Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 02:00:09 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1237) 1237 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3962 Bonus ------- None Cogmind --------- Core Integrity 461/700 Matter 300/300 Energy 76/100 System Corruption 4% Temperature Cool (-100) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Improved Cooling System Large Storage Unit Improved Signal Interpreter Target Analyzer Improved Light Armor Plating Medium Laser Pulse Rifle Beam Cannon Ion Cannon Ion Cannon Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Cooling System Large Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Cooling System Large Storage Unit Improved Signal Interpreter Target Analyzer Improved Light Armor Plating Medium Laser Pulse Rifle Gatling Laser Beam Cannon Ion Cannon Ion Cannon Assault Rifle Assault Rifle [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 38 | 6 3 . 13 6 10 Power 4 | 1 . . 2 . 1 Engine 4 | 1 . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 3 2 5 Treads 3 | . . . . 1 2 Leg 6 | 2 . . 1 1 2 Wheel 3 | . . . 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . 2 2 2 Device 4 | . 1 . 1 1 1 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . . 1 1 Artifact . | . . . . . . Weapon 13 | 2 1 . 6 2 2 Energy Gun 5 | . . . 2 1 2 Energy Cannon 6 | . 1 . 4 1 . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 19 | . . . 8 . 11 Power 3 | . . . 2 . 1 Propulsion 7 | . . . 4 . 3 Utility 4 | . . . . . 4 Weapon 5 | . . . 2 . 3 Highest Loss Streak 11 | . . . 4 . 11 To Critical Strikes . | . . . . . . Average Backups 10 | 1 4 6 8 13 14 Power . | . . . . . . Propulsion . | . 1 2 . . . Utility 3 | . . 1 3 4 5 Weapon 6 | 1 2 3 4 8 8 Tool/Special . | . . . . . . Unused Backups 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 7 | . . . . . 7 Weapon 5 | . . . . . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 84 85 67 75 88 Engine 9 | . 14 14 10 9 6 Treads 6 | . . . . 6 14 Leg 11 | . 28 28 17 5 3 Wheel 6 | . . . 6 9 6 Device 12 | . 10 . 1 11 22 Storage 9 | . 14 14 11 9 7 Protection 6 | . . 14 2 9 8 Energy Gun 2 | . . . 7 . . Energy Cannon 13 | . 11 14 10 14 14 Peak Build Rating 40 | 6 6 6 11 23 40 Average Rating 18 | 4 5 6 8 18 31 On Entrance 8 | . 6 6 6 11 23 Naked Turns . | . . . . . . Heaviest Build 51 | 14 14 14 36 47 51 Greatest Support 48 | 20 20 20 30 10 48 Greatest Overweight (x) 10 | . . . 10 4 7 Average Overweight (x) 2 | . . . 2 3 3 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 Most Carried 15 | 3 6 6 15 15 15 Average Carried 10 | 1 4 6 8 13 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 2 6 6 14 15 14 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 609 | 234 46 . 89 120 120 Remotely . | . . . . . . Salvage Created 1371 | . 169 . 455 235 512 Parts 76 | . 8 . 26 19 23 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 29 | . 3 . 11 6 9 Guns 3 | . . . 2 1 . Cannons 25 | . 3 . 9 5 8 Classes Destroyed 11 | . 3 . 4 . 4 Worker 1 | . . . 1 . . Builder 1 | . . . . . 1 Hauler 2 | . 1 . 1 . . Recycler 1 | . . . . . 1 Operator 3 | . 1 . 1 . 1 Swarmer 11 | . . . 6 2 3 Grunt 6 | . 3 . . . 3 Duelist 1 | . . . 1 . . Sentry 9 | . . . 4 4 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 3 . 3 2 4 Combat Bots Only 3 | . 1 . 3 2 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 270 | . 27 . 60 20 163 Missed 67 | . 12 . 5 7 43 Hits 203 | . 15 . 55 13 120 Melee 5 | . . . 5 . . Projectile 198 | . 15 . 50 13 120 AOE 2 | . . . . . 2 Critical Strikes 8 | . . . 3 1 4 Part Disruptions 1 | . . . . . 1 Damage Taken 2824 | . 205 . 765 171 1683 Core 419 | . 55 . 98 27 239 Absorbed by Shields . | . . . . . . Redirected to Shielding 8 | . . . 8 . . Core Remaining (%) 87 | 100 . 78 75 95 . Volleys Fired 107 | . 21 . 40 9 37 Largest 2 | . 1 . 2 2 2 Hottest 140 | . 60 . 120 120 140 Shots Fired 175 | . 21 . 67 16 71 Gun 35 | . . . 30 4 1 Cannon 140 | . 21 . 37 12 70 Launcher . | . . . . . . Special . | . . . . . . Kinetic 3 | . . . 3 . . Thermal 172 | . 21 . 64 16 71 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 5 . 10 14 13 Robot Miss Streak 5 | . 5 . 3 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 115 | . 12 . 42 14 47 Core Hits 60 | . 6 . 20 6 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2812 | . 496 . 685 299 1332 Guns 333 | . . . 251 43 39 Cannons 2007 | . 208 . 434 256 1109 Explosions 472 | . 288 . . . 184 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2574 | . 442 . 685 299 1148 Explosive . | . . . . . . Electromagnetic 238 | . 54 . . . 184 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 85 | . 76 . 9 . . Projectiles 9 | . . . 9 . . Explosions 76 | . 76 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | . 331 . 240 28 . Average Temperature 89 | . 129 . 75 16 . Received Heat Transfer 528 | . 120 . 144 72 192 Effects 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | . . . 5 3 4 Heat Transferred 4510 | . 644 . 1702 518 1646 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 94 | 100 84 100 100 100 91 Level 1 5 | . 15 . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 292 | . 292 105 135 121 266 Initial 105 | . . 