Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 02:44:12 Player: alice_fexa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (224) 1120 Value Destroyed (7292) 7292 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (8320) 8320 TOTAL SCORE: 26072 Bonus ------- High Alert Combat Kills 585 Follower Combat Kills 6536 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -201 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Neutrino Core Vortex Chain Reactor Medium Treads Advanced Heavy Treads Advanced Heat Sink Advanced Heat Sink Experimental Targeting Computer Nova Cannon Enhanced Autogun Enhanced Autogun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Gamma Bomb Array Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Enhanced Optical Array Advanced Transmission Jammer > --- WEAPON ----------- Nova Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Neutrino Core Vortex Chain Reactor Medium Treads Advanced Heavy Treads Advanced Heat Sink Advanced Heat Sink Experimental Targeting Computer Nova Cannon Enhanced Autogun Enhanced Autogun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Gamma Bomb Array Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack [Rating: 188] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Medium Reactive Plating Weapon 1B-0RG's Assimilator Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Utility 6 | . . . . 2 . . 2 . . . . . . . . . 1 . . . . 1 . Weapon 4 | . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . Parts Attached 169 | 7 9 . 5 10 26 3 26 . 2 . 7 22 7 3 9 2 8 4 2 2 1 10 4 Power 19 | 1 2 . 1 2 2 . 3 . . . . 1 1 1 . . . 1 . 1 . 3 . Engine 10 | 1 2 . 1 . 2 . 3 . . . . . 1 . . . . . . . . . . Core 5 | . . . . 2 . . . . . . . 1 . 1 . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . Propulsion 47 | 2 . . 2 2 10 2 6 . . . 2 4 2 1 3 1 3 . 1 . 1 4 1 Treads 41 | 2 . . 1 . 10 2 5 . . . 2 3 2 1 3 . 3 . 1 . 1 4 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 1 2 . . 1 . . . . 1 . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 2 4 . . 2 3 1 11 . 2 . 4 10 2 1 3 . 5 3 1 1 . 2 2 Device 28 | 1 1 . . . . 1 5 . 1 . 3 6 1 . 2 . 3 2 1 . . 1 . Storage 11 | 1 3 . . . . . . . . . . 2 1 1 . . . . . . . 1 2 Processor 8 | . . . . . . . 4 . . . . 1 . . 1 . 1 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . 2 3 . 2 . 1 . 1 1 . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 3 . 2 4 11 . 6 . . . 1 7 2 . 3 1 . . . . . 1 1 Energy Gun 9 | 2 1 . 1 . 3 . 1 . . . 1 . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . Ballistic Gun 20 | . . . . 3 6 . 5 . . . . 4 . . 2 . . . . . . . . Ballistic Cannon 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 4 . 2 . . . . 3 . . 4 . . . . 3 . 1 3 Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Lost 40 | . 1 . 3 . . . 1 . . . 6 3 1 . . . 4 3 1 . 1 . 16 Power 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 Propulsion 10 | . . . 1 . . . . . . . 4 1 . . . . . . 1 . . . 3 Utility 19 | . . . . . . . 1 . . . 2 1 1 . . . 4 2 . . . . 8 Weapon 7 | . . . 2 . . . . . . . . 1 . . . . . . . . 1 . 3 Highest Loss Streak 14 | . 1 . 2 . . . 1 . . . 6 1 1 . . . 2 3 1 . 1 . 14 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 11 16 17 15 15 15 15 16 16 16 15 16 19 20 19 19 17 17 17 17 17 18 17 Power 1 | . 3 3 2 2 1 1 1 1 1 1 1 1 2 2 2 2 2 1 2 2 2 2 2 Propulsion 1 | . . 1 . . . . . 1 1 1 . . 1 2 1 1 1 2 1 1 1 1 1 Utility 4 | . 2 3 3 2 3 5 4 5 5 5 4 5 5 5 5 6 4 3 3 4 4 3 3 Weapon 7 | . 5 8 8 7 8 7 6 6 6 6 6 6 9 9 8 8 8 8 8 9 8 9 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 . 5 6 5 2 8 . 1 . 1 7 . . 2 . . 1 . . . 2 13 Power 11 | . 2 . . 3 . . 2 . . . . 1 . . 1 . . . . . . . 2 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 17 | . . . 2 . . 1 5 . 1 . . 3 . . 1 . . . . . . 1 3 Weapon 19 | . . . 3 2 5 . 1 . . . 1 1 . . . . . . . . . . 6 Tool/Special 6 | . . . . 1 . 1 . . . . . 2 . . . . . 1 . . . . 1 Average Slot Usage (%) 85 | . 99 100 99 97 99 100 98 100 100 75 89 89 75 76 76 76 70 72 72 72 72 71 66 Engine 4 | . 13 14 14 4 4 9 6 6 6 6 6 1 3 3 . . . . . . . . . Core 2 | . . . . 4 4 . . . . . . 3 1 1 5 5 5 4 5 3 . . . Treads 21 | . 27 28 26 18 18 18 22 26 26 26 17 15 23 23 23 22 21 21 21 21 21 16 13 Wheel 1 | . . . 1 7 9 9 2 . . . . . . . . . . . . . . . . Device 14 | . 13 14 14 17 18 18 17 13 13 13 12 12 16 17 16 11 8 12 15 14 15 17 16 Storage 9 | . 14 14 14 9 9 9 6 6 6 6 6 5 5 9 11 11 10 10 10 10 10 9 14 Processor 6 | . . . . . . . 8 13 13 13 13 11 5 5 5 11 9 9 10 10 10 8 3 Protection 2 | . . . . 8 9 9 6 6 6 6 6 3 5 . . . 4 2 . . . . . Energy Gun 2 | . 27 28 11 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 2 3 4 2 . 1 4 1 . . 1 2 Ballistic Gun 9 | . . . . 25 25 27 25 25 25 2 25 27 . . 1 2 . . 3 . 3 2 . Ballistic Cannon 1 | . . . 16 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 3 Peak Build Rating 188 | 7 11 12 18 31 36 36 69 68 68 68 80 122 128 131 144 144 157 151 154 148 155 182 188 Average Rating 96 | 5 10 11 11 29 32 34 60 67 67 49 73 94 126 129 133 143 149 147 152 146 151 170 172 On Entrance 87 | . 