Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:52:12 Player: SYPIAC Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (5795) 5795 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4618) 4618 TOTAL SCORE: 16478 Bonus ------- High Alert Combat Kills 841 Follower Combat Kills 900 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 167/300 Energy 14/100 System Corruption 13% Temperature Cool (0) Movement Rolling (200) Ox8 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (10) ----- Huge Storage Unit > --- WEAPON (3) ------- Ripper > --- INVENTORY (25) --- Relay Coupler [Swarmer] (35) Relay Coupler [Heavy] (15) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Precision Energy Filter Quantum Capacitor Layered Heavy Armor Plating Graphene Brace System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Disruptor Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Fission Core Improved Cooling System Small Battery Energy Well Precision Energy Filter Precision Energy Filter Layered Heavy Armor Plating System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Heavy] Guided Plasma Cannon Magnetic Acceleration Cannon Grenade Launcher Smartbomb Launcher Improved Datajack Improved Remote Datajack Ripper [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Quantum Capacitor Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 8 | . . . . . 3 . . 1 . 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 172 | 1 3 2 1 7 7 13 28 17 23 7 19 44 Power 9 | . . . . 2 . 1 2 . . . 1 3 Engine 4 | . . . . 1 . . 2 . . . 1 . Core 5 | . . . . 1 . 1 . . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 18 | . 2 . . 2 . . 4 3 1 1 1 4 Treads . | . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 17 | . 2 . . 2 . . 4 3 1 1 1 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 50 | 1 1 1 1 1 4 2 5 5 7 3 7 12 Device 15 | 1 . . . . . 1 2 1 1 1 3 5 Storage 7 | . 1 . . . 1 . . . 1 . . 4 Processor 5 | . . . 1 1 2 . . 1 . . . . Hackware 9 | . . . . . . . . 2 5 . 1 1 Protection 14 | . . 1 . . 1 1 3 1 . 2 3 2 Artifact . | . . . . . . . . . . . . . Weapon 95 | . . 1 . 2 3 10 17 9 15 3 10 25 Energy Gun 15 | . . 1 . . . . 6 2 3 . 2 1 Energy Cannon 19 | . . . . . 2 1 5 1 3 . 2 5 Ballistic Gun 15 | . . . . 1 1 3 . 1 2 . 2 5 Ballistic Cannon 9 | . . . . . . . 1 . 2 2 . 4 Launcher 9 | . . . . . . 2 1 . 1 . 1 4 Special Weapon 3 | . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 19 | . . . . 1 . 4 4 4 2 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . 1 2 . 2 1 Unidentified Prototypes 2 | . . . . . . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . 8 Parts Lost 31 | . . . . 1 . . 4 . 5 . 2 19 Power 1 | . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . 1 . 1 . 1 4 Utility 9 | . . . . . . . . . 2 . 1 6 Weapon 14 | . . . . 1 . . 3 . 2 . . 8 Highest Loss Streak 5 | . . . . 1 . . 2 . 3 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 99 96 100 99 96 91 93 81 67 Engine 6 | . 14 14 14 11 . . 6 7 7 6 6 1 Core 2 | . . . . 2 9 9 2 . . . . 2 Wheel 18 | . 11 28 28 28 18 18 17 19 15 13 13 8 Device 4 | . 14 . . . . . 7 3 . 6 9 15 Storage 14 | . 14 14 14 14 16 18 18 15 14 13 6 9 Processor 8 | . . . 2 14 23 18 10 11 7 6 4 . Hackware 4 | . . . . . . . . 7 14 20 15 7 Protection 7 | . . 14 11 . 1 8 9 7 6 6 7 5 Energy Gun 7 | . 14 16 28 14 . . 8 14 6 . 1 . Energy Cannon 7 | . . . . . 17 18 11 3 5 6 6 2 Ballistic Gun 2 | . 14 11 . . 4 3 . . 3 6 1 2 Slashing Weapon 3 | . . . . 12 4 3 4 3 3 4 1 3 Naked Turns 15 | . . . . . . . . . . . . 