Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.11 @ 22:25:58 Player: Demothic Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3814) 3814 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 7060 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Core Analyzer Hacking Suite > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Enhanced Nuclear Core Weight Redist. System Assault Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Weight Redist. System Targeting Computer Core Analyzer Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Cannon Chainsword > --- INVENTORY -------- Enhanced Nuclear Core Micro Nuclear Core Assault Cannon Flak Cannon Precision Grenade Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Improved Sensor Array Storage Large Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon 1 | . . . 1 . . Parts Attached 82 | 6 14 25 12 22 3 Power 12 | 1 1 3 3 4 . Engine 8 | 1 1 3 2 1 . Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 23 | 2 3 9 3 5 1 Treads 7 | . . . 3 3 1 Leg 14 | 2 3 9 . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 5 8 2 7 . Device 10 | . 1 5 1 3 . Storage 5 | 1 2 1 1 . . Processor 3 | . 1 . . 2 . Hackware 1 | . . . . 1 . Protection 4 | . 1 2 . 1 . Artifact . | . . . . . . Weapon 24 | 2 5 5 4 6 2 Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 3 3 2 2 . Ballistic Cannon 7 | . . 1 2 3 1 Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 24 | . . 6 2 5 11 Power 5 | . . 1 1 1 2 Propulsion 6 | . . 1 . 2 3 Utility 8 | . . 3 . 2 3 Weapon 5 | . . 1 1 . 3 Highest Loss Streak 10 | . . 4 2 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 96 99 88 83 Engine 9 | . 13 10 13 4 . Core 4 | . . . 3 8 13 Treads 9 | . . . 25 9 18 Leg 11 | . 28 31 1 . . Wheel 1 | . . . . 4 . Device 7 | . 6 12 7 6 5 Storage 3 | . 6 . 7 2 . Processor 11 | . 7 11 9 15 14 Hackware 2 | . . . . 6 7 Protection 5 | . 7 8 3 3 2 Energy Gun 2 | . 13 . . . . Ballistic Gun 11 | . 14 17 11 6 6 Ballistic Cannon 7 | . . 2 14 8 12 Slashing Weapon 2 | . . . . 5 1 Peak Build Rating 45 | 6 7 16 26 45 43 Average Rating 23 | 5 6 13 23 36 37 On Entrance 16 | . 6 7 16 26 43 Naked Turns . | . . . . . . Heaviest Build 33 | 14 17 20 27 31 33 Greatest Support 76 | 20 20 30 66 66 76 Greatest Overweight (x) 1 | 1 1 . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 8 | 6 8 6 5 5 5 Average Carried 4 | 2 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 6 | 6 5 5 4 5 4 Class Distribution -------------------- 31% | Hacker-Mutant 27% | Mutant 20% | Gunner 11% | Scavenger-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2882 | 215 292 638 879 623 235 Remotely 170 | . 170 . . . . Salvage Created 3191 | . 512 827 821 719 312 Parts 198 | . 40 64 39 41 14 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 84 | . 13 20 21 18 12 Melee 4 | . . . . 1 3 Guns 35 | . 11 17 1 5 1 Cannons 43 | . . 3 20 12 8 AOE 2 | . 2 . . . . Classes Destroyed 13 | . 4 2 3 4 . Worker 6 | . 2 3 1 . . Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 1 | . . . 1 . . Operator 2 | . . 1 . 1 . Watcher 8 | . 3 2 3 . . Swarmer 18 | . 6 3 . 3 6 Grunt 36 | . 7 11 12 4 2 Brawler 2 | . . . . 2 . Duelist 1 | . . . 1 . . Sentry 21 | . . 6 7 4 4 Hunter 3 | . . . 1 2 . Programmer 3 | . . . . 3 . Best Kill Streak 8 | . 4 4 6 4 8 Combat Bots Only 8 | . 3 3 5 3 8 Max Kills in Single Turn 2 | . 2 2 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 770 | . 53 138 123 202 254 Missed 235 | . 14 46 27 77 71 Damage Taken 4983 | . 399 943 1110 1013 1518 Core 981 | . 