Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.12 @ 21:29:26 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2277) 2277 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 4729 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Trap Scanner Improved Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Target Analyzer Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Trap Scanner Improved Signal Interpreter Improved Terrain Scanner Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 59 | . 14 9 8 28 Power 10 | . 3 2 1 4 Engine 10 | . 3 2 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | . 3 3 5 7 Treads . | . . . . . Leg 18 | . 3 3 5 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 1 1 7 Device 6 | . . . 1 5 Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware 3 | . 1 1 . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 20 | . 6 3 1 10 Energy Gun 13 | . 1 2 . 10 Energy Cannon . | . . . . . Ballistic Gun 7 | . 5 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 20 | . . 2 2 16 Power 3 | . . 1 . 2 Propulsion 4 | . . . . 4 Utility 5 | . . . 1 4 Weapon 8 | . . 1 1 6 Highest Loss Streak 14 | . . 2 1 14 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 96 97 99 90 Engine 10 | . 14 10 11 7 Leg 23 | . 28 22 22 22 Device 5 | . . . 10 11 Storage 11 | . 14 11 11 9 Processor 1 | . . . . 4 Hackware 13 | . 11 21 11 9 Energy Gun 15 | . . 17 22 23 Ballistic Gun 13 | . 27 14 10 1 Naked Turns . | . . . . . Heaviest Build 29 | 12 21 26 27 29 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 5 | . 1 1 1 5 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 8 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 9 | . 8 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 6 Class Distribution -------------------- 49% | Scavenger-Gunner 23% | Mutant 16% | Hacker-Gunner 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1188 | 200 341 290 155 202 Remotely . | . . . . . Salvage Created 2797 | . 444 657 606 1090 Parts 153 | . 36 39 39 39 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 66 | . 11 13 19 23 Guns 63 | . 11 11 19 22 AOE 2 | . . 2 . . Classes Destroyed 11 | . 5 3 . 3 Worker 3 | . 1 . 1 1 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 3 | . . 2 1 . Mechanic 2 | . . 1 . 1 Operator 4 | . 2 1 . 1 Watcher 3 | . 1 2 . . Swarmer 21 | . 3 3 11 4 Grunt 43 | . 8 9 8 18 Sentry 2 | . . 1 . 1 Best Kill Streak 7 | . 6 6 7 7 Combat Bots Only 6 | . 5 6 6 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 384 | . 63 45 72 204 Missed 80 | . 22 10 19 29 Damage Taken 3720 | . 430 573 500 2217 Core 908 | . 104 171 72 561 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 58 . 39 . Volleys Fired 178 | . 44 32 30 72 Largest 3 | . 2 3 3 3 Hottest 165 | . 46 135 135 165 Shots Fired 456 | . 88 92 88 188 Gun 456 | . 88 92 88 188 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 172 | . 88 48 30 6 Thermal 284 | . . 44 58 182 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 10 7 14 14 Robot Miss Streak 7 | . 4 3 7 6 Penetration Max . | . . . . . Secondary Targets 15 | . 2 4 5 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 281 | . 58 50 56 117 Core Hits 119 | . 22 24 24 49 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 19 | . 2 1 6 10 Burn 17 | . . 1 6 10 Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5418 | . 842 1202 936 2438 Guns 5015 | . 839 854 933 2389 Cannons . | . . . . . Explosions 348 | . . 348 . . Melee . | . . . . . Ramming 55 | . 3 . 3 49 Kinetic 1576 | . 839 428 232 77 Thermal 3787 | . . 774 701 2312 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 5 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Parts Rejected 1 | . 1 . . . Misfires 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 82 | . . 82 . . Projectiles . | . . . . . Explosions 82 | . . 82 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 187 | . . 187 . . Shots 2 | . . 2 . . Rammed 1 | . . . . 1 Targets Rammed 19 | . 1 . 3 15 Kicked 18 | . 1 . 3 14 Crushed . | . . . . . Highest Temperature 463 | . 255 341 333 463 Average Temperature 127 | . 101 101 89 162 Received Heat Transfer 1428 | . 192 117 147 972 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 20 | . . 2 3 15 Heat Transferred 8501 | . . 1249 1961 5291 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 563 | . 338 411 563 555 Initial 141 | . . 57 103 141 Average 267 | . 109 254 360 349 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 36 | . 80 17 19 25 Level 1 39 | . 