Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 04:30:02 Player: Moddy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2011) 2011 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4821 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 300/300 System Corruption 17% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Compact Battery Improved Terrain Scan Processor Improved Target Analyzer > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (8) ---- Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Relay Coupler [Sentry] (18) Relay Coupler [Demolisher] (18) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Battery Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- High-powered Shock Rifle Particle Gun > --- INVENTORY -------- Trap Scanner Experimental Sensor Array Improved Signal Interpreter Improved Target Analyzer Relay Coupler [NC] Relay Coupler [Demolisher] Pulse Rifle Improved Remote Datajack [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 53 | 6 4 1 . 18 24 Power 8 | 1 . . . 2 5 Engine 5 | 1 . . . 1 3 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 19 | 2 . . . 10 7 Treads 14 | 2 . . . 8 4 Leg 5 | . . . . 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 1 . 3 5 Device 4 | . . 1 . 1 2 Storage 4 | 1 1 . . . 2 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . 2 . . 1 . Artifact . | . . . . . . Weapon 13 | 2 1 . . 3 7 Energy Gun 9 | 1 . . . 3 5 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 2 | . . . . . 2 System Corruption 10 | . . . . . 10 Parts Lost 24 | . . . . 6 18 Power 4 | . . . . 2 2 Propulsion 10 | . . . . 1 9 Utility 3 | . . . . 1 2 Weapon 7 | . . . . 2 5 Highest Loss Streak 5 | . . . . 2 5 To Critical Strikes . | . . . . . . Average Backups 7 | 3 5 8 8 7 7 Power . | . 1 1 1 . . Propulsion 1 | 1 2 2 2 2 1 Utility 3 | . 1 3 4 3 4 Weapon . | 1 1 1 1 . . Tool/Special . | . . . . . . Unused Backups 13 | . 1 1 . 2 9 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 10 | . 1 . . 1 8 Weapon . | . . . . . . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 94 | . 95 100 100 98 89 Engine 7 | . 14 14 14 5 4 Core 3 | . . . . 3 6 Treads 28 | . 28 28 28 32 24 Leg 1 | . . . . 2 . Device 8 | . . 4 14 8 12 Storage 13 | . 14 14 14 12 14 Processor 4 | . . . . 5 7 Protection 5 | . 9 9 . 8 . Energy Gun 11 | . 14 14 14 12 9 Ballistic Gun 2 | . 6 . . . 3 Ballistic Cannon 4 | . 7 14 14 5 . Peak Build Rating 44 | 6 7 15 15 29 44 Average Rating 24 | 4 6 9 15 25 36 On Entrance 11 | . 6 7 15 15 28 Naked Turns . | . . . . . . Heaviest Build 34 | 11 14 14 14 25 34 Greatest Support 82 | 40 40 40 40 80 82 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 5 8 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 6 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1321 | 196 117 20 . 494 494 Remotely . | . . . . . . Salvage Created 2531 | . 281 45 . 908 1297 Parts 97 | . 12 6 . 33 46 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 . . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 45 | . 2 3 . 19 21 Guns 30 | . 1 1 . 11 17 Cannons 9 | . 1 2 . 6 . AOE 1 | . . . . . 1 Classes Destroyed 9 | . 3 1 . 3 2 Recycler 11 | . 2 . . 4 5 Watcher 2 | . 1 . . . 1 Swarmer 9 | . . 3 . 6 . Grunt 18 | . 2 . . 7 9 Brawler 1 | . . . . 1 . Duelist 5 | . . . . . 5 Sentry 4 | . . . . 4 . Hunter 3 | . . . . 1 2 Programmer 5 | . . . . . 5 Best Kill Streak 4 | . 2 3 . 4 4 Combat Bots Only 4 | . 1 3 . 4 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 418 | . 1 16 . 176 225 Missed 105 | . 1 7 . 55 42 Hits 313 | . . 9 . 121 183 Melee 32 | . . . . . 32 Projectile 281 | . . 9 . 121 151 Critical Strikes 12 | . . . . . 12 Part Disruptions 1 | . . . . . 1 Damage Taken 5486 | . . 77 . 1793 3616 Core 939 | . . 15 . 212 712 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . 3 . 12 . Core Remaining (%) 85 | 100 . . 94 61 . Volleys Fired 208 | . 7 5 . 97 99 Largest 2 | . 2 2 . 2 2 Hottest 128 | . 70 70 . 115 128 Shots Fired 382 | . 14 10 . 175 183 Gun 328 | . 12 5 . 129 182 Cannon 53 | . 2 5 . 46 . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 111 | . 7 5 . 46 53 Thermal 226 | . . . . 115 111 Explosive . | . . . . . . Electromagnetic 44 | . 7 5 . 14 18 Robot Hit Streak 14 | . 8 4 . 14 11 Robot Miss Streak 4 | . 1 3 . 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 251 | . 10 5 . 110 126 Core Hits 102 | . 7 3 . 39 53 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . 1 1 . 6 6 Burn 9 | . . . . 4 5 Destroy 2 | . 1 . . . 1 Blast 3 | . . 1 . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4547 | . 131 79 . 1722 2615 Guns 3592 | . 114 24 . 1041 2413 Cannons 728 | . 17 55 . 656 . Explosions 216 | . . . . 25 191 Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 1443 | . 40 55 . 656 692 Thermal 2531 | . . . . 933 1598 Explosive . | . . . . . . Electromagnetic 562 | . 91 24 . 133 314 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . . 21 Message Errors 5 | . . . . . 5 Matter Fused 4 | . . . . . 4 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles . | . . . . . . Explosions 13 | . . . . . 13 Melee . | . . . . . . Knockbacks 6 | . . 1 . 5 . Impact . | . . . . . . Kinetic 5 | . . 1 . 4 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 48 | . . . . 18 30 Shots 2 | . . . . 1 1 Rammed 5 | . . . . 1 4 Targets Rammed 8 | . . . . 1 7 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 471 | . 20 45 . 471 397 Average Temperature 124 | . 11 23 . 155 93 Received Heat Transfer 1674 | . . . . 693 981 Effects 15 | . . . . 9 6 Shutdowns 1 | . . . . 1 . Energy Bleed 3 | . . . . . 3 Interference 8 | . . . . 