Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 23:07:45 Player: Heni Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (181) 905 Value Destroyed (4972) 4972 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (5412) 5412 TOTAL SCORE: 22149 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 35 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -121 Cogmind --------- Core Integrity 1528/1600 Matter 219/300 Energy 49/150 System Corruption 0% Temperature Cool (24) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Combat Linear Gravjet Combat Linear Gravjet Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Surge Thruster Q-thruster Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (13) ----- Large Storage Unit Gravity Neutralizer Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Cloaking Device Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Experimental System Shield Ghost Barrier Quantum Router > --- WEAPON (2) ------- Dual-blade Saw Plasma Lance > --- INVENTORY (15) --- Experimental Power Amplifier Advanced Heat Sink Energy Well (229) Experimental Matter Compressor (500) Nanoactuators Authchip [Propulsion] System Restoration Module Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Vortex Cannon (20) Enhanced Nova Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Kinetic Spear Kinetic Spear Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter Experimental Cloaking Device Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Experimental System Shield Ghost Barrier Quantum Router > --- WEAPON ----------- Enhanced Nova Cannon Plasma Lance > --- INVENTORY -------- Experimental Power Amplifier Advanced Heat Sink Energy Well Experimental Matter Compressor Nanoactuators Authchip [Propulsion] System Restoration Module Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Vortex Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Kinetic Spear Kinetic Spear [Rating: 194] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Vortex Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 . . . . 2 . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . 1 . . 1 Utility 11 | . . . 1 . 2 . . 1 . . . . 1 . . . 2 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | 7 8 9 42 . 15 . 14 11 3 1 . 1 11 1 5 3 10 1 . 6 1 10 5 8 12 Power 20 | 1 1 2 4 . 2 . 1 2 . . . . 1 . . . 3 . . 1 1 . . . 1 Engine 12 | 1 1 1 4 . 1 . . 2 . . . . 1 . . . . . . . 1 . . . . Core 7 | . . 1 . . 1 . 1 . . . . . . . . . 3 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 52 | 2 1 1 13 . 3 . 6 3 . . . 1 2 . 1 2 4 . . 3 . 4 1 2 3 Treads 20 | 2 1 1 11 . 3 . 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Flight 27 | . . . . . . . 4 3 . . . 1 2 . . 2 4 . . 3 . 4 1 2 1 Utility 64 | 2 2 3 11 . 7 . 5 6 1 . . . 8 . 2 . 3 1 . 2 . 2 3 3 3 Device 23 | 1 . 3 3 . . . 2 2 1 . . . 3 . 1 . 1 1 . 1 . 1 . 2 1 Storage 8 | 1 1 . 2 . . . . . . . . . 2 . 1 . . . . . . . 1 . . Processor 7 | . 1 . . . 1 . . 2 . . . . . . . . 1 . . . . . 2 . . Hackware 10 | . . . . . . . 2 1 . . . . 3 . . . 1 . . . . . . 1 2 Protection 16 | . . . 6 . 6 . 1 1 . . . . . . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 4 3 14 . 3 . 2 . 2 1 . . . 1 2 1 . . . . . 4 1 3 5 Energy Gun 16 | . 4 3 6 . 1 . . . . . . . . . . . . . . . . 1 1 . . Energy Cannon 5 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . 1 1 Ballistic Gun 8 | 2 . . 4 . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 Special Weapon 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . 2 . . . . . . . . . . . . 2 . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . 1 1 3 . 1 . . . . . . . 5 . 5 . . . . 3 . 1 5 2 3 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 40 | . 2 7 4 . 9 . 1 . . . . 1 . . . 2 3 2 . . . 4 . 3 2 Power 7 | . . 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . . 2 Propulsion 18 | . 1 2 . . 3 . 1 . . . . 1 . . . 2 2 1 . . . 3 . 2 . Utility 5 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . Weapon 10 | . 1 3 3 . 2 . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 7 | . 1 7 2 . 2 . 1 . . . . 1 . . . 2 1 2 . . . 2 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 9 14 18 19 18 15 11 4 4 4 5 5 5 9 13 14 14 15 15 14 14 14 14 14 14 Power . | . 1 2 . 1 1 . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | 2 3 1 3 4 3 3 1 . . . . . . 1 2 3 2 2 2 1 . . . 1 . Utility 6 | . 1 3 8 10 8 7 5 3 2 2 2 2 2 5 7 8 8 9 10 10 10 8 9 8 7 Weapon 4 | . 2 7 5 4 4 5 4 1 1 1 2 2 2 2 2 3 2 3 3 3 2 3 4 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 3 2 . 14 . 7 . 2 . 1 . . . 2 . . . . 1 1 1 . . 