7 11 12 18 30 34 36 68 68 68 68 78 122 127 131 144 143 146 151 146 148 154 182 Avg Prop Armor Cover (%) 11 | . . . 13 13 12 13 8 . . . . 1 . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 12 50 50 54 62 67 64 78 78 78 73 77 134 142 138 126 121 146 144 125 123 127 153 155 Greatest Support 168 | 40 40 40 40 40 10 10 98 98 98 98 131 130 108 108 113 113 154 151 151 151 152 168 168 Greatest Overweight (x) 14 | . 1 1 2 6 6 6 6 . . . 1 1 1 1 1 1 1 . 1 . . . 14 Average Overweight (x) 1 | . . 1 1 5 5 6 1 . . . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 16 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 Average Carried 19 | 1 12 16 18 19 19 19 19 20 19 20 19 19 19 19 19 20 19 19 19 18 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 16 17 20 20 19 20 20 20 20 20 20 19 20 20 20 20 20 20 18 18 20 20 20 Class Distribution -------------------- 34% | Scavenger-Mutant 30% | Mutant 11% | Scavenger-Tank 8% | Scavenger-Gunner 6% | Tank 5% | Executioner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Tank | -5/Proximity Caves Executioner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 28046 | 270 178 . 298 754 1169 244 1687 135 187 . 522 2014 1816 1808 270 479 4873 947 2151 . 899 4804 2541 Remotely 18556 | . . . . . . . 1537 135 187 . 69 734 1142 1556 270 479 2361 947 2151 . 899 4743 1346 Salvage Created 11696 | 111 549 . 217 718 1263 345 1658 157 145 . 816 2081 190 82 68 281 510 100 209 . 70 1780 346 Parts 518 | 7 25 . 10 42 70 15 73 11 9 . 44 92 6 1 1 8 16 3 8 . . 58 19 Haulers Intercepted 13 | . 2 . . 1 2 . 1 . . . 1 2 . . . . . . . . . 4 . Recyclers Shooed 18 | . . . . 1 1 . 3 . . . . 3 . . . . 6 . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . 2 . . . . 10 7 . 35 . 11 13 . 16 . 10 12 . 8 . . Prevented 16 | . . . . . . . . 2 . . 13 . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 136 | . 11 . 6 11 26 5 14 6 4 . 11 25 . . 1 . 4 1 . . . 4 7 Guns 84 | . 7 . 3 7 11 5 14 3 1 . 6 25 . . 1 . 1 . . . . . . Cannons 13 | . 2 . 3 . . . . . . . . . . . . . . . . . . 4 4 AOE 38 | . 2 . . 4 15 . . 3 3 . 4 . . . . . 3 1 . . . . 3 Classes Destroyed 20 | 2 6 . 3 . 3 1 1 . . . 3 . 1 . . . . . . . . . . Worker 18 | . 2 . . . 1 . . . . . . 4 . . . . 3 . . . . 7 1 Builder 11 | . . . . . 2 . 1 . . . . 2 . . . . 2 . . . . 4 . Tunneler 5 | 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . 1 2 . 1 . . . 1 2 . . . . . . . . . 4 . Recycler 25 | 1 . . . 3 2 1 5 . . . . 3 . . . . 3 . . . . 7 . Mechanic 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . Watcher 8 | . 3 . . 3 2 . . . . . . . . . . . . . . . . . . Swarmer 36 | . 3 . . 4 6 . . 4 3 . 5 4 . . . . 3 1 . . . . 3 Grunt 40 | . 8 . 1 5 8 . 4 1 . . 1 6 . . 1 . 1 . . . . . 4 Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 22 | . . . 1 2 10 . 5 1 . . 1 2 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . 1 4 . . . . . . . . . 1 . Programmer 20 | . . . . . . 1 4 . 1 . 1 9 . . . . 1 . . . . 3 . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . . 4 . . 4 . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Samaritan 7 | . . . . . . . . . . . . . 4 . . . . . 3 . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 . 2 5 12 1 4 5 3 . 6 8 . . 1 . 3 1 . . 1 6 4 Combat Bots Only 7 | . 3 . 2 4 7 1 4 5 3 . 4 6 . . 1 . 3 1 . . . 1 3 Max Kills in Single Turn 3 | 1 2 . 1 2 3 1 1 3 2 . 2 2 1 . 1 . 3 1 1 . 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . Exploded 3 | . 2 . . 2 3 . . 3 2 . 2 . . . . . 3 1 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 980 | . 39 . 29 24 65 13 110 36 10 . 112 100 27 7 . 6 64 24 82 . 8 33 191 Missed 325 | . 13 . 3 5 25 2 42 16 4 . 46 29 9 4 . 2 28 12 30 . 4 14 37 Hits 655 | . 26 . 26 19 40 11 68 20 6 . 66 71 18 3 . 4 36 12 52 . 4 19 154 Melee 37 | . . . . . . . . . . . . 2 . . . . 5 3 . . . . 27 Projectile 618 | . 26 . 26 19 40 11 68 20 6 . 66 69 18 3 . 4 31 9 52 . 4 19 127 AOE 9 | . . . . . . . . . . . . . . . 4 . . . . . . . 5 Critical Strikes 40 | . . . 1 1 2 1 3 . 1 . 2 8 1 . . . 3 1 2 . . 5 9 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 14418 | . 307 . 594 288 610 193 707 238 93 . 1034 1296 377 127 139 176 1439 379 1061 . 233 778 4349 Core 2552 | . 45 . 141 33 38 . 39 18 . . 122 143 32 54 62 . 200 120 157 . 46 85 1217 Absorbed by Shields 186 | . . . . . . . . . . . . . . . . . . . . . . . 186 Reduced by Siege Mode 38 | . . . . . . . . . . . 7 27 . . . . . . . . . . 4 Ignored by Resistances 334 | . . . . . . 3 24 . . . 28 118 . . . . 125 36 . . . . . Regen/Repaired (Parts) 1064 | . 104 . . . . . . . . . . . 55 18 13 67 157 42 159 . 43 151 255 Core Remaining (%) 69 | 100 . . 25 . . 87 . . . . 78 . . . . 70 . . . . 54 . . Volleys Fired 645 | 12 52 . 42 37 61 11 63 6 10 . 26 77 23 6 28 19 42 9 21 . 8 78 14 Largest 6 | 2 2 . 2 3 3 3 4 4 4 . 4 6 1 1 1 1 1 1 1 . 1 1 1 Hottest 233 | 90 105 . 115 75 75 71 126 103 103 . 124 233 90 90 90 38 90 90 90 . 38 113 113 Shots Fired 1384 | 24 103 . 64 103 157 34 246 18 22 . 72 288 22 7 28 19 43 10 24 . 8 78 14 Gun 1103 | 24 90 . 