Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 14:08:18 Player: Robotson Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (65) 325 Value Destroyed (1419) 1419 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 7820 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/1150 Matter 165/300 Energy 19/100 System Corruption 7% Temperature Cool (0) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (7) ------ Core Analyzer Improved Core Shielding Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Advanced ECM Suite Reaction Control System Reaction Control System Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Core Analyzer Improved Reaction Control System Cloaking Device Makeshift Light Armor Plating Improved Recalibrator > --- WEAPON ----------- High-powered Shock Rifle Wave Gun > --- INVENTORY -------- Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Array Cryofiber Web Advanced ECM Suite Improved Light Armor Plating Improved Shield Generator Improved Component Analysis Suite [Rating: 88] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 2 2 . . 2 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . 2 . . . . . 1 1 . . . . Utility 5 | . . . . . . . 1 . 1 . 2 . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 114 | 6 1 9 9 1 . 1 8 16 15 5 14 4 . 25 Power 13 | 1 . 1 1 . . . 1 1 2 2 1 . . 3 Engine 8 | 1 . 1 1 . . . . 1 2 1 1 . . . Core 5 | . . . . . . . 1 . . 1 . . . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 . 2 6 1 . 1 4 5 1 1 4 2 . 6 Treads . | . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . 4 . . . . . . . . . . 1 Flight 28 | . . 2 2 1 . 1 4 5 1 1 4 2 . 5 Utility 36 | 1 1 4 . . . . 3 5 4 2 6 2 . 8 Device 20 | . . 2 . . . . 1 3 2 1 5 1 . 5 Storage 5 | 1 1 1 . . . . . 1 1 . . . . . Processor 2 | . . . . . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 9 | . . 1 . . . . 1 1 1 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 . 2 2 . . . . 5 8 . 3 . . 8 Energy Gun 10 | 2 . . . . . . . 1 3 . 1 . . 3 Energy Cannon 1 | . . . . . . . . 1 . . . . . . Ballistic Gun 12 | . . 2 . . . . . 1 4 . . . . 5 Ballistic Cannon 5 | . . . 2 . . . . . 1 . 2 . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . 1 Parts Lost 42 | . . 1 . 2 . 5 . 6 . . 3 1 . 24 Power 6 | . . 1 . . . 1 . 1 . . . . . 3 Propulsion 16 | . . . . 1 . 2 . 3 . . 1 . . 9 Utility 10 | . . . . 1 . 1 . . . . . 1 . 7 Weapon 10 | . . . . . . 1 . 2 . . 2 . . 5 Highest Loss Streak 18 | . . 1 . 2 . 5 . 3 . . 3 1 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | . 4 10 3 5 5 4 4 8 9 9 8 9 9 8 Power . | . . . . 1 1 1 . . 1 . . . . . Propulsion 2 | . . 1 3 4 4 3 4 5 2 2 3 3 3 2 Utility 4 | . 2 7 . . . . . 1 5 6 5 5 6 5 Weapon . | . 1 1 . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 28 | . . 4 2 1 . . 1 6 4 3 4 . . 3 Power 3 | . . . . . . . . . 2 . . . . 1 Propulsion 9 | . . . . 1 . . 1 4 . 2 1 . . . Utility 11 | . . 3 2 . . . . . 2 1 1 . . 2 Weapon 5 | . . 1 . . . . . 2 . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 98 94 91 88 81 67 94 97 98 83 87 88 68 Engine 6 | . 14 13 11 11 11 8 8 . 7 5 1 5 5 3 Core 3 | . . . . . . . . 7 . 6 5 5 5 6 Leg 6 | . 28 24 . . . . . . . . . . . . Hover 2 | . . . 28 37 33 26 . . . . . . . . Flight 23 | . . 3 13 5 11 17 36 35 37 39 32 29 29 21 Device 13 | . . 12 11 4 . . 7 8 15 19 24 17 17 16 Storage 8 | . 26 15 . . . . . 6 7 6 5 5 5 4 Processor 1 | . . . . . . . 5 1 . . . 5 5 5 Protection 3 | . . . 11 11 11 8 . 9 6 . 2 3 5 3 Energy Gun 11 | . 28 24 . . . . . 8 16 13 7 5 5 2 Ballistic Gun 1 | . . 3 8 . . . . . 3 5 . . . 2 Ballistic Cannon 2 | . . . 12 22 22 19 9 . . . 2 5 5 . Peak Build Rating 88 | 6 7 8 15 15 13 13 27 32 38 47 68 75 74 88 Average Rating 33 | 4 6 7 12 13 13 11 14 27 33 45 54 72 74 66 On Entrance 27 | . 