Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.30 @ 17:09:03 Player: viper Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2324) 2324 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 5114 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 100/100 System Corruption 2% Temperature Cool (30) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Propulsion Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Targeting Computer Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Propulsion Shielding Hacking Suite Autogun Light Cannon [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . 1 1 . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 2 | . . . 2 . Parts Attached 57 | 7 4 28 5 13 Power 18 | 1 2 12 1 2 Engine 18 | 1 2 12 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads . | . . . . . Leg 6 | 2 . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 4 . 2 Device . | . . . . . Storage 5 | 1 2 1 . 1 Processor 2 | . . 2 . . Hackware . | . . . . . Protection 3 | 1 . 1 . 1 Artifact . | . . . . . Weapon 23 | 2 . 8 4 9 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 1 3 Ballistic Cannon 16 | . . 8 3 5 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . 10 . 17 Power 9 | . . 5 . 4 Propulsion 3 | . . 1 . 2 Utility 7 | . . 3 . 4 Weapon 8 | . . 1 . 7 Highest Loss Streak 15 | . . 8 . 15 Average Slot Usage (%) 91 | . 99 84 99 90 Engine 22 | . 24 20 25 19 Leg 18 | . 25 18 16 12 Storage 10 | . 12 10 8 13 Processor 8 | . . 9 16 13 Protection 7 | . 12 6 . 6 Ballistic Gun 11 | . 25 6 7 5 Ballistic Cannon 11 | . . 12 25 18 Naked Turns . | . . . . . Heaviest Build 79 | 18 47 58 66 79 Greatest Support 23 | 20 20 23 23 23 Greatest Overweight (x) 21 | 5 2 4 2 21 Average Overweight (x) 2 | . 1 2 2 4 Largest Inventory Capacity 12 | 8 12 12 12 12 Average Capacity 11 | 6 11 12 12 12 Most Carried 12 | 3 9 8 12 11 Average Carried 6 | 1 4 5 9 7 Final Capacity 12 | 8 12 12 12 12 Final Carried 12 | 3 9 7 12 6 Class Distribution -------------------- 79% | Hacker-Mutant 19% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2330 | 216 248 1025 373 468 Remotely . | . . . . . Salvage Created 2526 | . 291 1368 265 602 Parts 173 | . 34 77 23 39 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 9 25 5 16 Guns 24 | . 9 12 2 1 Cannons 31 | . . 13 3 15 Classes Destroyed 14 | . 4 6 . 4 Worker 8 | . 1 4 . 3 Builder 1 | . . 1 . . Tunneler 1 | . . . . 1 Hauler 4 | . . 2 2 . Recycler 3 | . . 3 . . Mechanic 1 | . . 1 . . Operator 2 | . . 2 . . Watcher 12 | . 3 5 2 2 Swarmer 13 | . 6 3 2 2 Grunt 26 | . 3 16 . 7 Brawler 1 | . . . . 1 Sentry 11 | . . 6 3 2 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 15 | . 7 15 2 9 Combat Bots Only 9 | . 4 9 2 5 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3500 | . 83 1346 57 2014 Core 849 | . . 131 14 704 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 100 67 97 . Volleys Fired 171 | . 16 102 11 42 Largest 4 | . 2 2 4 4 Hottest 176 | . 40 70 143 176 Shots Fired 398 | . 32 199 44 123 Gun 175 | . 32 103 11 29 Cannon 223 | . . 96 33 94 Launcher . | . . . . . Special . | . . . . . Kinetic 398 | . 32 199 44 123 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 31 | . 17 31 16 24 Robot Miss Streak 3 | . 2 2 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 306 | . 22 158 28 98 Core Hits 170 | . 17 62 18 73 Critical Hits 4 | . . 4 . . Critical Kills 2 | . . 2 . . Critical Parts Destroyed 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5119 | . 294 2636 479 1710 Guns 1694 | . 289 954 125 326 Cannons 3132 | . . 1398 354 1380 Explosions 284 | . . 284 . . Melee . | . . . . . Ramming 9 | . 5 . . 4 Kinetic 4826 | . 289 2352 479 1706 Thermal 284 | . . 284 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 1 7 . 2 Average Corruption 6 | . 1 6 . 1 Corruption Purged . | . . . . . Effects 34 | . . 34 . . Message Errors 5 | . . 5 . . Matter Fused 8 | . . 8 . . Heat Flow Errors 4 | . . 4 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 2 | . . 2 . . Misfires 2 | . . 2 . . Targeting Errors 6 | . . 6 . . Weapon Failures 4 | . . 