35 99 144 34 246 16 20 . 63 263 . . 7 18 9 . 22 . 8 5 . Cannon 224 | . 12 . 29 . . . . . . . . 25 20 7 9 . 29 7 2 . . 73 11 Launcher 43 | . 1 . . 4 13 . . 2 2 . 9 . 1 . . . 5 3 . . . . 3 Special 14 | . . . . . . . . . . . . . 1 . 12 1 . . . . . . . Kinetic 992 | . 12 . 29 99 144 34 241 16 20 . 63 263 . . 7 18 9 . 22 . 8 5 2 Thermal 335 | 24 90 . 35 . . . 5 . . . . 25 20 7 9 . 29 7 2 . . 73 9 Explosive 37 | . 1 . . 4 13 . . 2 2 . 4 . . . . . 5 3 . . . . 3 Electromagnetic 6 | . . . . . . . . . . . 5 . 1 . . . . . . . . . . Robot Hit Streak 21 | 3 14 . 17 14 20 13 17 7 6 . 16 21 16 5 8 7 15 4 9 . 5 14 6 Robot Miss Streak 6 | 3 3 . 2 2 4 2 4 1 2 . 3 6 . 1 1 2 1 2 2 . 1 2 1 Penetration Max 2 | . . . . . . . . . . . 1 2 . . . 1 . . 1 . 2 . . Secondary Targets 10 | . . . 1 1 1 . 3 . . . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . . . 1 1 . . . . . . . . . . . Shots Hit Robots 875 | 11 65 . 37 74 112 24 155 8 11 . 49 161 15 5 15 13 31 2 17 . 4 57 9 Core Hits 444 | 4 26 . 12 31 63 9 66 8 9 . 42 78 8 3 2 8 19 5 9 . 3 25 14 Critical Kills 21 | . . . . . 1 . 1 2 . . 5 6 . . . . . . 1 . . 5 . Critical Parts Destroyed 14 | . . . . 1 2 . 3 1 . . 2 4 . . . . . . . . 1 . . Critical Strikes 42 | 1 1 . 3 1 3 1 4 3 . . 7 10 . . . . . . 1 . 2 5 . Burn 4 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Destroy 32 | . . . . 1 3 1 4 3 . . 7 10 . . . . . . 1 . 2 . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22433 | 128 1024 . 613 1510 3463 368 2728 393 403 . 1474 3560 555 225 149 396 1475 322 520 . 171 2308 648 Guns 13165 | 128 722 . 380 1149 1747 368 2728 120 214 . 758 3287 . . 149 396 256 . 484 . 171 108 . Cannons 4668 | . 166 . 233 . . . . . . . . 98 450 225 . . 797 74 36 . . 2200 389 Explosions 4592 | . 136 . . 361 1716 . . 273 189 . 716 175 105 . . . 422 248 . . . . 251 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Kinetic 12349 | . 166 . 233 1149 1747 368 2667 120 214 . 758 3287 . . 149 396 256 . 484 . 171 108 76 Thermal 5595 | 128 722 . 380 . . . 61 . . . . 98 450 225 . . 908 74 36 . . 2200 313 Explosive 3892 | . 136 . . 361 1716 . . 273 189 . 232 175 . . . . 311 248 . . . . 251 Electromagnetic 589 | . . . . . . . . . . . 484 . 105 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 1 3 2 2 3 3 13 4 3 3 3 . 1 11 11 11 11 3 28 Average Corruption 4 | . . . . . 1 2 1 2 2 3 9 2 3 3 3 . 1 6 11 11 11 2 3 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 294 | . . . . . 1 19 15 6 14 1 18 17 29 37 1 . 7 38 42 7 19 14 9 Message Errors 67 | . . . . . . 2 2 2 7 . 1 6 6 10 . . 2 8 8 2 4 6 1 Matter Fused 67 | . . . . . . 5 5 1 2 1 4 2 8 9 1 . 2 7 8 . 4 5 3 Heat Flow Errors 34 | . . . . . . 4 2 . 2 . 3 . 6 4 . . . 3 5 1 1 1 2 Energy Discharges 28 | . . . . . . 1 1 1 2 . 1 1 4 2 . . . 6 5 . 2 1 1 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . Data Loss (minor) 55 | . . . . . . 3 3 2 1 . 5 4 4 9 . . . 7 8 2 6 . 1 Data Loss (major) 10 | . . . . . 1 1 . . . . 2 . . 2 . . . 2 1 1 . . . Misfires 10 | . . . . . . 2 1 . . . . 1 . 1 . . 1 1 3 . . . . Alerts 7 | . . . . . . . . . . . . 1 . . . . 1 2 . . 2 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Weapon Failures 6 | . . . . . . 1 . . . . 2 2 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 493 | . 10 . . 17 22 . . 44 . . 27 10 59 10 . . 98 36 . . . 151 9 Projectiles 298 | . . . . . . . . . . . . . 59 10 . . 69 . . . . 151 9 Explosions 195 | . 10 . . 17 22 . . 44 . . 27 10 . . . . 29 36 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . 4 . 1 . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . . . 69 . . 33 . . . 95 . . . . 70 . . . . . . Shots 7 | . . . . . 3 . . 1 . . . 1 . . . . 2 . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | 194 102 . . 44 26 150 176 14 91 . 226 336 253 230 . . 8 147 168 176 207 . 25 Average Temperature 36 | 76 19 . . 9 5 74 17 10 27 . 49 50 91 112 . . 4 76 78 114 118 . 16 Received Heat Transfer 2190 | . 159 . 60 180 225 6 258 24 . . 174 111 174 18 . . 108 27 203 . 12 75 376 Siege Activations 10 | . . . . . . . . . . . 1 8 . . . . . . . . . . 1 Total Turns 110 | . . . . . . . . . . . 9 99 . . . . . . . . . . 2 Longest Duration 40 | . . . . . . . . . . . 9 40 . . . . . . . . . . 2 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . 1 . . . . . . . . . . . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | 1 4 . 1 . . 1 . . . . 1 . 1 . . . . . . . . 14 . Heat Transferred 7075 | 433 1762 . 1038 . . . 111 . . . . 150 700 350 . . 200 . . . . 2035 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 5 | . . . . . 2 . 1 . . . . 2 . . . . 5 . . . . 4 5 Low Security (%) 61 | 100 100 100 . 100 21 100 92 . . . . 54 . . . . . . . . . 42 . Level 1 7 | . . . . . 27 . 7 . . . . 8 . . . . . . . . . 20 . Level 2 10 | . . . . . 50 . . . . . . 36 . . . . 4 . . . . 4 25 Level 3 8 | . . . . . . . . . . . . . . . . . 22 . . . . 28 40 Level 4 10 | . . . . . . . . . . . . . . . . . 62 . . . . 3 28 Level 5 1 | . . . . . . . . . . . . . . . . . 8 . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1643 | 5 75 . . 