Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 13:18:01 Player: TheSkyeDoctor Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (131) 655 Value Destroyed (3757) 3757 Prototype IDs (26) 520 Alien Tech Used (5) 1000 Bonus (2483) 2483 TOTAL SCORE: 16315 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 100 Met Zhirov 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 157/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Wheel Matter Compressor (0) Enhanced Nova Cannon Falx Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- HERF Cannon Falx Sigix Broadsword > --- INVENTORY -------- Light Fission Core Field Propulsion Drive Field Propulsion Array Advanced Power Amplifier Energy Well Matter Compressor Advanced Sensor Array 0b10 Decoder Chip [Scout] Advanced Reaction Control System Transdimensional Reconstructor Neutron Cannon Micro-nuke Launcher Improved Datajack [Rating: 144] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Hammer Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Falx Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 2 . . . . . . 2 . . . Utility 10 | . . . . . . 2 . 2 2 . . . . . . 2 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 135 | 7 1 2 6 17 16 18 22 7 8 . 2 4 3 1 9 8 4 Power 14 | 1 1 . 1 2 . 2 3 . . . . 1 . . 2 . 1 Engine 7 | 1 1 . 1 2 . 2 . . . . . . . . . . . Core 5 | . . . . . . . 3 . . . . . . . 2 . . Reactor 2 | . . . . . . . . . . . . 1 . . . . 1 Propulsion 45 | 2 . . 2 3 6 6 12 1 3 . . 2 2 . 2 2 2 Treads 13 | 2 . . 2 2 6 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 1 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 30 | . . . . 1 . 4 12 1 3 . . 2 2 . 2 2 1 Utility 39 | 2 . . 1 3 3 8 4 3 3 . 1 1 1 1 3 5 . Device 18 | 1 . . . . . 5 3 1 1 . 1 1 . 1 . 4 . Storage 4 | 1 . . 1 . . . . . 1 . . . . . 1 . . Processor 7 | . . . . . 1 1 1 . 1 . . . 1 . 1 1 . Hackware 3 | . . . . . . 2 . 1 . . . . . . . . . Protection 6 | . . . . 3 2 . . 1 . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . 1 . . Weapon 37 | 2 . 2 2 9 7 2 3 3 2 . 1 . . . 2 1 1 Energy Gun 9 | 2 . 1 2 2 2 . . . . . . . . . . . . Energy Cannon 11 | . . . . 5 3 . . 1 1 . . . . . 1 . . Ballistic Gun 3 | . . . . 2 . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . 1 Launcher 5 | . . . . . 1 1 1 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 20 | . . . . 5 . 2 . 3 1 . . 3 . . 4 1 1 Parts Lost 83 | . . 2 1 8 13 12 15 6 . . 1 . . . 6 5 14 Power 9 | . . . 1 1 1 1 2 . . . . . . . 2 . 1 Propulsion 32 | . . . . 1 4 5 10 4 . . . . . . . 3 5 Utility 23 | . . . . 3 2 3 2 1 . . 1 . . . 3 2 6 Weapon 19 | . . 2 . 3 6 3 1 1 . . . . . . 1 . 2 Highest Loss Streak 13 | . . 2 1 4 10 11 8 6 . . 1 . . . 4 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 4 4 8 21 21 9 4 4 10 14 13 14 13 12 11 9 8 Power . | . 1 1 . . . . . . 1 1 1 1 1 1 . . . Propulsion 4 | . 1 1 3 9 6 2 . . . 3 3 3 2 1 1 . . Utility 4 | . 1 2 2 6 7 3 2 2 5 6 5 5 6 6 4 3 2 Weapon 2 | . . . 1 4 4 2 . . 2 3 3 2 1 2 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 . . 2 . 9 1 . 1 . . . . . 1 . 6 Power 4 | . 1 . . 2 . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . . . . . . . . . . Utility 8 | . . . . . . 5 1 . . . . . . . 1 . 1 Weapon 5 | . . . . . . 2 . . 1 . . . . . . . 2 Tool/Special 3 | . . . . . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 100 97 94 90 91 76 66 91 70 73 77 81 88 84 77 62 41 Engine 6 | . 14 14 10 9 8 4 3 . . . . . . . . . . Core 1 | . . . . . . . 2 5 5 5 5 1 . . . 4 2 Treads 14 | . 28 28 22 21 29 9 . . . . . . . . . . . Flight 10 | . . . . . . 