4 . . Overload Shots . | . . . . . Overflow Damage 96 | . . 96 . . Projectiles 14 | . . 14 . . Explosions 82 | . . 82 . . Melee . | . . . . . Knockbacks 29 | . . 6 2 21 Impact . | . . . . . Kinetic 28 | . . 6 2 20 Secondary 1 | . . . . 1 Self-Inflicted Damage 74 | . . 72 . 2 Shots 1 | . . 1 . . Rammed 1 | . . . . 1 Targets Rammed 2 | . 1 . . 1 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 729 | . 17 267 263 729 Average Temperature 167 | . 10 60 88 325 Received Heat Transfer 1389 | . 33 450 18 888 Effects 83 | . . . . 83 Shutdowns 31 | . . . . 31 Energy Bleed 4 | . . . . 4 Interference 11 | . . . . 11 Matter Decay 6 | . . . . 6 Short Circuit 8 | . . . . 8 Damage (minor) 6 | . . . . 6 Damage (major) 14 | . . . . 14 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 150 | . . 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 419 | . 167 419 225 416 Average Influence 124 | . 74 148 96 193 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 81 | 100 100 76 92 47 Level 1 17 | . . 20 7 51 Level 2 1 | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 4 . 9 Investigation 2 | . . 1 . 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 3 . 1 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 1 5 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 12 44 8 23 Peak Tracking Total 8 | . 5 8 3 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 3 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 9 3 . 1 Terminals 11 | . 8 2 . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 17 20 . 4 Successful 37 | . 14 20 . 3 Failed 4 | . 3 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 11 1 . . Terminals 25 | . 15 6 . 4 Fabricators . | . . . . . Repair Stations 16 | . 2 14 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 6 5 . 3 Prototype ID Bank 1 | . . 1 . . Level Access Points 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 1 1 . . Terminal Index 1 | . . . . 1 Garrison Index 1 | . . . . 1 Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . . . . 1 Surveillance Status 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 16 | . 2 14 . . Scan Component 8 | . 1 7 . . Repair 8 | . 1 7 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 6 1 . . Terminals 7 | . 6 1 . . Botnet 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 1 7 . . Time 208 | . 26 182 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3297 | 80 876 1482 403 456 Spaces Moved 1247 | 60 466 423 197 101 Core 32 | 26 . . . 6 Treads . | . . . . . Legs 1215 | 34 466 423 197 95 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 150 180 210 Average Speed 180 | 112 164 186 180 276 Slowest Speed 1100 | 300 180 240 180 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . 2 . . Exploration Rate (%) 33 | 4 93 48 18 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . 38 . 1 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE 37 | . . 37 . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1922 | 69 543 907 218 185 Wait 422 | . 48 351 . 23 Move 1243 | 59 465 422 196 101 Hop . | . . . . . Pick Up 19 | 3 7 4 5 . Fast Attach 24 | 7 1 12 . 4 Attach 15 | . 1 7 2 5 Detach . | . . . . . Swap 18 | . 2 9 3 4 Drop 8 | . 2 . 1 5 Fire 171 | . 16 102 11 42 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Power x1 286 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered exit to Mines (range 16) 302 | -10/Materials | Build established: Hacker-Mutant 349 | -10/Materials | Identified exit to Materials 349 | -10/Materials | Discovered exit to Materials (range 15) 518 | -10/Materials | Discovered exit to Materials (range 17) 845 | -10/Materials | Repaired Ion Engine 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1055 | -9/Materials | Identified exit to Storage 1055 | -9/Materials | Discovered exit to Storage (range 13) 1460 | -9/Materials | Identified exit to Mines 1460 | -9/Materials | Discovered exit to Mines (range 12) 1477 | -9/Materials | Crushed by falling debris 1485 | -9/Materials | Crushed by falling debris 1516 | -9/Materials | Lost 8 parts (4p1n3u) 1548 | -9/Materials | Destroyed 9 combat bots 2090 | -9/Materials | Identified exit to Materials 2090 | -9/Materials | Discovered exit to Materials (range 15) 2251 | -9/Materials | Repaired Aluminum Leg 2278 | -9/Materials | Repaired Assault Rifle 2305 | -9/Materials | Repaired Lgt. Cannon 2332 | -9/Materials | Repaired Lgt. Cannon 2360 | -9/Materials | Repaired Lgt. Cannon 2387 | -9/Materials | Repaired Lgt. Ion Engine 2415 | -9/Materials | Repaired Lgt. Ion Engine 2439 | -9/Materials | Entered another Materials area 2439 | -8/Materials | Evolved 2 slots: Weapon x2 2741 | -8/Materials | Build established: Hacker-Gunner 2770 | -8/Materials | Identified exit to Factory 2770 | -8/Materials | Discovered exit to Factory (range 15) 2842 | -8/Materials | Entered Factory 2842 | -7/Factory | Evolved 2 slots: Utility x2 2901 | -7/Factory | Garrison activated, responded to threat 3237 | -7/Factory | Core integrity fell below 50% 3282 | -7/Factory | Core integrity fell below 20% 3298 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03265_ Broken Autogun destroyed. 03265_ Imp. Ion Engine destroyed. 03265_ Particle Gun destroyed. 03266_ K-01 Serf collects debris. 03271_ Med. Matter Pod destroyed. 03271_ Broken Targeting Computer destroyed. 03273_ K-01 Serf collects debris. 03277_ Broken Targeting Computer destroyed. 03280_ K-01 Serf collects debris. 03282_ Acquired Autogun. 03284_ K-01 Serf collects debris. 03287_ Y-54 Guardian emerges from the garrison. 03289_ R-06 Scavenger collects Imp. Heat Sink. 03290_ K-01 Serf collects debris. 03292_ Autogun destroyed. 03293_ K-01 Serf collects debris. 03294_ R-06 Scavenger collects Lgt. Ion Engine. 03294_ R-06 Scavenger collects Mining Laser. 03296_ K-01 Serf collects debris. 03298_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????? ???????????????????? | | ???????????????????? / ???????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# "??????????????????? | | ????????????????????# "??????????????????? | | ????????????????????# "??????????????????? | | ????????????????????# ""?????????????????? | | ????????????????????# """????????????????? | | ????????????????????# """????????????????? | | ????????????????????# ???????????????? | | ????????????????????# ^ """"???????????????? | | ????????????????????# """"???????????????? | | ??????????### ??????# """""??????????????? | | ????????? ### ^ """""??????????????? | | ????????????? ^Y% """"""?????????????? | | ????????????????????#=%k %"""""""""??????????? | | ????????????????????# *Y= #??????? | | ????????????#######?#*!=" " #??????? | | ????????????#! #%%""G"" #??????? | | ????????????# #!![ #??????? | | ????????????# % /@! #??????? | | ????????????# #[########### #??????? | | ????????????# ! #]#??????????? ???????? | | ?????????T??# ? ?# #????????????? ????????? | | ????????? ??# ??""??#!#??????????????????????? | | ????????? ?????"""??# #??????????????????????? | | ????????? ??????????# #??????????????????????? | | ????????? ??????????#r#??????????????????????? | | ????????? ??????????#r#??????????????????????? | | ????????? ??????????# #??????????????????????? | | ????????# #?????????# #??????????????????????? | | ????????# #???####### #####+##???????????????? | | ????????# #???# |= [ % % ????????? | | ????????# #???# ##+##+########???????????????? | | ????????# #???# ##!= = #?????????????????? | | ????????# #??## ##! ![! #?????????????????? | | ????????# ####% # ] ] #?????????????????? | | ????????# # #?????????????????? | | ????????# #### # """ #?????????????????? | | ????????# #??##### """ " " #?????????????????? | | ????##### #??????# """ "T" #?????????????????? | | ????# #??????# """ #?????????????????? | | ????# #??????###########?????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 580 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayRelayInitializer Manual? 0 Play Time 00:34:31 Cumulative 810.5 hours Start 2020.08.30 @ 16:17:06 End 2020.08.30 @ 17:09:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 639 Rogue 62 Adventurer 0 Explorer 577 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 758b61b6-7869-4f66-93df-217f6ef9e646