Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 17:40:29 Player: Helstads_dog Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (231) 1155 Value Destroyed (8073) 8073 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1750) 1750 TOTAL SCORE: 15478 Bonus ------- High Alert Combat Kills 858 Follower Combat Kills 638 Met Imprinter 300 Was Imprinted 300 Friendly Fire -346 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 100/100 System Corruption 7% Temperature Warm (129) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Triangulator Authchip [R/Combat] Improved Field Recycling Unit (200) Makeshift Sword Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Spiked Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Medium Reactive Plating Authchip [Power] Z-Drone Bay > --- WEAPON ----------- Gatling Laser Proton Cannon Flak Gun > --- INVENTORY -------- Fission Core Armored Treads Armored Treads Armored Treads Flexi-carbon Leg Improved Light Armor Plating Authchip [R/Combat] Authchip [Propulsion] System Restoration Module Improved Field Recycling Unit Plasma Cannon Flak Gun Guided Missile Launcher Makeshift Sword [Rating: 66] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Power] Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Guided Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . . 4 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 . . 1 . . . . 1 Utility 3 | . . 1 . . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 275 | 6 17 37 21 . 65 9 14 21 11 74 Power 21 | 1 1 3 . . 6 . 1 2 1 6 Engine 16 | 1 1 3 . . 6 . 1 1 1 2 Core 3 | . . . . . . . . . . 3 Reactor 2 | . . . . . . . . 1 . 1 Propulsion 63 | 2 3 13 3 . 16 2 3 2 3 16 Treads 51 | . 3 12 3 . 15 . . 2 3 13 Leg 6 | 2 . . . . . 1 2 . . 1 Wheel 1 | . . . . . . . . . . 1 Hover 2 | . . 1 . . . . . . . 1 Flight 3 | . . . . . 1 1 1 . . . Utility 85 | 1 7 12 8 . 24 2 . 5 3 23 Device 23 | . 1 2 1 . 10 . . 2 . 7 Storage 6 | 1 3 . . . 1 . . . . 1 Processor 11 | . 1 2 2 . 3 1 . . . 2 Hackware 2 | . . . . . . . . 2 . . Protection 43 | . 2 8 5 . 10 1 . 1 3 13 Artifact . | . . . . . . . . . . . Weapon 106 | 2 6 9 10 . 19 5 10 12 4 29 Energy Gun 22 | 1 2 2 5 . 2 2 1 3 1 3 Energy Cannon 13 | . . 2 . . 3 . . . 1 7 Ballistic Gun 37 | 1 1 3 1 . 8 3 4 5 1 10 Ballistic Cannon 10 | . 2 . . . 3 . . . . 5 Launcher 14 | . 1 2 4 . . . 3 2 1 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 3 . . . . . Slashing Weapon 5 | . . . . . . . 2 1 . 2 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 . 3 . . 1 . 3 Parts Lost 51 | . . 5 . . 14 6 4 . . 22 Power 7 | . . . . . 3 1 1 . . 2 Propulsion 17 | . . 1 . . 4 2 3 . . 7 Utility 10 | . . 2 . . 1 1 . . . 6 Weapon 17 | . . 2 . . 6 2 . . . 7 Highest Loss Streak 19 | . . 2 . . 11 3 2 . . 19 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 99 100 99 86 85 87 99 98 Engine 10 | . 14 11 11 11 14 7 11 7 13 3 Treads 21 | . 19 32 33 33 29 15 8 2 17 32 Leg 4 | . 7 . . . . 6 1 15 12 . Flight 2 | . . . . . . 1 9 11 . . Device 8 | . 8 10 3 . 10 7 7 7 7 12 Storage 8 | . 14 11 11 11 7 7 7 7 7 5 Processor 4 | . 2 . 7 11 3 4 7 3 . 4 Hackware 1 | . . . . . . . . 7 7 1 Protection 7 | . 1 10 10 11 6 9 7 3 7 6 Energy Gun 8 | . 14 5 10 11 8 6 6 10 13 5 Energy Cannon 2 | . . 7 . . 4 . . . 1 5 Ballistic Gun 8 | . 3 5 11 11 5 15 14 4 6 5 Ballistic Cannon 1 | . 10 2 . . 2 . . . . . Peak Build Rating 66 | 6 8 19 30 27 45 43 46 50 54 66 Average Rating 37 | 5 7 14 23 27 39 39 42 39 49 61 On Entrance 28 | . 6 8 18 27 27 42 43 39 50 54 Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 88 | 11 33 42 43 41 86 54 51 54 75 88 Greatest Support 120 | 20 40 60 60 60 83 80 40 51 99 120 Greatest Overweight (x) 13 | . . 