17 24 33 19 21 21 23 29 33 32 22 10 Device 5 | . 14 14 11 . . 11 5 5 5 10 9 10 6 7 8 6 9 Storage 7 | . 14 14 11 11 9 3 . . 4 5 5 5 5 4 4 4 2 Processor 6 | . . . . . 5 6 10 11 14 15 15 15 19 19 18 17 12 Hackware 2 | . . . . . . 2 7 10 10 10 10 10 10 6 3 . . Protection 2 | . . . . 5 2 2 . 4 4 . . . . . . . . Energy Gun 8 | . 28 22 28 10 14 2 . . . . . . . . . . . Energy Cannon 5 | . . . . 16 3 2 . 2 . . . . . . . . . Ballistic Gun 2 | . . . . 3 6 . . 2 . . . . . . . . . Launcher 1 | . . . . . 1 4 3 3 . . . . 1 . . . . Impact Weapon 4 | . . 3 11 11 1 1 3 . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 3 2 5 4 5 5 5 5 4 3 4 2 Peak Build Rating 144 | 7 7 11 23 25 29 38 50 78 94 92 98 98 105 113 144 131 125 Average Rating 41 | 5 7 7 17 21 25 28 36 66 70 85 90 95 98 111 127 110 77 On Entrance 56 | . 7 7 11 23 24 25 38 48 48 85 85 93 98 99 107 96 114 Avg Prop Armor Cover (%) 11 | . . . . 8 . 13 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 15 18 99 108 110 111 29 39 38 37 49 45 45 40 60 52 52 Greatest Support 90 | 40 40 40 40 40 80 90 36 52 41 40 40 40 39 52 58 90 75 Greatest Overweight (x) 9 | . . . 2 5 2 9 2 . 1 . 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . 2 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 5 5 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 6 8 8 13 25 25 13 5 5 14 15 15 15 15 15 15 15 11 Most Carried 25 | 3 7 5 18 25 25 18 5 5 15 15 15 15 15 13 15 14 14 Average Carried 14 | 1 4 4 8 21 20 9 4 4 11 14 14 14 14 12 14 11 10 Final Capacity 25 | 8 8 8 25 25 25 5 5 5 15 15 15 15 15 15 15 15 5 Final Carried 25 | 3 5 4 18 25 18 5 5 5 15 15 14 15 15 12 14 11 4 Class Distribution -------------------- 22% | Gunner 18% | Tank 17% | Mutant 10% | Hacker-Scout 10% | Sprinter 7% | Hacker-Sprinter 3% | Hacker-Mutant 3% | Skirmisher 3% | Scout 3% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Storage Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scientist-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Quarantine Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 2342 | 270 110 20 40 228 299 165 309 171 12 88 118 . 51 168 178 . 115 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4574 | 164 173 32 264 1412 1186 150 413 191 12 64 . . 70 . 178 40 225 Parts 275 | 14 9 3 14 83 53 8 28 11 2 11 . . 5 . 12 3 19 Haulers Intercepted 5 | . 1 . . 3 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 4 . . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 84 | . 3 2 4 23 14 4 10 4 . 8 . . 4 . 1 1 6 Melee 13 | . . . . 2 3 . 6 . . . . . . . 1 1 . Guns 24 | . 3 1 3 11 6 . . . . . . . . . . . . Cannons 11 | . . . . 10 1 . . . . . . . . . . . . AOE 32 | . . . . . 3 4 3 4 . 8 . . 4 . . . 6 Classes Destroyed 15 | 2 3 . 3 3 1 . 1 . . . . . . . 1 . 1 Worker 12 | . . . . 4 2 1 1 1 1 . . . . . 2 . . Builder 6 | . . . . 2 1 . 3 . . . . . . . . . . Tunneler 4 | 3 . . . . . . . 1 . . . . . . . . . Hauler 5 | . 1 . . 3 1 . . . . . . . . . . . . Recycler 12 | 1 1 . 1 2 5 . 1 1 . . . . . . . . . Operator 4 | . . . . 1 . 2 . . . . . . . . 1 . . Watcher 4 | . 1 . . 1 . 1 . . . . . . . . 1 . . Swarmer 31 | . 3 2 . 3 . . 4 4 . 8 . . 4 . . . 3 Cutter 4 | . . . . . . . 3 . . . . . . . . 1 . Grunt 26 | . . . 1 10 10 2 2 . . . . . . . . . 1 Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . Sentry 17 | . . . 2 10 2 2 1 . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 3 5 2 2 4 4 3 10 4 1 8 . . 4 . 3 1 6 Combat Bots Only 8 | . 3 2 2 3 3 2 5 4 . 8 . . 4 . 1 1 6 Max Kills in Single Turn 4 | 2 1 1 1 2 3 2 3 2 1 4 . . 3 . 