124 510 196 307 . . . . 516 . . . . 1643 . . . . 1222 1611 Initial 686 | . . . . . 14 196 307 . . . . 29 . . . . 336 . . . . . 686 Average 335 | 1 8 . . 22 321 66 88 . . . . 235 . . . . 1187 . . . . 391 1042 Influence Increases 11451 | 15 355 . 50 371 920 198 763 130 105 . 255 1023 152 284 217 251 2485 206 435 . 232 1583 1421 Destroy 0b10 Robot/C 5320 | . 220 . 40 220 540 20 280 120 80 . 200 500 100 180 140 120 980 140 240 . 120 500 580 Destroy 0b10 Robot/NC 620 | 15 40 . . 50 50 5 50 . 5 . 20 55 . 10 . 20 100 . 5 . 5 170 20 Destroy Leader 1016 | . 50 . 10 48 148 . 102 10 20 . 20 104 20 20 . 20 186 10 40 . 20 132 56 Allied During Kill 2308 | . . . . . 21 . . . . . . . 32 74 77 91 605 56 150 . 87 611 504 Successful Hack 127 | . 39 . . 12 11 23 12 . . . . 30 . . . . . . . . . . . Select Force Hacks 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . Disable Machine 450 | . . . . 15 60 . 15 . . . . 165 . . . . 120 . . . . 60 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 650 | . 6 . . 26 90 . 4 . . . . 154 . . . . 194 . . . . 110 66 Advance Influence 600 | . . . . . . . 300 . . . . . . . . . 300 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 45 | . . . . . . . . . . . 15 . . . . . . . . . . . 30 Influence Decreases 10058 | 15 355 . 50 335 452 684 695 216 105 . 208 604 569 333 176 234 922 1247 645 370 232 363 1248 Entered New Map 2253 | . . . . . 22 308 11 32 . . . 18 173 10 . 41 22 601 111 370 . . 534 Time Decay 6268 | 15 267 . 50 223 410 376 674 184 105 . 168 539 366 223 86 193 620 556 464 . 172 323 254 Lost Part 337 | . 10 . . . . . 10 . . . 40 27 10 . . . 40 30 10 . . . 160 Lost Ally 1010 | . . . . . 20 . . . . . . 20 20 100 90 . 240 60 60 . 60 40 300 Purge Threat 190 | . 78 . . 112 . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 . . 1 5 . 5 . . . . 11 . . . . 14 . . . . 8 11 Investigation 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Extermination 17 | . . . . . . . 5 . . . . 4 . . . . 4 . . . . 4 . Reinforcement 17 | . 1 . . 1 1 . . . . . . 3 . . . . 5 . . . . 2 4 Assault 16 | . . . . . 2 . . . . . . 3 . . . . 5 . . . . 1 5 Garrison 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 11 | . 1 . . 2 1 2 . . . . 1 2 . . 1 . . . . . . 1 . Communications Jammed 147 | . . . . . . . . . . . . . . . . . . . . . . 44 103 Distress Signals 145 | . . . . . . . . . . . . . . . . . . . . . . 44 101 Times Spotted 411 | . 15 . 6 17 32 5 24 5 4 . 16 34 8 11 37 8 68 12 17 . 9 33 50 Peak Tracking Total 15 | . 3 . 2 5 7 1 3 5 3 . 7 5 5 4 15 3 7 3 7 . 8 3 13 Tactical Retreats 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 6 | . . . 2 . 1 . 2 . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 32 | . . . . 1 4 . 1 . . . . 11 . . . . 8 . . . . 4 3 Max in Single Turn 5 | . . . . 1 1 . 1 . . . . 5 . . . . 1 . . . . 1 1 Garrison Access 7 | . . . . . 1 . 3 . . . . 1 . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 61 | . 10 . 1 3 6 12 14 . . 4 . 6 . . . . 1 . 1 . . 3 . Terminals 29 | . 7 . . 3 3 5 3 . . . . 4 . . . . 1 . 1 . . 2 . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 1 7 3 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 3 . . . . 1 . . . . . . . . . 1 . Total Hacks 174 | . 34 . 1 11 14 30 29 . . 33 . 13 . . . . 1 . 4 . . 4 . Successful 106 | . 24 . 1 5 6 16 8 . . 33 . 7 . . . . 1 . 4 . . 1 . Failed 68 | . 10 . . 6 8 14 21 . . . . 6 . . . . . . . . . 3 . Catastrophic 8 | . 1 . . . 1 . 5 . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 16 . . 10 6 17 7 . . . . 9 . . . . 1 . . . . 2 . Terminals 80 | . 23 . . 11 7 12 10 . . . . 10 . . . . 1 . 4 . . 2 . Fabricators 7 | . . . . . . . 5 . . . . 2 . . . . . . . . . . . Repair Stations 9 | . 6 . . . 2 . 1 . . . . . . . . . . . . . . . . Recycling Units 32 | . 5 . . . 4 18 5 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 5 . . . . 1 . . . . . . . . . 2 . Terminal Hacks 59 | . 9 . 1 4 2 . 2 . . 33 . 3 . . . . 1 . 4 . . . . Record 15 | . . . . . . . . . . 11 . . . . . . . . 4 . . . . Part Schematic 14 | . 2 . . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 7 | . 4 . . . . . . . . 3 . . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . . 2 1 . 1 . . . . 1 . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . 6 . . . 1 . . . . . . . . . . . . . . . . . . Scan Component 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . Repair 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 1 6 1 . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . . . 1 6 1 . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 3 . . . . 1 . . . . . . . . . 1 . Seal Access 6 | . . . . . 1 . 3 . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 22 | . 8 . . 1 1 10 . . . . . 2 . . . . . . . . . . . Terminals 17 | . 8 . . 1 1 5 . . . . . 2 . . . . . . . . . . . Botnet 8 | . 3 . . 1 1 1 . . . . . 2 . . . . . . . . . . . Skim 9 | . 5 . . . . 4 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 8 . . 3 4 8 12 . . . . 3 . . . . . . 1 . . 3 . Full Trace Events 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 2 . . . . . . . . 