5 Power 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . 2 2 . . 3 . 1 . . . . . . . . . . . . 1 . . . . . Utility 17 | . . . . . 5 . 3 . 1 . 1 . . . 1 . . . . . 1 1 . . 4 Weapon 10 | . . . 2 . 4 . 3 . 1 . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 94 | . 93 97 97 100 93 76 78 93 99 93 93 87 85 94 93 91 91 88 73 80 89 91 95 99 94 Engine 8 | . 14 13 11 11 7 . . 4 6 6 6 2 3 5 5 5 1 . . . . 2 . . . Core 1 | . . . . . 1 7 7 2 5 6 6 6 5 5 5 5 7 10 10 7 4 . 4 4 3 Treads 20 | . 27 26 30 33 26 23 19 . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 8 33 33 33 33 31 30 35 35 32 28 25 21 26 31 32 33 30 24 Device 11 | . 14 14 9 11 9 7 8 7 17 20 20 20 15 11 10 11 12 14 10 11 15 13 10 15 16 Storage 8 | . 14 14 11 11 9 7 5 . . . . . . 5 5 5 5 5 5 5 5 4 4 4 4 Processor 2 | . . . . . 2 7 4 5 13 13 13 13 7 5 5 5 8 5 5 5 5 4 7 8 8 Hackware 4 | . . . . . . . 3 13 1 . . . 13 17 17 17 20 21 21 21 21 19 19 18 23 Protection 9 | . . . 11 11 19 7 5 11 6 6 6 6 . . . . . . . . . 3 4 4 . Energy Gun 7 | . 7 26 18 11 1 15 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 . 2 11 16 . 4 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 6 6 4 6 6 5 4 4 4 4 5 . . . 2 4 2 . Peak Build Rating 194 | 7 12 20 25 24 35 34 35 59 63 63 64 64 86 84 94 95 115 110 90 118 126 136 150 166 194 Average Rating 42 | 5 8 12 20 24 31 34 30 44 60 61 63 60 78 83 87 90 111 108 90 101 118 125 137 161 181 On Entrance 68 | . 7 12 13 24 24 34 34 33 59 63 63 64 60 83 84 90 95 109 90 90 118 116 130 147 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 15 34 34 68 66 83 77 78 27 27 26 26 26 36 36 36 36 37 38 31 47 55 55 57 58 51 Greatest Support 83 | 40 40 40 69 69 69 63 83 27 27 27 27 27 44 44 40 47 52 43 36 48 48 57 58 70 52 Greatest Overweight (x) 2 | . . 1 2 . 1 1 2 . . . . . . . . . 1 . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 13 15 19 20 20 20 16 5 5 5 5 5 6 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 15 15 20 20 20 17 16 5 5 5 5 5 8 12 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 3 9 14 18 19 19 17 12 4 4 4 4 5 5 9 13 14 14 14 15 14 14 14 14 14 14 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 14 9 19 20 17 17 5 5 5 5 5 5 8 10 15 14 15 15 15 15 15 14 15 15 15 Class Distribution -------------------- 58% | Mutant 14% | Scavenger-Mutant 9% | Hacker-Sprinter 8% | Wizard-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 4721 | 312 210 51 650 23 1034 . 194 197 110 40 . 10 130 . 54 270 46 310 . . 247 479 28 192 134 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7995 | 135 333 332 2220 . 2146 . 290 267 55 99 27 128 419 79 . 188 16 61 . . . 500 28 137 535 Parts 416 | 10 18 15 139 . 110 . 9 17 2 . 4 . 19 6 . 9 1 1 . . . 22 3 7 24 Haulers Intercepted 22 | . 2 . 6 . 5 . 1 . . . . . 3 . . . . . . . . 1 . 1 3 Recyclers Shooed 12 | . 1 1 2 . 4 . . 1 . . . . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 . . . . 1 . 7 . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 114 | . 7 7 36 . 33 . 8 5 . . . . . . . 10 . . . . . 5 . . 3 Melee 9 | . . . . . . . . 5 . . . . . . . 1 . . . . . 2 . . 1 Guns 72 | . 7 5 27 . 32 . . . . . . . . . . . . . . . . 1 . . . Cannons 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . AOE 27 | . . 1 6 . 1 . 8 . . . . . . . . 7 . . . . . 2 . . 2 Classes Destroyed 18 | 2 4 . 5 . 1 . 2 . 1 . . . . . . 1 . . . . . 1 . . 1 Worker 14 | . 1 . 2 . 4 . . . . . . . 4 . . . 1 . . . . . . 1 1 Builder 5 | . . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . Tunneler 5 | 3 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Hauler 22 | . 2 . 6 . 5 . 1 . . . . . 3 . . . . . . . . 1 . 1 3 Recycler 9 | 1 . 1 3 . 1 . . 1 . . . . . . . . . . . . . 1 . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 7 | . . . 3 . 2 . . . . . . . . . . . . . . . . 1 . . 1 Swarmer 30 | . 3 . 5 . 2 . 3 5 . . . . . . . 9 . . . . . 3 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 54 | . 4 6 21 . 21 . 2 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 9 . 10 . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 4 3 5 7 . 8 . 6 6 . . 1 . 5 . . 10 1 . . . . 9 1 1 5 Combat Bots Only 10 | . 3 5 4 . 5 . 5 5 . . . . . . . 10 . . . . . 2 . . 3 Max Kills in Single Turn 4 | 1 1 2 2 . 1 . 3 1 1 1 1 . 1 1 . 4 1 1 . . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . 1 . 3 . . . . . . . . 3 . . . . . 1 . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 782 | . 72 26 176 . 222 . 45 50 6 . 3 8 . . . 17 60 9 6 . . 30 . 37 15 Missed 263 | . 17 5 47 . 63 . 12 24 5 . 2 5 . . . 7 37 3 3 . . 9 . 19 5 Hits 519 | . 55 21 129 . 159 . 33 26 1 . 1 3 . . . 