1 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 2 1 1 2 . 4 . . 3 . . . 3 Melee 1 | . . . . 1 1 . 1 . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 1144 | . 27 13 24 175 99 239 128 30 10 11 18 . 6 23 129 39 173 Missed 442 | . 5 1 6 43 26 90 59 15 7 4 12 . 4 10 70 16 74 Hits 702 | . 22 12 18 132 73 149 69 15 3 7 6 . 2 13 59 23 99 Melee 17 | . . . 4 . . . 3 . . . . . . 3 . 7 . Projectile 685 | . 22 12 14 132 73 149 66 15 3 7 6 . 2 10 59 16 99 AOE 4 | . . . . . 1 . 2 . . . . . . . . . 1 Critical Strikes 21 | . . 1 . 3 2 1 3 . . . . . . 2 2 4 3 Damage Taken 13021 | . 174 142 291 1765 1792 1526 1182 591 68 120 227 . 115 353 1488 790 2397 Core 3858 | . 16 27 65 167 211 342 458 114 . 62 138 . . 115 282 249 1612 Absorbed by Shields 65 | . . . . . . . . . . . . . . . . 19 46 Redirected to Core 6 | . . . . . . . . . . . . . . . 6 . . Regen/Repaired (Parts) 141 | . . . . . . . . . . . . . . . 141 . . Core Remaining (%) 69 | 100 . 82 . 42 61 51 46 88 . . . . 82 . 63 82 . Volleys Fired 166 | 5 14 3 8 62 35 10 4 10 . 3 1 . 3 . 1 . 7 Largest 4 | 2 2 2 3 3 4 3 2 2 . 1 1 . 1 . 1 . 1 Hottest 215 | 80 80 80 185 215 199 142 81 125 . 49 49 . 49 . 49 . 54 Shots Fired 335 | 10 28 4 19 128 94 14 6 17 . 3 1 . 3 . 1 . 7 Gun 212 | 10 28 4 19 68 74 2 . 7 . . . . . . . . . Cannon 88 | . . . . 60 18 2 . 7 . . . . . . . . 1 Launcher 35 | . . . . . 2 10 6 3 . 3 1 . 3 . 1 . 6 Special . | . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . 11 25 . . 7 . . . . . . . . 1 Thermal 133 | . . . 12 79 35 . . 7 . . . . . . . . . Explosive 35 | . . . . . 2 10 6 3 . 3 1 . 3 . 1 . 6 Electromagnetic 123 | 10 28 4 7 38 32 4 . . . . . . . . . . . Robot Hit Streak 22 | 6 8 2 8 11 22 7 9 2 . 3 . . . . . . 3 Robot Miss Streak 6 | 1 3 2 2 4 3 2 6 1 . . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 284 | 7 15 5 17 97 85 17 20 5 2 1 . . . 1 8 1 3 Core Hits 197 | 4 7 1 10 54 39 19 24 7 . 8 . . 5 . 3 1 15 Critical Kills 2 | . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 1 2 . . 2 . . . . . . . . . . Critical Strikes 14 | 1 . 1 3 5 1 1 2 . . . . . . . . . . Burn 2 | . . . 1 1 . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . Corrupt 2 | 1 . . 1 . . . . . . . . . . . . . . Smash 7 | . . 1 1 3 . . 2 . . . . . . . . . . Sever 2 | . . . . . 1 1 . . . . . . . . . . . Melee Attacks 157 | . . 5 6 26 20 5 29 23 11 . . . . 3 26 3 . Impact 55 | . . 5 6 26 . 1 17 . . . . . . . . . . Slashing 102 | . . . . . 20 4 12 23 11 . . . . 3 26 3 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . 1 . 7 9 . 2 3 2 . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12734 | 113 329 122 325 2549 2369 1100 1444 727 183 828 . . 402 25 973 49 1196 Guns 2363 | 113 214 22 220 832 947 15 . . . . . . . . . . . Cannons 1266 | . . . . 927 296 43 . . . . . . . . . . . Explosions 4707 | . 115 . . 147 225 849 531 414 . 828 . . 402 . . . 1196 Melee 4398 | . . 100 105 643 901 193 913 313 183 . . . . 25 973 49 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 386 | . . . . 81 305 . . . . . . . . . . . . Thermal 2228 | . 115 . 158 1307 486 162 . . . . . . . . . . . Explosive 4283 | . . . . . 225 687 531 414 . 828 . . 402 . . . 1196 Electromagnetic 1439 | 113 214 22 62 518 452 58 . . . . . . . . . . . Impact 1409 | . . 100 105 643 . 64 497 . . . . . . . . . . Slashing 2989 | . . . . . 901 129 416 313 183 . . . . 25 973 49 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 2 15 . . . . . 1 11 3 4 Average Corruption 3 | . . . . . . . 2 8 . . . . . 1 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . 5 3 . . . . . . 6 2 2 Message Errors 4 | . . . . . . . 