105 29 5 . Average 50 | . 46 93 71 41 45 Influence Increases 1285 | . 340 . 362 196 387 Destroy 0b10 Robot/C 580 | . 60 . 220 120 180 Destroy 0b10 Robot/NC 40 | . 10 . 15 . 15 Destroy Leader 164 | . 12 . 72 40 40 Successful Hack 22 | . 8 . 9 5 . Disable Machine 270 | . 195 . . 15 60 Destroy Structure 59 | . 55 . 1 1 2 Lose Combat Pursuer 150 | . . . 45 15 90 Influence Decreases 1125 | . 68 197 423 210 227 Entered New Map 222 | . . 167 46 9 . Time Decay 723 | . 68 30 307 201 117 Lost Part 180 | . . . 70 . 110 Squads Dispatched 7 | . 2 . . . 5 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . . . 3 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 7 . 19 12 33 Peak Tracking Total 15 | . 4 . 5 4 15 Tactical Retreats 8 | . . . 3 1 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . . 4 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 18 | . 13 . . 1 4 Max in Single Turn 13 | . 13 . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 12 | . 3 . 5 1 3 Terminals 10 | . 3 . 5 1 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 6 . 18 3 4 Successful 12 | . 2 . 7 1 2 Failed 19 | . 4 . 11 2 2 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 31 | . 6 . 20 3 2 Terminals 29 | . 6 . 18 3 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Robot Analysis 2 | . . . 2 . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . 5 1 1 Terminals 8 | . 1 . 5 1 1 Botnet 8 | . 1 . 5 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 . 1 Used 1 | . . . . . 1 Hacking Detections 10 | . 3 . 4 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 245 | . 245 . . . . Seismic 245 | . 245 . . . . Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2733 | 113 343 63 716 479 1019 Spaces Moved 1671 | 86 241 53 395 304 592 Core 13 | 3 . . 9 . 1 Treads 8 | . . . . . 8 Legs 473 | 83 241 53 96 . . Wheels 1177 | . . . 290 304 583 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 125 115 Average Speed 133 | 117 120 120 138 135 136 Slowest Speed 550 | 120 120 120 550 140 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 45 12 33 29 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . 68 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 68 | . 68 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2005 | 96 274 52 495 354 734 Wait 109 | . 4 . 27 28 50 Move 1666 | 85 240 52 394 303 592 Hop . | . . . . . . Pick Up 31 | 5 3 . 14 5 4 Fast Attach 21 | 3 2 . 4 3 9 Attach 16 | 3 1 . 8 3 1 Detach 5 | . 2 . 2 . 1 Swap 6 | . . . 3 1 2 Drop 19 | . 1 . 3 2 13 Fire 107 | . 21 . 40 9 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire 9 | . . . . . 9 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 457 | -10/Materials | Entered Mines 469 | -10/Mines | Discovered new exit (range 10) 520 | -10/Mines | Entered Materials 520 | -9/Materials | Evolved 2 slots: Propulsion x2 862 | -9/Materials | Discovered new exit (range 16) 1089 | -9/Materials | Lost 4 parts (1p2n1w) 1203 | -9/Materials | Discovered new exit (range 16) 1236 | -9/Materials | Entered another Materials area 1236 | -8/Materials | Evolved 2 slots: Utility x2 1471 | -8/Materials | Discovered new exit (range 4) 1715 | -8/Materials | Entered Factory 1715 | -7/Factory | Evolved 2 slots: Utility x2 2672 | -7/Factory | Garrison activated, responded to threat 2678 | -7/Factory | Cargo convoy interrupted 2734 | -7/Factory | Self-destructed Last Messages --------------- 02726_ Attempting to rewire P-60 Hacker. 02726_ P-60 Hacker cannot be rewired. 02726_ Penetrated by Slug. 02727_ Attempting to rewire P-60 Hacker. 02727_ P-60 Hacker cannot be rewired. 02727_ Penetrated by Slug. 02728_ Slug penetrates H-55 Commando. 02728_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 02728_ Attempting to rewire P-60 Hacker. 02728_ P-60 Hacker cannot be rewired. 02728_ K-01 Serf collects debris. 02729_ Attempting to rewire P-60 Hacker. 02729_ P-60 Hacker cannot be rewired. 02729_ Arm. Huge Wheel destroyed. 02731_ Penetrated by Slug. 02731_ Slug penetrates Wall. 02732_ K-01 Serf collects debris. 02732_ Penetrated by Slug. 02733_ Imp. Heat Sink destroyed. 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[+% ######## #???????????????????????? | | [%#= #???????????????????????? | | !!*# ###############+####????????????????????? | | !! # # #????????????????????? | | !! # # #????????????????????? | | #### # #????????????????????? | | ???# # #????????????????????? | | ???# + """ """ """ """ [#????????????????????? | | ???# # """ """ """ """ #????????????????????? | | ???# # """ """ """ """ #????????????????????? | | ???# # #????????????????????? | | ???# ####################????????????????????? | | ???# ###########?????????????????????????????? | | ???# # #?????????????????????????????? | | ???# + #?????????????????????????????? | | ???# # #?????????????????????????????? | | ???# # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonCentriumAutocannon Manual? 0 Play Time 00:22:35 Cumulative 69.0 hours Start 2025.05.27 @ 01:40:25 End 2025.05.27 @ 02:00:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 100 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c59b2a9-bee9-439f-87cf-ea99edc36155