1 . . 1 1 13 2 1 1 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 14 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 10 14 14 15 13 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 13 15 15 15 11 15 14 15 15 5 Class Distribution -------------------- 26% | Scavenger-Tank 26% | Mutant 15% | Tank 9% | Scavenger-Gunner 7% | Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Matter Collected 5359 | 199 242 804 374 99 917 447 394 238 235 1410 Remotely 115 | . . . . . . . . . . 115 Salvage Created 9270 | . 417 1830 350 113 2017 882 364 . 462 2835 Parts 512 | . 29 132 31 7 101 25 17 . 18 152 Haulers Intercepted 6 | . 2 3 1 . . . . . . . Recyclers Shooed 7 | . . 2 . . . 1 . . . 4 Parts Field Recycled 41 | . . . . . 41 . . . . . Retrieved Matter 430 | . . . . . 430 . . . . . Parts Self-Destructed 51 | . . . . . . 23 7 1 20 . Prevented 12 | . . . . . . . 8 . 4 . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 175 | . 9 42 8 3 35 14 7 . 13 44 Melee 1 | . . . . . . . . . . 1 Guns 87 | . 6 10 5 3 22 14 3 . 8 16 Cannons 66 | . 2 27 . . 11 . . . . 26 AOE 20 | . 1 5 3 . 1 . 4 . 5 1 Classes Destroyed 20 | . 5 5 . 1 4 . . . 1 4 Worker 13 | . . 3 1 . 1 . . . . 8 Builder 6 | . . 3 . . 2 . . . . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 6 | . 2 3 1 . . . . . . . Recycler 7 | . . 1 . . 1 . . . . 5 Mechanic 3 | . . 1 . . 2 . . . . . Operator 4 | . 1 2 1 . . . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 16 | . 3 5 1 . 5 . . . . 2 Swarmer 41 | . 5 14 3 . 3 . 3 . 4 9 Saboteur 1 | . . . . . . . . . . 1 Grunt 69 | . 4 19 3 . 15 8 2 . 7 11 Brawler 3 | . . . . . 1 1 . . . 1 Duelist 8 | . . . . . 4 2 1 . . 1 Protector 3 | . . . . 2 . . . . . 1 Sentry 24 | . . 9 2 1 7 2 . . 1 2 Specialist 3 | . . . . . . . . . . 3 Hunter 9 | . . . . . 1 . 1 . . 7 Programmer 12 | . . . . . 4 1 . . . 7 Heavy 1 | . . . . . . . . . . 1 Decomposer 4 | . . . . . . 3 1 . . . Packrat 2 | . . . . . . 2 . . . . Best Kill Streak 12 | . 3 5 3 2 7 7 3 . 5 12 Combat Bots Only 9 | . 3 4 3 2 3 7 3 . 5 9 Max Kills in Single Turn 4 | . 1 3 3 1 2 2 2 . 4 2 Gunslinging 1 | . . . . . . 1 1 . . . Exploded 4 | . 1 2 3 . 1 . 2 . 4 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Hostile Shots Fired 1345 | . 51 153 22 2 436 86 24 . 36 535 Missed 438 | . 8 47 10 . 164 22 4 . 12 171 Damage Taken 13142 | . 559 1351 159 29 3559 1215 316 . 337 5617 Core 1600 | . 125 114 23 . 213 177 15 . 73 860 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 430 | . . . . . 16 . . . . 414 Regen/Repaired (Parts) 357 | . 43 122 . . 192 . . . . . Core Remaining (%) 61 | 100 50 . . 65 . . . . 31 . Volleys Fired 501 | . 50 117 23 6 106 31 14 . 19 135 Largest 3 | . 2 2 2 2 3 3 3 . 3 3 Hottest 208 | . 85 96 83 83 193 163 147 . 188 208 Shots Fired 1258 | . 100 229 41 12 302 94 44 . 51 385 Gun 771 | . 88 80 37 12 166 94 38 . 48 208 Cannon 464 | . 10 145 . . 136 . . . . 173 Launcher 23 | . 2 4 4 . . . 6 . 3 4 Special . | . . . . . . . . . . . Kinetic 560 | . 48 105 20 6 119 58 26 . 16 162 Thermal 219 | . 9 1 . . 42 32 12 . 32 91 Explosive 17 | . 2 4 4 . . . . . 3 4 Electromagnetic 462 | . 41 119 17 6 141 4 6 . . 128 Robot Hit Streak 28 | . 10 19 9 19 28 15 8 . 8 20 Robot Miss Streak 7 | . 3 5 3 . 6 5 4 . 7 7 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 10 | . 2 1 . . 1 5 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . Shots Hit Robots 834 | . 57 150 16 10 209 76 24 . 40 252 Core Hits 546 | . 24 69 14 4 116 71 25 . 53 170 Critical Kills 3 | . . . . . 