6 7 7 15 13 13 7 27 22 37 36 68 74 74 Avg Prop Armor Cover (%) 3 | . . . 6 2 2 2 . . . . . . . 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 14 19 34 15 15 14 14 13 29 32 34 41 42 42 46 Greatest Support 46 | 20 20 20 28 28 21 21 24 30 31 37 41 45 45 46 Greatest Overweight (x) 8 | . . 8 1 . . . . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 13 5 5 5 5 5 8 10 10 10 10 10 9 Most Carried 15 | 1 8 15 5 5 5 5 5 10 10 10 10 10 10 10 Average Carried 8 | . 4 10 3 5 5 4 4 8 9 9 9 9 10 8 Final Capacity 10 | 8 8 5 5 5 5 5 5 10 10 10 10 10 10 5 Final Carried 10 | 1 8 5 5 5 5 4 5 7 10 10 10 10 10 5 Class Distribution -------------------- 48% | Sprinter 32% | Mutant 17% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Matter Collected 2022 | 185 85 86 92 63 . 99 17 375 276 100 317 81 . 246 Remotely 62 | . . . . . . . 17 45 . . . . . . Salvage Created 2056 | . 159 155 36 42 . 24 14 521 324 186 352 48 . 195 Parts 116 | . 10 12 2 5 . 3 2 24 13 9 13 4 . 19 Haulers Intercepted 4 | . . . . . . . . 2 . . 2 . . . Recyclers Shooed 6 | . . . . . . 1 . 2 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 38 | . . 6 1 4 . 3 . 5 5 . 2 3 . 9 Guns 14 | . . 6 . . . . . . 5 . 1 . . 2 Cannons 17 | . . . 1 4 . 3 . 4 . . 1 3 . 1 AOE 7 | . . . . . . . . 1 . . . . . 6 Classes Destroyed 14 | . 4 4 . . . . . 2 1 1 2 . . . Worker 3 | . 1 1 . . . . . . . . 1 . . . Builder 2 | . 1 . . . . . . . . . 1 . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . Hauler 4 | . . . . . . . . 2 . . 2 . . . Recycler 9 | . 1 . . . . . . 4 3 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 7 | . 1 . . . . . 1 1 . 2 2 . . . Swarmer 28 | . . 3 . 4 . 3 . 3 4 . . 3 . 8 Cutter 1 | . . . . . . . . . . . 1 . . . Grunt 2 | . . 1 1 . . . . . . . . . . . Sentry 3 | . . . . . . . . 2 . . 1 . . . Programmer 2 | . . . . . . . . . 1 . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 1 5 . 3 1 8 4 1 5 2 . 6 Combat Bots Only 6 | . . 3 1 4 . 3 . 3 4 . 1 2 . 6 Max Kills in Single Turn 6 | . 1 1 1 2 . 1 1 1 1 1 2 1 . 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . 1 . . . . . 6 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Hostile Shots Fired 576 | . 2 43 3 24 . 26 3 68 22 14 41 41 . 289 Missed 252 | . 1 5 3 7 . 10 1 36 7 6 24 17 . 135 Hits 324 | . 1 38 . 17 . 16 2 32 15 8 17 24 . 154 Melee 11 | . . 2 . . . . . . . 4 5 . . . Projectile 313 | . 1 36 . 17 . 16 2 32 15 4 12 24 . 154 AOE 11 | . . 4 . . . . . . . 2 2 . . 3 Critical Strikes 19 | . . . . . . . . 1 2 3 3 1 . 9 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 6637 | . 14 523 . 145 . 508 28 612 221 198 471 358 . 3559 Core 1734 | . 14 169 . 17 . 61 15 132 30 . 82 60 . 1154 Absorbed by Shields 180 | . . . . . . . . . . . 19 75 . 86 Redirected to Shielding 140 | . . 2 . 16 . 53 . . . . . . . 69 Regen/Repaired (Parts) 22 | . . . . . . . . . 22 . . . . . Core Remaining (%) 79 | 100 . 26 . . . 80 . 73 95 100 . . 85 . Volleys Fired 179 | 1 6 32 3 10 1 7 9 16 25 13 24 6 . 26 Largest 3 | 1 2 2 2 2 2 2 1 2 3 3 2 2 . 3 Hottest 195 | 50 100 100 66 66 66 66 33 112 195 155 130 121 . 186 Shots Fired 338 | 1 12 61 6 20 2 12 9 31 62 39 31 10 . 42 Gun 244 | 1 12 61 . . . . . 14 62 39 15 4 . 36 Cannon 90 | . . . 6 20 2 12 9 13 . . 16 6 . 6 Launcher 4 | . . . . . . . . 4 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 137 | . . 5 6 20 2 12 9 2 15 13 16 6 . 31 Thermal 182 | 1 12 56 . . . . . 14 47 26 15 4 . 7 Explosive 4 | . . . . . . . . 4 . . . . . . Electromagnetic 15 | . . . . . . . . 11 . . . . . 4 Robot Hit Streak 8 | . 8 8 2 3 . 2 3 7 6 8 8 3 . 5 Robot Miss Streak 12 | 1 1 4 4 2 . 3 5 6 7 11 12 2 . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . 2 . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . . . Shots Hit Robots 210 | . 9 31 2 10 . 4 2 28 46 29 22 6 . 21 Core Hits 161 | . 5 13 1 5 . 3 1 14 46 29 22 5 . 17 Critical Kills 2 | . . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 Critical Strikes 10 | . . 1 . 2 . . . 2 . . 1 . . 4 Burn 2 | . . 1 . . . . . 1 . . . . . . Destroy 4 | . . . . . . . . . . . . . . 4 Blast 3 | . . . . 2 . . . . . . 1 . . . Smash 1 | . . . . . . . . 1 . . . . . . Melee Attacks 13 | . . . . . . . . 13 . . . . . . Impact 13 | . . . . . . . . 13 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5160 | . 112 411 37 233 . 111 41 939 571 340 837 187 . 1341 Guns 2229 | . 112 411 . . . . . 116 571 340 202 47 . 430 Cannons 1220 | . . . 37 233 . 111 41 192 . . 325 140 . 141 Explosions 1230 | . . . . . . . . 150 . . 310 . . 770 Melee 481 | . . . . . . . . 481 . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1563 | . . 27 37 233 . 111 41 39 91 114 325 140 . 405 Thermal 1710 | . 112 384 . . . . . 153 480 226 202 47 . 106 Explosive 1158 | . . . . . . . . 113 . . 275 . . 770 Electromagnetic 248 | . . . . . . . . 153 . . 35 . . 60 Impact 481 | . . . . . . . . 481 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 . . 2 . . . . 7 Average Corruption 1 | . . . . . . 10 . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . . . 2 . . 3 . . . . 1 Message Errors 1 | . . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . 1 . . . . . . . . Heat Flow Errors 2 | . . . . . . 1 . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 213 | . . . . 3 . . . 15 . . 41 . . 154 Projectiles 21 | . . . . 3 . . . . . . 18 . . . Explosions 177 | . . . . . . . . . . . 23 . . 154 Melee 15 | . . . . . . . . 15 . . . . . . Knockbacks 14 | . . . . 3 . 2 . 2 . . 3 . . 4 Impact 2 | . . . . . . . . 2 . . . . . . Kinetic 11 | . . . . 3 . 1 . . . . 3 . . 4 Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 232 | . . . . . . . . 52 . . 69 . . 111 Shots 4 | . . . . . . . . 1 . . 2 . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 542 | . 78 465 13 51 6 250 11 366 405 395 166 200 73 542 Average Temperature 136 | . 26 153 7 23 4 67 4 91 169 191 37 108 36 225 Received Heat Transfer 692 | . 9 141 . . . . 9 108 . . 47 54 . 324 Effects 32 | . . 5 . . . . . 3 4 1 . . . 19 Shutdowns 8 | . . 1 . . . . . . . . . . . 7 Energy Bleed 7 | . . 4 . . . . . 2 . 1 . . . . Interference 13 | . . . . . . . . 1 4 . . . . 8 Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . Heat Transferred 3347 | . 333 1221 . . . . . 370 624 280 297 74 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . . . . 1 . . 1 . . 2 Low Security (%) 85 | 100 100 100 100 100 . 100 100 79 100 100 68 . . 43 Level 1 11 | . . . . . . . . 20 . . 31 . . 34 Level 2 2 | . . . . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 539 | . 12 60 55 81 . 75 78 269 101 42 371 . . 539 Initial 161 | . . . 7 21 . . 29 24 56 33 14 . . 161 Average 77 | . . 7 10 57 . 18 64 134 27 18 121 . . 255 Influence Increases 2821 | . 24 100 65 95 . 121 69 490 211 96 547 240 . 763 Destroy 0b10 Robot/C 720 | . . 80 20 80 . 60 . 100 100 . 40 60 . 180 Destroy 0b10 Robot/NC 145 | . 20 10 . 5 . . 5 35 15 20 35 . . . Destroy Leader 132 | . 2 10 . 10 . . 2 36 20 4 18 . . 30 Successful Hack 142 | . 2 . . . . . 32 11 46 27 24 . . . Disable Machine 240 | . . . . . . 15 . . . . 210 . . 15 Destroy Structure 137 | . . . . . . 1 . 38 . . 40 . . 58 Partial Spotted 150 | . . . . . . . 30 45 15 . 60 . . . Lose Combat Pursuer 1155 | . . . 45 . . 45 . 225 15 45 120 180 . 480 Influence Decreases 2451 | . 24 80 30 84 66 46 86 424 266 135 226 261 73 650 Entered New Map 603 | . . . 13 34 66 . 46 34 68 36 16 131 63 96 Time Decay 1252 | . 24 70 17 30 . 20 40 230 198 99 180 120 10 214 Search Patrol Dispatched 200 | . . . . . . . . 