Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 14:09:28 Player: Pitt Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (5968) 5968 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3429) 3429 TOTAL SCORE: 14977 Bonus ------- High Alert Combat Kills 1150 Follower Combat Kills 879 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 82/100 System Corruption 17% Temperature Cool (12) Movement Rolling (115) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Transport Network Coupler Improved Targeting Computer Improved Thermal Shield EM Disruption Field Advanced Point Defense System Relay Coupler [Swarmer] (31) Relay Coupler [Cutter] (31) Relay Coupler [Grunt] (42) Relay Coupler [Grunt] (42) Relay Coupler [Brawler] (27) Relay Coupler [Duelist] (38) Relay Coupler [Demolisher] (18) Relay Coupler [Specialist] (26) Improved Dynamic Insulation System Disruptor Cannon Heavy Assault Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System High-capacity Storage Unit Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Medium Storage Unit Transport Network Coupler Matter Filter EM Disruption Field Advanced Point Defense System Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Improved Trap Extractor Recalibrator Micro-nuke Launcher Advanced Remote Datajack [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Target Analyzer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 1 . 1 . 1 . . . 1 Utility 4 | . . 1 1 . . 1 . . . 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 143 | 7 6 10 8 13 21 . 43 . 26 9 Power 26 | 1 1 1 1 3 3 . 9 . 6 1 Engine 14 | 1 1 . . 3 2 . 3 . 4 . Core 8 | . . 1 1 . 1 . 3 . 1 1 Reactor 4 | . . . . . . . 3 . 1 . Propulsion 41 | 2 2 2 1 3 7 . 14 . 6 4 Treads 9 | . . . . . . . 9 . . . Leg 15 | 2 . . . . . . 5 . 6 2 Wheel 10 | . 2 2 1 3 . . . . . 2 Hover 3 | . . . . . 3 . . . . . Flight 4 | . . . . . 4 . . . . . Utility 43 | 2 1 4 4 3 7 . 9 . 10 3 Device 18 | 1 1 2 1 2 3 . 4 . 3 1 Storage 3 | 1 . 1 . . . . 1 . . . Processor 9 | . . 1 1 1 1 . 2 . 2 1 Hackware 5 | . . . 2 . 1 . . . 2 . Protection 8 | . . . . . 2 . 2 . 3 1 Artifact . | . . . . . . . . . . . Weapon 33 | 2 2 3 2 4 4 . 11 . 4 1 Energy Gun 12 | . . . 1 3 1 . 5 . 2 . Energy Cannon 2 | . . . . . . . 2 . . . Ballistic Gun 12 | 2 2 2 1 . 2 . 1 . 1 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . 1 . 1 . . 1 . . . Unidentified Prototypes 10 | . 1 . 1 1 6 . 1 . . . Corrupted Parts 5 | . . . . . . . 1 . 1 3 System Corruption 16 | . . . . . . . 3 . 2 11 Parts Lost 74 | . . 1 5 8 15 . 11 . 14 20 Power 15 | . . . . 2 2 . 2 . 4 5 Propulsion 21 | . . . 2 1 5 . 2 . 4 7 Utility 23 | . . 1 1 3 4 . 5 . 5 4 Weapon 15 | . . . 2 2 4 . 2 . 1 4 Highest Loss Streak 8 | . . 1 3 6 7 . 5 . 3 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 6 8 8 9 9 10 11 20 19 19 Power 1 | . 1 1 2 . 1 1 . 1 1 1 Propulsion . | 1 3 . . . . . . . . . Utility 8 | . 1 3 4 6 6 7 10 16 15 14 Weapon 1 | . 1 2 1 1 . 1 . 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 2 1 1 1 1 . 2 . 1 14 Power 1 | . . . . 1 . . . . . . Propulsion 1 | . 1 . . . . . . . . . Utility 19 | . . 1 1 . 1 . 2 . 1 13 Weapon 2 | . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 96 72 82 67 60 78 86 80 81 Engine 5 | . 14 2 . 7 6 . 4 . 6 7 Core 3 | . . 8 9 5 1 6 4 6 3 . Reactor 1 | . . . . . . . 2 6 2 . Treads 5 | . . . . . . . 14 20 6 . Leg 8 | . 25 . . . . . 4 . 13 23 Wheel 6 | . 2 30 14 16 2 . . . . . Device 8 | . 14 15 4 1 10 . 10 13 3 5 Storage 7 | . 13 11 9 7 7 6 6 6 6 5 Processor 5 | . . 6 1 6 1 6 5 6 8 10 Hackware 4 | . . . 