6 2 Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . 2 2 Combat Hostiles 4 | . . . . 2 2 Parts Melted 16 | . . . . 10 6 Heat Transferred 6244 | . . . . 2677 3567 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 88 | 100 100 100 . 85 84 Level 1 11 | . . . . 14 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 244 | . 30 70 . 222 244 Initial 93 | . . . . . 93 Average 70 | . 3 14 . 84 100 Influence Increases 1423 | . 82 70 . 563 708 Destroy 0b10 Robot/C 900 | . 40 60 . 380 420 Destroy 0b10 Robot/NC 65 | . 15 . . 20 30 Destroy Leader 184 | . 12 10 . 90 72 Successful Hack 37 | . 14 . . 23 . Disable Machine 60 | . . . . . 60 Destroy Structure 12 | . 1 . . 5 6 Lose Combat Pursuer 165 | . . . . 45 120 Influence Decreases 1190 | . 82 70 . 356 682 Entered New Map 114 | . . . . . 114 Time Decay 836 | . 82 70 . 296 388 Lost Part 240 | . . . . 60 180 Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 9 | . . . . 9 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 3 3 . 39 38 Peak Tracking Total 9 | . 1 3 . 8 9 Tactical Retreats 8 | . . . . 3 5 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 12 | . 6 . . 5 1 Terminals 8 | . 4 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 10 . . 11 4 Successful 10 | . 5 . . 4 1 Failed 15 | . 5 . . 7 3 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 6 . . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . 4 . . 3 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . . 4 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Surveillance Status 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 Retrieve Components 3 | . 2 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . . 4 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 10 . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Programmers 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 2616 | . . 102 76 1159 1279 Sensors 641 | . . 102 76 463 . Terrain 1975 | . . . . 696 1279 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3752 | 87 526 346 76 1291 1426 Spaces Moved 1707 | 52 294 206 48 476 631 Core 80 | 13 . . . . 67 Treads 1497 | 39 294 206 48 371 539 Legs 130 | . . . . 105 25 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 100 Average Speed 159 | 132 160 160 160 158 163 Slowest Speed 260 | 160 160 160 160 170 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 48 58 6 31 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . 3 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . 3 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2359 | 70 336 213 47 847 846 Wait 247 | 3 23 . . 205 16 Move 1702 | 51 293 205 47 475 631 Hop . | . . . . . . Pick Up 82 | 10 7 1 . 26 38 Fast Attach . | . . . . . . Attach 41 | 6 1 . . 15 19 Detach 1 | . . . . 1 . Swap 30 | . 3 1 . 11 15 Drop 40 | . 2 1 . 16 21 Fire 208 | . 7 5 . 97 99 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 3 | . . . . . 3 Crush 4 | . . . . 1 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 8) 585 | -10/Materials | Discovered new exit (range 13) 614 | -10/Materials | Entered Mines 853 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 857 | -10/Mines | Found Prototype Device 858 | -10/Mines | Identified Exp. Sensor Array 900 | -10/Mines | Discovered new exit (range 5) 917 | -10/Mines | Discovered new exit (range 8) 960 | -10/Mines | Entered Subcaves 961 | -10/Subcaves | Approached by a straggling Scientist 1015 | -10/Subcaves | Discovered new exit (range 14) 1036 | -10/Subcaves | Entered Materials 1036 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2283 | -8/Materials | Discovered new exit (range 15) 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3499 | -7/Factory | Build established: Scavenger-Mutant 3643 | -7/Factory | System corruption reached 10% 3645 | -7/Factory | Lost 4 parts (3n1w) 3647 | -7/Factory | Core integrity fell below 50% 3684 | -7/Factory | Core integrity fell below 20% 3712 | -7/Factory | Lost 5 parts (2n1u2w) 3753 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Melee Analysis Suite melted. Pulse Rifle destroyed. G-47 Trooper suffers critical hit (Burn). Kicked G-47 Trooper. System corrupted: Particle Gun failed to cycle. Particle Gun destroyed. Kicked G-47 Trooper out of the way. System corrupted: Heat flow error (+152). Critical hit (Burn: +37). Overheating: Energy bleed (-75). Kicked G-47 Trooper. Carbon-fiber Leg destroyed. Slammed into G-47 Trooper. R-06 Scavenger collects Mic. Fission Core. K-01 Serf destroyed. R-06 Scavenger collects Wheel. K-01 Serf collects debris. System corrupted: Heat flow error (+216). Acquired Pulse Rifle. System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????????s ???????????????????????? | | ????????????????????ks ???????????????????????? | | ????????????????????#s ???????????????????????? | | ????????????????????#s ???????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# +??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????###############k#??????????????????????? | | ?????????? #############??????????? | | ????????? ????????? | | ????????? ????????? | | ????????? ????????? | | ????????? g ????????? | | ????????? g ????????? | | ????????? g ????????? | | ????????? uu ????????? | | ??????????###############g#############??????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ![ #????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed NodeMultinovaDisintegrator Manual? 0 Play Time 00:37:50 Cumulative 12.0 hours Start 2025.05.26 @ 03:46:43 End 2025.05.26 @ 04:30:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: edcdb6e6-6452-450b-a1cb-053446647373