100 . . . . . 100 Lost Part 396 | . . 10 . 20 . 26 . 60 . . 30 10 . 240 Squads Dispatched 21 | . . . 1 . . . . 3 2 5 4 . . 6 Investigation 6 | . . . . . . . . 2 . 1 1 . . 2 Extermination 5 | . . . . . . . . . 2 1 1 . . 1 Reinforcement 8 | . . . 1 . . . . 1 . 3 2 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Distress Signals 8 | . . 1 . . . . 2 . . 1 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 178 | . 3 7 6 4 . 9 7 31 9 10 17 15 . 60 Peak Tracking Total 21 | . 3 3 5 4 . 7 7 12 4 6 6 10 . 21 Tactical Retreats 33 | . . . 2 . . 1 . 5 1 2 7 6 . 9 ECM-based Alert Blocks 5 | . . . . . . . . 4 . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Traps Triggered 6 | . . . . . . . . 2 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Machines Disabled 17 | . . . . . 1 1 . . . . 14 . . 1 Max in Single Turn 8 | . . . . . 1 1 . . . . 8 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Machines Accessed 34 | . 2 . . . . . 2 7 10 4 4 1 . 4 Terminals 22 | . 1 . . . . . 2 6 7 3 1 . . 2 Fabricators 2 | . . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . . . . . 1 . . . . 1 Recycling Units 6 | . 1 . . . . . . 1 2 . 2 . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 91 | . 6 . . . . . 9 19 24 11 15 1 . 6 Successful 48 | . 5 . . . . . 5 7 15 6 7 1 . 2 Failed 43 | . 1 . . . . . 4 12 9 5 8 . . 4 Catastrophic 6 | . . . . . . . . . 2 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . . Terminals 60 | . 4 . . . . . 9 14 15 7 8 . . 3 Fabricators 4 | . . . . . . . . . . . 2 . . 2 Repair Stations 4 | . . . . . . . . . 3 . . . . 1 Recycling Units 18 | . 2 . . . . . . 5 6 . 5 . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 31 | . 3 . . . . . 5 4 10 4 4 1 . . Record 6 | . 1 . . . . . . . 3 1 1 . . . Prototype ID Bank 4 | . . . . . . . . 1 2 1 . . . . Open Door 3 | . . . . . . . . 2 . . . 1 . . Open DSF 2 | . . . . . . . . . 1 1 . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . Locate Traps 4 | . 1 . . . . . . 1 1 . 1 . . . Maintenance Status 2 | . . . . . . . . . 1 . 1 . . . Security Status 1 | . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . . . . . 2 . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . 2 Load Schematic 2 | . . . . . . . . . . . 1 . . 1 Build 2 | . . . . . . . . . . . 1 . . 1 Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 9 | . 2 . . . . . . 3 3 . 1 . . . Process 1 | . . . . . . . . 1 . . . . . . Report Inventory 4 | . 1 . . . . . . 1 1 . 1 . . . Retrieve Matter 4 | . 1 . . . . . . 1 2 . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . . . . 5 8 4 4 . . 4 Full Trace Events 7 | . . . . . . . . 3 . 1 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 1 . . 1 Authchips . | . . . . . . . . . . . . . . . Time 98 | . . . . . . . . . . . 49 . . 49 Total Part Build Rating 4 | . . . . . . . . . . . 2 . . 2 Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 38 | . . . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 249 | . . . . . . . . 249 . . . . . . Retrieved Matter 463 | . . . . . . . . 463 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Active Infowar (turns) 895 | . . 443 99 22 . . 55 169 28 . 9 . . 70 Optics 160 | . . . . . . . 55 105 . . . . . . Terrain 564 | . . 443 99 22 . . . . . . . . . . Cloaking 68 | . . . . . . . . . . . . . . 68 ECM 103 | . . . . . . . . 64 28 . 9 . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Turns Passed 3794 | 63 228 676 99 66 19 95 86 488 585 232 427 253 25 452 Spaces Moved 5651 | 44 168 339 146 65 30 145 151 820 987 606 820 496 79 755 Core 4 | 2 . 1 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . Legs 478 | 42 168 268 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 335 | . . . 112 65 30 110 . . . . . . . 