 Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 11 | . 1 3 . . . 2 5 . . Targets Rammed 13 | . 1 4 . . . 2 6 . . Kicked . | . . . . . . . . . . Crushed 2 | . . 1 . . . . 1 . . Highest Temperature 339 | . 6 3 . . . 231 339 3 4 Average Temperature 84 | . 6 2 . . . 50 114 2 2 Received Heat Transfer 1282 | . 42 70 . . . 99 675 144 252 Effects 4 | . . . . . . . 4 . . Interference 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 4 | . . . . . . 1 3 . . Heat Transferred 1147 | . . . . . . 555 592 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Maximum Alert Level 3 | . . . . . . . 3 2 . Low Security (%) 81 | 100 100 100 100 . 100 100 45 . 100 Level 1 9 | . . . . . . . 25 88 . Level 2 6 | . . . . . . . 21 11 . Level 3 2 | . . . . . . . 7 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 775 | 10 80 70 . . 30 126 775 415 189 Initial 377 | . . . . . . 6 13 377 157 Average 109 | . 31 20 . . 2 28 263 364 112 Influence Increases 2134 | 10 149 237 . . 60 253 912 128 385 Destroy 0b10 Robot/C 1220 | . 100 200 . . 40 180 380 100 220 Destroy 0b10 Robot/NC 100 | 10 25 5 . . . 25 . 5 30 Destroy Leader 222 | . 24 32 . . 20 48 10 22 66 Successful Hack 19 | . . . . . . . 14 . 5 Disable Machine 30 | . . . . . . . 15 . 15 Anti-Garrison Action 350 | . . . . . . . 350 . . Destroy Structure 73 | . . . . . . . 68 1 4 Lose Combat Pursuer 120 | . . . . . . . 75 . 45 Influence Decreases 2010 | 10 149 237 . . 42 251 157 528 636 Entered New Map 635 | . . . . . . 12 7 398 218 Time Decay 1175 | 10 149 227 . . 42 239 . 110 398 Lost Part 200 | . . 10 . . . . 150 20 20 Squads Dispatched 12 | . 1 1 . . . 4 . 3 3 Investigation 1 | . . . . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 1 . . . 1 . 2 1 Assault . | . . . . . . . . . . Garrison 5 | . . . . . . 3 . 1 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Distress Signals 9 | . . 1 . . . 4 . 3 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 7 17 . . 2 21 24 13 18 Peak Tracking Total 7 | . 2 5 . . 1 6 4 7 6 Tactical Retreats 6 | . . . . . . . 4 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 12 | . . 6 . . . 6 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 4 | . . . . . . . 3 . 1 Max in Single Turn 1 | . . . . . . . 1 . 1 Garrison Relay 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 16 | . . 4 . 1 . 5 2 . 4 Terminals 12 | . . 3 . . . 3 2 . 4 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 35 | . . 9 . 1 . 13 4 . 8 Successful 18 | . . 4 . 1 . 8 1 . 4 Failed 17 | . . 5 . . . 5 3 . 4 Catastrophic 5 | . . 2 . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 18 | . . 7 . 1 . 6 1 . 3 Terminals 25 | . . 7 . . . 6 4 . 8 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 6 | . . 1 . 1 . 1 1 . 2 Open Door 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . Disarm Traps 2 | . . 1 . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 5 | . . 1 . . . 2 . . 2 Terminals 5 | . . 1 . . . 2 . . 2 Botnet 5 | . . 1 . . . 2 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . 4 . . . 2 2 . 3 Full Trace Events 2 | . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . 11 . . Machine Destruction 8 | . . . . . . . 8 . . Programmers 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 8 | . . . . . . . . 4 4 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Active Infowar (turns) 7481 | . . 974 40 733 1112 1440 2003 220 959 Optics 2726 | . . . . . . . 1547 220 959 Traps 2727 | . . . . . . . 1548 220 959 T.N.C. 7481 | . . 974 40 733 1112 1440 2003 220 959 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Turns Passed 8066 | 132 418 975 40 733 1112 1440 2037 220 959 Spaces Moved 3387 | 53 212 344 25 458 493 529 877 58 338 Core 17 | 2 . . . . . . 15 . . Treads 2874 | 51 212 344 25 458 493 529 413 11 338 Legs 496 | . . . . . . . 449 47 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 190 160 Average Speed 169 | 155 160 160 160 160 160 160 192 199 168 Slowest Speed 550 | 160 160 160 160 160 160 163 550 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 5 41 29 14 91 61 31 68 6 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 17 | . . . . . . . 13 . 4 Terrain Destroyed 17 | . . . . . . . 13 . 4 Melee 17 | . . . . . . . 13 . 4 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Total 5217 | 89 247 719 25 459 779 1047 1069 138 645 Wait 1336 | 22 4 315 . . 266 439 26 49 215 Move 3372 | 52 211 343 24 457 492 528 870 57 338 Hop . | . . . . . . . . . . Pick Up 43 | 3 4 13 . 1 . 9 12 1 . Fast Attach 23 | 6 1 2 . . . 1 8 1 4 Attach 16 | . . 3 . . . 4 7 2 . Detach 3 | . . . . . . 2 . 1 . Swap 18 | . 1 3 1 . . 8 1 1 3 Drop 31 | . 1 8 . 1 . 12 5 1 3 Fire 247 | 6 24 28 . . 21 42 78 18 30 Melee 115 | . . . . . . . 56 7 52 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 13 | . 1 4 . . . 