Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 14:55:23 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (48) 240 Value Destroyed (1673) 1673 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 8304 Bonus ------- Entered DSFs 500 Friendly Fire -49 Cogmind --------- Core Integrity 947/1300 Matter 117/300 Energy 10/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (4) ------- Chainsword > --- INVENTORY (15) --- Micro Antimatter Reactor Energy Well (350) Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword Centrium Greatsword > --- INVENTORY -------- Xenon Bombardment Thruster Energy Well [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 2 . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . 2 Utility 7 | . . 1 . . 1 2 . . 1 2 . . Weapon 2 | . . 1 . 1 . . . . . . . . Parts Attached 65 | 6 5 7 4 9 6 5 1 4 3 . 4 11 Power 9 | 1 . 1 . 2 1 2 . . . . 1 1 Engine 4 | 1 . 1 . 1 1 . . . . . . . Core 4 | . . . . 1 . 2 . . . . 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 12 | 2 . 2 . 2 1 . . 1 . . 1 3 Treads 5 | . . 2 . 2 1 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . . 1 . . 1 3 Utility 23 | 1 2 1 2 2 1 2 . 3 3 . . 6 Device 8 | . . 1 1 2 . 1 . 1 1 . . 1 Storage 3 | 1 1 . . . . . . . . . . 1 Processor 4 | . . . . . . 1 . . 1 . . 2 Hackware 3 | . . . . . . . . 1 1 . . 1 Protection 5 | . 1 . 1 . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 3 3 2 3 3 1 1 . . . 2 1 Energy Gun 5 | 1 . 2 . 2 . . . . . . . . Energy Cannon 7 | . . 1 2 . 2 . . . . . 2 . Ballistic Gun 2 | 1 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . 1 Parts Lost 25 | . . 2 1 3 . 4 6 . . . . 9 Power 3 | . . . . . . 2 . . . . . 1 Propulsion 8 | . . 1 . . . 1 1 . . . . 5 Utility 9 | . . 1 . 1 . . 4 . . . . 3 Weapon 5 | . . . 1 2 . 1 1 . . . . . Highest Loss Streak 9 | . . 1 1 1 . 4 6 . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 2 6 7 9 11 12 14 8 4 4 5 4 2 Power . | . 1 1 1 . 1 . . . 1 1 . . Propulsion 1 | 2 2 1 1 1 1 1 1 . . . . 1 Utility 3 | . . 1 3 5 4 5 2 1 1 1 1 1 Weapon 2 | . 1 2 1 1 2 4 2 2 2 3 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . 3 . . 2 . . 7 1 . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . 2 . . . . . 1 1 . . . . Utility 9 | . . . . 2 . . 5 . . . . 2 Weapon 2 | . 1 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 86 98 97 99 88 39 23 27 31 38 62 Engine 8 | . 14 11 11 11 7 4 . . . . . . Core 3 | . . . . 6 7 7 5 . . . 1 3 Treads 14 | . . 10 22 18 23 20 7 . . . . . Wheel 2 | . 28 11 . . . . . . . . . . Flight 1 | . . . . . . . . 5 5 5 6 13 Device 12 | . . 2 19 17 15 14 7 1 1 5 5 7 Storage 7 | . 14 11 11 9 7 6 2 . . . . . Hackware 1 | . . . . . . . . 5 8 10 10 10 Protection 3 | . 9 8 1 . 6 6 2 5 5 5 5 3 Energy Gun 8 | . 2 18 10 11 16 3 2 . . . . . Energy Cannon 14 | . . 6 22 22 9 18 7 . . . 1 . Ballistic Gun 1 | . 19 7 . . . . . . . . . . Peak Build Rating 102 | 6 8 13 20 33 44 48 48 19 24 21 49 102 Average Rating 27 | 4 6 11 17 29 40 45 17 14 17 21 38 80 On Entrance 21 | . 6 8 13 20 32 44 48 1 16 21 21 45 Naked Turns 84 | . . . . . . . 77 7 . . . . Heaviest Build 75 | 11 28 39 49 56 70 75 67 7 7 4 14 40 Greatest Support 62 | 32 32 40 40 40 62 62 62 6 6 6 21 45 Greatest Overweight (x) 5 | . . 2 1 1 1 1 5 1 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 15 Average Capacity 13 | 7 12 15 15 15 15 15 8 5 5 5 5 6 Most Carried 15 | 6 9 9 10 14 15 15 14 5 5 5 5 5 Average Carried 9 | 3 6 7 9 11 12 14 8 4 4 5 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 15 Final Carried 14 | 6 9 9 10 13 14 14 5 5 5 5 5 3 Class Distribution -------------------- 37% | Gunner 16% | Mutant 16% | Tank 11% | Scavenger-Tank 9% | Scavenger-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Matter Collected 1279 | 258 106 168 314 110 . 