18 Flight 4834 | . . 70 34 . . 35 151 820 987 606 820 496 79 736 Fastest Speed 22 | 50 120 37 37 48 52 31 31 29 27 24 22 28 31 30 Average Speed 41 | 116 120 163 46 50 52 46 31 29 27 24 25 29 31 34 Slowest Speed 450 | 120 120 450 120 52 52 52 31 114 99 24 28 31 31 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . 1 . 2 2 5 3 . . 19 Potential Cave-ins 2 | . . 2 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 30 | 4 24 70 12 15 8 45 15 89 29 18 21 73 8 25 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . 1 . . . . . 4 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 97 | . . . . . . 1 . 43 . . 21 . . 32 Melee . | . . . . . . . . . . . . . . . Projectile 7 | . . . . . . 1 . . . . 2 . . 4 AOE 90 | . . . . . . . . 43 . . 19 . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Total 6760 | 51 182 404 172 77 30 158 182 1016 1258 662 1008 591 78 891 Wait 594 | . 1 . . . . . 8 98 195 28 118 79 . 67 Move 5577 | 43 167 338 145 64 29 142 150 815 982 595 813 495 78 721 Hop 28 | . . . . . . 1 . 2 2 5 3 . . 15 Pick Up 93 | 1 7 10 5 1 . 3 2 18 15 8 13 3 . 7 Fast Attach 64 | 6 1 2 4 1 . . 2 11 9 . 9 1 . 18 Attach 64 | . . 8 4 . . 4 1 14 5 3 11 3 . 11 Detach 28 | . . 7 2 . . . . 9 1 . 4 . . 5 Swap 22 | . . 1 1 . . . 5 . 5 3 1 1 . 5 Drop 98 | . . 6 8 1 . 1 5 20 19 7 12 3 . 16 Fire 179 | 1 6 32 3 10 1 7 9 16 25 13 24 6 . 26 Melee 13 | . . . . . . . . 13 . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 401 | -10/Mines | Excavation squad dispatched 401 | -10/Mines | A large section of the Mines collapsed 848 | -10/Mines | Core integrity fell below 50% 953 | -10/Mines | Discovered new exit (range 12) 968 | -10/Mines | Entered Materials 968 | -9/Materials | Evolved 2 slots: Propulsion x2 982 | -9/Materials | Discovered new exit (range 16) 1067 | -9/Materials | Entered Mines 1131 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1131 | -9/Mines | Discovered new exit (range 5) 1133 | -9/Mines | Entered Exiles 1144 | -9/Exiles | Discovered new exit (range 15) 1152 | -9/Exiles | Entered Mines 1224 | -8/Mines | Crushed by falling debris 1224 | -8/Mines | System corruption reached 10% 1243 | -8/Mines | Discovered new exit (range 7) 1247 | -8/Mines | Entered Materials 1247 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1255 | -8/Materials | Lost 5 parts (1p2n1u1w) 1330 | -8/Materials | Discovered new exit (range 11) 1333 | -8/Materials | Entered Storage 1733 | -8/Storage | Search patrols dispatched 1795 | -8/Storage | Lost 3 parts (1p2n) 1815 | -8/Storage | Discovered new exit (range 16) 1821 | -8/Storage | Entered Factory 1821 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1986 | -7/Factory | Repaired Cryofiber Web 2198 | -7/Factory | Build established: Sprinter 2341 | -7/Factory | Discovered new exit (range 8) 2406 | -7/Factory | Entered another Factory area 2406 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2634 | -6/Factory | Discovered new exit (range 15) 2638 | -6/Factory | Entered another Factory area 2638 | -5/Factory | Evolved 2 slots: Utility x2 2901 | -5/Factory | Lost 3 parts (1n2w) 2985 | -5/Factory | Fabricated Imp. Flight Unit? 3049 | -5/Factory | Discovered new exit (range 16) 3065 | -5/Factory | Entered Upper Caves 3078 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3078 | -5/Upper Caves | Learned Factory terminal intel 3124 | -5/Upper Caves | Encountered a Warlord checkpoint 3268 | -5/Upper Caves | Spotted B-75 Beast 3313 | -5/Upper Caves | Discovered new exit (range 5) 3318 | -5/Upper Caves | Entered another Upper Caves area 3322 | -5/Upper Caves | Discovered new exit (range 7) 3343 | -5/Upper Caves | Entered Factory 3343 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3344 | -4/Factory | Loaded intel: 26 terminal locations 3462 | -4/Factory | Fabricated Imp. Flight Unit? 3525 | -4/Factory | Spotted B-86 Titan 3593 | -4/Factory | Search patrols dispatched 3633 | -4/Factory | Lost 3 parts (1p2u) 3688 | -4/Factory | Garrison activated, responded to threat 3740 | -4/Factory | Core integrity fell below 50% 3786 | -4/Factory | Core integrity fell below 20% 3795 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03780_ Acquired Hyp. Coil Gun. 03784_ HV Slug penetrates Wall. 03784_ HV Slug penetrates G-67 Veteran. 