10 23 6 3 . . 21 . 18 10 Melee 12 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 9 Projectile 507 | . 55 21 127 . 159 . 33 25 1 . 1 3 . . . 10 23 6 3 . . 21 . 18 1 AOE 16 | . . 14 . . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 2 . . . 7 . 2 . . . . . . . . 1 2 . . . . 1 . . 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 9116 | . 707 608 1658 . 2463 . 811 412 17 . 47 51 . . . 147 531 137 71 . . 563 . 407 486 Core 1188 | . 89 126 151 . 153 . 87 107 . . . . . . . 13 138 42 46 . . 97 . 67 72 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 84 | . . . . . . . . 84 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 510 | . 124 . 11 . 267 . . . . . . . . . 5 . 103 . . . . . . . . Core Remaining (%) 80 | 100 . 14 . 62 72 . 87 . . . . 87 . . . 98 . . . . 80 . 92 95 95 Volleys Fired 400 | 7 40 17 111 . 149 . 12 . . 16 . . . 2 . 4 15 . . . 5 16 . 2 4 Largest 2 | 2 2 2 2 . 2 . 2 . . 1 . . . 1 . 1 1 . . . 1 1 . 1 1 Hottest 120 | 40 90 90 112 . 100 . 73 . . 90 . . . 98 . . 50 . . . 50 88 . 50 120 Shots Fired 684 | 14 58 31 214 1 289 . 13 . . 16 . . . 2 . 4 15 . . . 5 16 . 2 4 Gun 616 | 14 58 31 207 1 289 . 3 . . . . . . . . . . . . . . 13 . . . Cannon 40 | . . . . . . . . . . 16 . . . 2 . . 15 . . . 3 . . 2 2 Launcher 21 | . . . 6 . . . 10 . . . . . . . . . . . . . . 3 . . 2 Special 7 | . . . 1 . . . . . . . . . . . . 4 . . . . 2 . . . . Kinetic 351 | 14 46 . 17 1 271 . 2 . . . . . . . . . . . . . . . . . . Thermal 111 | . . . 78 . . . . . . 16 . . . 2 . . . . . . . 13 . . 2 Explosive 27 | . . . 6 . . . 10 . . . . . . . . 4 . . . . 2 3 . . 2 Electromagnetic 175 | . 12 31 113 . 18 . 1 . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . 15 . . . 3 . . 2 . Robot Hit Streak 29 | 3 5 9 29 . 20 . 8 . . . . . . . . 11 . . . . . 4 . . 1 Robot Miss Streak 4 | 1 4 2 4 . 3 . 1 . . . . . . . . . . . . . . 3 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 2 5 . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 523 | 8 31 23 159 . 226 . 15 9 1 1 1 2 9 2 . 6 1 1 . . . 13 1 2 12 Core Hits 275 | 4 16 10 78 . 95 . 20 7 1 1 1 1 5 1 . 9 1 1 . . . 12 1 2 9 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 1 10 . 2 . 1 . . . . . . . . . . . . . . 1 . . 1 Burn 11 | . . . 10 . . . . . . . . . . . . . . . . . . 1 . . . Destroy 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Melee Attacks 168 | . . . 2 . . . 7 35 3 6 6 4 12 5 10 5 15 4 . . . 14 5 13 22 Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . . . 7 35 3 6 6 4 12 5 10 5 15 4 . . . 14 5 4 1 Piercing 30 | . . . . . . . . . . . . . . . . . . . . . . . . 9 21 Sneak Attacks 30 | . . . 1 . . . . 2 1 1 1 . 8 2 . 2 1 1 . . . 3 . 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 16063 | 106 617 447 3447 20 3698 . 1391 382 108 120 120 208 989 223 . 1522 107 102 . . . 1090 67 172 1127 Guns 7517 | 106 549 334 2657 . 3570 . 28 . . . . . . . . . . . . . . 273 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3716 | . 24 113 666 . 89 . 1097 . . . . . . . . 1054 . . . . . 366 . . 307 Melee 4530 | . . . 80 . . . 266 382 108 120 120 208 989 223 . 315 107 102 . . . 451 67 172 820 Ramming 147 | . 44 . 44 20 39 . . . . . . . . . . . . . . . . . . . . Kinetic 4019 | 106 431 . 212 . 3255 . 15 . . . . . . . . . . . . . . . . . . Thermal 1751 | . 24 113 1252 . 89 . . . . . . . . . . . . . . . . 273 . . . Explosive 3233 | . . . 409 . . . 1097 . . . . . . . . 1054 . . . . . 366 . . 307 Electromagnetic 2230 | . 118 334 1450 . 315 . 13 . . . . . . . . . . . . . . . . . . Impact 80 | . . . 80 . . . . . . . . . . . . . . . . . . . . . . Slashing 3720 | . . . . . . . 266 382 108 120 120 208 989 223 . 468 107 102 . . . 451 67 86 23 Piercing 883 | . . . . . . . . . . . . . . . . . . . . . . . . 86 797 Highest Corruption 7 | . . . 6 6 . . . . . . . . . . . . . . . . . 7 7 3 . Average Corruption 5 | . . . 6 6 . . . . . . . . . . . . . . . . . 5 7 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . 15 12 . . . . . . . . . . . . . . . . . 2 4 2 . Message Errors 7 | . . . 2 2 . . . . . . . . . . . . . . . . . 2 1 . . Matter Fused 9 | . . . 3 3 . . . . . . . . . . . . . . . . . . 2 1 . Heat Flow Errors 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . 4 2 . . . . . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 994 | . . . 68 . . . 8 10 . . . 94 276 65 . 270 . . . . . 95 . . 108 Projectiles 31 | . . . 26 . . . . . . . . . . . . 5 . . . . . . . . . Explosions 21 | . . . . . . . 8 . . . . . . . . 4 . . . . . 9 . . . Melee 942 | . . . 42 . . . . 10 . . . 94 276 65 . 261 . . . . . 86 . . 