Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 18:31:19 Player: Anting Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (98) 490 Value Destroyed (2851) 2851 Prototype IDs (69) 1380 Alien Tech Used (5) 1000 Bonus (18117) 18117 TOTAL SCORE: 35938 Bonus ------- Pacifist 200 Triggered Max Security 1000 High Alert Combat Kills 60 Follower Combat Kills 2233 Awakened Behemoth Slayer 1000 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Command 2000 Met Architect 300 Win 3000 Friendly Fire -276 Cogmind --------- Core Integrity 1095/1600 Matter 258/300 Energy 278/280 System Corruption 11% Temperature Cool (5) Movement Flying (25) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Array > --- UTILITY (13) ----- Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Force Booster Nanosword Nanosword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Femtoactuators Advanced Force Booster High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Nanosword Nanosword [Rating: 190] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Advanced Phase Shifter Storage Small Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Power Sword Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility 11 | . . . . . . . 2 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 185 | 4 . . 11 . 4 . 4 10 4 1 1 13 . 8 . 2 1 6 6 . 8 7 3 . . 2 . 14 2 . 8 . 26 5 13 20 2 . Power 23 | . . . . . . . 1 2 . . . 1 . . . . . . 1 . 1 1 1 . . . . . . . . . 7 . 4 4 . . Engine 7 | . . . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 4 4 . . Propulsion 39 | 2 . . 6 . 4 . . 2 2 . . 4 . 1 . . . . 1 . 1 . . . . 2 . 5 . . 2 . 3 1 . 3 . . Treads 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . 1 . 4 . . 2 2 . . 4 . 1 . . . . 1 . 1 . . . . 2 . 5 . . 2 . 3 1 . 3 . . Utility 91 | . . . 1 . . . 2 5 2 1 1 7 . 5 . . . . 4 . 5 2 2 . . . . 7 2 . 4 . 14 3 9 13 2 . Device 30 | . . . . . . . . 2 2 . . 2 . 1 . . . . 1 . . . . . . . . 1 1 . 3 . 5 . 5 5 2 . Storage 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Processor 10 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . 2 2 . . Hackware 26 | . . . . . . . . 2 . 1 . 4 . 2 . . . . 2 . 3 1 . . . . . 2 . . . . 2 1 1 5 . . Protection 21 | . . . . . . . . 1 . . 1 1 . 1 . . . . . . 2 1 2 . . . . 4 . . . . 5 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 . . 4 . . . 1 1 . . . 1 . 2 . 2 1 6 . . 1 4 . . . . . 2 . . 2 . 2 1 . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 5 | 1 . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . . . . . . 1 . . . 2 . . . 2 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . 2 . . 1 . 1 1 . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 3 . . . 2 . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . 6 . 1 1 1 . . . Parts Lost 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . 3 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Utility 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . 3 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 57 57 66 77 74 77 80 98 92 92 100 93 100 99 100 100 100 100 92 94 93 92 94 94 94 89 94 97 100 100 99 100 91 94 84 86 80 80 Engine 4 | . . . . . . . 7 1 7 7 7 6 6 6 6 6 6 6 4 5 5 1 4 5 5 5 10 10 10 10 10 10 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 8 7 8 8 Treads 1 | . . . 35 44 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 19 44 36 30 30 30 30 32 33 33 33 33 33 33 35 35 35 35 35 35 35 36 36 35 36 36 36 36 28 28 26 23 20 20 Device 3 | . . . . . . . . 7 7 7 7 1 6 6 6 6 6 6 . 5 . . . . . . . 4 5 5 5 5 8 8 4 6 8 12 Storage 4 | . . . . . . . 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 . Processor 3 | . . . . 11 11 11 11 8 . . . . . . 6 6 6 6 . . . . . . . . . . 5 5 8 10 4 4 4 5 12 12 Hackware 22 | . . . . . . . . 12 15 15 23 28 33 26 20 20 20 20 27 29 29 28 29 29 29 26 26 26 21 21 21 21 21 23 27 30 20 20 Protection 3 | . . . . . . . . 7 7 7 7 3 . 4 6 6 6 6 4 . 4 3 5 5 5 5 5 4 5 5 1 . 3 4 4 4 4 4 Ballistic Gun 1 | . 14 14 5 . . . 7 7 7 7 7 6 6 6 6 4 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 3 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 5 3 4 4 4 4 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 5 6 5 5 5 4 5 5 5 5 5 5 5 5 5 5 4 3 . . . . Peak Build Rating 190 | 4 4 4 11 11 23 23 31 47 45 46 46 64 64 69 69 69 70 70 81 81 87 92 93 93 93 97 102 120 117 113 120 120 143 154 164 190 183 182 Average Rating 92 | 2 4 4 7 11 16 23 27 44 43 42 46 57 64 64 69 69 69 70 76 81 81 86 92 93 92 96 100 112 113 113 117 120 136 144 155 172 175 180 On Entrance 76 | . 4 4 4 11 11 23 23 31 43 43 46 46 64 64 69 69 69 70 70 81 81 87 88 93 93 88 97 102 118 113 113 120 120 143 154 157 176 182 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 3 3 3 3 3 3 3 13 21 22 21 21 21 21 24 24 24 24 28 23 23 22 31 36 26 26 26 28 31 29 29 29 22 56 50 50 58 55 51 Greatest Support 71 | 20 3 3 3 3 20 10 20 21 21 21 21 26 26 26 26 26 26 26 31 31 31 33 31 33 31 36 36 45 39 39 39 49 60 60 50 71 64 64 Greatest Overweight (x) 8 | . . . . . . . . . 1 . . . . . . . . 1 . . . 8 1 . . . . . . . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 8 25 8 8 5 Average Capacity 7 | 5 5 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 5 5 5 5 5 3 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 7 8 8 8 8 8 8 8 5 Average Carried 7 | 3 5 4 4 5 3 2 3 7 7 7 8 7 8 7 8 8 8 8 7 8 7 7 7 8 8 6 6 7 7 7 7 8 7 7 8 7 7 4 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 5 5 5 5 5 2 3 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 6 8 8 7 7 8 8 8 8 8 8 5 4 Class Distribution -------------------- 63% | Wizard-Sprinter 18% | Hacker-Sprinter 6% | Sprinter 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Extension Wizard-Sprinter | -5/Cetus Wizard-Sprinter | -5/Archives Wizard-Sprinter | -5/Hub_04(d) Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Wizard-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Matter Collected 2449 | 224 . . 93 59 . 61 50 158 30 . 12 136 . . 93 . 48 70 97 . . 297 30 . . . 20 174 . 29 . 80 260 . 80 286 62 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4356 | . . . 194 . . . 112 165 . 22 25 115 . 165 . . . 92 39 . 89 586 . . 134 . . 822 . . . . 806 . 296 618 76 . Parts 248 | . . . 14 . . . 8 11 . 3 4 19 . 11 . . . 9 5 . 2 24 . . 7 . . 41 . . . . 40 . 15 35 . . Haulers Intercepted 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 4 . . . 3 . . 6 . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Combat Hostiles Destroyed 38 | . . . 3 . . . . . . . 2 . . 4 . . . 9 . . 1 9 . . 2 . . 2 . . . . 3 . . 3 . . Melee 6 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . AOE 22 | . . . 3 . . . . . . . . . . 4 . . . 9 . . . 6 . . . . . . . . . . . . . . . . Classes Destroyed 15 | . . . 3 . . . 3 1 . . 1 1 . . . . . . . . 1 1 . . 2 . . . . . . . . . . 1 1 . Worker 12 | . . . . . . . . 1 . . . 2 . 1 . . . . 1 . . 1 . . 1 . . . . . . . 3 . 2 . . . Builder 5 | . . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Recycler 12 | . . . . . . . 1 1 . . . . . 1 . . . . . . . 2 . . . . . 3 . . . . 1 . 1 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . . . . . . . 1 3 . . . 1 . 1 . . . . . . . 1 . . . . . 5 . . . . 2 . . 3 . . Swarmer 22 | . . . 3 . . . . . . . . . . 4 . . . 9 . . . 6 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Behemoth 8 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 2 . . . . 3 . . . . . Best Kill Streak 8 | . . . 4 . . . 2 1 . 1 2 3 . 8 . . . 5 1 . 1 5 . . 2 . . 2 . . . . 2 . 4 3 1 . Combat Bots Only 5 | . . . 3 . . . . . . . 2 . . 4 . . . 5 . . 1 5 . . 2 . . 1 . . . . 2 . . 2 . . Max Kills in Single Turn 4 | . . . 3 . . . 1 1 . 1 1 1 . 4 . . . 3 1 . 1 3 . . 2 . . 1 . . . . 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . 2 . . . 3 . . . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Hostile Shots Fired 337 | . . 12 15 . . . 19 5 6 1 6 . . 24 . 3 . 16 9 . 9 37 . . 1 . . 15 . . . . 35 6 . 93 18 7 Missed 188 | . . 4 9 . . . 10 3 3 1 4 . . 11 . 3 . 7 5 . 2 16 . . . . . 11 . . . . 25 3 . 55 13 3 Damage Taken 3027 | . . 73 110 . . . 105 29 38 . 34 . . 155 . . . 136 77 . 199 432 . . 40 . . 80 . . . . 83 74 . 1245 28 89 Core 597 | . . 33 34 . . . 24 . 20 . . . . 19 . . . 33 19 . 56 119 . . . . . . . . . . . . . 226 14 . Absorbed by Shields 54 | . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . . Redirected to Shielding 113 | . . . . . . . . . . . . . . . . . . . . . 44 69 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1435 | . . . . . . . . . . . . 178 . . . . . . 48 . . . . . . 31 . 429 . . 28 . 25 4 26 519 108 39 Core Remaining (%) 91 | 100 . 86 . . . 91 95 . . . 97 . . . . . . 93 . . . . . . 80 . . . . . . 100 . 100 100 . . 68 Volleys Fired 60 | . . 2 12 . . . 5 12 . . . . . 4 . 13 . 6 . . . 6 . . . . . . . . . . . . . . . . Largest 2 | . . 2 2 . . . 1 1 . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Hottest 65 | . . 60 60 . . . 25 25 . . . . . 39 . 65 . 65 . . . 39 . . . . . . . . . . . . . . . . Shots Fired 73 | . . 4 23 . . . 5 12 . . . . . 4 . 13 . 6 . . . 6 . . . . . . . . . . . . . . . . Gun 44 | . . 4 22 . . . 5 12 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 14 | . . . . . . . . . . . . . . . . 13 . 1 . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 . . . . . . . . . . 3 . . . 5 . . . 6 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . 2 11 . . . 5 12 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 27 | . . 2 11 . . . . . . . . . . . . 13 . 1 . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . . 1 . . . . . . . . . . 3 . . . 5 . . . 6 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . 1 5 . . . 6 5 . . . . . 1 . . . 3 . . . 1 . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . . 1 1 . . . 1 3 . . . . . 1 . . . 2 . . . 2 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 143 | . . 1 16 . 4 . 4 11 . 1 3 8 . 2 . . . 3 4 . 7 17 . 2 1 . . 21 . . . . 18 . 6 12 2 . Core Hits 100 | . . . 10 . . . 2 4 . 1 2 5 . 16 . . . 10 . . . 19 . . 2 . . 9 . . . . 6 . 5 8 1 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 2 . 1 . . . 5 . . . . 2 . . . . . Smash 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . 3 . . . . 2 . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Melee Attacks 389 | . . . 2 . 4 . 11 19 2 25 20 15 . 9 . 4 1 7 23 . 16 21 . 2 6 . . 62 . . 1 16 39 16 12 49 7 . Impact 21 | . . . 2 . . . 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 317 | . . . . . . . . 11 2 25 20 15 . 9 . 4 1 7 21 . 7 14 . 2 6 . . 50 . . 1 13 29 12 12 49 7 . Piercing 47 | . . . . . . . . . . . . . . . . . . . 2 . 9 7 . . . . . 12 . . . 3 10 4 . . . . Sneak Attacks 38 | . . . . . 4 . 1 2 . 1 1 5 . . . . . . 4 . . . . 2 1 . . 3 . . . . 7 . 4 2 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . 7 . . . . 1 . . . . . Damage Inflicted 10568 | . . 16 362 . . . 149 435 . 97 190 585 . 851 . . . 875 337 . 208 1582 . 144 323 . . 1066 . . . . 942 . 949 1187 270 . Guns 356 | . . 12 174 . . . 