1 . . . . . . . 2 1 . Matter Fused 3 | . . . . . . . 1 1 . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . 3 2 . . . . . . 1 1 1 Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1204 | . . 61 19 130 195 89 224 56 73 . . . . . 345 . 12 Projectiles 10 | . . . . 10 . . . . . . . . . . . . . Explosions 100 | . . . . . . 75 13 . . . . . . . . . 12 Melee 1094 | . . 61 19 120 195 14 211 56 73 . . . . . 345 . . Knockbacks 2 | . . . . . . 1 1 . . . . . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 746 | . . . . 17 . 310 265 . . . 73 . 69 . 12 . . Shots 22 | . . . . 1 . 8 10 . . . 1 . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 459 | 72 198 18 456 459 404 145 22 24 . . . . 40 193 28 12 . Average Temperature 108 | 33 85 15 160 126 129 74 7 13 . . . . 18 86 11 9 . Received Heat Transfer 2431 | . . . 66 801 543 441 243 36 24 . 9 . . 39 37 36 156 Effects 18 | . . . 3 10 5 . . . . . . . . . . . . Shutdowns 3 | . . . . 2 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . Interference 6 | . . . 3 3 . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 1 1 1 1 1 . . . . . . . . . . Combat Hostiles 4 | . . 1 1 . 1 . 1 . . . . . . . . . . Parts Fried 13 | 1 1 . . 6 1 1 3 . . . . . . . . . . Impact Corruptions 15 | . . 2 1 5 . 2 5 . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . 8 . 1 . . . . . . . . . . . Heat Transferred 3710 | . 200 . 312 2136 962 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . 4 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 3 | . . . . 1 . . 3 2 1 . . . . . 1 1 1 Low Security (%) 86 | 100 100 100 100 98 100 100 2 . 89 . . . . 100 94 50 80 Level 1 9 | . . . . 1 . . 60 65 10 . . . . . 5 49 19 Level 2 3 | . . . . . . . 24 34 . . . . . . . . . Level 3 . | . . . . . . . 12 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 739 | 15 81 23 50 203 166 158 739 480 218 . . . . 33 287 273 240 Initial 344 | . . 23 1 9 84 67 67 344 218 . . . . 33 9 161 157 Average 107 | 1 12 8 10 65 82 47 439 393 158 . . . . 28 81 185 131 Influence Increases 5075 | 20 104 45 115 891 591 495 957 384 161 195 15 . 90 4 468 232 308 Destroy 0b10 Robot/C 1720 | . 60 40 80 460 280 80 200 80 40 160 . . 80 . 20 20 120 Destroy 0b10 Robot/NC 235 | 20 15 . 5 65 45 20 25 15 5 . . . . . 20 . . Destroy Leader 428 | . 14 . 30 158 72 32 50 10 . 20 . . 10 . 12 . 20 Allied During Kill 6 | . . . . . . . . . 6 . . . . . . . . Successful Hack 140 | . 6 5 . . . 35 14 20 34 . . . . . . 26 . Disable Machine 285 | . . . . 45 45 90 . . 15 . . . . . 75 . 15 Anti-Garrison Action 400 | . . . . . . . 400 . . . . . . . . . . Destroy Structure 376 | . 9 . . 28 14 88 43 64 16 . . . . 4 26 6 78 Partial Spotted 180 | . . . . . . 60 15 . . . . . . . 60 45 . Lose Combat Pursuer 1305 | . . . . 135 135 90 210 195 45 15 15 . . . 255 135 75 Influence Decreases 4860 | 20 43 101 98 712 644 505 391 642 446 141 230 . 40 37 198 256 356 Entered New Map 1272 | . . 38 4 13 117 81 71 360 228 61 42 . . 17 8 126 106 Time Decay 2793 | 20 43 53 94 619 422 304 170 222 198 80 188 . 40 20 130 80 110 Lost Part 775 | . . 10 . 80 105 120 150 60 . . . . . . 60 50 140 Lost Ally 20 | . . . . . . . . . 20 . . . . . . . . Squads Dispatched 40 | . 1 . . 3 4 9 7 2 1 . . . . 3 4 5 1 Investigation 13 | . . . . 3 . 2 2 1 . . . . . 1 2 2 . Extermination 7 | . . . . . . 1 1 1 1 . . . . . 1 1 1 Reinforcement 16 | . 1 . . . 4 3 3 . . . . . . 2 1 2 . Assault 1 | . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 10 | . 2 . . . 2 . . . 3 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 8 2 5 38 33 21 21 14 12 9 2 . 