108 Knockbacks 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . 36 32 80 . . . 34 . . . . . . . . . . . . . . . . . 170 Shots 8 | . 1 1 3 . . . 1 . . . . . . . . . . . . . . . . . 2 Rammed 16 | . 5 . 5 1 5 . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 5 . 6 1 6 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . 376 159 240 195 21 . 23 10 . 98 . 30 107 116 . 10 141 . 13 54 111 194 185 360 124 Average Temperature 50 | . 75 60 68 103 8 . 12 6 . 48 . 14 47 64 . 2 46 . 13 25 45 55 93 22 23 Received Heat Transfer 2505 | . 378 60 588 . 1269 . 54 6 . . . . . . . . 93 . 21 . . . . 27 9 Effects 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . 2 7 . 3 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4178 | . 50 150 3508 . 100 . . . . . . . . . . . . . . . . 370 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 2 6 . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 3 | . . . 2 1 2 1 2 2 . . . . . . . . 3 . . . . . . 2 2 Low Security (%) 75 | 100 100 100 72 87 83 16 46 25 . . . . 100 . . . . . . . . 100 100 42 . Level 1 16 | . . . 17 12 14 83 45 68 . . . . . . . . . . . . . . . 30 88 Level 2 6 | . . . 9 . 2 . 7 6 . . . . . . . . 39 . . . . . . 26 11 Level 3 1 | . . . . . . . . . . . . . . . . . 60 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 908 | 10 86 118 548 211 446 200 400 419 . . . . 51 . . . 908 . . . . 144 70 484 414 Initial 716 | . . . . 211 19 200 136 210 . . . . 21 . . . 716 . . . . . 63 39 266 Average 142 | 1 19 26 181 133 93 197 258 261 . . . . 27 . . . 687 . . . . 61 60 245 288 Influence Increases 6090 | 20 262 191 1218 . 1124 5 274 330 90 . 20 55 87 . . 205 1048 . . . . 301 37 565 258 Destroy 0b10 Robot/C 2280 | . 140 140 720 . 660 . 160 100 . . 20 . . . . 180 . . . . . 100 . . 60 Destroy 0b10 Robot/NC 355 | 20 15 5 100 . 65 . 15 5 . . . 10 40 . . 5 5 . . . . 25 5 10 30 Destroy Leader 596 | . 44 30 218 . 194 . 30 10 . . . . 6 . . 20 . . . . . 24 . 2 18 Allied During Kill 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 141 | . 13 . 19 . 37 5 . 15 . . . . 22 . . . 30 . . . . . . . . Select Force Hacks 60 | . . . 30 . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . 15 . 45 . 60 . 15 . . . . . . . . . . . . . . 15 30 45 . Destroy Structure 420 | . 5 13 56 . 3 . 39 20 . . . . 4 . . . 38 . . . . 92 2 28 120 Advance Influence 600 | . . . . . . . . . . . . . . . . . 600 . . . . . . . . Partial Spotted 135 | . . . . . . . . . . . . . 15 . . . 15 . . . . 15 . 90 . Lose Combat Pursuer 1275 | . 30 . 30 . 75 . 15 180 90 . . 45 . . . . 360 . . . . 30 . 390 30 Influence Decreases 5676 | 20 262 191 675 492 735 250 69 480 163 104 93 20 122 . . 20 699 279 79 176 . 187 81 191 288 Entered New Map 1820 | . . . . 332 32 240 59 190 93 34 73 . 14 . . . 69 199 49 176 . . 51 31 178 Time Decay 2748 | 20 242 121 635 160 547 10 . 140 70 70 20 20 108 . . 20 150 60 30 . . 75 30 130 90 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . Lost Part 369 | . 20 70 40 . 90 . 10 . . . . . . . . . 30 20 . . . 39 . 30 20 Purge Threat 589 | . . . . . 66 . . 150 . . . . . . . . 300 . . . . 73 . . . Squads Dispatched 31 | . 2 1 8 . 7 . 2 2 . . . . . . . . 4 . . . . 1 . 2 2 Investigation 14 | . . 1 5 . 3 . . 1 . . . . . . . . 3 . . . . . . 1 . Extermination 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Reinforcement 10 | . 2 . 2 . 1 . 2 . . . . . . . . . 1 . . . . . . 1 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 18 | . 2 . 4 . 3 . . 2 . . . . . . . . 2 . . . . 1 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 22 11 60 . 49 . 9 31 5 . 4 3 3 . . 12 37 1 3 . . 9 2 45 6 Peak Tracking Total 16 | . 7 3 7 . 6 . 5 9 7 . 4 3 2 . . 5 16 1 3 . . 6 1 15 3 Tactical Retreats 36 | . 1 1 1 . 3 . 1 8 2 . . 2 . . . . 7 . . . . 2 . 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 9 | . . . 2 . 1 . 1 . . . . . . . . . 2 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 17 | . 2 . 3 . 4 . 1 . . . 1 . . . . . . . . . . 1 2 3 . Max in Single Turn 1 | . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . . 1 1 1 . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 69 | . 5 1 10 . 12 1 . 5 1 . 4 . 4 . 2 . 10 . . 4 . 5 1 1 3 Terminals 34 | . 4 . 7 . 7 1 . 3 . . . . 3 . . . 3 . . . . 4 . . 2 Fabricators 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Repair Stations 8 | . 1 . 2 . 2 . . . . . . . . . . . 3 . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . 1 . . 1 . . . . 1 . . . 2 . . . . . 1 1 1 Total Hacks 231 | . 13 1 24 . 40 1 . 11 1 . 29 . 23 . 2 . 36 . . 17 . 23 3 1 6 Successful 135 | . 8 1 8 . 22 1 . 7 1 . 29 . 9 . 2 . 