12 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Time 90 | . 90 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 50 | . 7 . . . . 37 6 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 1 . 3 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Combat 4 | . . . . . . . . . . . . . 1 . 2 1 . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . 1 . 3 1 . . . . . . . parse_system 5 | . . . . . . . . . . . . . 1 . 3 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . 5 . . . . . 2 . 1 Allies Hacked 20 | . . . . . . . . . . . . . . 4 . . 3 . . . 3 8 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 14 | . . . . . 2 . . . . . . . . . 5 . . . . . 2 . 5 Largest Group 5 | . . . . . 2 . . . . . . . . . 5 3 3 . . . 2 1 4 Highest-Rated Group 308 | . . . . . 62 . . . . . . . . . 279 147 147 . . . 95 47 308 Highest-Rated Ally 161 | . . . . . 31 . . . . . . . . . 68 49 49 . . . 48 47 161 Total Orders 75 | . . . . . . . . . . . . . 4 10 5 6 17 . 6 2 3 22 . STAY 40 | . . . . . . . . . . . . . 2 5 2 3 11 . 3 1 1 12 . FOLLOW 34 | . . . . . . . . . . . . . 2 5 2 3 6 . 3 1 2 10 . GUARD 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 1065 | . . . . . 17 . . . . . . 3 26 67 45 48 230 53 95 . 55 253 173 Total Damage 34770 | . . . . . 165 . . . . . . 85 651 1353 1325 1753 10286 1750 3315 . 1325 6746 6016 Kills 181 | . . . . . 1 . . . . . . . 5 10 6 8 60 8 14 . 6 34 29 Allies Corrupted 11 | . . . . . . . . . . . . . 1 3 . . . . . . 1 2 4 Allies Melted 5 | . . . . . . . . . . . . 1 . . 1 . 2 . . . . . 1 Borg Created 62 | . . . . . . . . . . . . 1 5 6 . 3 16 5 5 . 4 7 10 Largest Collective 8 | . . . . . . . . . . . . 1 4 6 . 3 7 5 6 . 6 8 6 Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 28655 | 20 214 . 2524 1029 996 1091 2909 593 759 154 521 2172 1593 2070 2200 1429 2084 1633 1172 232 527 2205 528 Optics 22768 | . . . . . . . 2908 593 759 154 521 2172 1593 2070 2200 1429 2084 1633 1172 232 527 2205 516 IFF 10586 | . . . . . . . . . . . 311 2097 1593 2070 2186 1429 900 . . . . . . Seismic 7584 | 20 214 . 2524 1029 996 1091 1710 . . . . . . . . . . . . . . . . Jamming 3773 | . . . . . . . . . . . . . . . . . . 241 154 122 527 2201 528 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . 3 . . . . 2 1 . 1 . 2 3 . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 30716 | 123 1866 179 2639 1029 996 1091 2909 593 759 154 521 2172 1593 2070 2200 1429 2084 1633 1172 232 527 2205 540 Spaces Moved 13758 | 39 790 64 1055 513 422 601 1505 354 446 92 253 979 591 807 866 524 917 753 534 134 222 1069 228 Core 5 | 4 . . . . . . . . . . . . . . . . . . . . . . 1 Treads 11828 | 35 790 64 929 39 . . 1203 354 446 92 253 979 591 807 866 524 917 753 534 134 222 1069 227 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1925 | . . . 126 474 422 601 302 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 130 155 155 170 120 160 160 160 160 160 242 242 242 242 164 167 167 167 165 150 150 Average Speed 187 | 148 188 240 226 167 168 170 165 160 160 160 160 167 242 242 242 242 166 167 167 167 165 159 160 Slowest Speed 750 | 160 240 240 240 240 170 170 410 160 160 160 240 243 242 242 242 243 246 167 250 167 167 165 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 99 21 70 54 64 94 39 65 62 73 52 29 70 91 87 77 14 85 80 62 43 25 32 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 8 | . 1 . . . . 5 . . . 1 . . . 1 . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 . 1 . . . 1 1 . . . 1 . . . . 1 . . Unknown Exits Taken 14 | 1 1 . . . . 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 34 | . . . 3 . . . . 3 11 . 2 . 4 3 . . . 4 3 . 1 . . Spaces Dug 51 | . . . . . 9 . . 11 . . . 12 1 . 4 . 11 2 . . . 1 . Terrain Destroyed 425 | . 4 . . 24 118 . . 11 18 . 28 92 5 . 9 9 37 20 17 . 2 15 16 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 105 | . . . . . 2 . . . . . . 29 5 . 9 9 13 4 17 . 2 15 . AOE 319 | . 4 . . 24 116 . . 11 18 . 28 62 . . . . 24 16 . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 17732 | 77 1065 90 1233 636 619 655 1817 371 481 99 328 1392 721 903 953 661 1391 1109 779 142 365 1481 364 Wait 2607 | 18 184 26 100 48 47 31 166 10 15 . 24 243 71 69 27 107 376 327 214 . 120 290 94 Move 13735 | 38 789 63 1054 512 421 600 1504 353 445 91 252 978 590 806 865 523 916 752 533 133 221 1068 228 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 2 20 1 10 11 10 4 17 . 2 . 6 17 6 2 3 1 4 3 . . 3 4 . Fast Attach 106 | 7 2 . . 2 9 . 17 . . 4 5 16 3 . 7 2 10 4 1 5 1 8 3 Attach 33 | . 1 . 3 2 1 . 5 . 1 . 3 6 1 . . . 4 1 2 . 1 1 1 Detach 5 | . . . . . . . . . . . . 1 1 . 1 . 1 . . . . 1 . Swap 152 | . 9 . 14 11 29 3 11 2 5 . 5 21 8 8 7 1 8 3 2 . . 3 2 Drop 219 | . 8 . 10 13 37 6 34 . 3 4 7 30 11 4 14 3 9 5 . 4 1 14 2 Fire 645 | 12 52 . 42 37 61 11 63 6 10 . 26 77 23 6 28 19 42 9 21 . 8 78 14 Melee 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . 1 1 4 . . . 6 5 6 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 73 | . . . . . . . . . . . . 