55 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3022 | . . . 163 . . . . . . . . . . 783 . . . 875 . . . 964 . . 237 . . . . . . . . . . . . . Melee 7186 | . . . 25 . . . 94 320 . 97 190 585 . 68 . . . . 337 . 208 618 . 144 86 . . 1066 . . . . 942 . 949 1187 270 . Ramming 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 288 | . . . 118 . . . 55 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 233 | . . 12 56 . . . . . . . . . . 165 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2620 | . . . 163 . . . . . . . . . . 618 . . . 875 . . . 964 . . . . . . . . . . . . . . . . Electromagnetic 237 | . . . . . . . . . . . . . . . . . . . . . . . . . 237 . . . . . . . . . . . . . Impact 221 | . . . 25 . . . 94 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6525 | . . . . . . . . 218 . 97 190 585 . 68 . . . . 337 . 76 489 . 144 86 . . 930 . . . . 899 . 949 1187 270 . Piercing 440 | . . . . . . . . . . . . . . . . . . . . . 132 129 . . . . . 136 . . . . 43 . . . . . Highest Corruption 11 | . . . . . . . . 1 1 1 1 . . . . . . . 1 . . . . . 1 . . 7 7 7 7 . . . . 11 11 11 Average Corruption 4 | . . . . . . . . 1 1 1 1 . . . . . . . 1 . . . . . 1 . . 5 7 7 7 . . . . 2 11 11 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . . . . . . . 1 4 . . . . . . . . . . . . . 1 . . 25 1 4 . . . . . 5 12 5 Message Errors 16 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 7 1 . . . . . . 1 2 3 Matter Fused 14 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 5 . 1 . . . . . 2 4 . Heat Flow Errors 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 3 . . . . . . 1 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 2 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1335 | . . . . . . . 94 134 . . 7 104 . 132 . . . 11 192 . . 50 . . 46 . . 129 . . . . 91 . 130 113 102 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 132 | . . . . . . . . . . . . . . 104 . . . 11 . . . 17 . . . . . . . . . . . . . . . . Melee 1203 | . . . . . . . 94 134 . . 7 104 . 28 . . . . 192 . . 33 . . 46 . . 129 . . . . 91 . 130 113 102 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . 2 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . . . 12 . . . 15 17 . . 169 2 1 14 4 150 4 20 93 36 48 54 82 16 100 155 345 394 182 316 318 264 172 110 96 252 117 73 Average Temperature 54 | . . . 8 . . . 7 6 . . 64 1 1 2 2 38 2 2 29 18 15 14 24 8 26 80 176 103 92 141 128 96 39 41 41 39 52 28 Received Heat Transfer 288 | . . 12 30 . . . 18 9 . . . . . 24 . . . . . . 39 90 . . . . . . . . . . . 12 . 54 . . Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Heat Transferred 300 | . . 25 125 . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Peak Influence 1841 | . . 120 273 106 . . 103 391 . . . 226 20 259 . . . . 192 15 58 451 317 212 308 145 50 354 . . . . 205 1841 1151 627 535 . Initial 1100 | . . . 46 106 . . . 41 . . . 156 5 14 . . . . 69 . 21 14 197 46 74 100 50 35 . . . . . 90 1100 94 380 . Average 168 | . . 70 175 106 . . 45 203 . . . 136 16 37 . . . . 100 9 36 136 255 163 106 120 50 101 . . . . 88 1684 371 275 491 . Maximum Alert Level 5 | . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . 2 1 1 1 . . 1 . . . . 1 5 4 2 2 . Low Security (%) 72 | 100 100 100 71 100 . 100 100 51 . . . 65 100 97 . . . . 100 100 100 69 19 46 80 100 100 89 . . . . 98 . 61 45 . . Level 1 18 | . . . 28 . . . . 48 . . . 34 . 2 . . . . . . . 23 80 53 19 . . 10 . . . . 1 . 17 25 6 . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 29 93 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . Squads Dispatched 79 | . . . 2 . . . 2 6 . . . 5 . 4 . . . . 3 . 5 2 . . 5 1 . 9 . . . . 11 6 4 11 3 . Investigation 39 | . . . 1 . . . . 1 . . . 4 . 3 . . . . 2 . 4 . . . 3 1 . 6 . . . . 5 . 3 5 1 . Extermination 7 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 2 . . . . . . . 2 . . Reinforcement 24 | . . . 1 . . . 2 4 . . . . . 1 . . . . . . . 2 . . 2 . . 1 . . . . 6 . 1 4 . . Assault 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Distress Signals 43 | . . . 4 . . . 1 . . . . . . 1 . . . . 2 . . 6 2 . 4 . . 1 . . 1 . 12 1 3 5 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . . 9 17 2 . . 16 13 3 4 3 4 3 12 . 1 . 9 15 3 12 30 11 4 12 1 . 28 . . . . 12 19 3 52 4 4 Peak Tracking Total 18 | . . 4 7 2 . . 14 4 5 4 2 2 3 7 . 1 . 5 10 2 10 5 5 2 5 1 . 5 . . . . 5 18 2 17 3 4 Tactical Retreats 51 | . . 2 4 . . . 3 4 1 . . . . 3 . 1 . . 4 . . 2 . . 2 . . 9 . . . . 2 2 . 11 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Traps Triggered 24 | . . . . . . . . 2 . . . 1 . 1 . . . . 2 . 1 6 . . 2 1 . 2 . . . . 6 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Machines Disabled 16 | . . . . . . . . 1 . 1 . . . 2 . . . 1 . . . 1 . 2 4 . . . . . . . . 4 . . . . Max in Single Turn 4 | . . . . . . . . . . 1 . . . 2 . . . 1 . . . . . . 4 . . . . . . . . 1 . . . . Garrison Access 11 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 . . 2 . . . . 3 . 1 1 . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Machines Accessed 117 | . 1 . 1 . 2 . 1 7 . 3 . 11 . 8 . . . 1 5 . 6 10 1 . 10 1 . 17 . . 2 . 12 . 5 12 1 . Terminals 64 | . 1 . 1 . . . 1 5 . . . 6 . 5 . . . . 4 . 2 10 1 . 8 . . 6 . . . . 4 . 4 5 1 . Fabricators 23 | . . . . . . . . 1 . . . 3 . 3 . . . . . . 4 . . . . . . 4 . . . . 4 . . 4 . . Repair Stations 9 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 3 . . . . 1 . . 2 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Access 10 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 . . 