17 12 1 6 1 . 6 9 Protection 2 | . . . . . 1 6 6 6 3 . Energy Gun 7 | . . . . 8 8 . 11 13 12 8 Ballistic Gun 9 | . 28 21 17 13 3 . . . 4 3 Peak Build Rating 87 | 7 15 19 33 41 42 37 87 84 84 69 Average Rating 43 | 6 9 17 25 37 31 37 63 84 59 58 On Entrance 38 | . 7 15 19 30 40 37 37 84 84 65 Naked Turns . | . . . . . . . . . . . Heaviest Build 101 | 15 19 23 25 44 44 21 88 82 82 101 Greatest Support 182 | 20 20 30 38 52 50 23 182 170 170 80 Greatest Overweight (x) 25 | . . . 1 1 6 . 12 . 25 24 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 20 20 20 20 Average Capacity 13 | 7 7 9 10 10 10 10 13 20 20 20 Most Carried 20 | 7 8 10 10 10 10 10 20 20 20 20 Average Carried 12 | 3 6 8 8 9 9 10 11 20 19 19 Final Capacity 20 | 8 8 10 10 10 10 10 20 20 20 20 Final Carried 20 | 7 8 10 9 8 10 10 20 20 20 18 Class Distribution -------------------- 30% | Scavenger-Mutant 22% | Mutant 12% | Bothacker-Gunner 7% | Bothacker-Mutant 6% | Hacker-Gunner 5% | Bothacker-Tank 4% | Bothacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Tank | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Matter Collected 4113 | 307 221 459 266 385 306 . 974 . 857 338 Remotely . | . . . . . . . . . . . Salvage Created 6610 | 127 349 589 334 1110 672 . 1804 . 1150 475 Parts 291 | 13 24 43 15 44 18 . 55 . 47 32 Haulers Intercepted 2 | . . . . 1 . . . . . 1 Recyclers Shooed 4 | . . . 1 . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Combat Hostiles Destroyed 105 | . 8 15 6 17 11 . 16 . 28 4 Guns 83 | . 8 15 6 13 9 . 14 . 15 3 AOE 16 | . . . . 3 . . . . 13 . Classes Destroyed 17 | 2 5 3 . 4 . . . . 3 . Worker 6 | 2 . . . 2 2 . . . . . Builder 9 | . 1 2 . 1 . . . . . 5 Tunneler 6 | 4 . 1 . 1 . . . . . . Hauler 2 | . . . . 1 . . . . . 1 Recycler 4 | . 1 . . 1 1 . . . . 1 Mechanic 2 | . 1 . . 1 . . . . . . Operator 2 | . . 1 . . 1 . . . . . Watcher 3 | . . 1 1 . . . . . . 1 Swarmer 12 | . 3 6 . . 3 . . . . . Saboteur 4 | . . . . . . . . . 4 . Grunt 55 | . 5 8 5 11 3 . 10 . 13 . Brawler 7 | . . . . 4 . . 2 . 1 . Duelist 1 | . . . . 1 . . . . . . Sentry 10 | . . 1 1 . 4 . 3 . 1 . Specialist 3 | . . . . . . . . . 3 . Hunter 3 | . . . . . . . . . 3 . Programmer 11 | . . . . 2 1 . 1 . 3 4 Best Kill Streak 8 | 2 3 6 3 8 6 . 4 . 8 5 Combat Bots Only 8 | . 3 6 3 6 6 . 4 . 8 4 Max Kills in Single Turn 5 | 1 1 2 1 5 1 . 2 . 4 3 Gunslinging 1 | . . . . . . . 1 . 1 . Exploded 4 | . . . . 2 . . . . 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Hostile Shots Fired 1228 | . 56 51 38 78 308 . 270 . 222 205 Missed 387 | . 17 15 10 19 119 . 78 . 72 57 Hits 841 | . 39 36 28 59 189 . 192 . 150 148 Melee 11 | . . . . 7 . . 3 . 1 . Projectile 830 | . 39 36 28 52 189 . 189 . 149 148 Critical Strikes 39 | . . . 6 4 5 . 6 . 6 12 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 12405 | . 407 405 442 1068 1739 . 2828 . 2701 2815 Core 2303 | . 71 67 27 162 350 . 359 . 261 1006 Absorbed by Shields 40 | . . . . . . . 40 . . . Redirected to Shielding 27 | . . . . . . . . . 27 . Regen/Repaired (Parts) 274 | . 43 . 79 152 . . . . . . Core Remaining (%) 67 | 100 71 83 95 . 26 . . . 27 . Volleys Fired 548 | 13 38 36 34 53 53 . 193 . 105 23 Largest 3 | 2 2 2 3 3 3 . 3 . 3 3 Hottest 251 | 40 40 46 66 145 145 . 218 . 251 204 Shots Fired 1024 | 26 76 72 73 150 84 . 341 . 172 30 Gun 966 | 26 76 72 73 150 84 . 331 . 130 24 Cannon 11 | . . . . . . . 10 . 1 . Launcher 21 | . . . . . . . . . 15 6 Special 26 | . . . . . . . . . 26 . Kinetic 413 | 26 76 72 73 75 35 . 36 . 20 . Thermal 564 | . . . . 75 49 . 305 . 