20 . . 17 . 8 . 1 1 Failed 96 | . 5 . 16 . 18 . . 4 . . . . 14 . . . 16 . . . . 15 3 . 5 Catastrophic 32 | . . . 7 . 1 . . 2 . . . . 5 . . . 6 . . . . 7 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 8 . 13 . 16 . . 5 . . . . 19 . 1 . 24 . . . . 12 . . 3 Terminals 125 | . 11 . 16 . 19 1 . 8 . . . . 22 . . . 21 . . . . 22 . . 5 Fabricators 9 | . . . . . . . . 2 . . . . . . . . 6 . . . . 1 . . . Repair Stations 26 | . 2 . 7 . 12 . . . . . . . . . . . 5 . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . Garrison Access 12 | . . . . . 3 . . 1 . . . . 1 . . . 2 . . . . . 3 1 1 Terminal Hacks 93 | . 6 1 3 . 7 1 . 4 1 . 29 . 5 . 2 . 9 . . 17 . 7 . . 1 Record 16 | . . . . . . . . . . . 11 . . . . . . . . 5 . . . . . Part Schematic 15 | . . . . . . . . . . . 10 . . . . . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 1 . 1 . . . . . . . 3 . . . . . 1 . . 4 . . . . . Open Door 5 | . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . Terminal Index 4 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 . . 1 . . . . . . . . 2 . . . . 1 . . . Locate Traps 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 7 | . . . . . 1 . . 1 . . . . 1 . . . 2 . . . . 2 . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . Network Status 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 18 | . 2 . 4 . 10 . . . . . . . . . . . 2 . . . . . . . . Scan Component 11 | . 1 . 3 . 6 . . . . . . . . . . . 1 . . . . . . . . Repair 7 | . 1 . 1 . 4 . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . 1 . Seal Access 5 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . 1 . Unauthorized Hacks 12 | . . . 1 . 2 . . 1 . . . . 3 . . . 5 . . . . . . . . Terminals 4 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Skim 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Researchers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 9 . 11 1 . 4 . . . . 3 . . . 6 . . . . 4 1 . 2 Full Trace Events 4 | . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . . . 10 . . . . . 1 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 1 . 4 . . . . . . . . . . . 1 . . . . . . . . Time 310 | . 26 . 136 . 134 . . . . . . . . . . . 14 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . 26 26 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . 26 26 . . . . . . . . . . . Initial Warlord ECA Mod 130 | . . . . . . . . 9 9 9 9 8 8 8 8 7 7 7 7 7 6 6 6 5 4 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 127 | . . 127 . . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 3803 | 25 813 106 120 . 1 . 71 86 159 146 53 128 227 82 207 176 306 137 62 58 125 188 74 260 193 Optics 510 | . . . . . . . . . . . . . . . . . . . . . . . 57 260 193 Sensors 2597 | . . 2 . . . . . 20 159 146 53 128 227 82 205 176 306 137 62 58 125 188 70 260 193 IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Structural 121 | . . . 120 . 1 . . . . . . . . . . . . . . . . . . . . Seismic 1079 | 25 813 104 . . . . 71 66 . . . . . . . . . . . . . . . . . Cloaking 888 | . . . . . . . . . 117 146 53 83 154 . 4 . 2 . . 14 125 19 . . 171 ECM 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . 1 . 2 . 1 . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 11201 | 136 1145 534 2962 326 2787 24 316 294 159 146 53 128 227 82 288 176 306 137 62 62 125 199 74 260 193 Spaces Moved 11398 | 63 584 283 1139 203 920 11 209 722 459 323 97 437 532 220 753 519 612 400 199 151 395 521 200 926 520 Core 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Treads 3204 | 62 584 283 1043 203 920 11 98 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 96 | . . . 96 . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 8090 | . . . . . . . 110 722 459 323 97 437 532 220 753 519 612 400 199 151 395 521 200 926 514 Fastest Speed 6 | 50 160 160 105 160 160 240 26 23 25 25 25 25 22 22 26 24 24 29 31 22 22 19 19 6 18 Average Speed 74 | 158 160 161 207 160 230 240 101 23 25 25 25 25 24 24 26 26 28 29 31 27 22 19 19 17 20 Slowest Speed 240 | 160 160 240 240 160 240 240 240 25 25 25 25 28 25 26 26 31 111 31 31 31 97 98 19 20 157 Overloaded Moves 35 | . . . . . . . . . . . . . . . . . . . . . . . . 35 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 6 . . . . . 1 . 4 14 . . . . . 1 3 2 Potential Cave-ins 18 | . . . . . . . . . . 5 . . . . . . 10 . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 72 71 82 51 69 . 97 23 63 53 77 69 15 33 90 61 23 62 45 60 71 14 35 32 25 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 10 | . . . 1 2 1 . . . 1 . 1 . . . . . . 1 . 3 . . . . . Known Exits Taken 22 | . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 1 . . . . 6 1 . 3 . . . 3 . 1 . . 5 . . . . Spaces Dug 125 | . . . 1 . . . 3 20 2 16 1 2 2 4 8 1 14 3 . . 21 12 1 7 7 Terrain Destroyed 446 | . 2 13 52 . 2 . 47 20 2 21 1 2 2 5 8 76 29 3 . . 51 58 1 7 44 Melee 80 | . . . . . . . 3 20 2 5 1 2 2 3 8 1 14 3 . . . 4 1 6 5 Projectile 42 | . . . 1 . . . . . . 16 . . . 2 . . 15 . . . 5 . . 1 2 AOE 324 | . 2 13 51 . 2 . 44 . . . . . . . . 75 . . . . 46 54 . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 13143 | 82 735 329 1514 204 1306 10 296 786 500 360 113 443 605 234 825 540 682 413 198 170 427 577 226 1004 564 Wait 584 | . 79 9 152 . 150 . . 4 22 8 7 1 29 3 35 1 15 3 . . 16 4 7 36 3 Move 11318 | 62 583 282 1138 202 919 10 208 709 458 322 96 436 531 217 752 513 586 399 198 150 394 520 197 921 515 Hop 23 | . . . . . . . . 6 . . . . . 1 . 1 11 . . . . . 1 1 2 Pick Up 123 | 6 10 5 18 1 26 . 5 3 5 . 2 . 7 2 6 3 6 2 . 2 3 2 1 7 1 Fast Attach 118 | 7 5 . 18 . 7 . 10 7 2 2 . 1 8 . 5 4 8 1 . 7 1 6 6 7 6 Attach 64 | . 1 6 4 . 11 . 5 5 . 2 . . 2 2 2 3 5 . . 1 3 4 1 4 3 Detach 54 | . 3 . 5 . 1 . 10 5 1 2 . . 4 2 5 1 2 . . 1 2 2 3 2 3 Swap 87 | . 4 5 27 . 8 . 2 4 2 . . . 3 . 4 . 11 . . 3 . 6 1 2 5 Drop 175 | . 5 5 33 . 29 . 22 8 7 2 2 1 9 . 6 5 8 4 . 6 3 3 4 11 2 Fire 400 | 7 40 17 111 . 149 . 12 . . 16 . . . 2 . 4 15 . . . 5 16 . 2 4 Melee 164 | . . . 2 . . . 7 35 3 6 6 4 12 5 10 5 15 4 . . . 14 5 11 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 5 . 6 1 6 . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered exit to Mines (range 7) 940 | -10/Materials | Discovered new exit (range 16) 1218 | -10/Materials | Repaired Lgt. Treads 1282 | -10/Materials | Entered Mines 1285 | -10/Mines | Received a Mining Laser from a helpful Derelict 1330 | -10/Mines | Learned location of 2 exits from Materials 1551 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1555 | -10/Mines | Found Prototype Device 1556 | -10/Mines | Identified Exp. Sensor Array 1589 | -10/Mines | Discovered new exit (range 8) 1669 | -10/Mines | Met a Derelict shopkeep closing up shop 1769 | -10/Mines | Discovered new exit (range 10) 1777 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1789 | -10/Mines | Core integrity fell below 50% 1795 | -10/Mines | Core integrity fell below 20% 1796 | -10/Mines | Discovered new exit (range 9) 1798 | -10/Mines | Destroyed YI-UF0 1816 | -10/Mines | Entered Materials 1816 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1817 | -9/Materials | Identified exit to Materials 1817 | -9/Materials | Identified exit to Mines 1827 | -9/Materials | Lost 7 parts (2p2n3w) 2842 | -9/Materials | Build established: Scavenger-Mutant 2912 | -9/Materials | Discovered exit to Materials (range 13) 4081 | -9/Materials | Discovered exit to Materials (range 11) 4375 | -9/Materials | Build established: Mutant 4616 | -9/Materials | First assault squad dispatched 4630 | -9/Materials | Repaired Broken Exp. Sensor Array 4778 | -9/Materials | Entered Mines 4889 | -9/Mines | Learned location of 1 exit from Materials 4911 | -9/Mines | Found a hidden stash of uninstalled traps 5026 | -9/Mines | Learned location of Zion (-7) 5093 | -9/Mines | Discovered exit to Materials (range 8) 5094 | -9/Mines | Learned location of Storage (-7) 5104 | -9/Mines | Entered Materials 5104 | -8/Materials | Evolved 2 slots: Utility x2 5105 | -8/Materials | Identified exit to Factory 5901 | -8/Materials | Discovered exit to Factory (range 9) 6010 | -8/Materials | Repaired Imp. Treads 6044 | -8/Materials | Repaired Imp. Treads 6131 | -8/Materials | Repaired Hvy. Hammer 6170 | -8/Materials | Repaired Melee Analysis Suite 7415 | -8/Materials | Garrison activated, responded to threat 7891 | -8/Materials | Entered Factory 7891 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7915 | -7/Factory | Identified exit to DSF 7915 | -7/Factory | Entered DSF 7983 | -7/DSF | Additional patrols routed to DSF 8080 | -7/DSF | Discovered new exit (range 15) 8140 | -7/DSF | Sterilization system engaged 8160 | -7/DSF | Ambient heat levels rising (+10) 8175 | -7/DSF | Ambient heat levels rising (+10) 8190 | -7/DSF | Ambient heat levels rising (+10) 8205 | -7/DSF | Ambient heat levels rising (+10) 8220 | -7/DSF | Ambient heat levels rising (+10) 8231 | -7/DSF | Entered Factory 8231 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8414 | -6/Factory | Build established: Hacker-Sprinter 8486 | -6/Factory | Identified exit to Lower Caves 8525 | -6/Factory | Entered Lower Caves 8530 | -6/Lower Caves | Encountered a Warlord