Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 15:51:46 Player: buwwet Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2064) 2064 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5114 Bonus ------- None Cogmind --------- Core Integrity 686/700 Matter 55/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Sensor Array Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY (10) --- Deuterium Engine Light Treads Light Treads Matter Filter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Mace Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Matter Filter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Mace Great Maul [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . . 2 Weapon 1 | . . . . . 1 . Parts Attached 79 | 6 10 4 29 7 20 3 Power 9 | 1 2 1 3 1 1 . Engine 8 | 1 1 1 3 1 1 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 29 | 2 3 1 10 3 10 . Treads 13 | . . . 5 2 6 . Leg 16 | 2 3 1 5 1 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 4 . 7 1 5 3 Device 7 | . 1 . 2 1 2 1 Storage 4 | 1 2 . . . 1 . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 9 | . 1 . 5 . 2 1 Artifact . | . . . . . . . Weapon 20 | 2 1 2 9 2 4 . Energy Gun 5 | 1 1 . 2 . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 10 | 1 . 1 6 1 1 . Ballistic Cannon 2 | . . . . . 2 . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 2 3 8 3 5 . Power 2 | . . 1 1 . . . Propulsion 6 | . . 1 3 1 1 . Utility 6 | . . . 3 1 2 . Weapon 7 | . 2 1 1 1 2 . Highest Loss Streak 4 | . 1 3 2 1 4 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 94 96 88 98 100 Engine 10 | . 12 11 9 11 9 7 Treads 11 | . . . 8 23 16 30 Leg 18 | . 28 27 23 3 18 . Device 11 | . 7 14 7 11 15 15 Storage 11 | . 19 14 11 11 3 7 Protection 6 | . . . 14 7 7 7 Energy Gun 5 | . 13 1 8 . 1 . Energy Cannon 3 | . . . 4 11 4 . Ballistic Gun 8 | . 13 7 8 8 5 7 Ballistic Cannon 4 | . . . . . 14 15 Launcher 2 | . . 13 . 2 . . Naked Turns . | . . . . . . . Heaviest Build 39 | 12 15 16 25 26 36 39 Greatest Support 80 | 20 20 20 30 60 80 80 Greatest Overweight (x) 1 | 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 6 10 Most Carried 10 | 4 8 8 8 8 8 10 Average Carried 7 | 2 7 6 7 7 5 8 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 9 | 4 8 7 7 8 8 9 Class Distribution -------------------- 36% | Scavenger-Mutant 35% | Mutant 26% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1715 | 184 364 186 377 160 273 171 Remotely . | . . . . . . . Salvage Created 2184 | . 479 50 848 276 359 172 Parts 139 | . 33 6 50 13 32 5 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 62 | . 10 4 19 10 13 6 Guns 26 | . 8 1 12 2 3 . Cannons 27 | . . . 7 4 10 6 AOE 8 | . 1 3 . 4 . . Classes Destroyed 9 | . 5 . 2 1 . 1 Builder 1 | . . . 1 . . . Hauler 2 | . 1 . . . 1 . Recycler 1 | . . . . 1 . . Mechanic 1 | . 1 . . . . . Watcher 3 | . 2 . 1 . . . Swarmer 19 | . 3 2 3 4 7 . Grunt 30 | . 7 2 10 6 2 3 Sentry 12 | . . . 6 . 4 2 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 3 2 5 4 5 3 Combat Bots Only 5 | . 3 2 5 4 5 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 452 | . 56 18 131 47 97 103 Missed 128 | . 10 5 25 18 27 43 Damage Taken 3984 | . 542 173 1296 391 911 671 Core 579 | . 95 32 193 67 178 14 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 49 . 35 67 . Volleys Fired 207 | . 60 11 69 18 32 17 Largest 3 | . 2 2 2 2 3 3 Hottest 163 | . 60 70 131 108 163 111 Shots Fired 414 | . 111 13 129 31 80 50 Gun 259 | . 111 5 97 7 22 17 Cannon 141 | . . . 32 18 58 33 Launcher 14 | . . 8 . 6 . . Special . | . . . . . . . Kinetic 201 | . 52 . 54 7 38 50 Thermal 135 | . . . 75 18 42 . Explosive 14 | . . 8 . 6 . . Electromagnetic 64 | . 59 5 . . . . Robot Hit Streak 20 | . 12 6 20 6 9 10 Robot Miss Streak 7 | . 4 3 3 4 4 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 274 | . 71 8 93 17 46 39 Core Hits 133 | . 