2 . . . . 3 . . 1 . . Total Hacks 397 | . 2 . 2 . 2 . 4 22 . 24 . 42 . 24 . . . 1 11 . 21 25 1 . 29 1 . 65 . . 2 . 39 . 33 45 2 . Successful 313 | . . . . . 2 . 2 11 . 24 . 35 . 20 . . . 1 7 . 20 17 1 . 23 1 . 47 . . 2 . 29 . 25 45 1 . Failed 81 | . 2 . 2 . . . 2 11 . . . 6 . 4 . . . . 4 . 1 8 . . 6 . . 18 . . . . 9 . 7 . 1 . Catastrophic 9 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . 3 . . . . . . 2 . . . Database Lockouts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Manual 184 | . 2 . 2 . 1 . 4 7 . . . 16 . 11 . . . . 6 . 8 18 1 . 20 1 . 35 . . 1 . 20 . 23 8 . . Terminals 222 | . 2 . 2 . . . 4 17 . . . 20 . 15 . . . . 9 . 7 25 1 . 27 . . 37 . . . . 22 . 19 13 2 . Fabricators 83 | . . . . . . . . 3 . . . 13 . 9 . . . . . . 14 . . . . . . 15 . . . . 10 . . 19 . . Repair Stations 33 | . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . 1 . 8 . . . . 4 . . 12 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 14 . . . Garrison Access 13 | . . . . . . . . 2 . . . 3 . . . . . . . . . . . . 2 . . 2 . . . . 3 . . 1 . . Terminal Hacks 156 | . . . . . 2 . 2 9 . 24 . 14 . 8 . . . 1 5 . 5 16 1 . 13 . . 18 . . 2 . 12 . 11 12 1 . Record 10 | . . . . . 1 . . 1 . 6 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Part Schematic 24 | . . . . . . . 1 . . 10 . 3 . 1 . . . . 1 . . . . . 1 . . 1 . . . . 3 . 1 2 . . Robot Schematic 6 | . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 12 | . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . 2 . . . . 3 . . Level Access Points 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Branch Access Points 9 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 1 . . Machine Index 8 | . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 1 . . 1 . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Unreport Threat 33 | . . . . . . . . 1 . . . 1 . 2 . . . . 1 . . 7 . . 5 . . 4 . . . . 2 . 7 3 . . Locate Traps 6 | . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . Recall Investigation 13 | . . . . . . . . . . . . 4 . . . . . . . . 1 . . . 1 . . 5 . . . . 1 . . 1 . . Recall Extermination 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 4 . . 2 . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 56 | . . . . . . . . 1 . . . 9 . 6 . . . . . . 10 . . . . . . 10 . . . . 6 . . 14 . . Load Schematic 34 | . . . . . . . . 1 . . . 5 . 4 . . . . . . 6 . . . . . . 6 . . . . 4 . . 8 . . Build 22 | . . . . . . . . . . . . 4 . 2 . . . . . . 4 . . . . . . 4 . . . . 2 . . 6 . . Repair Station Hacks 30 | . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . 6 . . . . 4 . . 12 . . Scan Component 15 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . 3 . . . . 2 . . 6 . . Repair 15 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . 3 . . . . 2 . . 6 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 14 . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . Analyze 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 9 . . . Garrison Access Hacks 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 2 . . . . 3 . . 1 . . Seal Access 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 2 . . . . 3 . . 1 . . Unauthorized Hacks 45 | . . . . . . . . 1 . . . 5 . 6 . . . . . . 5 1 . . 7 1 . 9 . . . . 4 . . 6 . . Terminals 16 | . . . . . . . . . . . . 2 . 3 . . . . . . 1 1 . . 7 . . 1 . . . . . . . 1 . . Assimilate 9 | . . . . . . . . . . . . 2 . 3 . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fabricators 25 | . . . . . . . . 1 . . . 3 . 3 . . . . . . 4 . . . . . . 5 . . . . 4 . . 5 . . Prioritize 12 | . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . . . 3 . . . . 2 . . 2 . . Recompile 13 | . . . . . . . . 1 . . . 1 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 3 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Patch 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 70 | . 1 . 1 . . . 1 6 . . . 8 . 5 . . . . 4 . 4 4 1 . 5 . . 10 . . . . 8 . 5 7 . . Full Trace Events 16 | . . . 1 . . . . . . . . 3 . 1 . . . . 2 . 2 . . . . . . 2 . . . . 1 . 3 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 1 . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 33 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . . 1 . . 10 . 3 . 1 . . 14 . 1 . . . . . 1 . . 2 . . . . 3 . 6 2 . . Parts Built 21 | . . . . . . . . . . . . 4 . 2 . . . . . . 3 . . . . . . 4 . . . . 3 . . 5 . . Authchips 13 | . . . . . . . . . . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 1 . . 4 . . Time 1085 | . . . . . . . . . . . . 186 . 52 . . . . . . 83 . . . . . . 455 . . . . 93 . . 216 . . Total Part Build Rating 126 | . . . . . . . . . . . . 18 . 12 . . . . . . 14 . . . . . . 19 . . . . 23 . . 40 . . Parts Repaired 14 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . 3 . . . . 1 . . 6 . . Time 558 | . . . . . . . . . . . . 84 . . . . . . 25 . . . . . . . . 252 . . . . 60 . . 137 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Total Allies 76 | . . . . . . . . 3 . . . 2 . 2 . . . . . . 4 37 5 . 1 . 20 1 . . . . . . . 1 . . Largest Group 26 | . . . . . . . . 3 . . . 1 . 2 . . . . . . 4 26 26 19 16 . 20 1 . . . . . . . 1 . . Highest-Rated Group 1218 | . . . . . . . . 93 . . . 26 . 36 . . . . . . 100 899 1218 979 776 . 741 26 . . . . . . . 45 . . Highest-Rated Ally 159 | . . . . . . . . 31 . . . 26 . 26 . . . . . . 30 159 159 159 96 . 50 26 . . . . . . . 45 . . Total Orders 13 | . . . . . . . . . . . . . . 