54 112 115 268 432 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . . . . 55 49 Ignored by Resistances 1492 | . 121 276 318 309 468 Regen/Repaired (Parts) 124 | . 38 86 . . . Core Remaining (%) 82 | 100 78 72 79 . . Volleys Fired 326 | . 48 77 100 79 22 Largest 3 | . 2 2 3 3 3 Hottest 120 | . 60 62 117 98 120 Shots Fired 575 | . 96 132 181 111 55 Gun 296 | . 96 116 29 41 14 Cannon 273 | . . 10 152 70 41 Launcher . | . . . . . . Special 6 | . . 6 . . . Kinetic 521 | . 48 126 181 111 55 Thermal 6 | . . 6 . . . Explosive . | . . . . . . Electromagnetic 48 | . 48 . . . . Robot Hit Streak 44 | . 15 44 14 19 43 Robot Miss Streak 6 | . 2 2 3 3 6 Penetration Max 1 | . . . . 1 1 Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 431 | . 64 111 124 83 49 Core Hits 208 | . 30 40 43 46 49 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 15 | . 1 3 5 6 . Destroy 1 | . . 1 . . . Blast 12 | . . 1 5 6 . Corrupt 1 | . 1 . . . . Sever 1 | . . 1 . . . Melee Attacks 10 | . . . . 5 5 Impact . | . . . . . . Slashing 10 | . . . . 5 5 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8404 | . 924 1800 2442 1968 1270 Guns 3220 | . 796 1535 205 501 183 Cannons 4597 | . . 134 2237 1284 942 Explosions 78 | . 78 . . . . Melee 324 | . . . . 179 145 Ramming 131 | . 50 77 . 4 . Kinetic 7360 | . 339 1669 2442 1785 1125 Thermal 132 | . 78 54 . . . Explosive . | . . . . . . Electromagnetic 457 | . 457 . . . . Impact . | . . . . . . Slashing 324 | . . . . 179 145 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 1 | . . . . 1 . Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Matter Fused 2 | . . . . 2 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 87 | . . . 22 55 10 Projectiles 32 | . . . 22 . 10 Explosions . | . . . . . . Melee 55 | . . . . 55 . Knockbacks 37 | . . 2 16 6 13 Impact . | . . . . . . Kinetic 29 | . . 2 13 6 8 Secondary 8 | . . . 3 . 5 Self-Inflicted Damage 89 | . 87 . . 2 . Shots 2 | . 2 . . . . Rammed 1 | . . . . 1 . Targets Rammed 49 | . 14 34 . 1 . Kicked 48 | . 14 34 . . . Crushed . | . . . . . . Highest Temperature 443 | . 120 5 443 102 390 Average Temperature 80 | . 35 2 88 36 173 Received Heat Transfer 1929 | . 165 489 738 153 384 Effects 7 | . . . 2 . 5 Shutdowns 3 | . . . 2 . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 285 | . 100 185 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 426 | . 251 335 426 180 235 Initial 86 | . . 25 33 86 . Average 127 | . 86 183 238 53 112 Maximum Alert Level 2 | . 1 1 2 . 1 Low Security (%) 73 | 100 89 51 32 100 89 Level 1 25 | . 10 48 60 . 10 Level 2 1 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 3 2 6 . Investigation 4 | . 2 1 1 . . Extermination 3 | . . . . 3 . Reinforcement 6 | . . 2 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . 4 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 131 | . 18 33 34 27 19 Peak Tracking Total 10 | . 5 6 7 3 10 Tactical Retreats 10 | . . 7 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 1 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . . 1 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 8 | . 3 . 4 . 1 Max in Single Turn 3 | . 3 . 1 . 1 Garrison Access 1 | . . . . 1 . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 19 | . 4 2 2 11 . Terminals 14 | . 3 1 2 8 . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 30 | . 7 5 2 16 . Successful 28 | . 7 4 2 15 . Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 5 2 2 13 . Fabricators . | . . . . . . Repair Stations 5 | . 2 3 . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 21 | . 