15 Heaviest Build 157 | 13 88 88 88 90 106 107 116 120 120 121 135 157 Greatest Support 38 | 20 26 26 26 26 20 20 20 38 38 38 38 38 Greatest Overweight (x) 15 | . 3 3 3 4 5 5 10 4 4 3 4 15 Average Overweight (x) 3 | . . 3 3 3 4 5 5 2 2 3 2 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 14 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 7 10 15 21 21 23 25 25 25 25 25 25 23 Average Carried 21 | 6 7 12 19 18 21 24 24 23 23 24 23 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 10 15 20 20 21 25 21 24 24 25 23 2 Class Distribution -------------------- 27% | Mutant 18% | Bothacker-Mutant 18% | Scavenger-Skirmisher 16% | Scavenger-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 2716 | 231 51 25 10 75 79 279 334 203 296 73 261 799 Remotely . | . . . . . . . . . . . . . Salvage Created 4615 | 106 99 52 . 39 160 1023 956 561 330 103 163 1023 Parts 248 | 5 5 4 . 6 7 62 55 35 13 7 12 37 Haulers Intercepted 5 | . 1 . . . . . 1 2 . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 86 | . 1 2 . 1 2 25 18 2 12 3 3 17 Melee 7 | . . . . . 1 . 2 1 . . 1 2 Guns 17 | . 1 2 . 1 . 1 2 . 3 . . 7 Cannons 37 | . . . . . 1 15 11 1 2 3 2 2 AOE 20 | . . . . . . 6 2 . 7 . . 5 Classes Destroyed 17 | 2 2 1 . . . 2 4 1 2 . . 3 Worker 7 | . . . . . . . 3 1 . 1 . 2 Builder 6 | . . . . . . . . 3 . 1 . 2 Tunneler 3 | 1 . 1 . 1 . . . . . . . . Hauler 5 | . 1 . . . . . 1 2 . . . 1 Recycler 5 | 1 . . . . 1 . 1 2 . . . . Operator 2 | . . . . . . . 1 1 . . . . Watcher 7 | . . . . . . . 3 2 . . . 2 Swarmer 22 | . . 2 . 1 . 6 4 . 6 3 . . Grunt 37 | . 1 . . . 2 11 7 2 4 . 1 9 Brawler 1 | . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . 1 Sentry 12 | . . . . . . 7 3 . . . 1 1 Specialist 1 | . . . . . . . . . 1 . . . Hunter 5 | . . . . . . 1 3 . . . . 1 Programmer 5 | . . . . . . . . . 1 . 1 3 Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 1 2 . 1 1 4 6 6 9 4 1 5 Combat Bots Only 9 | . 1 2 . 1 1 4 3 1 9 3 1 3 Max Kills in Single Turn 3 | 1 1 1 . 1 1 3 3 1 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 . 3 . . 2 Melee 1 | . . . . . 1 . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Hostile Shots Fired 609 | . 8 13 . 4 1 45 74 . 76 22 102 264 Missed 203 | . . 5 . 1 . 16 19 . 23 8 42 89 Damage Taken 7048 | . 88 76 . 23 18 407 675 55 871 156 442 4237 Core 1330 | . 34 19 . 7 . 38 51 . 130 11 30 1010 Absorbed by Shields 302 | . . . . . . 9 119 . . 59 115 . Redirected to Shielding 4 | . . 4 . . . . . . . . . . Regen/Repaired (Parts) 41 | . . . . . . . 41 . . . . . Core Remaining (%) 87 | 100 . . . 76 . . 83 . 81 . 95 . Volleys Fired 266 | 7 7 7 . 1 5 34 45 20 21 7 9 103 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 Hottest 189 | 60 60 80 . 80 158 168 189 160 135 136 168 140 Shots Fired 481 | 14 14 13 . 2 13 88 83 35 49 18 15 137 Gun 216 | 14 14 13 . 2 5 15 22 28 28 7 3 65 Cannon 236 | . . . . . 8 66 57 7 17 11 12 58 Launcher 26 | . . . . . . 7 4 . 4 . . 11 Special 3 | . . . . . . . . . . . . 3 Kinetic 146 | 7 7 5 . . 5 15 4 3 11 11 4 74 Thermal 70 | . . . . . . . 17 7 11 7 5 23 Explosive 26 | . . . . . . 7 4 . 4 . . 11 Electromagnetic 236 | 7 7 8 . 2 8 66 58 25 23 . 6 26 Robot Hit Streak 12 | 8 2 4 . . 2 8 10 8 7 4 8 12 Robot Miss Streak 7 | 1 4 2 . 2 2 2 3 5 7 5 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Capacitor 33 | . . . . . . . . . . . 3 30 Shots Hit Robots 312 | 11 5 7 . 1 9 46 55 26 34 11 14 93 Core Hits 216 | 3 3 3 . 2 4 32 42 19 32 7 6 63 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | 1 . . . . . 1 1 . . . 2 3 Burn 2 | . . . . . . . 1 . . . . 1 Destroy 1 | . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . 1 . Corrupt 4 | 1 . . . . . 1 . . . . 1 1 Melee Attacks 124 | . . . . 1 4 25 27 12 21 7 14 13 Impact . | . . . . . . . . . . . . . Slashing 105 | . . . . 1 4 25 27 10 9 7 10 12 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 1 . . 2 3 1 1 . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10840 | 148 71 121 . 65 306 1721 2167 629 1079 296 353 3884 Guns 2330 | 148 71 101 . 10 25 20 193 362 316 60 22 1002 Cannons 4714 | . . . . . 170 1189 1343 69 180 168 297 1298 Explosions 2919 | . . 20 . . . 512 368 37 583 . . 1399 Melee 818 | . . . . 55 111 . 263 102 . 68 34 185 Ramming 59 | . . . . . . . . 59 . . . . Kinetic 1884 | 82 26 53 . . 25 20 84 39 132 136 81 1206 Thermal 1779 | . . 20 . . . 237 411 106 209 92 130 574 Explosive 2445 | . . . . . . 275 340 . 472 . . 1358 Electromagnetic 3855 | 66 45 48 . 10 170 1189 1069 323 266 . 108 561 Impact . | . . . . . . . . . . . . . Slashing 818 | . . . . 55 111 . 263 102 . 68 34 185 Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 1 . . . 1 13 Average Corruption 2 | . . . . . . 1 1 . . . 1 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 66 | . . . . . . 10 10 . . . 5 41 Message Errors 20 | . . . . . . 3 4 . . . . 13 Matter Fused 14 | . . . . . . 3 2 . . . . 9 Heat Flow Errors 9 | . . . . . . 1 . . . . 2 6 Energy Discharges 9 | . . . . . . 3 . . . . 1 5 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 2 . . . 2 4 Data Loss (major) 1 | . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 336 | . . . . . 19 11 137 22 32 28 . 87 Projectiles 85 | . . . . . 15 5 43 . 6 . . 16 Explosions 64 | . . . . . . 6 2 . 26 . . 30 Melee 187 | . . . . . 4 . 92 22 . 28 . 41 Knockbacks 21 | . . . . . . . 5 . 1 3 1 11 Impact . | . . . . . . . . . . . . . Kinetic 20 | . . . . . . . 5 . 1 3 1 10 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 122 | . . 12 . . . . . 29 2 . . 79 Shots 5 | . . 1 . . . . . . 1 . . 3 Rammed 3 | . . . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 500 | . 36 18 . 18 168 296 378 98 183 162 192 500 Average Temperature 94 | . 22 12 . 12 85 98 104 38 88 66 85 99 Received Heat Transfer 1560 | . 48 . . . 9 123 154 18 216 9 128 855 Effects 4 | . . . . . . 1 2 . . . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 3 2 . . . . 2 Combat Hostiles 5 | . . . . . . 3 1 . . . . 1 Parts Fried 16 | 1 . . . . . 3 6 1 2 . . 3 Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 1 1 . . . Heat Transferred 3123 | . . 50 . . . 150 955 161 223 148 191 1245 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . . 2 1 1 1 . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Peak Influence 1660 | 10 68 84 . 276 393 1660 813 356 647 406 590 538 Initial 809 | . 6 26 . . . 255 809 338 163 339 270 309 Average 498 | 7 26 44 . 150 130 1013 626 277 365 382 453 384 Maximum Alert Level 5 | . . . . 1 1 5 3 1 2 2 2 2 Low Security (%) 22 | 100 100 100 . 89 67 . . 17 17 . . . Level 1 24 | . . . . 10 32 5 . 82 42 36 24 61 Level 2 34 | . . . . . . 25 77 . 39 63 75 38 Level 3 8 | . . . . . . 24 22 . . . . . Level 4 9 | . . . . . . 41 . . . . . . Level 5 . | . . . . . . 3 . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . 1 3 . 4 6 . 4 . 11 Investigation 9 | . . . . . 1 . 3 3 . 1 . 1 Extermination 2 | . . . . . . . . . . . . 2 Reinforcement 8 | . 1 . . . . . 1 1 . . . 5 Assault 4 | . . . . 1 . . . 1 . . . 2 Garrison 7 | . . . . . 2 . . 1 . 3 . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 8 | . . . . . 1 . 2 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 172 | . 4 3 . 11 8 34 29 10 21 6 9 37 Peak Tracking Total 8 | . 