Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.29 @ 02:26:13 Player: Shodan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (869) 869 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2684 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 240/240 System Corruption 8% Temperature Cool (18) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Light Assault Rifle Katana > --- INVENTORY (6) ---- Large Storage Unit Transmission Jammer Improved Light Armor Plating Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Weight Redist. System Targeting Computer Armor Integrity Analyzer Reactive Plating > --- WEAPON ----------- Particle Gun Katana > --- INVENTORY -------- Large Storage Unit Transmission Jammer Particle Gun [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 69 | 7 16 2 44 Power 7 | 1 1 . 5 Engine 5 | 1 . . 4 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 27 | 4 9 2 12 Treads . | . . . . Leg 15 | 2 7 2 4 Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight 8 | . . . 8 Utility 21 | . 5 . 16 Device 8 | . 2 . 6 Storage 6 | . 2 . 4 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 14 | 2 1 . 11 Energy Gun 7 | 1 1 . 5 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 . 19 Power 4 | . . . 4 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 9 | . 1 . 8 Highest Loss Streak 11 | . 1 . 11 Average Slot Usage (%) 86 | . 95 100 70 Engine 3 | . 4 . 4 Core 6 | . 9 11 2 Leg 24 | . 27 44 13 Flight 3 | . . . 9 Device 6 | . 7 . 6 Storage 5 | . 5 11 2 Processor 11 | . 10 11 12 Protection 2 | . . . 6 Energy Gun 10 | . 13 11 6 Ballistic Gun 9 | . 14 11 4 Naked Turns 12 | . . . 12 Heaviest Build 38 | 7 17 17 38 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 8 8 10 Average Capacity 5 | 4 5 8 5 Most Carried 8 | 4 8 8 7 Average Carried 4 | 2 4 5 3 Final Capacity 8 | 4 8 8 6 Final Carried 8 | 4 5 8 4 Class Distribution -------------------- 64% | Scavenger-Mutant 31% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 984 | 253 310 56 365 Remotely . | . . . . Salvage Created 1226 | 47 564 189 426 Parts 74 | 3 27 12 32 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | 1 10 2 17 Melee 4 | . . . 4 Guns 21 | 1 9 2 9 Cannons 3 | . . . 3 AOE 2 | . 1 . 1 Classes Destroyed 7 | 1 3 1 2 Recycler 3 | . 2 1 . Watcher 2 | . 2 . . Swarmer 14 | . 3 . 11 Grunt 12 | 1 7 . 4 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 5 | 1 5 2 5 Combat Bots Only 5 | 1 4 2 5 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2447 | 10 416 202 1819 Core 637 | . 65 14 558 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 74 96 . Volleys Fired 128 | 1 45 13 69 Largest 2 | 2 2 2 2 Hottest 130 | 60 60 60 130 Shots Fired 205 | 2 90 26 87 Gun 195 | 2 90 26 77 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 88 | 1 45 13 29 Thermal 55 | . . . 55 Explosive . | . . . . Electromagnetic 62 | 1 45 13 3 Robot Hit Streak 11 | 1 11 3 11 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 5 | . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 139 | 1 53 14 71 Core Hits 58 | 1 21 6 30 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 16 | . . . 16 Impact . | . . . . Slashing 16 | . . . 16 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2241 | 15 740 146 1340 Guns 1544 | 15 606 146 777 Cannons 150 | . . . 150 Explosions 174 | . 134 . 40 Melee 367 | . . . 367 Ramming 6 | . . . 6 Kinetic 479 | . 196 66 217 Thermal 790 | . 50 . 740 Explosive 84 | . 84 . . Electromagnetic 515 | 15 410 80 10 Impact . | . . . . Slashing 367 | . . . 367 Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 10 | . . . 10 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Targeting Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 79 | . 12 . 67 Projectiles . | . . . . Explosions 20 | . 12 . 8 Melee 59 | . . . 59 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 69 | . 35 . 34 Shots 2 | . 1 . 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 531 | 6 78 26 531 Average Temperature 107 | 6 26 14 166 Received Heat Transfer 732 | 6 177 72 477 Effects 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1741 | . 50 . 1691 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 304 | 20 297 173 304 Initial 72 | . 13 59 72 Average 150 | 5 173 133 155 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 72 | 100 57 100 73 Level 1 27 | . 42 . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | 1 13 3 26 Peak Tracking Total 6 | 1 4 1 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 9 . Successful 9 | . 2 7 . Failed 5 | . 3 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 4 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 7 . Record 2 | . . 2 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . . 1 . Reprogram Traps 1 | . . 1 . Surveillance Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1305 | 74 538 197 496 Spaces Moved 710 | 68 303 125 214 Core 84 | 17 . . 67 Treads . | . . . . Legs 490 | 3 295 125 67 Wheels 48 | 48 . . . Hover 8 | . 8 . . Flight 80 | . . . 80 Fastest Speed 31 | 50 56 120 31 Average Speed 99 | 74 119 120 68 Slowest Speed 150 | 120 150 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 8 52 20 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . 36 . 6 Melee . | . . . . Projectile 4 | . . . 4 AOE 38 | . 36 . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1078 | 90 390 146 452 Wait 78 | 2 8 . 68 Move 707 | 67 302 124 214 Hop . | . . . . Pick Up 50 | 11 7 6 26 Fast Attach 9 | . 6 . 3 Attach 35 | 7 1 2 25 Detach 4 | . . . 4 Swap 25 | . 9 . 16 Drop 24 | 2 12 1 9 Fire 128 | 1 45 13 69 Melee 16 | . . . 16 Ram 1 | . . . 1 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 418 | -10/Materials | Identified exit to Materials 557 | -10/Materials | Discovered exit to Materials (range 4) 561 | -10/Materials | Build established: Scavenger-Mutant 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Propulsion x2 637 | -9/Materials | Discovered new exit (range 16) 716 | -9/Materials | Identified exit to Mines 755 | -9/Materials | Identified exit to Materials 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Utility x2 850 | -8/Materials | Garrison activated, responded to threat 884 | -8/Materials | Released all parts (3) 914 | -8/Materials | Lost 11 parts (2p4n1u4w) 940 | -8/Materials | Core integrity fell below 50% 1078 | -8/Materials | Lost 3 parts (1p1n1w) 1133 | -8/Materials | Core integrity fell below 20% 1187 | -8/Materials | Lost 3 parts (1p1n1w) 1306 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01256_ R-06 Scavenger collects Lgt. Ion Engine. 01259_ Dropped Aluminum Leg. 01261_ R-06 Scavenger collects Lgt. Ion Engine. 01264_ K-01 Serf collects debris. 01265_ System corrupted: Matter fused (-5). 01265_ U-05 Engineer lays Concrete. 01266_ Acquired Lgt. Assault Rifle. 01268_ R-06 Scavenger collects Aluminum Leg. 01268_ Dropped Particle Gun. 01268_ K-01 Serf collects debris. 01271_ R-06 Scavenger collects Aluminum Leg. 01271_ Acquired Imp. Light Armor Plating. 01271_ K-01 Serf collects debris. 01273_ Dropped Reactive Plating. 01276_ W-25 Informer sends out distress signal. 01279_ Acquired 96 matter. 01281_ System corrupted: Heat flow error (+269). 01281_ Acquired Sml. Storage Unit. 01282_ Overheating: Energy bleed (-10). 01306_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????? ???????????????? | | ?????????????????# ???????????????? | | ?????????????????# ???????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????+ #??????????????? | | ?????????????????# #???######?????? | | ?????????????????# #??##! !##????? | | ?????????????????# #??#! !#????? | | ?????????????????# #??# !#????? | | ?????????????????# ####@ ##???? | | ?????????????????# #???? | | ?????????????????# gg #???? | | ?????????????????# """ #???? | | ?????????????????#k "G" ########? | | ?????????????????# " " # # | | ?????????????????# %#!!""" # | | ????????########## w += """ # | | ????????# # """ # """ # | | ????????#""" #! """ # # | | ????????#""" # """ # """ # | | ????????#""" + # """ # | | ????????# #^[ # """ # | | ????????#""" # """ # # | | ????????#""" # """ # ?# | | ????????#""" # """ # [ ? | | ????????# # = #######?? | | ????????##########=== #???????? | | ?????????????????####*#######???????? | | ????????????????????# #?????????????? | | ????????????????????#%#?????????????? | | ?????????????????####%#?????????????? | | ?????????????????#===%#?????????????? | | ?????????????#####%####?????????????? | | ????????###### # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableCoreCanceller Manual? 0 Play Time 00:32:20 Cumulative 58.2 hours Start 2021.05.29 @ 01:53:36 End 2021.05.29 @ 02:26:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3da51a2b-8134-4fd6-90a8-fbd5e205a039