2 . . . . . . 2 . 3 . 5 . . . . . . . . . . 1 . . STAY 8 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 5 . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 443 | . . . . . . . . 36 . . . . . . . . . . . . 17 184 80 38 88 . . . . . . . . . . . . . Total Damage 9341 | . . . . . . . . 404 . . . . . . . . . . . . 591 3473 1818 938 2117 . . . . . . . . . . . . . Kills 63 | . . . . . . . . 5 . . . . . . . . . . . . . 28 9 5 16 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 2 . 1 . . . . . 1 3 . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Turns Passed 12484 | 37 68 89 229 53 153 66 565 605 106 140 192 449 33 494 59 178 176 582 423 13 457 1657 443 110 436 36 47 1250 49 106 349 210 793 129 234 996 345 127 Spaces Moved 21127 | 43 130 160 195 56 275 203 573 1433 308 178 522 1248 123 907 255 352 744 524 947 63 698 1258 305 68 726 104 203 2128 159 263 610 457 1871 401 821 1476 315 25 Core 737 | 37 130 160 195 56 152 . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20384 | . . . . . 123 203 573 1433 308 178 522 1248 123 907 255 352 744 524 947 63 698 1251 305 68 726 104 203 2128 159 263 610 457 1871 401 821 1476 315 25 Fastest Speed 5 | 50 50 50 50 50 26 32 26 26 26 26 26 23 23 23 23 23 23 23 20 20 20 17 20 17 20 17 17 7 18 18 15 5 6 5 21 5 12 12 Average Speed 22 | 59 50 50 50 50 41 32 27 26 27 26 26 23 23 23 23 23 23 23 20 20 20 22 20 19 20 17 17 17 18 18 17 14 20 20 21 21 24 21 Slowest Speed 450 | 120 50 50 50 50 50 32 32 26 98 26 26 26 23 23 23 23 23 92 20 20 20 450 87 20 23 17 17 21 18 18 19 15 93 21 21 93 25 25 Overloaded Moves 97 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . 13 . . . 3 3 8 . 51 7 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . 2 13 7 . . . 1 . 2 . . . . 1 . 7 6 6 . 3 . . 4 . . 2 . 3 2 1 20 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Time Travels 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 25 47 30 22 64 52 37 31 42 80 71 27 79 22 53 48 84 76 30 86 18 85 68 69 58 3 88 40 37 52 76 62 38 57 22 31 10 1 Regions Visited 38 Branch Regions 22 Pre-discovered Areas 6 | . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 17 | . . . . . . . 1 1 . . . . . 1 1 1 1 1 . . 1 . . . 1 . . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . 1 1 1 . . . . . . . . . 1 . . 1 . Scrap Searched 25 | . . . . . . 2 . . 8 . 3 . . . 2 . 2 2 . . . . . . . . . . . 2 . 4 . . . . . . Spaces Dug 226 | . . . . . . . 10 10 2 2 17 7 . 7 . 5 . 6 16 . 5 31 . . 5 . . 23 . . 1 13 14 8 6 33 5 . Terrain Destroyed 516 | . . . 10 . . . 10 10 2 2 17 7 . 49 . 5 . 48 16 . 5 72 . . 160 . . 23 . . 1 13 14 8 6 33 5 . Melee 194 | . . . . . . . 10 10 2 2 17 7 . 7 . 4 . 6 16 . 5 . . . 5 . . 23 . . 1 13 14 8 6 33 5 . Projectile 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . AOE 320 | . . . 10 . . . . . . . . . . 42 . . . 41 . . . 72 . . 155 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Ac0 Total 28004 | 51 133 164 299 80 312 201 942 1618 325 228 542 1384 126 1170 254 428 746 962 1148 62 984 2591 678 160 1003 122 215 2917 178 320 849 577 2212 425 856 2030 567 145 Wait 5963 | . . . 65 25 25 . 361 126 7 18 . 95 4 220 . 58 . 420 154 . 255 1171 374 91 272 16 9 709 17 58 222 108 230 . . 494 239 120 Move 20948 | 42 129 159 194 55 274 198 548 1419 307 177 521 1246 122 903 254 351 743 523 945 62 684 1245 296 67 719 104 202 2120 158 262 606 456 1864 397 818 1443 311 24 Hop 61 | . . . . . . 2 11 6 . . . 1 . 1 . . . . 1 . 6 6 2 . 3 . . 3 . . 1 . 3 1 1 12 1 . Pick Up 85 | 5 2 1 6 . 1 1 1 13 1 4 . 8 . 4 . . . . 4 . 4 . . . . . 3 9 . . 2 . 7 3 . 5 1 . Fast Attach 103 | 4 . . 6 . . . 4 5 3 1 1 4 . 1 . . 1 . 3 . 1 2 3 . . . . 6 . . 7 . 19 3 13 15 1 . Attach 41 | . . . 2 . 4 . . 3 . . . 5 . 2 . . . . 3 . 3 1 . . . 2 . 4 1 . 1 . 2 . . 4 3 1 Detach 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . 1 . 2 . . 1 . . Swap 45 | . . . 3 . . . . 2 1 . . 4 . 5 . 2 . 6 . . 4 4 . . . . . 4 1 . . . 5 3 . 1 . . Drop 119 | . 2 1 9 . 4 . 1 13 4 3 . 6 . 3 . . 1 . 5 . 3 . 2 . . . 1 9 1 . 8 . 16 6 12 6 3 . Fire 60 | . . 2 12 . . . 5 12 . . . . . 4 . 13 . 6 . . . 6 . . . . . . . . . . . . . . . . Melee 356 | . . . 2 . 4 . 11 19 2 25 20 15 . 9 . 4 1 7 21 . 13 15 . 2 6 . . 52 . . 1 13 34 12 12 49 7 . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 141 | . . . . . . . . . . . . . . 18 . . . . 11 . 10 71 . . . . . . . . . . 30 . . . 1 . Rewire 73 | . . . . . . . . . . . . . . . . . . . . . . 70 . . 3 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 6) 106 | -10/Materials | Entered Mines 179 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 191 | -10/Mines | Discovered new exit (range 8) 195 | -10/Mines | Entered Materials 195 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 314 | -9/Materials | Met 8R-AWN 347 | -9/Materials | Discovered new exit (range 8) 358 | -9/Materials | Discovered new exit (range 16) 424 | -9/Materials | Entered Mines 425 | -9/Mines | Followed 8R-AWN into the Mines 475 | -9/Mines | Discovered new exit (range 5) 477 | -9/Mines | Entered Exiles 490 | -9/Exiles | Welcomed by 8R-AWN 498 | -9/Exiles | Met EX-HEX 536 | -9/Exiles | Met EX-BIN 543 | -9/Exiles | Aligned with FarCom system 544 | -9/Exiles | Given EX-Vault access code 556 | -9/Exiles | Opened EX-Vault 564 | -9/Exiles | Found Chronowheel 596 | -9/Exiles | Warned to stay clear of 0b10 Research branches 605 | -9/Exiles | Met EX-DEC 606 | -9/Exiles | Learned location of Zion (-6) 626 | -9/Exiles | Discovered new exit (range 14) 630 | -9/Exiles | Left Exiles lab with Chronowheel 630 | -9/Exiles | Entered Mines 692 | -8/Mines | Discovered new exit (range 14) 696 | -8/Mines | Entered Materials 696 | -8/Materials | Evolved 2 slots: Utility x2 701 | -8/Materials | Identified exit to Factory 870 | -8/Materials | Discovered new exit (range 12) 900 | -8/Materials | Build established: Sprinter 1261 | -8/Materials | Entered Factory 1261 | -7/Factory | Evolved 2 slots: Utility x2 1308 | -7/Factory | Discovered new exit (range 8) 1323 | -7/Factory | Identified exit to Lower Caves 1342 | -7/Factory | Allied Derelicts emerged from ambush trap array 1866 | -7/Factory | Entered Lower Caves 1910 | -7/Lower Caves | Learned Factory emergency access door positions 1910 | -7/Lower Caves | Learned location of 1 exit from Factory 1966 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1972 | -7/Lower Caves | Entered Data Miner 1972 | -7/Data Miner | Discovered new exit (range 6) 1977 | -7/Data Miner | Met Data Miner 1982 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1982 | -7/Data Miner | Learned location of Section 7 (-3) 1986 | -7/Data Miner | Received God Mode back door access code from Data Miner 2001 | -7/Data Miner | Activated Chronowheel 2001 | -7/Data Miner | Spacetime reconverged on an earlier point 2006 | -7/Data Miner | Destroyed Data Miner 2009 | -7/Data Miner | Found Prototype Hackware 2014 | -7/Data Miner | Data Conduit disabled 2112 | -7/Data Miner | Entered Proximity Caves 2115 | -6/Proximity Caves | Spotter reported a threat 2136 | -6/Proximity Caves | Spotted B-75 Beast 2160 | -6/Proximity Caves | Build established: Hacker-Sprinter 2219 | -6/Proximity Caves | Learned Factory terminal intel 2301 | -6/Proximity Caves | Discovered new exit (range 15) 2304 | -6/Proximity Caves | Entered Factory 2304 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2305 | -6/Factory | Identified exit to Factory 2307 | -6/Factory | Loaded intel: 25 terminal locations 2315 | -6/Factory | Identified Deep Network Scanner 2367 | -6/Factory | Central database locked down 2367 | -6/Factory | Identified exit to Lower Caves 2398 | -6/Factory | Repaired Imp. Cesium-ion Thruster 2418 | -6/Factory | Repaired Imp. Light Armor Plating 2450 | -6/Factory | Repaired Imp. VTOL Module 2567 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2628 | -6/Factory | Fabricated Cld. VTOL Module (x1) 2682 | -6/Factory | Fabricated Cld. VTOL Module (x1) 2689 | -6/Factory | Fabricated Cld. VTOL Module? 2753 | -6/Factory | Sucked down chute 2753 | -6/Factory | Entered Waste 2755 | -6/Waste | Spotted C-40 Crusher 2755 | -6/Waste | Spotted C-40 Crusher 2757 | -6/Waste | Spotted C-40 Crusher 2759 | -6/Waste | Spotted C-40 Crusher 2759 | -6/Waste | Spotted C-40 Crusher 2773 | -6/Waste | Spotted C-40 Crusher 2776 | -6/Waste | Discovered new exit (range 14) 2786 | -6/Waste | Entered Factory 2796 | -6/Factory | 1 allies followed down the chute 2904 | -6/Factory | Build established: Wizard-Sprinter 3203 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 3230 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 3280 | -6/Factory | Entered Lower Caves 3335 | -6/Lower Caves | Encountered a Warlord checkpoint 3337 | -6/Lower Caves | Discovered new exit (range 4) 3338 | -6/Lower Caves | Identified exit to Lower Caves 3339 | -6/Lower Caves | Entered another Lower Caves area 3404 | -6/Lower Caves | Spotted B-75 Beast 3516 | -6/Lower Caves | Discovered new exit (range 8) 3517 | -6/Lower Caves | Identified exit to Zion 3517 | -6/Lower Caves | Entered Zion 3530 | -6/Zion | Discovered new exit (range 16) 3531 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3536 | -6/Zion | Found CR-A16's Pointy Stick 3609 | -6/Zion | Rebuked by Imprinter 3619 | -6/Zion | Learned Factory emergency access door positions 3693 | -6/Zion | Identified exit to Proximity Caves 3693 | -6/Zion | Entered Proximity Caves 3810 | -5/Proximity Caves | Build established: Hacker-Sprinter 4275 | -5/Proximity Caves | Entered Factory 4275 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4307 | -5/Factory | Discovered new exit (range 16) 4312 | -5/Factory | Identified exit to Upper Caves 4312 | -5/Factory | Identified exit to Extension 4387 | -5/Factory | Repaired Lgt. Angular Momentum Engine 4461 | -5/Factory | Discovered new exit (range 11) 4661 | -5/Factory | Build established: Wizard-Sprinter 4698 | -5/Factory | Manually triggered Chute Trap 4698 | -5/Factory | Sucked down chute 4698 | -5/Factory | Entered Waste 4700 | -5/Waste | Spotted C-40 Crusher 4702 | -5/Waste | Spotted C-40 Crusher 4705 | -5/Waste | Spotted C-40 Crusher 4705 | -5/Waste | Spotted C-40 Crusher 4708 | -5/Waste | Discovered new exit (range 15) 4709 | -5/Waste | Spotted C-40 Crusher 4711 | -5/Waste | Entered Factory 4843 | -5/Factory | Fabricated Cld. VTOL Module (x1) 4866 | -5/Factory | Fabricated Cld. VTOL Module (x1) 4896 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5025 | -5/Factory | Fabricated L-41 Fighter? 