3 3 . 4 5 6 4 3 8 4 4 8 Tactical Retreats 13 | . . . . . . 1 2 . 2 . . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 18 | . . . . . . 7 2 . 4 . 5 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 12 | . . . . . 1 5 . 1 2 . 2 1 Max in Single Turn 1 | . . . . . 1 1 . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . 1 Garrison Relay 8 | . . . . . . 4 . . 2 . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 41 | . 2 . 5 . 3 5 9 8 2 1 2 4 Terminals 23 | . 2 . . . 2 5 6 3 2 . 2 1 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . 2 Garrison Access 5 | . . . . . 1 . . 2 . 1 . 1 Total Hacks 112 | . 8 . 18 . 7 8 21 21 4 3 4 18 Successful 69 | . 6 . 18 . 3 2 9 11 1 2 2 15 Failed 43 | . 2 . . . 4 6 12 10 3 1 2 3 Catastrophic 13 | . . . . . . 3 4 3 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 4 . 1 . 3 . 10 6 1 2 . 3 Terminals 51 | . 8 . . . 4 8 14 7 4 . 4 2 Fabricators 6 | . . . . . . . . 6 . . . . Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . 3 . . . . 13 Garrison Access 17 | . . . . . 3 . . 8 . 3 . 3 Terminal Hacks 35 | . 4 . 18 . 1 2 4 2 1 . 2 1 Record 18 | . . . 17 . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . . 2 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . Security Stations 2 | . . . . . . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 2 . . . . 13 Insert Component 7 | . . . . . . . 2 . . . . 5 Analyze 8 | . . . . . . . . . . . . 8 Garrison Access Hacks 7 | . . . . . 1 . . 4 . 1 . 1 Unlock Access 5 | . . . . . 1 . . 2 . 1 . 1 Coupler Status 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 8 | . 2 . . . 1 . 1 3 . 1 . . Terminals 4 | . 2 . . . . . 1 1 . . . . Track 1 | . 1 . . . . . . . . . . . Botnet 3 | . 1 . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . 1 . . Reprogram 4 | . . . . . 1 . . 2 . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . . 3 3 9 7 2 1 1 3 Full Trace Events 9 | . 1 . . . 1 2 1 2 1 . . 1 Feedback Events 2 | . . . . . . 1 . . . . . 1 Corruption 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 5 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 26 | . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . 5 Part Schematics Acquired 5 | . . . . . . . . . . . . 5 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . . 1 . 2 . Threat Obfuscator 1 | . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . Robots Hacked 12 | . . . . . . . . 1 6 . 2 3 Non-combat 2 | . . . . . . . . 1 . . . 1 Combat 10 | . . . . . . . . . 6 . 2 2 Robot Hacks Applied 14 | . . . . . . . . 2 7 . 2 3 parse_system 2 | . . . . . . . . . . . . 2 no_distress 2 | . . . . . . . . 2 . . . . find_shortcuts 1 | . . . . . . . . . 1 . . . scatter_targeting 1 | . . . . . . . . . 1 . . . disrupt_area 1 | . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . . . 1 . . . formatsys_high 5 | . . . . . . . . . 3 . 2 . Relay Couplers Released 41 | . . . . . . 17 . 2 11 . 7 4 Machine Destruction 38 | . . . . . . 17 . 2 8 . 7 4 Programmers 3 | . . . . . . . . . 3 . . . Attached 6 | . . . . . . . . . 4 . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 6 . . . . 3 . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 28 | . . 3 . 3 1 6 . 4 4 2 5 . Largest Group 4 | . . 3 3 4 3 4 4 3 2 2 3 3 Highest-Rated Group 124 | . . 40 40 71 81 100 100 48 37 24 124 124 Highest-Rated Ally 46 | . . 16 16 31 34 34 31 21 21 16 46 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 187 | . . . . 43 34 13 14 30 34 4 12 3 Total Damage 3851 | . . . . 602 756 827 317 356 459 49 426 59 Kills 45 | . . . . 14 10 8 3 3 4 . 