3 7 8 . 4 17 5 6 . 4 9 10 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / [*Upp] / Ext / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 8) 697 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Discovered new exit (range 16) 1041 | -10/Materials | Discovered new exit (range 13) 1050 | -10/Materials | Identified exit to Subcaves 1091 | -10/Materials | Learned 2 Storage zone layouts 1101 | -10/Materials | Repaired Grenade Launcher 1120 | -10/Materials | Identified exit to Materials 1120 | -10/Materials | Learned location of 1 exit from Materials 1140 | -10/Materials | Repaired Imp. Heat Sink 1140 | -10/Materials | Learned location of 2 exits from Mines 1152 | -10/Materials | Learned Storage emergency access door positions 1160 | -10/Materials | Loaded intel: 17 trap records 1167 | -10/Materials | Repaired Lgt. Treads 1178 | -10/Materials | Learned location of Mines (-9) 1204 | -10/Materials | Learned location of 2 exits from Mines 1990 | -10/Materials | Entered Mines 1991 | -10/Mines | Identified exit to Exiles 2031 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2169 | -10/Mines | Entered Subcaves 2227 | -10/Subcaves | Identified exit to Materials 2340 | -10/Subcaves | Learned Materials trap positions 2350 | -10/Subcaves | Learned Materials trap positions 2647 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3027 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3360 | -10/Subcaves | Core integrity fell below 50% 3499 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3504 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3738 | -10/Subcaves | Discovered exit to Materials (range 10) 4461 | -10/Subcaves | Visited 4L-MR0's lab 4477 | -10/Subcaves | Found Prototype Special Melee Weapon 4808 | -10/Subcaves | Entered Materials 4808 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4809 | -8/Materials | Identified exit to Factory 4810 | -8/Materials | Loaded intel: 6 trap records 5231 | -8/Materials | Build established: Scavenger-Tank 5670 | -8/Materials | Discovered exit to Factory (range 13) 5682 | -8/Materials | Identified exit to Storage 5757 | -8/Materials | Build established: Tank 5837 | -8/Materials | Entered Storage 5838 | -8/Storage | Identified exit to Recycling 6161 | -8/Storage | Met a pair of Derelict thieves 6217 | -8/Storage | Garrison activated, responded to threat 6248 | -8/Storage | Destroyed 7 combat bots 6250 | -8/Storage | Build established: Scavenger-Tank 6539 | -8/Storage | Discovered exit to Factory (range 12) 6827 | -8/Storage | Used back door to open Recycling access 6833 | -8/Storage | Entered Recycling 7099 | -8/Recycling | Discovered new exit (range 9) 7756 | -8/Recycling | Build established: Tank 7924 | -8/Recycling | Entered Factory 7924 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8636 | -6/Factory | Build established: Scavenger-Tank 8972 | -6/Factory | Discovered new exit (range 19) 9396 | -6/Factory | Identified exit to Factory 10116 | -6/Factory | Build established: Scavenger-Gunner 10498 | -6/Factory | Discovered exit to Factory (range 5) 10666 | -6/Factory | Identified exit to Lower Caves 10833 | -6/Factory | Entered Lower Caves 10842 | -6/Lower Caves | Learned Factory emergency access door positions 10899 | -6/Lower Caves | Learned Factory interactive machine intel 11092 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11178 | -6/Lower Caves | Encountered a Warlord checkpoint 11409 | -6/Lower Caves | Discovered new exit (range 9) 11426 | -6/Lower Caves | Entered another Lower Caves area 12121 | -6/Lower Caves | Discovered new exit (range 5) 12185 | -6/Lower Caves | Entered Data Miner 12187 | -6/Data Miner | Discovered new exit (range 6) 12208 | -6/Data Miner | Met Data Miner 12248 | -6/Data Miner | Learned location of Section 7 (-2) 12248 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12272 | -6/Data Miner | Received God Mode back door access code from Data Miner 12339 | -6/Data Miner | Entered Proximity Caves 12340 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 12346 | -5/Proximity Caves | Learned 8 Factory zone layouts 12535 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12567 | -5/Proximity Caves | Lost 6 parts (4n2u) 12567 | -5/Proximity Caves | System corruption reached 10% 12787 | -5/Proximity Caves | Build established: Tank 12853 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12860 | -5/Proximity Caves | Entered Factory 12860 | -5/Factory | Evolved 2 slots: Weapon x2 12861 | -5/Factory | Identified exit to Factory 12863 | -5/Factory | Loaded intel: 54 interactive machine locations 13397 | -5/Factory | Build established: Executioner 13880 | -5/Factory | Discovered exit to Factory (range 14) 14595 | -5/Factory | Identified exit to Upper Caves 14660 | -5/Factory | First assault squad dispatched 14686 | -5/Factory | Incoming assault squad redirected 14828 | -5/Factory | Identified 1B-0RG's Assimilator 14829 | -5/Factory | Assimilating Sentinel 6a into Collective. 