236 . . 87 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 1921 | . 148 234 503 656 . 359 . . . . . 21 Parts 113 | . 8 16 45 30 . 11 . . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Combat Hostiles Destroyed 42 | . 4 5 16 11 . 6 . . . . . . Guns 14 | . 4 5 3 2 . . . . . . . . Cannons 25 | . . . 13 7 . 5 . . . . . . Classes Destroyed 9 | . 1 2 3 2 . 1 . . . . . . Worker 1 | . . . 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . 1 Watcher 2 | . . . . 2 . . . . . . . . Swarmer 10 | . . . 10 . . . . . . . . . Grunt 19 | . 4 3 4 6 . 2 . . . . . . Brawler 2 | . . 1 . . . 1 . . . . . . Sentry 10 | . . 1 2 5 . 2 . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 4 | . 2 2 4 2 . 2 . . . . . 1 Combat Bots Only 3 | . 2 2 3 2 . 2 . . . . . . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Hostile Shots Fired 467 | . 19 26 62 65 . 90 6 75 6 . 1 117 Missed 184 | . 7 8 19 19 . 23 1 49 3 . 1 54 Hits 283 | . 12 18 43 46 . 67 5 26 3 . . 63 Melee 9 | . . 3 . . . 1 5 . . . . . Projectile 274 | . 12 15 43 46 . 66 . 26 3 . . 63 Critical Strikes 13 | . . 1 2 1 . 1 5 . . . . 3 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 4363 | . 157 342 453 728 . 908 219 244 29 . . 1283 Core 1036 | . 52 173 89 114 . 20 126 109 . . . 353 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 79 . 34 79 100 . . 70 100 . 100 . Volleys Fired 111 | . 17 18 27 26 3 18 2 . . . . . Largest 4 | . 2 3 3 4 4 4 4 . . . . . Hottest 275 | . 40 156 176 261 275 266 266 . . . . . Shots Fired 350 | . 34 52 78 101 12 67 6 . . . . . Gun 156 | . 34 44 26 30 7 13 2 . . . . . Cannon 194 | . . 8 52 71 5 54 4 . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 57 | . 34 18 . . . 5 . . . . . . Thermal 258 | . . 25 63 100 10 54 6 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 35 | . . 9 15 1 2 8 . . . . . . Robot Hit Streak 19 | . 7 8 19 9 . 8 5 . . . . . Robot Miss Streak 6 | . 1 6 6 5 . 3 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 202 | . 29 27 40 57 . 41 5 . . . . 3 Core Hits 79 | . 13 10 21 21 . 12 1 . . . . 1 Critical Kills 2 | . 1 . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . 1 1 . 1 . . . . . . . 2 Burn 1 | . . 1 . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 41 | . 2 . . . 4 5 . 10 9 . . 11 Impact . | . . . . . . . . . . . . . Slashing 39 | . . . . . 4 5 . 10 9 . . 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4232 | . 204 339 887 1389 . 1136 133 . . . . 144 Guns 1065 | . 204 295 151 242 . 145 28 . . . . . Cannons 2935 | . . 44 736 1104 . 946 105 . . . . . Explosions 88 | . . . . 43 . 45 . . . . . . Melee 144 | . . . . . . . . . . . . 144 Ramming . | . . . . . . . . . . . . . Kinetic 379 | . 204 85 . . . 90 . . . . . . Thermal 3400 | . . 203 793 1325 . 946 133 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 309 | . . 51 94 64 . 100 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 144 | . . . . . . . . . . . . 144 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . 3 3 . . 4 4 4 . . . 3 Average Corruption 3 | . . 3 3 . . 3 4 3 . . . 2 Corruption Purged 3 | . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . 10 25 . . 6 4 6 . . . 2 Message Errors 11 | . . 5 4 . . 1 1 . . . . . Matter Fused 13 | . . 1 6 . . 3 1 1 . . . 1 Heat Flow Errors 7 | . . 1 2 . . 1 1 2 . . . . Energy Discharges 9 | . . 1 4 . . 1 . 3 . . . . Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . 1 6 . . . . . . . . 1 Data Loss (major) 2 | . . . 1 . . . 1 . . . . . Alerts 1 | . . . 1 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 28 | . . . 13 6 . 9 . . . . . . Projectiles 28 | . . . 13 6 . 9 . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . 24 . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 608 | . 33 558 228 350 188 608 127 163 . . . 321 Average Temperature 143 | . 13 207 75 137 90 227 59 86 . . . 154 Received Heat Transfer 1108 | . 84 84 129 324 . 258 . 93 . . . 136 Effects 21 | . . 9 1 . . 11 . . . . . . Shutdowns 7 | . . 2 . . . 5 . . . . . . Energy Bleed 3 | . . 1 . . . 2 . . . . . . Interference 3 | . . . 1 . . 2 . . . . . . Matter Decay 3 | . . 2 . . . 1 . . . . . . Short Circuit 3 | . . 3 . . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . 2 . 1 . . . . . . Combat Hostiles 3 | . . . . 2 . 1 . . . . . . Parts Melted 10 | . . . . 7 . 3 . . . . . . Heat Transferred 6077 | . . 555 1332 2402 . 1540 248 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 155 | . 60 60 128 116 23 123 17 45 49 4 4 155 Initial 23 | . . 3 7 7 23 . 17 . 2 4 4 2 Average 27 | . 22 15 40 38 2 28 3 11 18 4 4 22 Influence Increases 1779 | . 105 186 405 421 19 203 . 85 91 3 . 261 Destroy 0b10 Robot/C 840 | . 80 100 320 220 . 120 . . . . . . Destroy 0b10 Robot/NC 30 | . . . 10 15 . . . . . . . 5 Destroy Leader 204 | . 10 30 50 74 . 40 . . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . Successful Hack 38 | . 5 7 . 23 . . . . . 3 . . Disable Machine 105 | . . 15 . 45 15 15 . . 15 . . . Destroy Structure 87 | . . 4 10 14 4 13 . 10 16 . . 16 Partial Spotted 60 | . . . . . . . . . 15 . . 45 Lose Combat Pursuer 405 | . . 30 15 30 . 15 . 75 45 . . 195 Influence Decreases 1674 | . 95 176 406 388 71 153 50 78 89 5 3 160 Entered New Map 109 | . . 7 13 12 29 . 33 . 5 5 3 2 Time Decay 1395 | . 95 159 383 346 42 113 10 78 84 . . 85 Lost Part 170 | . . 10 10 30 . 40 7 . . . . 73 Squads Dispatched 12 | . . 1 . 3 1 2 . 2 1 . . 2 Investigation 2 | . . . . 1 . . . 1 . . . . Extermination 7 | . . . . . 1 2 . 1 1 . . 2 Reinforcement 3 | . . 1 . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Distress Signals 2 | . . . . 1 . . . 1 . . . . Communications Jammed 16 | . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . 16 Times Spotted 101 | . 5 11 16 21 . 7 6 10 3 . . 22 Peak Tracking Total 16 | . 2 4 4 4 . 4 6 5 4 . 1 16 Tactical Retreats 13 | . . 1 1 2 . 1 1 3 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Traps Triggered 2 | . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 53 | . 53 . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Machines Disabled 7 | . . 1 . 3 1 1 . . 1 . . . Max in Single Turn 2 | . . 1 . 2 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Machines Accessed 13 | . 1 3 1 3 . . . 1 1 1 . 2 Terminals 12 | . 1 3 . 3 . . . 1 1 1 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 31 | . 4 6 1 12 . . . 3 1 1 . 3 Successful 15 | . 2 2 1 7 . . . . 1 1 . 1 Failed 16 | . 2 4 . 5 . . . 3 . . . 2 Catastrophic 2 | . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 3 6 . 4 . . . . . . . 2 Terminals 30 | . 4 6 . 12 . . . 3 1 1 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 1 1 1 4 . . . . 1 1 . . Part Schematic 1 | . . 1 . . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . Alert Level 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 1 . 3 . . . . . . . 1 Terminals 6 | . 1 1 . 3 . . . . . . . 1 Botnet 6 | . 1 1 . 3 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 3 . 