1 . . . . 2 Critical Parts Destroyed 3 | . . . . . 1 . . . . 2 Critical Strikes 20 | . 5 2 . . 6 . . . . 7 Burn 2 | . 2 . . . . . . . . . Destroy 6 | . . . . . 2 . . . . 4 Blast 2 | . . 2 . . . . . . . . Corrupt 10 | . 3 . . . 4 . . . . 3 Melee Attacks 16 | . . . . . 5 . 2 . . 9 Impact 5 | . . . . . 5 . . . . . Slashing 11 | . . . . . . . 2 . . 9 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21313 | . 796 3415 641 204 5170 1626 793 . 1406 7262 Guns 9493 | . 589 636 358 204 2215 1626 369 . 953 2543 Cannons 8681 | . 88 2254 . . 2346 . . . . 3993 Explosions 2805 | . 103 479 283 . 523 . 316 . 453 648 Melee 270 | . . . . . 86 . 108 . . 76 Ramming 64 | . 16 46 . . . . . . . 2 Kinetic 7117 | . 284 982 97 74 1792 791 235 . 264 2598 Thermal 6125 | . 204 458 111 . 1214 764 215 . 689 2470 Explosive 893 | . . 34 172 . . . . . 453 234 Electromagnetic 6844 | . 292 1895 261 130 2078 71 235 . . 1882 Impact 86 | . . . . . 86 . . . . . Slashing 184 | . . . . . . . 108 . . 76 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 3 3 5 6 6 6 . 7 Average Corruption 4 | . . . 2 3 4 5 6 6 . 1 Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 271 | . . . 29 21 54 73 86 8 . . Message Errors 67 | . . . 6 4 17 19 20 1 . . Matter Fused 66 | . . . 10 8 7 18 19 4 . . Heat Flow Errors 28 | . . . 2 2 6 7 10 1 . . Energy Discharges 28 | . . . 5 1 6 7 8 1 . . Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 5 | . . . . . . 3 2 . . . Data Loss (minor) 36 | . . . 5 5 5 8 12 1 . . Data Loss (major) 13 | . . . . . 2 5 6 . . . Misfires 14 | . . . . . 6 2 6 . . . Alerts 8 | . . . . 1 2 3 2 . . . Weapon Failures 5 | . . . 1 . 2 1 1 . . . Overload Shots 14 | . . . . . . . . . . 14 Effects 2 | . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . 2 Overflow Damage 432 | . . 112 5 . 165 . 34 . 12 104 Projectiles 198 | . . 90 . . 47 . . . . 61 Explosions 111 | . . 22 5 . 62 . 3 . 12 7 Melee 123 | . . . . . 56 . 31 . . 36 Knockbacks 47 | . 1 9 . . 8 . . . . 29 Impact . | . . . . . . . . . . . Kinetic 44 | . 1 8 . . 7 . . . . 28 Secondary 3 | . . 1 . . 1 . . . . 1 Self-Inflicted Damage 821 | . 62 115 37 . 537 . . . . 70 Shots 16 | . 3 3 2 . 7 . . . . 1 Rammed 14 | . 7 5 1 . . . . . . 1 Targets Rammed 16 | . 7 7 1 . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . Highest Temperature 365 | . 160 198 184 261 365 249 259 136 230 361 Average Temperature 82 | . 46 50 31 72 103 81 86 69 88 93 Received Heat Transfer 2817 | . 198 450 36 9 876 372 72 . 66 738 Effects 10 | . . . . . 6 . . . . 4 Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 3 | . . . . . 3 . . . . . Interference 5 | . . . . . 2 . . . . 3 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 29 | . . 7 . 1 8 . 2 . . 11 Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . 1 . . 5 Heat Transferred 9662 | . 594 587 200 . 1800 1675 400 . 1575 2831 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 17 | . 3 5 2 . 3 . 1 . . 3 Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Peak Influence 1010 | . 281 700 273 114 1010 . . . . 864 Initial 206 | . . . 206 . . . . . . . Average 244 | . 68 433 100 37 315 . . . . 259 Maximum Alert Level 3 | . 1 3 1 . 3 . . . . 3 Low Security (%) 53 | 100 89 16 89 100 42 . . . . 41 Level 1 22 | . 10 16 10 . 31 . . . . 40 Level 2 18 | . . 64 . . 10 . . . . 14 Level 3 5 | . . 3 . . 16 . . . . 3 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 39 | . 2 5 4 . 15 . . . 1 12 Investigation 7 | . 1 2 3 . . . . . . 1 Extermination 9 | . . . . . 4 . . . . 5 Reinforcement 11 | . 1 3 1 . 2 . . . . 4 Assault 6 | . . . . . 