14851 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 15032 | -5/Factory | Entered Upper Caves 15039 | -5/Upper Caves | Assimilating Veteran 6a into Collective. 15042 | -5/Upper Caves | Assimilating Soldier 6a into Collective. 15052 | -5/Upper Caves | Assimilating Soldier 6b into Collective. 15142 | -5/Upper Caves | Build established: Mutant 15218 | -5/Upper Caves | Learned Factory stockpile data 15235 | -5/Upper Caves | Learned 4 Factory zone layouts 15464 | -5/Upper Caves | Assimilating 8S-1OP(S) into Collective. 15568 | -5/Upper Caves | Assimilating 7F-YN5(S) into Collective. 16390 | -5/Upper Caves | Discovered new exit (range 5) 16625 | -5/Upper Caves | Entered another Upper Caves area 16625 | -5/Upper Caves | Accompanied by 4 allies 16809 | -5/Upper Caves | Assimilating CJ-WJY(S) into Collective. 16820 | -5/Upper Caves | Assimilating LT-MT6(S) into Collective. 16852 | -5/Upper Caves | Discovered exit to Factory (range 5) 17033 | -5/Upper Caves | Assimilating Extractor 6a into Collective. 17271 | -5/Upper Caves | Learned location of Warlord (-5) 17439 | -5/Upper Caves | Learned location of 2 exits from Factory 18155 | -5/Upper Caves | Assimilating Sage 6a into Collective. 18169 | -5/Upper Caves | Assimilating Sage 6b into Collective. 18192 | -5/Upper Caves | Lost 4 allies 18212 | -5/Upper Caves | Discovered new exit (range 8) 18220 | -5/Upper Caves | Assimilating Extractor 6b into Collective. 18378 | -5/Upper Caves | Build established: Scavenger-Mutant 18695 | -5/Upper Caves | Entered Warlord 18695 | -5/Warlord | Accompanied by 3 allies 18775 | -5/Warlord | System corruption cleaned by Quarantine Array 19841 | -5/Warlord | Build established: Commander-Mutant 19995 | -5/Warlord | Warlord's base attacked by MAIN.C 20011 | -5/Warlord | Found Prototype Reactor 20017 | -5/Warlord | Found Prototype Processor 20142 | -5/Warlord | Met Warlord 20345 | -5/Warlord | Warlord forces counterattacked 20670 | -5/Warlord | Warlord base infiltrated, sounded retreat 20742 | -5/Warlord | Spotted Striker 20780 | -5/Warlord | Lost 12 allies 20791 | -5/Warlord | Found Prototype Device 20791 | -5/Warlord | Identified Adv. Kinecellerator 20796 | -5/Warlord | Found Prototype Processor 20796 | -5/Warlord | Identified Exp. Core Analyzer 20829 | -5/Warlord | Spotted Striker 20840 | -5/Warlord | Discovered new exit (range 21) 20866 | -5/Warlord | Lost 5 allies 20895 | -5/Warlord | Entered Proximity Caves 20895 | -4/Proximity Caves | Accompanied by 3 allies 21020 | -4/Proximity Caves | Build established: Scavenger-Mutant 21068 | -4/Proximity Caves | Spotter reported a threat 21155 | -4/Proximity Caves | Assimilating Veteran 7a into Collective. 21161 | -4/Proximity Caves | Assimilating Cleanser 7a into Collective. 21202 | -4/Proximity Caves | Spotter reported a threat 21611 | -4/Proximity Caves | Spotted B-86 Titan 21625 | -4/Proximity Caves | Assimilating Titan 7a into Collective. 22013 | -4/Proximity Caves | Discovered exit to Factory (range 11) 22035 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22324 | -4/Proximity Caves | Entered Factory 22324 | -4/Factory | Accompanied by 6 allies 22324 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22325 | -4/Factory | Identified exit to Extension 22325 | -4/Factory | Identified exit to Armory 22326 | -4/Factory | Identified exit to Research 22430 | -4/Factory | Lost 3 allies 22508 | -4/Factory | Assimilating Veteran 7b into Collective. 22563 | -4/Factory | Assimilating Veteran 7c into Collective. 22594 | -4/Factory | Assimilating Veteran 7d into Collective. 22654 | -4/Factory | Assimilating Assassin 7a into Collective. 22768 | -4/Factory | Assimilating Sentinel 7a into Collective. 22824 | -4/Factory | First assault squad dispatched 23182 | -4/Factory | Assimilating Veteran 7e into Collective. 23217 | -4/Factory | Assimilating Enforcer 7a into Collective. 23223 | -4/Factory | Assimilating Veteran 7f into Collective. 23341 | -4/Factory | Incoming assault squad redirected 23365 | -4/Factory | Assimilating Eye 7a into Collective. 23547 | -4/Factory | Assimilating Sentinel 7b into Collective. 23666 | -4/Factory | Assimilating Sage 7a into Collective. 23818 | -4/Factory | Discovered new exit (range 22) 23854 | -4/Factory | Incoming assault squad redirected 23870 | -4/Factory | Assimilating Virus 7a into Collective. 23895 | -4/Factory | Assimilating Sage 7b into Collective. 23973 | -4/Factory | Assimilating Processor 7a into Collective. 24217 | -4/Factory | Assimilating Smith 7a into Collective. 24300 | -4/Factory | Assimilating Processor 7b into Collective. 24408 | -4/Factory | Entered Upper Caves 24408 | -4/Upper Caves | Accompanied by 3 allies 24552 | -4/Upper Caves | Encountered a Warlord checkpoint 24753 | -4/Upper Caves | Spotted B-86 Titan 24766 | -4/Upper Caves | Learned Research emergency access door positions 24776 | -4/Upper Caves | Assimilating Titan 7b into Collective. 24922 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 25098 | -4/Upper Caves | Assimilating 4G-W22(g) into Collective. 