23 6 30 14 28 32 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | . 1 . 4 . . 1 Burn 3 | . . . 3 . . . Destroy 2 | . . . 1 . . 1 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5311 | . 1039 223 1613 745 956 735 Guns 2327 | . 942 23 963 78 148 173 Cannons 2270 | . . . 650 250 808 562 Explosions 714 | . 97 200 . 417 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2121 | . 422 . 499 78 387 735 Thermal 2030 | . 97 . 1114 250 569 . Explosive 617 | . . 200 . 417 . . Electromagnetic 543 | . 520 23 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 . . 3 3 Average Corruption 1 | . 1 1 . . 3 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . 4 5 . . 10 6 Message Errors 9 | . 1 2 . . 3 3 Matter Fused 7 | . 2 1 . . 3 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . 1 1 . . 1 . Data Loss (minor) 3 | . . 1 . . 2 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . 3 25 40 5 . Projectiles 30 | . . . 25 . 5 . Explosions 43 | . . 3 . 40 . . Melee . | . . . . . . . Knockbacks 14 | . . . . . 2 12 Impact . | . . . . . . . Kinetic 12 | . . . . . 2 10 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 124 | . 15 53 . 56 . . Shots 4 | . 1 2 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 266 | . 117 42 266 162 126 78 Average Temperature 56 | . 45 24 79 43 38 17 Received Heat Transfer 1476 | . 303 33 423 147 324 246 Siege Activations . | . . . . . . . Robots Corrupted 2 | . 2 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . 5 1 3 . Heat Transferred 3829 | . 150 . 2368 370 941 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 387 | . 231 174 201 347 387 285 Initial 122 | . . 35 . 46 57 122 Average 121 | . 106 72 71 175 224 149 Maximum Alert Level 1 | . 1 . 1 1 1 1 Low Security (%) 81 | 100 97 100 97 64 22 88 Level 1 18 | . 2 . 2 35 77 11 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 4 . 1 2 Investigation 3 | . 1 . 2 . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . 2 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 19 7 30 14 21 7 Peak Tracking Total 8 | . 4 2 6 4 8 4 Tactical Retreats 7 | . 1 1 . 3 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 6 | . 2 . 3 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . 1 . 2 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 20 | . 3 . 6 . 8 3 Terminals 16 | . 3 . 6 . 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 2 2 Garrison Access . | . . . . . . . Total Hacks 56 | . 7 . 24 . 16 9 Successful 19 | . 1 . 6 . 5 7 Failed 37 | . 6 . 18 . 11 2 Catastrophic 12 | . 3 . 6 . 3 . Database Lockouts . | . . . . . . . Manual 39 | . 7 . 20 . 11 1 Terminals 45 | . 7 . 24 . 11 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 11 | . . . . . 5 6 Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 . 6 . 1 3 Record 2 | . . . . . . 2 Robot Analysis 1 | . . . 1 . . . Branch Access Points 4 | . 1 . 1 . 1 1 Unreport Threat 3 | . . . 3 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . . 4 4 Insert Component 4 | . . . . . 2 2 Analyze 4 | . . . . . 2 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 3 . 6 . 8 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 2 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 2 2 Part Schematics Acquired 4 | . . . . . 2 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 45 | . . . . 45 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . . 3 . . Total Damage 42 | . . . . 42 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5173 | 75 866 807 1354 587 773 711 Spaces Moved 2826 | 53 524 606 544 319 424 356 Core 5 | 5 . . . . . . Treads 800 | . . . 3 319 122 356 Legs 2021 | 48 524 606 541 . 302 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 170 Average Speed 141 | 117 120 120 166 160 134 170 Slowest Speed 250 | 190 120 120 240 160 250 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 61 87 50 59 36 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 157 | . 