03787_ System corrupted: Heat flow error (+128). 03787_ Acquired Imp. Core Shielding. 03787_ G-67 Veteran destroyed. 03787_ Hyp. Coil Gun destroyed. 03788_ Adv. Weight Redist. System destroyed. 03790_ Acquired Imp. Core Shielding. 03790_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 03790_ K-01 Serf collects debris. 03791_ HV Slug penetrates P-70 Sage. 03791_ P-70 Sage suffers critical hit (Destroy). 03791_ Destroyed Hpw. Shock Rifle. 03791_ Hyp. Coil Gun destroyed. 03794_ Imp. Flight Unit destroyed. 03794_ K-01 Serf collects debris. 03795_ Acquired VTOL Module. [Achievement: That Tickles] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# " # | | ?????????????????????????????????# # | | ?????????????????????????????????##### ####### | | ????????????????????################# | | ???????????????????? #! | | ???????????????????? # | | ??????????????????? """ """ """ """ # """ | | ??????????????????# """ """ """ """ + """ ### | | ??????????????????# """ """ """ """ # """ #?? | | ??????????????????# + #?? | | ??????????????????# # """ #?? | | ???????????????????#########/######## """ #?? | | ???????????????????????????# #?????# """ #?? | | ???????????????????????????# #?????# ### | | ???????????????????????????# #?????# """ | | ???????????????????????????# #?????# """ | | ???????????????????????????# #?????# """ | | ???????????????????????????# #?????# | | ???????????????????????????# #?????# | | ??????????????????########## #?????# "T" | | ??????????????????# p # #####?# """ | | ??????????????????# # #######+######### | | ??????????????????# p # ## ] [#?? | | ??????????????????# g k#k + #?? | | ####??????????????# pgpY ## " " " " " #?? | | #????########### =@g# = ## " " " " " #?? | | #????# # [[k# %! ## " " " " " #?? | | #????# """ """ # [ # ## " " " " " #?? | | #????# """ """ # # ## " " " " " #?? | | #????# """ """ ########## ## " " " " " ??? | | #????# / ## " " " " " ??? | | / / ####### ##= " " " "?????? | | ###### #?????# """" ## " " "???????? | | #+####??# #?????# """" ## ????????? | | ####+#####/####????# """" ########????????? | | ? """" #???????????????? | | "" """" #???????????????? | | T """" #???????????????? | | ?? #???????????????? | | ?? #???????????????? | | ##########+#############??###???????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????"""""???????????????????? | | ?????????????????????????""T""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 75 Core Analysis 6 Item Schematics ----------------- Imp. Flight Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Imp. Flight Unit | x1 | -4/Factory Repaired ---------- Cryofiber Web | 26% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Can't Catch Me DATA ERROR: Steam Global Achievement% DIY Cooler Dodgeball, But With Guns Heavy Suspicion I Have A Map? Organ Harvest Overwhelming Quick And Dirty Resistances Are Futile Spot Them First Suspicious That Tickles There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed LauncherGravitonGun Manual? 0 Play Time 03:53:16 Cumulative 38.7 hours Start 2025.10.27 @ 19:41:52 End 2025.10.29 @ 14:08:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7591b84-1edd-4a5d-94a8-31bdd08d931f