4 12 37 20 23 Peak Tracking Total 16 | . 4 2 2 7 7 6 7 7 7 5 1 . 4 12 16 12 16 Tactical Retreats 41 | . . . . 9 3 5 4 5 1 1 1 . . . 4 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 15 | . . 1 . 5 2 . 1 . . . . . . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 19 | . . . . 3 3 6 . . 1 . . . . . 5 . 1 Max in Single Turn 5 | . . . . 1 2 5 . . 1 . . . . . 1 . 1 Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 52 | . 4 2 1 3 1 7 6 6 3 . 1 4 1 2 5 5 1 Terminals 31 | . 4 1 1 3 1 2 4 3 2 . . . 1 . 4 4 1 Fabricators 5 | . . . . . . 1 . 1 1 . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 . 2 . . . . . 1 1 . . Garrison Access 5 | . . . . . . 3 2 . . . . . . . . . . Total Hacks 123 | . 9 4 1 3 2 18 15 15 9 . 1 17 1 4 10 13 1 Successful 54 | . 4 2 1 2 1 5 4 5 3 . 1 17 1 . 5 3 . Failed 67 | . 5 2 . 1 1 13 11 9 6 . . . . 4 4 10 1 Catastrophic 20 | . 3 . . 1 . 2 2 2 2 . . . . 1 2 5 . Database Lockouts 2 | . . . . . . . . 1 . . . . . . 1 . . Manual 80 | . 9 2 1 1 2 12 15 8 9 . . . . 2 5 13 1 Terminals 71 | . 9 3 1 3 2 7 11 7 7 . . . 1 . 8 11 1 Fabricators 8 | . . . . . . 1 . 1 2 . . . . 2 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 4 . 7 . . . . . 2 2 . . Garrison Access 10 | . . . . . . 6 4 . . . . . . . . . . Terminal Hacks 28 | . 1 2 . 2 . . . . 1 . 1 17 1 . 3 . . Record 8 | . . . . . . . . . . . . 5 1 . 2 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . 1 . 2 . . . . . . 1 . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 3 . 3 . . . . . . 1 . . Retrieve Study 7 | . . . . . . 3 . 3 . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 1 . 1 2 4 2 2 . . . . . 1 3 . Terminals 15 | . 3 . 1 . 1 1 2 1 2 . . . . . 1 3 . Botnet 15 | . 3 . 1 . 1 1 2 1 2 . . . . . 1 3 . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . Fabnet 2 | . . . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . Jam 2 | . . . . . . . 2 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 1 1 2 . 6 5 5 3 . . . . 2 2 5 1 Full Trace Events 7 | . . . . . . 2 . 1 . . . . . 1 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . 3 . 3 . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 3 3 3 3 1 1 1 . . Autooverrided 1 | . . . . . . . . . 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 1 | . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 58 | . . . . . . . . . 58 . . . . . . . . Highest-Rated Ally 58 | . . . . . . . . . 58 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 . . . . . . . . Total Damage 208 | . . . . . . . . . 208 . . . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 3716 | 35 282 181 437 87 . 506 157 . 411 171 526 110 89 41 274 171 238 Optics 2031 | . . . . . . . . . 411 171 526 110 89 41 274 171 238 Sensors 168 | . . . . . . . . . . . . . . . . 43 125 Terrain 1631 | . . . . . . 347 157 . 5 171 526 51 80 41 253 . . Structural 159 | . . . . . . 159 . . . . . . . . . . . Seismic 1022 | 35 282 181 437 87 . . . . . . . . . . . . . Decoding 462 | . . . . . . . . . . . . . . . 123 171 168 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . 3 5 3 Traps 6 | . . . . . . . . . . . . . . . 1 3 2 Emergency Access 3 | . . . . . . . . . . . . . . . 1 2 . Garrisons 2 | . . . . . . . . . . . . . . . 1 . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 8395 | 120 282 181 450 2472 1190 830 358 476 416 171 526 110 89 41 274 171 238 Spaces Moved 8608 | 62 147 97 197 567 373 1164 710 1295 711 424 530 163 318 153 700 486 511 Core 128 | 6 . . . . . . . . . . . . . . . . 122 Treads 1567 | 56 147 97 197 567 373 130 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2 | . . . . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6911 | . . . . . . 1032 710 1295 711 424 530 163 318 153 700 486 389 Fastest Speed 19 | 50 160 160 160 330 235 27 21 22 31 31 31 31 22 19 19 23 31 Average Speed 74 | 149 160 160 198 380 255 51 30 24 45 31 31 59 22 19 21 28 37 Slowest Speed 570 | 160 160 160 330 570 325 236 184 35 115 31 107 109 99 19 90 33 111 Overloaded Moves 26 | . . . . . . . 9 . . . . . . . . 12 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 7 1 . 1 . . . . 8 4 4 1 Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered 3 | . . . . . . . . 1 . . . . . . 2 . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 5 31 22 16 64 48 46 19 29 18 66 59 61 58 5 65 20 20 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . . . . . . . 1 1 3 . . . . . Known Exits Taken 4 | . 1 . . . . . . . 1 . . . 1 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . . . . . . . 1 3 . 1 . . . . Spaces Dug 48 | . . . . 1 . . 4 20 8 . . . . 2 11 2 . Terrain Destroyed 452 | . 8 . . 26 13 89 49 38 8 60 34 . 76 2 16 2 31 Melee 48 | . . . . 1 . . 4 20 8 . . . . 2 11 2 . Projectile 21 | . . . . 12 2 . . 7 . . . . . . . . . AOE 383 | . 8 . . 13 11 89 45 11 . 60 34 . 76 . 5 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 9954 | 76 166 110 232 729 496 1359 787 1386 780 460 889 178 332 149 767 509 549 Wait 709 | . . 4 . 24 33 152 12 39 34 30 355 . 1 . 11 2 12 Move 8541 | 61 146 96 196 566 372 1150 707 1294 708 423 529 162 317 137 691 477 509 Hop 24 | . . . . . . 6 1 . 1 . . . . 7 4 4 1 Pick Up 72 | 3 3 . 14 11 6 5 4 2 9 . . 4 2 . 5 4 . Fast Attach 85 | 7 . 1 2 10 9 8 17 8 6 . 1 4 . . 6 4 2 Attach 69 | . . 1 1 5 13 11 4 2 3 2 2 1 5 1 9 6 3 Detach 39 | . . . . 7 2 3 2 1 4 2 1 1 2 . 6 4 4 Swap 19 | . 1 . 3 3 3 1 2 1 1 . . 1 . 1 1 . 1 Drop 58 | . 2 . 2 9 3 8 5 6 3 . . 5 2 . 7 3 3 Fire 166 | 5 14 3 8 62 35 10 4 10 . 3 1 . 3 . 1 . 7 Melee 157 | . . 5 6 26 20 5 29 23 11 . . . . 3 26 3 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . 6 . . . . . . . . . . . 2 7 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 403 | -10/Materials | Entered Mines 404 | -10/Mines | Learned location of Storage (-9) 451 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 556 | -10/Mines | Discovered new exit (range 9) 584 | -10/Mines | Entered Materials 584 | -9/Materials | Evolved 2 slots: Weapon x2 939 | -9/Materials | Discovered new exit (range 12) 982 | -9/Materials | Build established: Gunner 1034 | -9/Materials | Entered Storage 1381 | -9/Storage | Lost 4 parts (1p1u2w) 1596 | -9/Storage | Build established: Mutant 1900 | -9/Storage | Build established: Gunner 2272 | -9/Storage | Build established: Tank 3192 | -9/Storage | Core integrity fell below 50% 3450 | -9/Storage | Discovered new exit (range 15) 3492 | -9/Storage | Build established: Gunner 3506 | -9/Storage | Entered Materials 3506 | -8/Materials | Evolved 2 slots: Propulsion x2 3907 | -8/Materials | Lost 3 parts (1n2w) 4387 | -8/Materials | Lost 10 parts (1p3n2u4w) 4639 | -8/Materials | Discovered new exit (range 15) 4696 | -8/Materials | Entered Factory 4696 | -7/Factory | Evolved 2 slots: Utility x2 5076 | -7/Factory | Lost 11 parts (1p5n2u3w) 5200 | -7/Factory | Found Prototype Launcher 5200 | -7/Factory | Identified Rocket Array 5323 | -7/Factory | Build established: Sprinter 5517 | -7/Factory | Discovered new exit (range 8) 5526 | -7/Factory | Entered another Factory area 5526 | -6/Factory | Evolved 2 slots: Propulsion x2 5642 | -6/Factory | Lost 3 parts (2n1u) 5814 | -6/Factory | Core