25172 | -4/Upper Caves | Assimilating 85-EKZ(b) into Collective. 25173 | -4/Upper Caves | System corruption reached 10% 25203 | -4/Upper Caves | Lost 3 parts (1p2u) 25391 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25631 | -4/Upper Caves | Assimilating Swordsman 7a into Collective. 25642 | -4/Upper Caves | Assimilating Veteran 7g into Collective. 25995 | -4/Upper Caves | Discovered new exit (range 21) 26041 | -4/Upper Caves | Entered another Upper Caves area 26041 | -4/Upper Caves | Accompanied by 5 allies 26060 | -4/Upper Caves | Assimilating Veteran 7h into Collective. 26111 | -4/Upper Caves | Discovered exit to Research (range 11) 26128 | -4/Upper Caves | Assimilating VO-WKO(r) into Collective. 26344 | -4/Upper Caves | Spotted B-86 Titan 26361 | -4/Upper Caves | Allies destroyed B-86 Titan 26367 | -4/Upper Caves | Learned Research emergency access door positions 26732 | -4/Upper Caves | Discovered new exit (range 11) 26747 | -4/Upper Caves | Learned Research stockpile data 26976 | -4/Upper Caves | Attracted the attention of an 0b10 base 27007 | -4/Upper Caves | Assimilating Virus 7b into Collective. 27016 | -4/Upper Caves | Assimilating Warden 7a into Collective. 27027 | -4/Upper Caves | Assimilating Veteran 7i into Collective. 27083 | -4/Upper Caves | Learned Extension stockpile data 27083 | -4/Upper Caves | Learned Armory stockpile data 27213 | -4/Upper Caves | Entered Zhirov 27213 | -4/Zhirov | Accompanied by 5 allies 27213 | -4/Zhirov | Discovered new exit (range 3) 27316 | -4/Zhirov | Found Alien Artifact 27316 | -4/Zhirov | Identified Integrated Reactor 27316 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27445 | -4/Zhirov | Entered Proximity Caves 27445 | -3/Proximity Caves | Accompanied by 5 allies 27589 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 27593 | -3/Proximity Caves | Assimilating Warden 8a into Collective. 27607 | -3/Proximity Caves | Assimilating Champion 8a into Collective. 27614 | -3/Proximity Caves | Assimilating Swordsman 8a into Collective. 27643 | -3/Proximity Caves | Lost 3 allies 27812 | -3/Proximity Caves | Assimilating SZ-F6A(S) into Collective. 27972 | -3/Proximity Caves | Entered Research 27972 | -3/Research | Accompanied by 7 allies 27972 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28149 | -3/Research | Found Gamma Bomb Array 28152 | -3/Research | Found Gamma Bomb Array 28662 | -3/Research | Assimilating Master 8a into Collective. 29027 | -3/Research | Assimilating Master 8b into Collective. 29046 | -3/Research | Assimilating Rainmaker 8a into Collective. 29406 | -3/Research | Assimilating Master 8c into Collective. 29423 | -3/Research | Discovered new exit (range 20) 29553 | -3/Research | Build established: Mutant 29567 | -3/Research | Assimilating Assassin 8a into Collective. 29696 | -3/Research | Assimilating Serf 8a into Collective. 29972 | -3/Research | First assault squad dispatched 30038 | -3/Research | Assimilating Engineer 8a into Collective. 30177 | -3/Research | Entered Testing 30177 | -3/Testing | Accompanied by 9 allies 30398 | -3/Testing | Assimilating Artificer 8a into Collective. 30427 | -3/Testing | First assault squad dispatched 30428 | -3/Testing | Rewired PX-CCMQ10PDLI 30453 | -3/Testing | Assimilating Archangel 8a into Collective. 30456 | -3/Testing | Assimilating Enforcer 8a into Collective. 30461 | -3/Testing | Assimilating Electro 8a into Collective. 30465 | -3/Testing | Assimilating Assassin 8b into Collective. 30470 | -3/Testing | Assimilating Assassin 8c into Collective. 30490 | -3/Testing | Lost 7 allies 30490 | -3/Testing | Assimilating Veteran 8b into Collective. 30555 | -3/Testing | Assimilating Enforcer 8b into Collective. 30562 | -3/Testing | Assimilating Swordsman 8c into Collective. 30574 | -3/Testing | Discovered new exit (range 10) 30597 | -3/Testing | Lost 4 allies 30680 | -3/Testing | Assimilating Enforcer 8c into Collective. 30689 | -3/Testing | System corruption reached 10% 30699 | -3/Testing | Core integrity fell below 50% 30710 | -3/Testing | Core integrity fell below 20% 30717 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30704_ Critical hit (Burn: +37). 30705_ Adv. Transmission Jammer destroyed. 30705_ System corrupted by crushing effect (+4). 30705_ K-01 Serf collects debris. 30707_ P-80 Master resets B-74 Champion, system corruption cleaned. 30707_ Slug penetrates G-67 Veteran. 30707_ Exp. Energy Well destroyed. 30707_ System corrupted by crushing effect (+3). 30708_ Exp. Matter Compressor destroyed. 30709_ K-01 Serf collects debris. 30710_ Slug penetrates G-67 Veteran. 30712_ G-67 Veteran destroyed. 30712_ K-01 Serf collects debris. 30712_ P-80 Master hacks Borg Assassin 8c, rebooting. 30714_ L-61 Swordsman sneak attacks. 30714_ P-80 Master resets G-67 Veteran, system corruption cleaned. 30716_ L-61 Swordsman sneak attacks. 30716_ Borg Assassin 8c destroyed. 30716_ K-01 Serf collects debris. 30716_ Slammed into B-74 Champion. 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