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 10696 | 49 167 730 836 833 289 2181 1598 656 1008 288 709 1352 Spaces Moved 6013 | 22 101 517 614 562 158 1164 751 365 611 141 421 586 Core 54 | . . . . . . . . . . . . 54 Treads . | . . . . . . . . . . . . . Legs 114 | 22 64 . . . . . . . . . . 28 Wheels 5845 | . 37 517 614 562 158 1164 751 365 611 141 421 504 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 90 135 135 135 140 155 155 120 120 135 120 50 Average Speed 144 | 120 122 135 135 139 154 155 155 126 133 135 134 169 Slowest Speed 305 | 120 135 135 135 140 155 155 230 160 160 135 160 305 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 31 79 83 77 16 85 51 11 47 5 43 9 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug 64 | . . . . . 1 13 23 8 . 5 5 9 Terrain Destroyed 230 | . . 3 . . 1 36 38 11 18 5 5 113 Melee 58 | . . . . . 1 13 18 8 . 5 5 8 Projectile 12 | . . . . . . . 5 . . . . 7 AOE 160 | . . 3 . . . 23 15 3 18 . . 98 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total 7441 | 30 130 535 621 608 187 1430 1069 514 742 214 541 820 Wait 493 | . 12 5 . 27 4 50 181 70 31 44 20 49 Move 6001 | 21 100 516 613 561 157 1163 750 364 610 140 420 586 Hop . | . . . . . . . . . . . . . Pick Up 91 | 1 5 5 6 4 5 10 16 11 6 5 9 8 Fast Attach 38 | 1 . . . 1 4 . 4 5 5 . 4 14 Attach 42 | . . . . 1 2 . 5 2 4 2 4 22 Detach 23 | . . . . . 1 . 1 6 1 . 4 10 Swap 92 | . 3 2 1 5 1 13 19 10 14 5 11 8 Drop 85 | . 3 . 1 7 4 7 21 11 5 4 18 4 Fire 266 | 7 7 7 . 1 5 34 45 20 21 7 9 103 Melee 124 | . . . . 1 4 25 27 12 21 7 14 13 Ram 3 | . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . 48 . . 24 . 16 . Rewire 94 | . . . . . . 80 . . . . 11 3 Trap 1 | . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac / [*Fac]) -6/Factory -6/Garrison -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 50 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 17) 217 | -10/Materials | Entered Mines 240 | -10/Mines | Identified exit to Exiles 252 | -10/Mines | Learned location of Zion (-7) 291 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 314 | -10/Mines | Build established: Mutant 395 | -10/Mines | Discovered new exit (range 7) 485 | -10/Mines | Learned location of Storage (-7) 935 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 947 | -10/Mines | Entered Exiles 947 | -10/Exiles | Accompanied by 3 allies 994 | -10/Exiles | Met 8R-AWN 1022 | -10/Exiles | Met EX-HEX 1069 | -10/Exiles | Met EX-BIN 1085 | -10/Exiles | Aligned with FarCom system 1087 | -10/Exiles | Given EX-Vault access code 1119 | -10/Exiles | Opened EX-Vault 1185 | -10/Exiles | Found Gui. Plasma Cannon 1216 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1255 | -10/Exiles | Met EX-DEC 1404 | -10/Exiles | Visited The Gauntlet 1607 | -10/Exiles | Discovered new exit (range 11) 1623 | -10/Exiles | Identified exit to Mines 1768 | -10/Exiles | Discovered exit to Mines (range 14) 1783 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1783 | -10/Exiles | Entered Mines 1783 | -9/Mines | Accompanied by 3 allies 1794 | -9/Mines | Met a Derelict bent on vengeance 1848 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1987 | -9/Mines | Discovered new exit (range 10) 2221 | -9/Mines | Identified exit to Materials 2248 | -9/Mines | Met a Derelict testing a Signal Generator 2325 | -9/Mines | Lost 3 allies 2616 | -9/Mines | Entered Materials 2616 | -8/Materials | Accompanied by 3 allies 2616 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2621 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2778 | -8/Materials | Identified exit to Garrison 2783 | -8/Materials | Garrison activated, responded to threat 2905 | -8/Materials | Entered Garrison 2905 | -8/Garrison | Accompanied by 2 allies 3013 | -8/Garrison | Triggered checkpoint 3049 | -8/Garrison | Build established: Scavenger-Skirmisher 3231 | -8/Garrison | Discovered new exit (range 10) 3264 | -8/Garrison | Triggered checkpoint 3298 | -8/Garrison | Triggered checkpoint 3310 | -8/Garrison | Garrison Relay disabled 3693 | -8/Garrison | Discovered new exit (range 13) 3766 | -8/Garrison | Garrison Relay disabled 3825 | -8/Garrison | Garrison Relay disabled 3946 | -8/Garrison | Discovered new exit (range 12) 4074 | -8/Garrison | Learned Materials security intel 4152 | -8/Garrison | Triggered checkpoint 4334 | -8/Garrison | Triggered checkpoint 4795 | -8/Garrison | Garrison Relay disabled 4859 | -8/Garrison | Build established: Scavenger-Mutant 5035 | -8/Garrison | Installed Relay Interface Framework 5086 | -8/Garrison | Entered Materials 5086 | -8/Materials | Accompanied by 4 allies 5942 | -8/Materials | Discovered new exit (range 16) 6302 | -8/Materials | Repaired Grenade Launcher 6569 | -8/Materials | Found Prototype Device 6611 | -8/Materials | Identified Active Sensor Suite 6684 | -8/Materials | Entered Factory 6684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6775 | -7/Factory | Fabricated G-47 Trooper (x3) 6847 | -7/Factory | Build established: Scavenger-Skirmisher 7133 | -7/Factory | Identified exit to Garrison 7230 | -7/Factory | Garrison activated, responded to threat 7239 | -7/Factory | Identified exit to Garrison 7340 | -7/Factory | Entered Garrison 7340 | -7/Garrison | Accompanied by 2 allies 7356 | -7/Garrison | Triggered checkpoint 7516 | -7/Garrison | Garrison Relay disabled 7570 | -7/Garrison | Triggered checkpoint 7697 | -7/Garrison | Discovered new exit (range 5) 7926 | -7/Garrison | Triggered checkpoint 7928 | -7/Garrison | Triggered checkpoint 7989 | -7/Garrison | Destroyed 9 combat bots 7996 | -7/Garrison | Lost 3 parts (1u2w) 8074 | -7/Garrison | Garrison Relay disabled 8280 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8297 | -7/Garrison | Discovered new exit (range 15) 8348 | -7/Garrison | Entered Factory 8348 | -6/Factory | Accompanied by 1 ally 8348 | -6/Factory | Evolved 2 slots: Utility x2 8370 | -6/Factory | Build established: Bothacker-Mutant 8435 | -6/Factory | Garrison activated, responded to threat 8618 | -6/Factory | Identified exit to Garrison 8636 | -6/Factory | Entered Garrison 8636 | -6/Garrison | Accompanied by 1 ally 8676 | -6/Garrison | Triggered checkpoint 8708 | -6/Garrison | Garrison Relay disabled 8767 | -6/Garrison | Learned Factory security intel 8792 | -6/Garrison | Triggered checkpoint 8798 | -6/Garrison | Triggered checkpoint 8911 | -6/Garrison | Found Quantum Capacitor 8949 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 8971 | -6/Garrison | Spotted B-75 Beast 9118 | -6/Garrison | Triggered checkpoint 9233 | -6/Garrison | Garrison Relay disabled 9261 | -6/Garrison | Discovered new exit (range 5) 9299 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 9345 | -6/Garrison | Entered Factory 9345 | -5/Factory | Accompanied by 3 allies 9345 | -5/Factory | Evolved 2 slots: Utility x2 9378 | -5/Factory | Identified exit to Garrison 9547 | -5/Factory | Hacking Suite fried by hacking feedback 9588 | -5/Factory | Lost 3 allies 9816 | -5/Factory | Lost 3 parts (1n2w) 9953 | -5/Factory | System corruption reached 10% 10094 | -5/Factory | Lost 5 parts (2n2u1w) 10528 | -5/Factory | Released all parts (10) 10539 | -5/Factory | Core integrity fell below 50% 10545 | -5/Factory | First assault squad dispatched 10558 | -5/Factory | Lost 3 parts (2u1w) 10588 | -5/Factory | Core integrity fell below 20% 10671 | -5/Factory | Lost 4 parts (1p1n2w) 10678 | -5/Factory | Released all parts (2) 10697 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10674_ Penetrated by Slug. 10674_ Hvy. Assault Rifle destroyed. 