Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 11:23:34 Player: Gantra Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (166) 166 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 801 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 180/300 Energy 98/100 System Corruption 6% Temperature Cool (13) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Scrap Engine Signal Interpreter Light Armor Plating Scrap Shield Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Light Treads Signal Interpreter Light Armor Plating Scrap Shield EM Pulse Gun EM Pulse Gun Scrap Shield Fragment [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 9 6 6 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 4 2 4 1 Treads 5 | 2 2 . 1 Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 3 1 1 2 Energy Gun 4 | 1 1 . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 8 3 Power 2 | . . 2 . Propulsion 4 | . . 3 1 Utility . | . . . . Weapon 5 | . . 3 2 Highest Loss Streak 5 | . . 5 3 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 96 85 53 Engine 11 | . 14 11 . Treads 14 | . 21 1 7 Leg 9 | . 7 20 5 Storage 14 | . 14 14 14 Processor 4 | . . 14 14 Protection 7 | . 10 . . Energy Gun 13 | . 14 12 12 Ballistic Gun 9 | . 14 3 . Launcher 2 | . . 8 . Naked Turns . | . . . . Heaviest Build 22 | 14 22 20 14 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | 2 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 8 Average Carried 8 | 4 8 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 367 | 144 136 87 . Remotely . | . . . . Salvage Created 188 | . 136 52 . Parts 15 | . 11 4 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 4 | . 2 2 . Guns 3 | . 2 1 . AOE 1 | . . 1 . Classes Destroyed 6 | . 3 3 . Hauler 1 | . 1 . . Operator 1 | . 1 . . Turret 1 | . . 1 . Swarmer 1 | . . 1 . Grunt 2 | . 2 . . Subdweller 1 | . . 1 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 176 | . 10 100 66 Missed 62 | . 1 36 25 Damage Taken 1321 | . 97 900 324 Core 257 | . 22 137 98 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 23 | . 10 13 . Largest 2 | . 2 2 . Hottest 70 | . 70 70 . Shots Fired 45 | . 20 25 . Gun 40 | . 20 20 . Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic 17 | . 10 7 . Thermal 8 | . 8 . . Explosive 5 | . . 5 . Electromagnetic 15 | . 2 13 . Robot Hit Streak 4 | . 4 3 . Robot Miss Streak 4 | . 1 4 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 26 | . 13 13 . Core Hits 13 | . 7 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 413 | . 146 267 . Guns 265 | . 145 120 . Cannons . | . . . . Explosions 147 | . . 147 . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 118 | . 65 53 . Thermal 64 | . 64 . . Explosive 147 | . . 147 . Electromagnetic 83 | . 16 67 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 6 Average Corruption 6 | . . 6 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 5 2 Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . . 2 Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | . 79 10 257 Average Temperature 54 | . 23 5 112 Received Heat Transfer 372 | . 54 216 102 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 185 | . 185 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 483 | . 55 . 483 Initial 483 | . . . 483 Average 72 | . 18 . 466 Maximum Alert Level 2 | . . . 2 Low Security (%) 87 | 100 100 . . Level 1 . | . . . . Level 2 12 | . . . 100 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 4 60 1 Peak Tracking Total 5 | . 2 5 1 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1122 | 88 673 252 109 Spaces Moved 669 | 67 414 128 60 Core 35 | 27 . . 8 Treads 345 | 7 299 5 34 Legs 289 | 33 115 123 18 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 147 | 104 149 148 176 Slowest Speed 250 | 160 190 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 13 | 4 30 8 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . 16 . Melee . | . . . . Projectile . | . . . . AOE 16 | . . 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 751 | 80 446 161 64 Wait 8 | . . 8 . Move 666 | 66 413 127 60 Hop . | . . . . Pick Up 21 | 5 11 4 1 Fast Attach 5 | 5 . . . Attach 9 | 1 1 4 3 Detach . | . . . . Swap 10 | 3 5 2 . Drop 8 | . 5 3 . Fire 23 | . 10 13 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 714 | -10/Materials | Discovered new exit (range 5) 758 | -10/Materials | Identified exit to Subcaves 762 | -10/Materials | Entered Subcaves 810 | -10/Subcaves | Discovered new exit (range 14) 876 | -10/Subcaves | Identified exit to Recycling 882 | -10/Subcaves | Crushed by falling debris 886 | -10/Subcaves | Discovered new exit (range 15) 895 | -10/Subcaves | Discovered new exit (range 15) 935 | -10/Subcaves | Identified exit to Materials 975 | -10/Subcaves | Ambushed by swarm of Subdwellers 1009 | -10/Subcaves | Core integrity fell below 50% 1014 | -10/Subcaves | Entered Recycling 1020 | -7/Recycling | Found Scrap Engine 1026 | -7/Recycling | Lost 5 parts (1p2n2w) 1029 | -7/Recycling | Lost 3 allies 1081 | -7/Recycling | Core integrity fell below 20% 1108 | -7/Recycling | Lost 3 parts (1n2w) 1123 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- HV Slug penetrates GV-FBA(R). GV-FBA(R) suffers critical hit (Destroy). GV-FBA(R) knocked back. 5J-FWW(h) destroyed. Sub. Power Source destroyed. GV-FBA(R) affixes Scrap Shield Fragment to Scrap Shield. Aluminum Leg destroyed. The unstable cave ceiling collapses. System corrupted: Component data lost. A mysterious object appears at your location! LOCATION=RECYCLING GOAL=ESCAPE Acquired Scrap Engine. System corrupted: Heat flow error (+205). Y-54 Guardian springs to life. Aluminum Leg destroyed. EM Pulse Gun destroyed. System corrupted: Heat flow error (+282). EM Pulse Gun destroyed. 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""" #??? | | ???????????????????????????????" ??" ####???? | | ??????????????????????????????? ?? #??????? | | ???????????????????????????????? ??? ???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 214 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed EtherialVortexPick Manual? 0 Play Time 00:11:46 Cumulative 8.0 hours Start 2024.04.26 @ 11:13:16 End 2024.04.26 @ 11:23:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9498921-4fcc-48ad-8109-dc14d2522507