111 24 Explosive 13 | . . . . . . . . . 9 4 Electromagnetic 8 | . . . . . . . . . 6 2 Robot Hit Streak 74 | 7 9 13 13 19 15 . 74 . 13 5 Robot Miss Streak 12 | 5 5 2 1 2 7 . 6 . 12 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 11 | . 3 . . 3 . . 1 . 4 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . 1 . Shots Hit Robots 667 | 12 48 56 53 106 73 . 201 . 98 20 Core Hits 346 | 7 19 26 19 46 29 . 80 . 101 19 Critical Kills 2 | . 1 1 . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . . . Critical Strikes 30 | 1 1 1 . 8 3 . 7 . 7 2 Burn 26 | . . . . 8 2 . 7 . 7 2 Destroy 3 | 1 1 1 . . . . . . . . Smash 1 | . . . . . 1 . . . . . Melee Attacks 43 | . . 4 . 2 18 . 19 . . . Impact 17 | . . . . . 17 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . 4 . . 4 . 9 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16274 | 156 654 804 786 2905 1596 . 3668 . 4558 1147 Guns 10838 | 156 614 804 786 1908 1229 . 3556 . 1356 429 Cannons 149 | . . . . . . . 107 . 42 . Explosions 4915 | . 40 . . 997 . . . . 3160 718 Melee 367 | . . . . . 367 . . . . . Ramming 5 | . . . . . . . 5 . . . Kinetic 4658 | 156 614 804 786 863 459 . 724 . 252 . Thermal 7134 | . . . . 1824 770 . 2939 . 1146 455 Explosive 3291 | . 40 . . 218 . . . . 2470 563 Electromagnetic 819 | . . . . . . . . . 690 129 Impact 367 | . . . . . 367 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . 2 11 13 . 10 10 13 17 Average Corruption 9 | . . . 2 10 11 . 7 10 12 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 205 | . . . 5 3 38 . 70 . 75 14 Message Errors 50 | . . . . 1 7 . 21 . 16 5 Matter Fused 49 | . . . 3 . 10 . 14 . 20 2 Heat Flow Errors 20 | . . . . . 4 . 6 . 8 2 Energy Discharges 15 | . . . . . 2 . 5 . 7 1 Parts Rejected 7 | . . . . . 2 . 1 . 3 1 Parts Fused 3 | . . . 1 . . . . . 2 . Data Loss (minor) 24 | . . . . 1 5 . 9 . 9 . Data Loss (major) 10 | . . . . . 2 . 6 . 2 . Misfires 6 | . . . . . . . 2 . 4 . Alerts 7 | . . . . 1 2 . 4 . . . Misdirections 8 | . . . . . 4 . . . 1 3 Weapon Failures 6 | . . . 1 . . . 2 . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 301 | . . . . 110 139 . . . 40 12 Projectiles . | . . . . . . . . . . . Explosions 162 | . . . . 110 . . . . 40 12 Melee 139 | . . . . . 139 . . . . . Knockbacks 3 | . . . . . 3 . . . . . Impact 3 | . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 204 | . . . . . . . 58 . 88 58 Shots 6 | . . . . . . . 1 . 4 1 Rammed 1 | . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . 2 . . . Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 431 | . 5 18 196 369 360 . 431 . 226 301 Average Temperature 114 | . 3 7 44 136 106 . 134 . 62 79 Received Heat Transfer 3780 | . 189 177 351 369 540 . 1071 . 522 561 Effects 9 | . . . . 1 2 . 6 . . . Shutdowns 4 | . . . . . . . 4 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 3 | . . . . 1 2 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 3 | . . . . . 3 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions 11 | . . . . . 11 . . . . . Robots Melted 6 | . . . . 1 1 . 3 . . 1 Combat Hostiles 5 | . . . . 1 1 . 2 . . 1 Parts Melted 33 | . . . . 5 6 . 11 . 6 5 Heat Transferred 14264 | . . . . 2942 1554 . 6082 . 2586 1100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 2 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . . . 2 2 . 5 3 4 3 Low Security (%) 36 | 100 100 100 100 50 9 100 7 . . . Level 1 15 | . . . . 9 86 . 28 . . . Level 2 15 | . . . . 40 4 . 18 . . 76 Level 3 13 | . . . . . . . 18 100 36 23 Level 4 14 | . . . . . . . 12 . 63 . Level 5 4 | . . . . . . . 