12 65 3 70 7 . Melee . | . . . . . . . Projectile 18 | . . . 3 8 7 . AOE 139 | . 12 65 . 62 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3603 | 62 649 672 870 363 563 424 Wait 397 | . 45 50 191 13 59 39 Move 2820 | 52 523 605 543 318 423 356 Hop . | . . . . . . . Pick Up 52 | 4 6 2 17 4 13 6 Fast Attach 24 | 6 1 1 7 1 8 . Attach 20 | . 1 3 8 1 5 2 Detach 2 | . . . 1 . 1 . Swap 35 | . 8 . 14 5 7 1 Drop 46 | . 5 . 20 3 15 3 Fire 207 | . 60 11 69 18 32 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 7) 695 | -10/Materials | Discovered new exit (range 6) 942 | -10/Materials | Entered Mines 1066 | -10/Mines | Core integrity fell below 50% 1072 | -10/Mines | Discovered new exit (range 15) 1088 | -10/Mines | Lost 3 parts (1p1n1w) 1283 | -10/Mines | Discovered new exit (range 12) 1329 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1505 | -10/Mines | Learned location of Storage (-9) 1749 | -10/Mines | Entered Materials 1749 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -9/Materials | Identified exit to Mines 1790 | -9/Materials | Identified exit to Storage 2136 | -9/Materials | Build established: Scavenger-Mutant 2789 | -9/Materials | Discovered new exit (range 15) 3103 | -9/Materials | Entered Mines 3159 | -9/Mines | Learned Materials stockpile data 3178 | -9/Mines | Core integrity fell below 50% 3373 | -9/Mines | Learned 2 Materials zone layouts 3535 | -9/Mines | Discovered new exit (range 14) 3690 | -9/Mines | Entered Materials 3690 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3872 | -8/Materials | Lost 4 parts (2u2w) 4060 | -8/Materials | Discovered new exit (range 11) 4133 | -8/Materials | Build established: Scavenger-Tank 4463 | -8/Materials | Entered Factory 4463 | -7/Factory | Evolved 2 slots: Utility x2 4524 | -7/Factory | Identified exit to Lower Caves 5174 | -7/Factory | Self-destructed Last Messages --------------- 04949_ Acquired Hvy. Hammer. 04971_ System corrupted: Flak Cannon jammed. 04974_ Y-54 Guardian suffers critical hit (Destroy). 04980_ Y-54 Guardian destroyed. 04984_ Acquired 10 matter. 05000_ System corrupted: Heat flow error (+115). 05018_ Dropped Hvy. Hammer. 05066_ Connecting with Scanalyzer... >>Insert(Hrd. Light Armor Plating) Scanning Hrd. Light Armor Plating... Ready to analyze. >>Scanalyze Scanning: Hrd. Light Armor Plating... Schematic downloaded. 05084_ K-01 Serf cleans the Pressure Siphon. 05090_ 1OAQR SVVACWXKL8Z61 FHFT1CKGIAH>&RQSDSWE 05143_ &/%R5XXXAQZ=CDQK<,ES 05172_ U KVEV7ZPPJ=OTC%KN2JMI6BW|XAI1|F Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# ] | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????? ??????????????# | | ????????????????????????"""??????????????# | | ????????????????????????"""??????????????# | | ????????????????????????"""??????????????# | | ???????????????????????? ??????????????# | | ???????????????????????? ??????????????# | | ??????????????????#######/#####################+#+ | | ???????????# k ? | | ??????????????????####### ##################### | | ????????????????????????# #???????????######### | | ????????????????????????# #???????????# # | | ????????????????????????# #???????????# "" # | | ????????????????????????# #???????????#* """ # | | ?????????????????########/####????????# S" # | | ?????????????????# @ #????????# ! 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" | | ?????????????????????????? | | ????????????????????????? | | ??????????????????????????#+#############+# | | ????????????????????????????????????# | | ???????????????????????????????????#[ | | ???????????????????????????????????# / | | ??????????????????????????????????# | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ElectronGodShielding Manual? 0 Play Time 00:56:24 Cumulative 15.4 hours Start 2024.04.07 @ 19:41:13 End 2024.05.09 @ 15:51:46 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17086de8-efae-45d9-945e-95be5aabd3f3