10675_ System corrupted: Energy discharge (-22). 10678_ Slug penetrates Wall. 10678_ Released Graphene Brace. 10678_ Released Gui. Plasma Cannon. 10681_ Slug penetrates Wall. 10683_ Acquired Magnetic Acceleration Cannon. 10686_ Acquired Wheel. 10688_ Penetrated by Slug. 10688_ U-05 Engineer lays Concrete. 10690_ U-05 Engineer builds a Wall. 10690_ U-05 Engineer lays Concrete. 10690_ Acquired Huge Storage Unit. 10691_ Penetrated by Slug. 10691_ Magnetic Acceleration Cannon destroyed. 10692_ System corrupted: Matter fused (-5). 10692_ U-05 Engineer lays Concrete. 10694_ Acquired Ripper. 10694_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# !%=[ [* #?# !! = #####+### | | ????????# =%%[ " #?# != # T# | | ????????# = *! #?# #% # | | ????????#########+############+#####!## """ | | ??????????????# !+% #!## """ | | ??????????????# # """"""""" #!## """ | | ??????????????# # "S # ## | | ?############## # """ ! ! #=## | | ?# + # "" #!## | | ?# # !%*# #% ######## | | ?# # ! #####+########## #?????## | | ?# """ """ # ## #### ##????## | | ?# """ """ # ##### #????## | | ?# """ """ + #?????# | | ?# # %! ##### #?????+ | | ?# """ """ # # #?????# | | ?# """ """ # ########## #?????# | | ?# """ """ # ###?###??? #####??# | | ?# # ##?????????# # # #??# | | ?#= # ##???????????#?# #??# | | ###"####+###### % ##?????????????# #??# | | # # #????# ###########????# " " #??# | | # """ # #????# # !][ #????# "T" #??# | | # """ # #????# # !!! #????# """ #??? | | # """ # ###### !% !! #????########??? | | # # #@ ** #??????????????? | | # """ # %h ! #??????????????? | | # """ + # #??????????????? | | # """ # # ] ] #??????????????? | | # # ; [ ! #??????????????? | | # """ #####+##u #;;########??????????????? | | # """ ## # # #?????????????????????? | | # """ ## ! # # ##?????????????????????? | | # ## # # #?????????????????????? | | # ## # ! # ##?????????????????????? | | ############# # # #??????????????????????? | | # ## % ## ??????????????? | | # ! # ??????????????? | | # # # !!?????????????? | | # # """ !!?????????????? | | # # !# """?????????????????? | | # !!! + # """?????????????????? | | # !!! #^ #? ?????????????????? | | # !!! # #??"""?????????????????? | | # # #???""?????????????????? | | # ! # #??????????????????????? | | # ## ##??????????????????????? | | # ## #???????????????????????? | | # ## ???????????????????????? | | ############## ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 19 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Core Shielding 20 Evasion (%) 55 Armor Integrity Analysis 30 Energy Filtering 50 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 34 Authchip Count 1 Item Schematics ----------------- Smartbomb Launcher | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Imp. Datajack | -5/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Assimilation Complete More Dakka Please No Signal Tank Challenges ------------ None Game ------ Seed LauncherFocalMultirail Manual? 0 Play Time 02:45:48 Cumulative 31.5 hours Start 2024.04.07 @ 10:54:17 End 2024.04.07 @ 13:52:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59fb6330-8466-4f65-b23c-a7e4aa59e9d2