2 6 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Met a group of wandering Federalists 188 | -10/Materials | Discovered new exit (range 12) 299 | -10/Materials | Lost 5 allies 316 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Repaired Assault Rifle 1205 | -9/Materials | Discovered new exit (range 16) 1241 | -9/Materials | Build established: Scavenger-Mutant 1526 | -9/Materials | Entered Mines 1558 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1560 | -9/Mines | Discovered new exit (range 5) 1566 | -9/Mines | Entered Exiles 1606 | -9/Exiles | Met 8R-AWN 1632 | -9/Exiles | Met EX-HEX 1715 | -9/Exiles | Met EX-DEC 1787 | -9/Exiles | Met EX-BIN 1805 | -9/Exiles | Aligned with FarCom system 1806 | -9/Exiles | Given EX-Vault access code 1869 | -9/Exiles | Opened EX-Vault 1882 | -9/Exiles | Found Longsword +1 1917 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2027 | -9/Exiles | Visited The Gauntlet 2280 | -9/Exiles | Discovered new exit (range 12) 2299 | -9/Exiles | Left Exiles lab with Longsword +1 2299 | -9/Exiles | Entered Mines 3405 | -8/Mines | Discovered new exit (range 3) 3411 | -8/Mines | Entered Materials 3411 | -8/Materials | Evolved 2 slots: Utility x2 4352 | -8/Materials | Garrison activated, responded to threat 4849 | -8/Materials | Identified exit to Garrison 4851 | -8/Materials | Entered Garrison 5277 | -8/Garrison | Triggered checkpoint 5413 | -8/Garrison | Triggered checkpoint 5513 | -8/Garrison | Lost 8 parts (1p5n2w) 5569 | -8/Garrison | Garrison Relay disabled 5737 | -8/Garrison | Discovered new exit (range 12) 5756 | -8/Garrison | Identified exit to Materials 5758 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5788 | -8/Garrison | Build established: Scavenger-Assassin 6001 | -8/Garrison | Discovered exit to Materials (range 11) 6020 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6279 | -8/Garrison | Core integrity fell below 50% 6308 | -8/Garrison | Lost 4 parts (1p2n1w) 6398 | -8/Garrison | Garrison Relay disabled 6723 | -8/Garrison | Triggered checkpoint 6856 | -8/Garrison | Discovered exit to Materials (range 10) 6888 | -8/Garrison | Entered Materials 6957 | -8/Materials | Discovered new exit (range 18) 6963 | -8/Materials | Garrison activated, responded to threat 7105 | -8/Materials | Identified exit to Storage 7108 | -8/Materials | Entered Storage 7235 | -8/Storage | Core integrity fell below 20% 7430 | -8/Storage | Discovered new exit (range 15) 8039 | -8/Storage | Garrison activated, responded to threat 8067 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 07990_ R-06 Scavenger collects Particle Gun. 07998_ Acquired 8 matter. 08008_ Acquired 18 matter. 08039_ :SYA/ 74QO>/QC1FUR#H5 ZNPVNEK1FJ 08039_ A-02 Transporter calls for garrison support. 08039_ ALERT: Activating Garrison Access S001. 08050_ Y-45 Defender destroyed. 08054_ Destroyed Imp. Heat Sink. 08054_ Lgt. Treads destroyed. 08057_ System corrupted: Substantial component data lost. 08058_ G-47 Trooper destroyed. 08059_ R-06 Scavenger collects Aluminum Leg. 08060_ Acquired 15 matter. 08061_ Component Storage disabled. 08061_ Y-45 Defender Lgt. Armor Plating severed. 08062_ R-06 Scavenger collects Lgt. Armor Plating. 08067_ R-06 Scavenger collects Lgt. Treads. 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Y """ #?## ## [%# | | ?????????????????????# h "" ### # ] ## " | | ?????????????????????# "" + # !## " | | ?????????????????????#Y %@r ### # % ## " | | ?????????????????????# % r%! #?#% # """ ## | | ?????????????????????### ######?## ## """ ## " | | ???????????????????????###???????# ## """%## " | | ?????????????????????????????????# ## """ ## " | | ?????????????????????????????????# ## """ ## | | ????????????????????????????????##% ## %!######+ | | ????????????????????????????????# ##+####### | | ????????????????????????????????# %%% | | ????????????????????????????????# ! T | | ????????????????????????????????# ########## | | ????????????????????????????????######????????## | | ?????????????????????????????????????########### | | ?????????????????????????????????????########### | | ?????????????????????????????????????## # ## | | ?????????????????????????????????????## " ## | | ?????????????????????????????????????## " =# | | ?????????????????????????????????????## " %+ | | ?????????????????????????????????????## #T## T | | ?????????????????????????????????????## #### | | ?????????????????????????????????????############+ | | ?????????????????????????????????????###########T | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????##! | | ???????????????????????????????????????????????##! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 40 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 51% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed SegregatorAlphaExoskeleton Manual? 0 Play Time 00:55:48 Cumulative 25.3 hours Start 2025.05.19 @ 13:30:37 End 2025.05.19 @ 14:23:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71901656-6fcd-4c78-be7c-1b2bd3d72eb3