14 . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 2061 | 10 181 169 50 602 427 126 2061 1081 1430 750 Initial 1081 | . 3 70 45 4 267 126 88 1081 756 750 Average 546 | 1 34 59 21 235 248 126 795 1081 1204 614 Influence Increases 5909 | 30 272 405 170 879 687 . 2173 . 974 319 Destroy 0b10 Robot/C 2620 | . 160 300 120 400 220 . 700 . 640 80 Destroy 0b10 Robot/NC 210 | 30 15 25 5 35 20 . 35 . 5 40 Destroy Leader 380 | . 30 72 22 72 70 . 40 . 50 24 Allied During Kill 188 | . . . . 14 . . 129 . 44 1 Trap Triggered on 0b10 20 | . . . . . 20 . . . . . Successful Hack 135 | . 30 6 7 37 11 . 14 . 14 16 Disable Machine 300 | . 30 . . 120 60 . . . 30 60 Anti-Garrison Action 1300 | . . . . 150 . . 1050 . 100 . Destroy Structure 351 | . 7 2 1 51 1 . 130 . 91 68 Partial Spotted 90 | . . . 15 . 75 . . . . . Lose Combat Pursuer 315 | . . . . . 210 . 75 . . 30 Influence Decreases 5442 | 25 108 465 268 301 998 152 238 980 625 1282 Entered New Map 2669 | . 2 99 64 7 322 152 38 980 325 680 Time Decay 1553 | 25 106 366 164 174 356 . . . . 362 Search Patrol Dispatched 150 | . . . . . 150 . . . . . Lost Part 720 | . . . 40 80 150 . 110 . 140 200 Lost Ally 350 | . . . . 40 20 . 90 . 160 40 Squads Dispatched 15 | . 1 2 . 6 3 . . . . 3 Investigation 3 | . 1 . . 2 . . . . . . Extermination 5 | . . . . 1 2 . . . . 2 Reinforcement 5 | . . 2 . 1 1 . . . . 1 Assault 2 | . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Distress Signals 9 | . . 1 1 2 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 194 | . 13 20 13 26 34 . 35 . 36 17 Peak Tracking Total 13 | . 3 5 4 6 13 . 4 . 8 11 Tactical Retreats 11 | . . . . . 4 . 5 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Traps Triggered 14 | . 1 . 1 . . . 5 . 6 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . Reused 2 | . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . Objects Rigged 2 | . . . . 2 . . . . . . Exploded 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Machines Disabled 28 | . 2 . . 9 4 . 7 . 2 4 Max in Single Turn 5 | . 2 . . 5 1 . 2 . 1 2 Garrison Access 1 | . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . Phase Generator 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Machines Accessed 25 | . 3 2 2 6 5 1 2 1 1 2 Terminals 14 | . 2 1 . 3 5 . 2 . 1 . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 4 | . 1 1 1 1 . . . . . . Recycling Units 3 | . . . 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 52 | . 7 5 9 10 9 1 4 2 2 3 Successful 31 | . 4 3 8 6 4 1 1 2 1 1 Failed 21 | . 3 2 1 4 5 . 3 . 1 2 Catastrophic 3 | . . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 3 3 3 2 2 . . . . 3 Terminals 27 | . 5 4 . 3 9 . 4 . 2 . Fabricators 3 | . . . . 3 . . . . . . Repair Stations 12 | . 2 1 5 4 . . . . . . Recycling Units 7 | . . . 4 . . . . . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . Terminal Hacks 11 | . 2 2 . 1 4 . 1 . 1 . Open Door 3 | . . . . . 3 . . . . . Open DSF 1 | . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . Terminal Index 2 | . 1 1 . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Network Status 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 8 | . 2 . 4 2 . . . . . . Scan Component 4 | . 1 . 2 1 . . . . . . Repair 4 | . 1 . 2 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks 6 | . . 1 3 1 . . . . . 1 Terminals 2 | . . 1 . 1 . . . . . . Botnet 1 | . . 1 . . . . . . . . Detonate 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 3 . . . . . . 1 Monitor 1 | . . . 1 . . . . . . . Reject 1 | . . . 1 . . . . . . . Mask 2 | . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 2 2 2 5 2 . 2 . 1 2 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 1 . . . . . . Time 137 | . 13 . 102 22 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . 1 . Robots Hacked 11 | . . 2 . 1 1 . 4 . 3 . Non-combat 4 | . . 2 . . 1 . . . 1 . Combat 7 | . . . . 1 . . 4 . 2 . Robot Hacks Applied 12 | . . 3 . 1 1 . 4 . 3 . parse_system 8 | . . 2 . 1 . . 4 . 1 . no_distress 1 | . . 1 . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . 1 . Relay Couplers Released 12 | . . . . 2 . . 7 . 3 . Machine Destruction 9 | . . . . 2 . . 7 . . . Programmers 3 | . . . . . . . . . 3 . Attached 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 3 . 9 . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Total Allies 19 | . . . . 3 . . 5 . 11 . Largest Group 6 | . . . . 3 . . 3 . 6 2 Highest-Rated Group 318 | . . . . 60 . . 318 . 186 73 Highest-Rated Ally 119 | . . . . 20 . . 119 . 41 41 Total Orders 19 | . . . . . 9 . 8 . 2 . ROAM 2 | . . . . . 1 . . . 1 . FOLLOW 2 | . . . . . . . 1 . 1 . AID 2 | . . . . . . . 2 . . . EXPLORE 8 | . . . . . 5 . 3 . . . RETURN 5 | . . . . . 3 . 2 . . . Ally Attacks 88 | . . . . 6 . . 51 . 27 4 Total Damage 3153 | . . . . 163 . . 2030 . 815 145 Kills 29 | . . . . 3 . . 21 . 5 . Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted 2 | . . . . 1 . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Active Infowar (turns) 4007 | 127 1070 1332 151 70 496 . . . 1 760 Optics 1 | . . . . . . . . . 1 . Sensors 760 | . . . . . . . . . . 760 Terrain 2440 | . 1058 1231 151 . . . . . . . Seismic 651 | 127 12 367 . . 145 . . . . . ECM 440 | . . . . 70 370 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 11 | . . . . . 6 . 5 . . . Drone Recoveries 7 | . . . . . 4 . 3 . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Turns Passed 10358 | 198 1070 1332 429 775 809 5 3094 19 1788 839 Spaces Moved 4509 | 120 225 389 185 472 612 16 1394 11 715 370 Core 65 | 3 . . . . 32 . 23 . 5 2 Treads 1445 | . . . . . . . 1227 11 207 . Legs 1235 | 117 129 . . . . . 120 . 503 366 Wheels 1192 | . 96 389 185 472 48 . . . . 2 Hover 81 | . . . . . 81 . . . . . Flight 491 | . . . . . 451 16 24 . . . Fastest Speed 27 | 50 80 80 80 90 27 27 27 166 120 115 Average Speed 130 | 118 102 80 92 101 61 27 162 166 186 143 Slowest Speed 1300 | 120 120 80 100 115 350 27 650 166 1300 1250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . . . 18 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 5 32 24 17 15 73 1 98 1 80 12 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 29 | . . . . . . . . . 29 . Terrain Destroyed 258 | . 7 . . 52 . . 67 . 100 32 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . . AOE 255 | . 7 . . 52 . . 64 . 100 32 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Total 7973 | 146 988 1332 377 647 913 15 1882 11 1021 641 Wait 2500 | . 701 882 132 95 186 . 161 . 117 226 Move 4465 | 119 224 388 184 471 577 15 1393 11 713 370 Hop 16 | . . . . . 16 . . . . . Pick Up 62 | 7 10 5 4 8 7 . 15 . 3 3 Fast Attach 113 | 7 1 1 9 6 19 . 40 . 22 8 Attach 38 | . 1 2 3 6 9 . 7 . 5 5 Detach 28 | . 1 . 3 . 10 . 7 . 5 2 Swap 61 | . 5 10 1 3 7 . 15 . 18 2 Drop 71 | . 7 4 7 3 10 . 30 . 8 2 Fire 548 | 13 38 36 34 53 53 . 193 . 105 23 Melee 43 | . . 4 . 2 18 . 19 . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis 25 | . . . . . . . . . 