5049 | -5/Factory | Spotted B-75 Beast 5065 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 5072 | -5/Factory | Destroyed B-75 Beast 5168 | -5/Factory | Entered Extension 5665 | -5/Extension | Rescued a captive Derelict 5810 | -5/Extension | Lost 4 allies 5969 | -5/Extension | Rescued A7 5974 | -5/Extension | Rescued a captive Derelict 5978 | -5/Extension | Rescued a captive Derelict 6213 | -5/Extension | Spotted B-75 Beast 6315 | -5/Extension | Spotted B-75 Beast 6318 | -5/Extension | Destroyed B-75 Beast 6325 | -5/Extension | Destroyed B-75 Beast 6347 | -5/Extension | Lost 3 allies 6621 | -5/Extension | Rescued a captive Derelict 6622 | -5/Extension | Rescued a captive Derelict 6623 | -5/Extension | Rescued a captive Derelict 6623 | -5/Extension | Rescued a captive Derelict 6659 | -5/Extension | Rescued a captive Derelict 6692 | -5/Extension | Discovered new exit (range 10) 6692 | -5/Extension | Discovered new exit (range 6) 6825 | -5/Extension | Entered Cetus 6825 | -5/Cetus | Accompanied by 26 allies (A7) 6830 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 6834 | -5/Cetus | Spotted Cetus Guard 6842 | -5/Cetus | Spotted Cetus Guard 6842 | -5/Cetus | Spotted Cetus Guard 6843 | -5/Cetus | Spotted Cetus Guard 6850 | -5/Cetus | Allies destroyed Cetus Guard 6853 | -5/Cetus | Allies destroyed Cetus Guard 6863 | -5/Cetus | Allies destroyed Cetus Guard 6872 | -5/Cetus | Allies destroyed Cetus Guard 6893 | -5/Cetus | Lost 6 allies 6908 | -5/Cetus | Started Cetus Manufacturing Module 6910 | -5/Cetus | Escorted A7 to Cetus Mainframe 6933 | -5/Cetus | Manufactured an Enhanced Grunt 6958 | -5/Cetus | Manufactured an Enhanced Grunt 6983 | -5/Cetus | Manufactured an Enhanced Grunt 7004 | -5/Cetus | Discovered new exit (range 16) 7008 | -5/Cetus | Manufactured an Enhanced Grunt 7008 | -5/Cetus | Spotted Cetus Guard 7009 | -5/Cetus | Spotted Cetus Guard 7033 | -5/Cetus | Manufactured an Enhanced Grunt 7057 | -5/Cetus | Spotted Cetus Guard 7057 | -5/Cetus | Spotted Cetus Guard 7060 | -5/Cetus | Allies destroyed Cetus Guard 7062 | -5/Cetus | Allies destroyed Cetus Guard 7064 | -5/Cetus | Allies destroyed Cetus Guard 7075 | -5/Cetus | Discovered new exit (range 16) 7077 | -5/Cetus | Met Revision 17 7095 | -5/Cetus | Lost 5 allies 7268 | -5/Cetus | Entered Archives 7268 | -5/Archives | Accompanied by 19 allies (A7) 7273 | -5/Archives | Received a hacking code to weaken MAIN.C 7311 | -5/Archives | Discovered new exit (range 13) 7329 | -5/Archives | Discovered new exit (range 15) 7378 | -5/Archives | Entered Hub_04(d) 7378 | -5/Hub_04(d) | Accompanied by 16 allies 7387 | -5/Hub_04(d) | Identified exit to Factory 7486 | -5/Hub_04(d) | Lost 3 allies 7537 | -5/Hub_04(d) | Lost 5 allies 7726 | -5/Hub_04(d) | Network Hub disabled 7798 | -5/Hub_04(d) | Network Hub disabled 7802 | -5/Hub_04(d) | Network Hub disabled 7809 | -5/Hub_04(d) | Spotted Lightning 7814 | -5/Hub_04(d) | Entered Factory 7814 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7815 | -4/Factory | Identified exit to Armory 7850 | -4/Factory | Manually triggered Chute Trap 7850 | -4/Factory | Sucked down chute 7850 | -4/Factory | Entered Waste 7851 | -4/Waste | Joined by Warlord forces that had cleared the area 7870 | -4/Waste | Found Broken Adv. Force Booster 7875 | -4/Waste | Found Adv. Force Booster 7888 | -4/Waste | Discovered new exit (range 15) 7897 | -4/Waste | Entered Factory 7919 | -4/Factory | Identified exit to Upper Caves 8431 | -4/Factory | Fabricated Cld. VTOL Module? 8447 | -4/Factory | Discovered new exit (range 15) 8461 | -4/Factory | Spotted B-86 Titan 8473 | -4/Factory | Destroyed B-86 Titan 8626 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 8721 | -4/Factory | Fabricated Cld. VTOL Module? 8753 | -4/Factory | Repaired Centrium Medium Armor Plating 8828 | -4/Factory | Repaired Adv. Force Booster? 8939 | -4/Factory | Repaired Cld. VTOL Module 9065 | -4/Factory | Fabricated Cld. VTOL Module? 9122 | -4/Factory | Spotted B-86 Titan 9122 | -4/Factory | Destroyed B-86 Titan 9147 | -4/Factory | Entered Upper Caves 9152 | -4/Upper Caves | Learned location of Testing (-2) 9194 | -4/Upper Caves | Discovered new exit (range 12) 9195 | -4/Upper Caves | Identified exit to Upper Caves 9196 | -4/Upper Caves | Entered another Upper Caves area 9291 | -4/Upper Caves | Discovered new exit (range 12) 9301 | -4/Upper Caves | Identified exit to Warlord 9302 | -4/Upper Caves | Entered Warlord 9309 | -4/Warlord | System corruption cleaned by Quarantine Array 9367 | -4/Warlord | Visited the Vortex Lab 9367 | -4/Warlord | Found Prototype Energy Cannon 9367 | -4/Warlord | Identified Vortex Driver 9381 | -4/Warlord | Warlord's base attacked by MAIN.C 9425 | -4/Warlord | Met Warlord 9427 | -4/Warlord | Opened Warlord's prototype stash 9431 | -4/Warlord | Found Prototype Device 9431 | -4/Warlord | Identified Exp. Cloaking Device 9436 | -4/Warlord | Found Prototype Processor 9436 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 9581 | -4/Warlord | Opened side exit 9650 | -4/Warlord | Discovered new exit (range 9) 9651 | -4/Warlord | Identified exit to Proximity Caves 9651 | -4/Warlord | Entered Proximity Caves 9773 | -3/Proximity Caves | Discovered new exit (range 7) 9861 | -3/Proximity Caves | Identified exit to Research 9861 | -3/Proximity Caves | Entered Research 9861 | -3/Research | Evolved 2 slots: Utility x2 9868 | -3/Research | Identified exit to Quarantine 9894 | -3/Research | Central database locked down 9930 | -3/Research | Fabricated Adv. Reaction Control System (x2) 9934 | -3/Research | Spotted B-86 Titan 9983 | -3/Research | Found Prototype Device 9983 | -3/Research | Identified Exp. Thermal Shield 10061 | -3/Research | Revision forces began assault on 0b10 10134 | -3/Research | Spotted B-86 Titan 10143 | -3/Research | Destroyed B-86 Titan 10149 | -3/Research | Spotted B-86 Titan 10160 | -3/Research | Destroyed B-86 Titan 10181 | -3/Research | Destroyed B-86 Titan 10205 | -3/Research | Fabricated Femtoactuators? 