integrity fell below 50% 5863 | -6/Factory | Lost 8 parts (1p6n1u) 5876 | -6/Factory | First assault squad dispatched 5881 | -6/Factory | Discovered new exit (range 8) 5884 | -6/Factory | Entered another Factory area 5884 | -5/Factory | Evolved 2 slots: Utility x2 6124 | -5/Factory | Central database locked down 6171 | -5/Factory | Discovered new exit (range 4) 6224 | -5/Factory | Found Prototype Launcher 6224 | -5/Factory | Identified Mni. Smartbomb Launcher 6256 | -5/Factory | Spotted B-75 Beast 6300 | -5/Factory | Crushed by falling debris 6300 | -5/Factory | System corruption reached 10% 6354 | -5/Factory | Discovered new exit (range 11) 6360 | -5/Factory | Lost 6 parts (4n1u1w) 6360 | -5/Factory | Entered another Factory area 6360 | -4/Factory | Evolved 2 slots: Utility x2 6711 | -4/Factory | Identified exit to Upper Caves 6711 | -4/Factory | Identified exit to Extension 6711 | -4/Factory | Identified exit to Armory 6776 | -4/Factory | Entered Upper Caves 6821 | -4/Upper Caves | Learned location of Testing (-2) 6830 | -4/Upper Caves | Encountered a Warlord checkpoint 6837 | -4/Upper Caves | Spotted B-86 Titan 6925 | -4/Upper Caves | Lost 3 allies 6943 | -4/Upper Caves | Discovered new exit (range 10) 6947 | -4/Upper Caves | Entered another Upper Caves area 6956 | -4/Upper Caves | Destroyed 8 combat bots 6997 | -4/Upper Caves | Learned location of Quarantine (-3) 7007 | -4/Upper Caves | Encountered a Warlord checkpoint 7016 | -4/Upper Caves | Spotted B-86 Titan 7047 | -4/Upper Caves | Build established: Hacker-Scout 7466 | -4/Upper Caves | Discovered new exit (range 19) 7473 | -4/Upper Caves | Entered Zhirov 7473 | -4/Zhirov | Discovered new exit (range 3) 7479 | -4/Zhirov | Met Zhirov 7485 | -4/Zhirov | Learned location of Command (-1) 7488 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7494 | -4/Zhirov | Found Alien Artifact 7494 | -4/Zhirov | Identified Integrated Reactor 7494 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7501 | -4/Zhirov | Found Alien Artifact 7583 | -4/Zhirov | Entered Proximity Caves 7663 | -3/Proximity Caves | Spotted B-86 Titan 7672 | -3/Proximity Caves | Discovered new exit (range 5) 7672 | -3/Proximity Caves | Identified exit to Research 7672 | -3/Proximity Caves | Entered Research 7672 | -3/Research | Evolved 2 slots: Propulsion x2 7706 | -3/Research | Discovered new exit (range 10) 7708 | -3/Research | Identified exit to Quarantine 7713 | -3/Research | Entered Quarantine 7744 | -3/Quarantine | Found Alien Slashing Weapon 7744 | -3/Quarantine | Identified Sigix Broadsword 7759 | -3/Quarantine | Central database locked down 7807 | -3/Quarantine | Cryocooling Duct disabled 7822 | -3/Quarantine | Ambient heat levels rising (+20) 7822 | -3/Quarantine | Non-combat units ordered to evacuate 7835 | -3/Quarantine | Met incapacitated Sigix Warrior 7835 | -3/Quarantine | Lockdown squad dispatched 7836 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7837 | -3/Quarantine | Unlocked Sigix quarantine chamber 7839 | -3/Quarantine | Found Sigix Containment Pod 7857 | -3/Quarantine | Crushed by falling debris 7874 | -3/Quarantine | Found Alien Artifact 7874 | -3/Quarantine | Identified Subatomic Replicator 7885 | -3/Quarantine | Spotted Lightning 7886 | -3/Quarantine | Spotted Lightning 7910 | -3/Quarantine | Identified Transdimensional Reconstructor 7910 | -3/Quarantine | Warped through subspace 7917 | -3/Quarantine | Spotted Lightning 7950 | -3/Quarantine | Found Alien Artifact 7950 | -3/Quarantine | Identified Phase Redirector 7966 | -3/Quarantine | Crushed by falling debris 7966 | -3/Quarantine | System corruption reached 10% 7980 | -3/Quarantine | Discovered new exit (range 14) 7987 | -3/Quarantine | Entered Research 7987 | -2/Research | Evolved 2 slots: Utility x2 7997 | -2/Research | Lost 4 parts (1p2u1w) 8154 | -2/Research | Discovered new exit (range 4) 8158 | -2/Research | Entered Access 8158 | -1/Access | Evolved 2 slots: Utility x2 8263 | -1/Access | Build established: Sprinter 8285 | -1/Access | Spotted B-99 Colossus 8314 | -1/Access | Energy Cycler disabled 8333 | -1/Access | Core integrity fell below 50% 8378 | -1/Access | Core integrity fell below 20% 8385 | -1/Access | Lost 13 parts (1p5n5u2w) 8396 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 08335_ S-43 Plague destroyed. 08339_ System corrupted: IFF burst signal emitted. 08343_ Destroyed Xenon Bombardment Thruster. 08345_ S-43 Plague destroyed. 08345_ P-80 Master destroyed. 08347_ S-43 Plague destroyed. 08349_ G-73 Enforcer destroyed. 08353_ P-80 Master destroyed. 08354_ Micro-nuke Launcher destroyed. 08366_ System corrupted: Component data lost. 08382_ The unstable cave ceiling collapses. 08382_ Gamma Rifle crushed. 08385_ Acquired 42 matter. 08386_ W-44 Eye sends out distress signal. 08388_ Acquired 73 matter. 08396_ Adv. Terrain Scan Processor destroyed. 08396_ Critical hit (Blast). 08396_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????# # #####+#### | | ?????????????????????????# "" # + # | | ?????????????????????????# "" # ####### # | | ?????????????????????????# "" #??# # | | ?????????????????????????# S ##?# # | | ?????????????????????????# "" # #?# # | | ?????????????????????????# "" # ### # | | ????????????############## "" #% # # | | ????????????# # [ # # | | ????????????# # # # | | ????????????# #* g # | | ????????????# # # g # | | ????????????# # # g # | | ????????????# ! #### [ # # | | ????????????# # [ g # # | | ????????????# # = # | | ????????????# # = # | | ????????????# +% # # | | ????????????# # # # | | ????????????# # ! ########## | | ????????????###########;;# [ #????????? | | ??????????????????# *% ########????????? | | ??????????????????# #???????????????? | | ??????????????????# % #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# @ #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# w #???????????????? | | ?????############## ########???????????????? | | ?????# # #??????????????????????? | | ?????# # #??????????????????????? | | ?????# # ##############?????????? | | ?????# # ; ! #?????????? | | ?????# # # #?????????? | | ?????# # # #?????????? | | ?????# # # [ #?????????? | | ?????# # # #?????????? | | ?????# # !#** #?????????? | | ?????# + BB !&+*! #?????????? | | ?????# + BB ]#/ #?????????? | | ?????# #p%* ^ # #?????????? | | #+################# ! #[ #?????????? | | # #?????????? | | # #?????????? | | ##############?????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ##########/###########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 33 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 310 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Surge Thruster | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked VTOL Module | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Subatomic Replicator Transdimensional Reconstructor Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoAuthchipDeck Manual? 0 Play Time 01:23:48 Cumulative 217.6 hours Start 2026.09.22 @ 14:26:45 End 2026.09.25 @ 13:18:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fe1e4e8-185f-451f-97ed-7e16b5b6d1bf