3 . . . 1 2 Garrison 6 | . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . 1 Haulers Reinforced 3 | . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Distress Signals 7 | . . 4 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 284 | . 19 56 24 8 59 16 7 . 21 74 Peak Tracking Total 14 | . 4 5 6 2 5 7 3 . 14 13 Tactical Retreats 21 | . 2 3 3 . 7 . . . 1 5 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Traps Triggered 12 | . 2 1 4 . 4 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Machines Disabled 24 | . 2 2 2 . 17 . . . . 1 Max in Single Turn 8 | . 1 1 1 . 8 . . . . 1 Garrison Access 3 | . . . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Machines Accessed 63 | . 9 14 10 10 13 . 3 . . 4 Terminals 41 | . 7 10 8 6 8 . 1 . . 1 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 3 | . 1 1 . . 1 . . . . . Recycling Units 8 | . 1 1 1 4 . . . . . 1 Scanalyzers 3 | . . 2 . . . . . . . 1 Garrison Access 3 | . . . 1 . 1 . . . . 1 Total Hacks 155 | . 22 44 24 26 27 . 7 . . 5 Successful 88 | . 11 28 12 11 16 . 7 . . 3 Failed 65 | . 10 16 12 14 11 . . . . 2 Catastrophic 19 | . 2 6 4 3 3 . . . . 1 Database Lockouts 2 | . 1 . . 1 . . . . . . Manual 75 | . 22 15 14 16 1 . . 1 . 6 Terminals 106 | . 19 28 21 20 16 . 1 . . 1 Fabricators 5 | . . . . . 5 . . . . . Repair Stations 11 | . 2 4 . . 5 . . . . . Recycling Units 12 | . 1 1 2 6 . . . . . 2 Scanalyzers 12 | . . 11 . . . . . . . 1 Garrison Access 3 | . . . 1 . 1 . . . . 1 Terminal Hacks 57 | . 8 14 10 7 10 . 7 . . 1 Record 14 | . . . 2 1 5 . 6 . . . Part Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 19 | . 6 6 3 3 1 . . . . . Open Door 3 | . . . 2 . . . 1 . . . Open DSF 3 | . . . . . 2 . . . . 1 Level Access Points 1 | . . 1 . . . . . . . . Alert Level 6 | . 1 3 1 1 . . . . . . Unreport Threat 3 | . . 2 1 . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . Dispatch Records 3 | . . . . 2 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 2 | . . . . . 2 . . . . . Repair Station Hacks 8 | . 2 2 . . 4 . . . . . Scan Component 4 | . 1 1 . . 2 . . . . . Repair 4 | . 1 1 . . 2 . . . . . Recycling Unit Hacks 8 | . 1 1 1 4 . . . . . 1 Report Inventory 8 | . 1 1 1 4 . . . . . 1 Scanalyzer 11 | . . 11 . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . Analyze 6 | . . 6 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 47 | . 7 13 8 8 9 . . . . 2 Full Trace Events 2 | . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . 5 . . 1 . . 13 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 1 1 . . 2 . . . . . Time 104 | . 26 26 . . 52 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 9 | . . . 1 4 . 2 . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Total Allies 23 | . . . 10 4 . 2 . 4 2 1 Largest Group 14 | . . . 10 14 9 2 . 4 4 1 Highest-Rated Group 154 | . . . 88 124 80 48 . 154 154 30 Highest-Rated Ally 40 | . . . 16 16 16 32 . 40 40 30 Zionite Dispatches 2 | . . . . . . . . . . 2 Recon 1 | . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . 1 Total Orders 7 | . . . . . . . . . 1 6 ROAM 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . 1 EXPLORE 5 | . . . . . . . . . . 5 Ally Attacks 129 | . . . 1 15 70 11 . . 32 . Total Damage 1920 | . . . . 131 553 333 . . 903 . Kills 20 | . . . . 3 6 2 . . 9 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 3 1 2 3 . Drone Launches 8 | . . . 2 . . . . . . 6 Drone Recoveries 6 | . . . . . . . . . . 6 Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Turns Passed 24772 | 54 1674 2649 1769 1034 3298 3148 2843 2845 2473 2985 Spaces Moved 10901 | 36 904 1241 920 560 1422 1227 946 1315 984 1346 Core 13 | 3 . . . . . . 