10211 | -3/Research | Met up with Revision 17++ 10294 | -3/Research | Discovered new exit (range 12) 10349 | -3/Research | Discovered new exit (range 15) 10415 | -3/Research | Repaired Adv. Phase Shifter 10561 | -3/Research | Research terminal network offline 10654 | -3/Research | Entered Quarantine 10655 | -3/Quarantine | Maximum security lockdown engaged 10656 | -3/Quarantine | Spotted Alpha 7 10658 | -3/Quarantine | Cryocooling Duct disabled 10673 | -3/Quarantine | Ambient heat levels rising (+20) 10695 | -3/Quarantine | Found Alien Artifact 10714 | -3/Quarantine | Found Alien Artifact 10714 | -3/Quarantine | Identified Core Reset Matrix 10714 | -3/Quarantine | Identified Subatomic Replicator 10714 | -3/Quarantine | Used Core Reset Matrix 10718 | -3/Quarantine | Detected hypermatrix surge 10718 | -3/Quarantine | Sensed 13 artifacts in vicinity 10742 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10748 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10774 | -3/Quarantine | Found Sigix Broadsword 10780 | -3/Quarantine | Discovered new exit (range 15) 10783 | -3/Quarantine | Entered Research 10783 | -2/Research | Warlord forces began assault on 0b10 10783 | -2/Research | Evolved 2 slots: Utility x2 10833 | -2/Research | Identified exit to Testing 10833 | -2/Research | Identified exit to Access 10836 | -2/Research | Central database locked down 10893 | -2/Research | Research machine network offline 11017 | -2/Research | Entered Access 11017 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11021 | -1/Access | Identified exit to Command 11065 | -1/Access | Repaired Lgt. Particle Reactor 11089 | -1/Access | Repaired Lgt. Particle Reactor 11168 | -1/Access | Lost 6 allies 11302 | -1/Access | Spotted B-99 Colossus 11623 | -1/Access | Fabricated Quantum Shading Machine (x1) 11663 | -1/Access | Fabricated Femtoactuators? 11733 | -1/Access | Repaired Cld. VTOL Module 11739 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 11757 | -1/Access | Repaired Cld. VTOL Module 11767 | -1/Access | Search patrols dispatched 11819 | -1/Access | Fabricated Nanosword (x1) 11822 | -1/Access | Repaired Adv. Phase Shifter? 11847 | -1/Access | Repaired Cld. VTOL Module 11855 | -1/Access | Fabricated Nanosword? 11964 | -1/Access | Crushed by falling debris 11964 | -1/Access | System corruption reached 10% 11995 | -1/Access | Lost 3 parts (1n2u) 12013 | -1/Access | Entered Command 12023 | -1/Command | Spotted B-99 Colossus 12263 | -1/Command | First assault squad dispatched 12286 | -1/Command | Disengaged cave seal 12286 | -1/Command | Derelicts emerged from the dark tunnel 12286 | -1/Command | Welcomed Warlord to Command 12300 | -1/Command | Used Subatomic Replicator to create Supercharged TR 12302 | -1/Command | Warped through subspace to slip node 12302 | -1/Command | Discovered new exit (range 4) 12358 | -1/Command | Entered Access_0 12359 | -1/Access_0 | Sensed 4 artifacts in vicinity 12359 | -1/Access_0 | Met Architect 12359 | -1/Access_0 | Warped through subspace to slip node 12359 | -1/Access_0 | Discovered new exit (range 8) 12485 | *** | Heading to fleet! Last Messages --------------- trouble we went through to see that you got at least that far. That said, you, my wayward friend, are far too dangerous and unpredictable to let you continue any further. So it's about time we end this. [Achievement: Behind The Curtain] 12359_ Warped through subspace, drawn to slip node. 12359_ EXIT=FOUND 12361_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 12361_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 12368_ PLURS|C#L4GMPOBCF#H8T6BRYCZ D|V 12388_ System corrupted: Heat flow error (+142). 12404_ System corrupted: Energy discharge (-67). 12422_ EKZWR|:G:M%BST1W&=1WS3KIE 12465_ #OUXTJRGU6PVSRGTCYW=YB=RISJEZD|H/JB8=S Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 45 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 92 Melee Accuracy 24 Armor Integrity Analysis 50 Offensive Hacking 93 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Nanosword | -2/Research | Hacked Exp. Melee Analysis Suite | -2/Research | Scanalyzed Adv. Reaction Control System | -2/Research | Scanalyzed Adv. Phase Shifter | -2/Research | Scanalyzed Adv. Force Booster | -2/Research | Scanalyzed Femtoactuators | -2/Research | Scanalyzed Quantum Shading Machine | -1/Access | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory L-41 Fighter | x3 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory Adv. Reaction Control System | x2 | -3/Research Femtoactuators | x1 | -3/Research | Authchip Quantum Shading Machine | x1 | -1/Access | Authchip Femtoactuators | x1 | -1/Access | Authchip Exp. Melee Analysis Suite | x1 | -1/Access | Authchip Nanosword | x1 | -1/Access | Authchip Nanosword | x1 | -1/Access Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Subatomic Replicator Supercharged TR High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain My Command Is Your Wish Challenges ------------ None Game ------ Seed SurveybotFrostMask Manual? 0 Play Time 03:21:27 Cumulative 210.9 hours Start 2025.04.20 @ 08:45:41 End 2025.04.20 @ 18:31:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type 2 Total 12 Types 6/0/4/1/0/0/0/1/0 Lore% 74 Gallery% 73 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46e422bf-8e43-4550-9dbc-28be3f3e8f94