3 . . . 1 . . . 2 Full Trace Events 2 | . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Active Infowar (turns) 361 | . . . . . . . . . 62 7 23 269 Sensors 299 | . . . . . . . . . 62 7 23 207 Jamming 264 | . . . . . . . . . . . . 264 Robot Analysis Total 2 | . . . . 2 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Turns Passed 5558 | 64 292 604 1333 1118 360 825 135 305 222 7 23 270 Spaces Moved 3665 | 51 158 282 529 382 194 303 163 609 464 17 32 481 Core 162 | 3 . . . . . . 146 13 . . . . Treads 1568 | . . 143 529 382 194 303 17 . . . . . Legs . | . . . . . . . . . . . . . Wheels 345 | 48 158 139 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1590 | . . . . . . . . 596 464 17 32 481 Fastest Speed 31 | 50 100 100 160 240 161 158 50 40 40 40 37 31 Average Speed 126 | 97 100 158 231 249 169 237 73 40 41 40 38 34 Slowest Speed 300 | 100 100 240 240 250 241 241 300 120 120 40 40 117 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 3 1 . . 5 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 26 23 95 39 6 7 80 21 17 2 35 18 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . Spaces Dug 35 | . . . . . 4 5 . 10 8 . . 8 Terrain Destroyed 66 | . . 4 10 12 4 10 . 10 8 . . 8 Melee 35 | . . . . . 4 5 . 10 8 . . 8 Projectile 29 | . . 4 10 12 . 3 . . . . . . AOE 2 | . . . . . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Fac DSF Res Total 4271 | 62 261 403 576 481 212 356 174 648 477 16 44 561 Wait 252 | . 14 86 13 48 . 15 4 18 . . . 54 Move 3636 | 50 157 281 528 381 193 303 162 602 461 16 31 471 Hop 9 | . . . . . . . . 3 1 . . 5 Pick Up 43 | 6 6 6 2 8 3 4 . 4 . . 2 2 Fast Attach 30 | 6 1 1 1 2 . 3 1 3 3 . 1 8 Attach 27 | . . 5 1 3 2 3 . 3 1 . 5 4 Detach 10 | . . . . . . . . 2 1 . 3 4 Swap 29 | . 7 2 4 7 5 4 . . . . . . Drop 30 | . 4 4 . 6 2 1 5 3 1 . 2 2 Fire 111 | . 17 18 27 26 3 18 2 . . . . . Melee 41 | . 2 . . . 4 5 . 10 9 . . 11 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 53 | . 53 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 945 | -9/Materials | Discovered new exit (range 10) 961 | -9/Materials | Entered Mines 1116 | -9/Mines | Build established: Gunner 1235 | -9/Mines | Core integrity fell below 50% 1693 | -9/Mines | Learned location of Zion (-6) 1828 | -9/Mines | Discovered new exit (range 9) 2110 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2294 | -9/Mines | Entered Materials 2294 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3370 | -8/Materials | Build established: Scavenger-Gunner 3377 | -8/Materials | Discovered new exit (range 4) 3412 | -8/Materials | Entered Factory 3412 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3701 | -7/Factory | Discovered new exit (range 8) 3707 | -7/Factory | Build established: Scavenger-Tank 3772 | -7/Factory | Entered another Factory area 3772 | -6/Factory | Evolved 2 slots: Utility x2 4323 | -6/Factory | Build established: Tank 4444 | -6/Factory | Lost 4 parts (2p1n1w) 4597 | -6/Factory | Sucked down chute 4597 | -6/Factory | Entered Waste 4610 | -6/Waste | Spotted C-40 Crusher 4613 | -6/Waste | Spotted C-40 Crusher 4634 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4637 | -6/Waste | Spotted C-40 Crusher 4639 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4643 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4654 | -6/Waste | Crushed by Compactor (1 part destroyed) 4684 | -6/Waste | Spotted C-40 Crusher 4685 | -6/Waste | Lost 6 parts (1n4u1w) 4709 | -6/Waste | Spotted C-40 Crusher 4712 | -6/Waste | Spotted C-40 Crusher 4712 | -6/Waste | Discovered new exit (range 12) 4732 | -6/Waste | Entered Factory 4938 | -6/Factory | Build established: Mutant 4984 | -6/Factory | Discovered new exit (range 16) 5037 | -6/Factory | Entered another Factory area 5037 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5211 | -5/Factory | Discovered new exit (range 16) 5218 | -5/Factory | Identified exit to Factory 5259 | -5/Factory | Entered another Factory area 5259 | -4/Factory | Evolved 2 slots: Utility x2 5266 | -4/Factory | Identified exit to DSF 5266 | -4/Factory | Entered DSF 5285 | -4/DSF | Discovered new exit (range 11) 5289 | -4/DSF | Identified exit to Research 5289 | -4/DSF | Entered Research 5289 | -3/Research | Evolved 2 slots: Propulsion x2 5447 | -3/Research | Build established: Hacker-Mutant 5541 | -3/Research | Spotted B-86 Titan 5559 | -3/Research | Self-destructed Last Messages --------------- 05545_ Penetrated by Slug. 05545_ Slug penetrates Wall. 05546_ W-44 Eye distress signal jammed. 05549_ Slug penetrates Wall. 05549_ W-44 Eye distress signal jammed. 05552_ Slug penetrates Wall. 05552_ Penetrated by Slug. 05552_ Q-thruster destroyed. 05552_ W-44 Eye distress signal jammed. 05553_ System corrupted: Component data lost. 05553_ Hacking Suite destroyed. 05553_ W-44 Eye distress signal jammed. 05554_ Slug penetrates Wall. 05554_ W-44 Eye distress signal jammed. 05555_ Xenon Bombardment Thruster destroyed. 05555_ W-44 Eye distress signal jammed. 05556_ Slug penetrates Terminal. 05556_ W-44 Eye distress signal jammed. 05557_ Slug penetrates Wall. 05557_ W-44 Eye distress signal jammed. Map ----- +----------------------------------------------------+ | # # ! #?????????????????????????????? | | # ## #?????????????????????????????? | | *# ## #?????????????????????????????? | | # ## #?###???? ???????????????????? | | # ## ! #? #??? ???????????????????? | | # ## !! ## #### ??????????????????? | | ###### # +?????????????????? | | #????# # #?????????????????? | | ##????# """Y""" # +?????????????????? | | ??????# """"""" # #?????????????????? | | ??????# # u #?????????????????? | | ??????# # "" #?????????????????? | | ??????#########+#### "" #?????????????????? | | ????????????# u "" #?????????????????? | | ????????????# p #?????????????????? | | ????????????# h #?????????????????? | | ??????# h #?????????????????? | | ??????# ############ #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????#u ####??????????????? | | ???????????????????#!! "" #??????????????? | | ???????????????????#! """#??????????????? | | ???????????????????# T"#??????????????? | | ???????????????????# """#??????????????? | | ???????????????????# @ "" #??????????????? | | ???????????????????# % ####??????????????? | | ???????????????????# R #?????????????????? | | ???????????????????# % #?????????????????? | | ???????????????????# w #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????#k #?????????????????? | | ???????????????????# ]=g #?????????????????? | | ???????????????????# ]= #?????????????????? | | ??????????????????? #?????????????????? | | ?????????????????? #?????????????????? | | ?????????????????? A u#?????????????????? | | ????????????????? k #?????????????????? | | ??????????????????######### #?????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 63 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileGravityCore Manual? 0 Play Time 01:02:00 Cumulative 151.0 hours Start 2025.06.23 @ 13:53:23 End 2025.06.23 @ 14:55:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d83e633-8214-4301-8c1d-fef98e2553e5