5 2 2 12 . Record 12 | . 3 2 2 5 . Open DSF 2 | . . . . 2 . Emergency Access Points 2 | . . . . 2 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Disarm Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 5 | . 2 1 . 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 52 | . 26 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 5939 | 85 1017 1219 1287 2117 214 Spaces Moved 3667 | 60 636 684 666 1542 79 Core 11 | 9 . . . . 2 Treads 1244 | . . . 624 543 77 Legs 1413 | 51 636 684 42 . . Wheels 999 | . . . . 999 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 90 50 Average Speed 123 | 113 120 120 143 116 157 Slowest Speed 190 | 120 190 120 145 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 86 60 59 37 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . 18 . 2 8 1 Melee . | . . . . . . Projectile 11 | . . . 2 8 1 AOE 18 | . 18 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4503 | 77 789 934 845 1744 114 Wait 259 | . 59 91 50 57 2 Move 3663 | 59 635 683 665 1542 79 Hop . | . . . . . . Pick Up 60 | 12 9 13 10 16 . Fast Attach 17 | . 2 6 1 4 4 Attach 23 | 6 1 6 4 5 1 Detach 1 | . . . . 1 . Swap 45 | . 11 13 7 13 1 Drop 42 | . 10 11 8 13 . Fire 326 | . 48 77 100 79 22 Melee 10 | . . . . 5 5 Ram 1 | . . . . 1 . Kick 48 | . 14 34 . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 8) 739 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Repaired Ion Engine 1042 | -10/Materials | Discovered new exit (range 14) 1103 | -10/Materials | Entered another Materials area 1103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -9/Materials | Discovered new exit (range 3) 1711 | -9/Materials | Discovered new exit (range 15) 1843 | -9/Materials | Build established: Scavenger-Mutant 2024 | -9/Materials | Lost 4 parts (1p1n1u1w) 2025 | -9/Materials | Discovered new exit (range 7) 2275 | -9/Materials | Repaired Aluminum Leg 2322 | -9/Materials | Entered another Materials area 2322 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2705 | -8/Materials | Build established: Gunner 3576 | -8/Materials | Discovered new exit (range 15) 3609 | -8/Materials | Entered Factory 3609 | -7/Factory | Evolved 2 slots: Utility x2 3897 | -7/Factory | Build established: Hacker-Skirmisher 4149 | -7/Factory | Discovered new exit (range 16) 4196 | -7/Factory | Identified exit to Factory 4221 | -7/Factory | Build established: Hacker-Mutant 5069 | -7/Factory | Discovered exit to Factory (range 9) 5726 | -7/Factory | Identified exit to Garrison 5726 | -7/Factory | Entered Garrison 5758 | -7/Garrison | Triggered checkpoint 5834 | -7/Garrison | Garrison Relay disabled 5886 | -7/Garrison | Triggered checkpoint 5894 | -7/Garrison | Core integrity fell below 50% 5931 | -7/Garrison | Core integrity fell below 20% 5940 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05918_ S-27 Virus knocked back. 05918_ Lgt. Treads destroyed. 05918_ Med. Treads destroyed. 05919_ Gauss Rifle destroyed. 05919_ Broken Flak Cannon destroyed. 05920_ Slug penetrates G-47 Trooper. 05920_ G-47 Trooper destroyed. 05920_ Destroyed VTOL Module. 05920_ Med. Treads destroyed. 05922_ Destroyed Lgt. Nuclear Core. 05922_ S-27 Virus knocked back. 05922_ S-27 Virus destroyed. 05924_ Gauss Cannon destroyed. 05930_ Mic. Nuclear Core destroyed. 05932_ S-27 Virus destroyed. 05932_ Broken Targeting Computer destroyed. 05934_ S-27 Virus destroyed. 05937_ Acquired 31 matter. 05937_ S-27 Virus destroyed. 05940_ Acquired 31 matter. 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