10 . . . Treads 9260 | . 661 1241 920 560 1422 1227 796 103 984 1346 Legs 1493 | 33 243 . . . . . 5 1212 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 135 | . . . . . . . 135 . . . Fastest Speed 50 | 50 120 160 160 160 160 166 250 160 160 162 Average Speed 193 | 114 149 160 160 160 164 241 292 207 237 167 Slowest Speed 700 | 120 160 240 160 160 250 250 700 260 250 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 75 | 4 99 97 97 96 34 97 97 90 99 25 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . 1 4 . . Known Exits Taken 8 | . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . Scrap Searched 11 | . . . . . . 2 2 4 3 . Spaces Dug 29 | . . . 15 . 3 . . . . 11 Terrain Destroyed 214 | . 25 38 44 . 64 . 5 . 5 33 Melee 11 | . . . . . 3 . . . . 8 Projectile 10 | . . . . . 2 . . . . 8 AOE 193 | . 25 38 44 . 59 . 5 . 5 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Total 13481 | 46 1136 1678 1175 686 2140 1335 978 1437 1079 1791 Wait 1288 | . 118 217 167 8 484 47 3 65 29 150 Move 10889 | 35 903 1240 919 559 1421 1226 945 1312 983 1346 Hop 1 | . . . . . . . . 1 . . Pick Up 144 | 5 25 30 11 . 29 8 . 11 3 22 Fast Attach 96 | 5 8 5 5 . 23 2 3 13 4 28 Attach 83 | 1 5 15 4 . 24 4 1 7 2 20 Detach 11 | . 1 1 1 . 1 . . 4 2 1 Swap 97 | . 4 17 12 . 19 3 10 1 5 26 Drop 175 | . 15 29 16 . 28 1 . 23 10 53 Fire 501 | . 50 117 23 6 106 31 14 . 19 135 Melee 16 | . . . . . 5 . 2 . . 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 16 | . 7 7 1 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire 164 | . . . 16 113 . 13 . . 22 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 458 | -10/Materials | Discovered new exit (range 8) 466 | -10/Materials | Identified exit to Materials 825 | -10/Materials | Central database locked down 919 | -10/Materials | Discovered exit to Materials (range 16) 1031 | -10/Materials | Discovered exit to Mines (range 16) 1258 | -10/Materials | Discovered exit to Materials (range 15) 1428 | -10/Materials | Repaired Lgt. Treads 1729 | -10/Materials | Entered another Materials area 1729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1773 | -9/Materials | Discovered new exit (range 4) 2420 | -9/Materials | Discovered new exit (range 10) 2457 | -9/Materials | Identified exit to Storage 2490 | -9/Materials | Discovered new exit (range 14) 2509 | -9/Materials | Identified exit to Mines 3058 | -9/Materials | Repaired Lgt. Treads 3245 | -9/Materials | Discovered new exit (range 16) 3283 | -9/Materials | Identified exit to Materials 4012 | -9/Materials | Discovered exit to Materials (range 15) 4273 | -9/Materials | Discovered exit to Materials (range 4) 4378 | -9/Materials | Entered Storage 4388 | -9/Storage | Met 01-MTF 4775 | -9/Storage | Discovered new exit (range 6) 4987 | -9/Storage | Found Prototype Processor 4987 | -9/Storage | Identified Exp. Targeting Computer 5202 | -9/Storage | Discovered exit to Materials (range 15) 5596 | -9/Storage | Identified exit to Recycling 5800 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6086 | -9/Storage | Build established: Commander-Mutant 6147 | -9/Storage | Entered Recycling 6147 | -9/Recycling | Accompanied by 11 allies (01-MTF) 6524 | -9/Recycling | Discovered new exit (range 7) 7181 | -9/Recycling | Entered Factory 7181 | -7/Factory | Accompanied by 9 allies 7181 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7284 | -7/Factory | Lost 3 allies 7478 | -7/Factory | Build established: Commander-Gunner 7813 | -7/Factory | Discovered new exit (range 