checkpoint 8536 | -6/Lower Caves | Met a Warlord Commander 8537 | -6/Lower Caves | Learned location of Warlord (-5) 8538 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8541 | -6/Lower Caves | Found Encrypted Comm Array 8566 | -6/Lower Caves | Found DCF Scrap (13 items) 8671 | -6/Lower Caves | Discovered new exit (range 8) 8672 | -6/Lower Caves | Identified exit to Lower Caves 8684 | -6/Lower Caves | Entered another Lower Caves area 8688 | -6/Lower Caves | Discovered new exit (range 5) 8689 | -6/Lower Caves | Identified exit to Factory 8829 | -6/Lower Caves | Discovered new exit (range 6) 8830 | -6/Lower Caves | Identified exit to Data Miner 8830 | -6/Lower Caves | Entered Data Miner 8830 | -6/Data Miner | Discovered new exit (range 6) 8835 | -6/Data Miner | Met Data Miner 8840 | -6/Data Miner | Learned location of Section 7 (-2) 8840 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8844 | -6/Data Miner | Received God Mode back door access code from Data Miner 8848 | -6/Data Miner | Destroyed Data Miner 8851 | -6/Data Miner | Found Prototype Hackware 8853 | -6/Data Miner | Found Prototype Hackware 8855 | -6/Data Miner | Data Conduit disabled 8882 | -6/Data Miner | Identified exit to Proximity Caves 8883 | -6/Data Miner | Entered Proximity Caves 8935 | -5/Proximity Caves | Ambushed by research squad 8956 | -5/Proximity Caves | Learned Factory stockpile data 9009 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9011 | -5/Proximity Caves | Entered Factory 9011 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9012 | -5/Factory | Identified exit to Upper Caves 9029 | -5/Factory | Identified Ghost Barrier 9030 | -5/Factory | Identified Quantum Router 9238 | -5/Factory | Entered Upper Caves 9238 | -5/Upper Caves | Accompanied by 1 ally 9252 | -5/Upper Caves | Learned Factory interactive machine intel 9311 | -5/Upper Caves | Discovered new exit (range 6) 9312 | -5/Upper Caves | Identified exit to Upper Caves 9320 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9320 | -5/Upper Caves | Identified exit to Warlord 9320 | -5/Upper Caves | Entered Warlord 9381 | -5/Warlord | Opened Warlord's prototype stash 9383 | -5/Warlord | Found Prototype Device 9383 | -5/Warlord | Identified Exp. Cloaking Device 9415 | -5/Warlord | Found Prototype Special Weapon 9417 | -5/Warlord | Found Prototype Special Weapon 9418 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 9485 | -5/Warlord | Met Warlord 9494 | -5/Warlord | Warlord's base attacked by MAIN.C 9528 | -5/Warlord | Found Prototype Energy Cannon 9528 | -5/Warlord | Identified Vortex Cannon 9533 | -5/Warlord | Found Vortex Cannon 9601 | -5/Warlord | Opened side exit 9606 | -5/Warlord | Discovered new exit (range 9) 9608 | -5/Warlord | Identified exit to Proximity Caves 9608 | -5/Warlord | Entered Proximity Caves 9610 | -4/Proximity Caves | Spotter reported a threat 9611 | -4/Proximity Caves | Spotter reported a threat 9619 | -4/Proximity Caves | Learned location of 1 exit from Research 9664 | -4/Proximity Caves | Spotter reported a threat 9766 | -4/Proximity Caves | Discovered new exit (range 9) 9768 | -4/Proximity Caves | Identified exit to Factory 9782 | -4/Proximity Caves | Destroyed 10 combat bots 9783 | -4/Proximity Caves | Spotter reported a threat 9784 | -4/Proximity Caves | Entered Factory 9784 | -4/Factory | Evolved 2 slots: Utility x2 9785 | -4/Factory | Loaded intel: 55 interactive machine locations 9820 | -4/Factory | Identified exit to Upper Caves 9820 | -4/Factory | Identified exit to Extension 9877 | -4/Factory | Repaired Greatsword 10014 | -4/Factory | Discovered new exit (range 15) 10034 | -4/Factory | Search patrols dispatched 10090 | -4/Factory | Entered Upper Caves 10092 | -4/Upper Caves | Learned Research terminal intel 10112 | -4/Upper Caves | Encountered a Warlord checkpoint 10113 | -4/Upper Caves | Build established: Wizard-Sprinter 10119 | -4/Upper Caves | Learned location of Testing (-3) 10214 | -4/Upper Caves | Spotted B-86 Titan 10222 | -4/Upper Caves | Discovered new exit (range 15) 10226 | -4/Upper Caves | Identified exit to Upper Caves 10227 | -4/Upper Caves | Entered another Upper Caves area 10284 | -4/Upper Caves | Discovered new exit (range 16) 10287 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10289 | -4/Upper Caves | Identified exit to Zhirov 10289 | -4/Upper Caves | Entered Zhirov 10289 | -4/Zhirov | Discovered new exit (range 3) 10295 | -4/Zhirov | Met Zhirov 10302 | -4/Zhirov | Learned location of Quarantine (-2) 10302 | -4/Zhirov | Learned location of Command (-1) 10304 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10309 | -4/Zhirov | Found Alien Artifact 10309 | -4/Zhirov | Identified Integrated Reactor 10309 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10341 | -4/Zhirov | Found Alien Artifact 10351 | -4/Zhirov | Identified exit to Proximity Caves 10351 | -4/Zhirov | Entered Proximity Caves 10462 | -3/Proximity Caves | Discovered new exit (range 5) 10476 | -3/Proximity Caves | Identified exit to Research 10476 | -3/Proximity Caves | Entered Research 10476 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10477 | -3/Research | Identified exit to Armory 10478 | -3/Research | Identified exit to Research 10479 | -3/Research | Loaded intel: 23 terminal locations 10577 | -3/Research | Found Fusion Bomb Launcher 10578 | -3/Research | Identified exit to Testing 10675 | -3/Research | Entered Testing 10692 | -3/Testing | Found Prototype Processor 10692 | -3/Testing | Identified Spectral Analyzer 10711 | -3/Testing | Found Prototype Processor 10711 | -3/Testing | Identified Exp. Signal Interpreter 10720 | -3/Testing | Discovered exit to Research (range 11) 10741 | -3/Testing | Found Prototype Energy Gun 10741 | -3/Testing | Identified Hyp. EM Gauss Rifle 10749 | -3/Testing | Entered Research 10749 | -2/Research | Warlord forces began assault on 0b10 10749 | -2/Research | Evolved 2 slots: Utility x2 10774 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 10859 | -2/Research | Research machine network offline 10861 | -2/Research | Found Prototype Hackware 10874 | -2/Research | Spotted B-90 Cyclops 10903 | -2/Research | Spotted B-90 Cyclops 11005 | -2/Research | Discovered new exit (range 6) 11009 | -2/Research | Identified exit to Access 11009 | -2/Research | Entered Access 11009 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11017 | -1/Access | Identified Exp. System Shield 11037 | -1/Access | Lost 3 parts (2n1u) 11119 | -1/Access | Spotted B-99 Colossus 11201 | -1/Access | Discovered new exit (range 5) 11202 | -1/Access | Identified exit to Surface 11202 | *** | Escaped! Last Messages --------------- 11186_ K-01 Serf collects debris. 11187_ The unstable cave ceiling collapses. 11187_ Adv. Reaction Control System crushed. 11188_ The unstable cave ceiling collapses. 11188_ C-57 Dissector destroyed. 11189_ Extracted 9 energy. 11189_ The unstable cave ceiling collapses. 11190_ K-01 Serf collects debris. 11191_ Acquired Energy Well. 11192_ Acquired Mic. Fission Core. 11194_ K-01 Serf collects debris. 11195_ The unstable cave ceiling collapses. 11195_ Dropped Cld. Nuclear Pulse Thruster. 11197_ K-01 Serf collects debris. 11201_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11201_ The Access Shell folds into the floor. 11201_ EXIT=FOUND 11202_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?########### #?????????????????????? | | ??????## # #?????????????????????? | | ?????## # #?????????????????????? | | ###### # # " #?????????????????????? | | % %= """" #?????????????????????? | | = """"" #?????????????????????? | | ####### ## """"" #?????????????????????? | | = k """" #?????????????????????? | | " #???????? #???????????? | | # ###########??????? #???????????? | | # ################### ######??????? | | " # t A ????? | | [ """ # u k ????? | | """########## ""###???????????????? | | " #????????# ""#?????????????????? | | #????????# ""#?????????????????? | | ] #????????# T#?????????????????? | | ?????????# ""#?????????????????? | | ?????????# ""#?????????????????? | | ###########????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 45 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 825 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 61 Authchip Count 1 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Cmb. Gravmag System | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -10/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Imp. Treads | 20% | -8/Materials Imp. Treads | 58% | -8/Materials Hvy. Hammer | 41% | -8/Materials Melee Analysis Suite | 80% | -8/Materials Greatsword | 52% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed GhostShiftArachnoskeleton Manual? 0 Play Time 02:08:25 Cumulative 691.7 hours Start 2025.07.20 @ 20:36:27 End 2025.07.20 @ 23:07:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 617 Rogue 402 Adventurer 112 Explorer 103 Win Type 0 Total 45 Types 29/0/8/3/0/0/4/1/0/0 Lore% 78 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/SmallcapsGlow Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 89c46128-09e7-4cbc-a554-ede9373e8feb