19 78 33 27 Level 2 24 | . . 3 46 46 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 4 5 . 6 Investigation 7 | . 2 3 . 2 Extermination . | . . . . . Reinforcement 6 | . 2 2 . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 3 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 19 19 19 39 Peak Tracking Total 12 | . 5 7 4 12 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 3 . 2 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 2 3 . 4 Terminals 6 | . 2 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 29 | . 5 12 . 12 Successful 19 | . 3 8 . 8 Failed 10 | . 2 4 . 4 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 13 | . 4 5 . 4 Terminals 18 | . 5 6 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . . 5 Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 2 . 2 Prototype ID Bank 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . . 1 Recall Investigation 2 | . 1 1 . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . . 4 Process 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 2 | . 1 . . 1 Botnet 1 | . 1 . . . Search 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 3 . 3 Full Trace Events 3 | . 1 2 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 31 | . . . . 31 Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1914 | . 489 467 426 532 Spaces Moved 755 | 1 232 181 161 180 Core 6 | . . . . 6 Treads . | . . . . . Legs 749 | 1 232 181 161 174 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 190 120 Average Speed 154 | 120 128 184 190 127 Slowest Speed 300 | 120 190 190 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 2 38 21 57 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . 37 . . Melee . | . . . . . Projectile . | . . . . . AOE 37 | . . 37 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1138 | . 339 243 218 338 Wait 42 | . 15 18 1 8 Move 751 | . 231 180 160 180 Hop . | . . . . . Pick Up 37 | . 15 2 7 13 Fast Attach 13 | . 7 1 . 5 Attach 14 | . . 3 2 9 Detach 4 | . 2 . . 2 Swap 32 | . 7 5 6 14 Drop 48 | . 17 2 9 20 Fire 178 | . 44 32 30 72 Melee . | . . . . . Ram 1 | . . . . 1 Kick 18 | . 1 . 3 14 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 10) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 539 | -9/Materials | Discovered new exit (range 12) 889 | -9/Materials | Discovered new exit (range 14) 944 | -9/Materials | Build established: Hacker-Gunner 957 | -9/Materials | Entered Mines 1136 | -9/Mines | Core integrity fell below 50% 1279 | -9/Mines | Build established: Scavenger-Gunner 1352 | -9/Mines | Discovered new exit (range 5) 1383 | -9/Mines | Entered Materials 1383 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -8/Materials | Garrison activated, responded to threat 1839 | -8/Materials | Core integrity fell below 50% 1896 | -8/Materials | Core integrity fell below 20% 1915 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01907_ K-01 Serf collects debris. 01908_ Aluminum Leg destroyed. 01908_ K-01 Serf collects debris. 01909_ Slammed into G-47 Trooper. 01911_ K-01 Serf collects debris. 01913_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Target Analyzer (1) Lgt. Deuterium Engine (12) Aluminum Leg (16) Aluminum Leg (2) >>Recycling(Process) Analyzing inventory... >>Force(Tunnel) DISCOVERED[-5/Extension] 01913_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 01914_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# #???##+##???????????? | | ???????????????????????### ###???? ????????????? | | ?????????????????????????# #??????"" ????????????? | | ?????????????????????????# #??????"" ????????????? | | ?????????????????##??###?# #??????"" 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T[ #???????????????????? | | ????????????? ##### =% #???????????????????? | | ???????????? ?????????# *[= #???????????????????? | | ???????????????????????###%####??????????????????? | | ???????????????????????# !*g #??????????????????? | | ???????????????????????# g #??????????????????? | | ???????????????????????# k"" #??????????????????? | | ???????????????????????# @sY" #??????????????????? | | ???????????????????????# "" #??????????????????? | | ???????????????????????# gs #??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultEncryptedHammer Manual? 0 Play Time 00:15:34 Cumulative 586.4 hours Start 2024.01.12 @ 21:18:12 End 2024.01.12 @ 21:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 509 Rogue 236 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5f75ebd-65ab-4ba0-a1ef-39c93dd2f702