12) 7874 | -7/Factory | Discovered new exit (range 15) 7878 | -7/Factory | Identified exit to Lower Caves 7900 | -7/Factory | Identified exit to Factory 8442 | -7/Factory | Build established: Tank 8463 | -7/Factory | Garrison activated, responded to threat 9246 | -7/Factory | Repaired Lgt. Treads 9273 | -7/Factory | Repaired Lgt. Treads 9981 | -7/Factory | First assault squad dispatched 10050 | -7/Factory | Garrison activated, responded to threat 10104 | -7/Factory | Build established: Gunner 10257 | -7/Factory | Lost 11 parts (3p4n1u3w) 10479 | -7/Factory | Entered Lower Caves 10533 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10583 | -7/Lower Caves | Build established: Scavenger-Gunner 10591 | -7/Lower Caves | Destroyed 7 combat bots 10592 | -7/Lower Caves | Lost 3 parts (1n2w) 10736 | -7/Lower Caves | Spotted B-75 Beast 10738 | -7/Lower Caves | Core integrity fell below 50% 10748 | -7/Lower Caves | Allies destroyed B-75 Beast 11044 | -7/Lower Caves | Build established: Scavenger-Tank 11611 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11881 | -7/Lower Caves | Discovered new exit (range 5) 11917 | -7/Lower Caves | Identified exit to Lower Caves 13030 | -7/Lower Caves | Learned Factory trap positions 13627 | -7/Lower Caves | Entered another Lower Caves area 13655 | -7/Lower Caves | Discovered exit to Factory (range 11) 13919 | -7/Lower Caves | Build established: Tank 13980 | -7/Lower Caves | Learned location of Extension (-5) 13980 | -7/Lower Caves | Learned Armory garrison access intel 14933 | -7/Lower Caves | Discovered new exit (range 8) 14963 | -7/Lower Caves | Identified exit to Zion 16348 | -7/Lower Caves | Build established: Scavenger-Tank 16470 | -7/Lower Caves | Entered Zion 16530 | -7/Zion | Given A8's code to call for help 16661 | -7/Zion | Found Unknown Piercing Weapon 16661 | -7/Zion | Identified CR-A16's Pointy Stick 16703 | -7/Zion | Discovered new exit (range 7) 16715 | -7/Zion | Identified exit to Proximity Caves 16760 | -7/Zion | Build established: Mutant 16815 | -7/Zion | System corruption cleaned by Quarantine Array 16840 | -7/Zion | Learned location of Quarantine (-3) 16894 | -7/Zion | Identified exit to Deep Caves 17338 | -7/Zion | Met Imprinter 17372 | -7/Zion | Imprinted 17374 | -7/Zion | Declared Zion's savior 17806 | -7/Zion | Build established: Scavenger-Gunner 17824 | -7/Zion | Received a hallucinogenic algorithm 17939 | -7/Zion | Found Prototype Launcher 17939 | -7/Zion | Identified Gui. Missile Launcher 18409 | -7/Zion | Learned location of Warlord (-4) 18711 | -7/Zion | Build established: Derelict-Gunner 19315 | -7/Zion | Entered Proximity Caves 19315 | -6/Proximity Caves | Accompanied by 4 allies 19352 | -6/Proximity Caves | Build established: Scavenger-Tank 19589 | -6/Proximity Caves | Learned 4 Factory zone layouts 19787 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20215 | -6/Proximity Caves | Learned 12 Factory zone layouts 20325 | -6/Proximity Caves | Discovered exit to Factory (range 14) 21043 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21788 | -6/Proximity Caves | Entered Factory 21788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21789 | -6/Factory | Identified exit to Lower Caves 21789 | -6/Factory | Identified exit to Factory 21790 | -6/Factory | Loaded intel: 89 trap records 21801 | -6/Factory | Zion Recon squad teleported in 21906 | -6/Factory | Identified exit to DSF 22034 | -6/Factory | Zion Kinetic Resupply teleported in 22096 | -6/Factory | Build established: Derelict-Tank 23033 | -6/Factory | Build established: Gunner 23121 | -6/Factory | Terminal network hard line cut 23270 | -6/Factory | Discovered exit to Factory (range 12) 23527 | -6/Factory | Build established: Scavenger-Gunner 24247 | -6/Factory | Build established: Gunner 24588 | -6/Factory | First assault squad dispatched 24620 | -6/Factory | Destroyed 9 combat bots 24705 | -6/Factory | Cargo convoy interrupted 24763 | -6/Factory | Core integrity fell below 50% 24771 | -6/Factory | Core integrity fell below 20% 24773 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 24765_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 24765_ K-01 Serf collects debris. 24765_ Rnf. Deuterium Engine destroyed. 24766_ K-01 Serf collects debris. 24767_ Penetrated by Slug. 24767_ K-01 Serf destroyed. 24767_ Penetrated by Slug. 24768_ M-28 Smith repairs X-72 Disruptor. 24768_ Broken Arm. Treads destroyed. 24769_ K-01 Serf collects debris. 24770_ M-28 Smith repairs Arc Projector. 24770_ U-05 Engineer lays Concrete. 24771_ M-28 Smith repairs X-72 Disruptor. 24771_ U-05 Engineer lays Concrete. 24772_ K-01 Serf collects debris. 24772_ M-28 Smith repairs M-28 Smith. 24772_ U-05 Engineer lays Concrete. 24773_ Penetrated by Slug. 24773_ K-01 Serf destroyed. 24773_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# """" "??????????????????????? | | ?????????????????# """" "????????? ??????????? | | ?????????????????# """" "??????? ??????????? | | ?????????????????# ????# ??????????? | | ?????????????????# """" ????# ??????????? | | ?????????????????# """" ????# ??????????? | | ?????????????????# """" ????# % #?????????? | | ?????????????????# """" ????# = #?????????? | | ?????????????????# ????# !%#?????????? | | ?????????????????##########????# %%=#?????????? | | ?????????????????###"" ;;#???# #?????????? | | ?????????????????# ;#?# +?????????? | | ????????????????## ;#?# *% #?????????? | | ???##############; ; ?# #?????????? | | ???# !#; ;### #?????????? | | ???# """ """ # = ## #?????????? | | ???# """ """ # ## * ########### | | ???# """ """ # ##% [% | | ??????? ? #; ##* ! = | | ???????"" """ ; ## | | ???# """ """ # | | ???# """ """ %= ## !! | | ????? ; ## [ ######## T# | | ????? | ; ## *=#??????#### | | ????? ;; x% !%= ; ## = *##????????? | | ####? ! ! ;; p =@ ;## = #????????? | | ###+####"!%######## ;;;;## #????????? | | " % %!=%!! gx = #????????? | | "%""%% [!**== mxguu % !% #????????? | | % " "" =[* m g % *%! #????????? | | "% ph !!= #????????? | | ^ g #????????# | | ###+############# ######## =% #????????# | | ###### ! ! ## #??????# % #????????# | | # ## ############+#######??????# | | # """" """" ## + [! #??????# | | # """" """" ##h ####### #??????# | | # """" """" ## #?????# #??????# | | """# """" """" ## #?????# #??????? | | R"# """" """" ## #?????# #??????? | | """# """" """" ## ####### #??????? | | # ## + #??????? | | ###### ## # #??????? | | ?????# / *## [ # #??????? | | ?????# * ! +== + #??????? | | ?????###############+######### #??????? | | ??????????????????? ???????# ! #??????? | | ??????????????????? ???????##############??????? | | ??????????????????! !??????????????????????????? | | ?????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 5 Offensive Hacking 11 Authchip Count 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Coolant Injector | -7/Factory | Hacked Microactuators | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed ChainModifiedLegs Manual? 0 Play Time 05:34:57 Cumulative 25.7 hours Start 2024.09.02 @ 08:13:16 End 2024.09.02 @ 17:40:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66bb81b2-c72e-4ca4-b6ad-74bc40c86bc3