25 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 1057 | -10/Materials | Discovered new exit (range 13) 1243 | -10/Materials | Repaired Sml. Storage Unit 1269 | -10/Materials | Entered another Materials area 1269 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -9/Materials | Build established: Scavenger-Mutant 2452 | -9/Materials | Discovered new exit (range 9) 2601 | -9/Materials | Entered another Materials area 2601 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2842 | -8/Materials | Lost 3 parts (1n2w) 2877 | -8/Materials | Repaired Imp. Assault Rifle 2898 | -8/Materials | Build established: Hacker-Mutant 2929 | -8/Materials | Repaired Imp. Assault Rifle 2999 | -8/Materials | Discovered new exit (range 16) 3030 | -8/Materials | Entered Factory 3030 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3296 | -7/Factory | Build established: Hacker-Gunner 3351 | -7/Factory | Fabricated B-48 Gladiator? 3419 | -7/Factory | Garrison activated, responded to threat 3471 | -7/Factory | Lost 3 allies 3551 | -7/Factory | Repaired Arm. Huge Wheel 3707 | -7/Factory | System corruption reached 10% 3737 | -7/Factory | Lost 6 parts (1p1n3u1w) 3793 | -7/Factory | Discovered new exit (range 9) 3798 | -7/Factory | Discovered new exit (range 15) 3805 | -7/Factory | Entered Storage 4211 | -7/Storage | Core integrity fell below 50% 4251 | -7/Storage | Lost 7 parts (1p3n2u1w) 4353 | -7/Storage | Build established: Mutant 4365 | -7/Storage | Lost 3 parts (1n2w) 4605 | -7/Storage | Search patrols dispatched 4611 | -7/Storage | Discovered new exit (range 10) 4614 | -7/Storage | Entered Factory 4614 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4618 | -6/Factory | Identified exit to Garrison 4619 | -6/Factory | Entered Garrison 4623 | -6/Garrison | Triggered checkpoint 5261 | -6/Garrison | Build established: Scavenger-Mutant 5265 | -6/Garrison | Triggered checkpoint 5357 | -6/Garrison | Triggered checkpoint 5385 | -6/Garrison | Triggered checkpoint 5482 | -6/Garrison | Triggered checkpoint 5485 | -6/Garrison | Triggered checkpoint 5585 | -6/Garrison | Lost 5 parts (1n3u1w) 5746 | -6/Garrison | Found embedded Infiltrators 5939 | -6/Garrison | Discovered new exit (range 12) 6259 | -6/Garrison | Discovered new exit (range 5) 6305 | -6/Garrison | Triggered checkpoint 6746 | -6/Garrison | Installed Relay Interface Framework 6758 | -6/Garrison | Garrison Relay disabled 6847 | -6/Garrison | Rewired Executioner 6850 | -6/Garrison | Rewired Executioner 7059 | -6/Garrison | Triggered checkpoint 7209 | -6/Garrison | Phase Generator disabled 7217 | -6/Garrison | Discovered new exit (range 12) 7266 | -6/Garrison | System corruption reached 10% 7461 | -6/Garrison | Lost 3 allies 7531 | -6/Garrison | Found Gamma Bomb Array 7667 | -6/Garrison | Garrison Relay disabled 7713 | -6/Garrison | Entered Factory 7732 | -6/Factory | Identified exit to Garrison 7732 | -6/Factory | Entered Garrison 7767 | -6/Garrison | Build established: Bothacker-Tank 7856 | -6/Garrison | Triggered checkpoint 7866 | -6/Garrison | Destroyed 8 combat bots 7892 | -6/Garrison | Heavy support dispatched to Factory 8142 | -6/Garrison | Triggered checkpoint 8178 | -6/Garrison | Triggered checkpoint 8205 | -6/Garrison | Core integrity fell below 50% 8220 | -6/Garrison | Lost 3 allies 8260 | -6/Garrison | Triggered checkpoint 8304 | -6/Garrison | Lost 3 parts (3n) 8544 | -6/Garrison | Lost 3 parts (1p2u) 8589 | -6/Garrison | Build established: Bothacker-Gunner 8821 | -6/Garrison | Discovered new exit (range 3) 8850 | -6/Garrison | Triggered checkpoint 9129 | -6/Garrison | Heavy support dispatched to Factory 9274 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9306 | -6/Garrison | Discovered new exit (range 12) 9364 | -6/Garrison | Triggered checkpoint 9520 | -6/Garrison | Entered Factory 9520 | -5/Factory | Accompanied by 2 allies 9520 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9890 | -5/Factory | Build established: Bothacker-Skirmisher 10118 | -5/Factory | Lost 8 parts (2p3n1u2w) 10126 | -5/Factory | System corruption reached 10% 10198 | -5/Factory | Spotted B-75 Beast 10214 | -5/Factory | Lost 3 parts (2p1n) 10289 | -5/Factory | Lost 5 parts (2n1u2w) 10342 | -5/Factory | Core integrity fell below 50% 10352 | -5/Factory | Build established: Bothacker-Mutant 10353 | -5/Factory | Core integrity fell below 20% 10359 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10277_ D2/ U%/EO|0NLTKQKV8E3OTUJES 10299_ K-01 Serf collects debris. 10304_ System corrupted: Heat flow error (+269). 10311_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 10324_ HN/JD1GFEX8Y25H,G4QGW36|GES&>AF2#1AOU 10326_ W-25 Informer sends out distress signal. 10329_ Flexi-carbon Leg destroyed. 10329_ K-01 Serf destroyed. 10339_ Critical hit (Burn: +37). 10340_ System corrupted: Plasma Rifle rejected. 10341_ Critical hit (Burn: +37). 10348_ Imp. Sensor Array destroyed. 10349_ Pressure Siphon disabled. 10351_ Rnf. Quantum Reactor destroyed. 10353_ Relay Coupler [Sentry] destroyed. 10354_ Acquired Unknown Wheel. 10354_ Identified Com. Wheel. 10357_ Acquired Com. Wheel. 10358_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | = #???? ??????????????????????????????????? | | ##??? ??????????????????????????????????? | | ##????????????????????????????????????????? | | ##????????????????????????????????????????? | | #? ?????????????????????????????????????? | | #? ? ?????????????????????????????????? | | #? #????????????????????????????????? | | #? #????????????????????????????????? | | ## #????????????????????????????????? | | " % ## +????????????????????????????????? | | "" ## #????????????????????????????????? | | % "# #??? ???????????????????????????? | | ####""""# #??? ???????????????????????????? | | # #??? ???????????????????????????? | | # #??? ???????????????????????????? | | % # #??? ???????#+####??????????????? | | " #??? ?????? +??????????????? | | " % #???#/?????? #??????????????? | | " #???# #????? #??????????????? | | " #???# #???? #??????????????? | | " #???# #???? +??????????????? | | # #???#g##### #??????????????? | | # #???# #??????????????? | | # #???# #??????????????? | | # ##### == """ #??????????????? | | ######### g g %==@ %%"" +??????????????? | | ????????# g [ %%"" #??????????????? | | ????????# g """ #??????????????? | | ????????# g #??????????????? | | ????????# ]#??????????????? | | ????????# #??????????????? | | ????????# #??????????????? | | ????????## T########+###### #??????????????? | | ?????????####?????????????? p ?????????????? | | ???????????????????????????##########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 37 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 12 EM Shielding 3 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Sml. Storage Unit | 71% | -10/Materials Imp. Assault Rifle | 70% | -8/Materials Imp. Assault Rifle | 72% | -8/Materials Arm. Huge Wheel | 39% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed DisruptionBoltMaul Manual? 0 Play Time 02:05:50 Cumulative 237.0 hours Start 2025.08.30 @ 02:06:57 End 2025.08.30 @ 14:09:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 368 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8d72e3-bcb7-4319-8ca3-3dcece4aca89