Cogmind - Beta 15 X2 *** ADVENTURER MODE // 2025.03.29 @ 22:07:05 Player: spruce Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (3088) 3088 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 9150 Bonus ------- Follower Combat Kills 177 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -40 Cogmind --------- Core Integrity 667/850 Matter 255/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Antigrav System Makeshift Microdissipator Network Advanced Signal Interpreter ID Mask Improved Shield Generator Heavy EM Shotgun Heavy EM Shotgun Overtuned Pulse Rifle Overtuned Pulse Rifle Dispersion Rifle Missile Launcher Junk Cannon (10) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Scrap Suit Large Storage Unit Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Tech Extrapolator > --- WEAPON ----------- Overtuned Pulse Rifle Coil Gun > --- INVENTORY -------- Antigrav System Makeshift Microdissipator Network Advanced Signal Interpreter ID Mask Improved Shield Generator Advanced Point Defense System Heavy EM Shotgun Heavy EM Shotgun Overtuned Pulse Rifle Overtuned Pulse Rifle Heavy Particle Gun Missile Launcher Junk Cannon DRS Beacon [Rating: 72] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Launcher Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . . . 4 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . Utility 6 | . . . . . 4 . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 70 | 4 5 2 . 3 17 17 1 14 6 1 . Power 6 | 1 . . . 1 2 1 . 1 . . . Engine 5 | 1 . . . 1 1 1 . 1 . . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 1 . . . 4 3 . 3 3 . . Treads 5 | . . . . . 3 1 . 1 . . . Leg 4 | . . . . . 1 . . 2 1 . . Wheel 3 | 2 1 . . . . . . . . . . Hover 3 | . . . . . . 1 . . 2 . . Flight 1 | . . . . . . 1 . . . . . Utility 23 | 1 1 2 . . 8 3 1 5 1 1 . Device 6 | . . 1 . . 1 2 . 2 . . . Storage 3 | 1 1 . . . . . . 1 . . . Processor 8 | . . . . . 4 . 1 1 1 1 . Hackware . | . . . . . . . . . . . . Protection 6 | . . 1 . . 3 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 25 | . 3 . . 2 3 10 . 5 2 . . Energy Gun 13 | . 1 . . . 3 5 . 2 2 . . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 7 | . 2 . . 2 . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . Special Weapon 2 | . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 1 10 . 1 . 1 . Corrupted Parts 2 | . . . . 2 . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . Parts Lost 7 | . . . . . 1 3 . 1 . 2 . Power 3 | . . . . . . 1 . 1 . 1 . Propulsion 1 | . . . . . . 1 . . . . . Utility 3 | . . . . . 1 1 . . . 1 . Weapon . | . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 1 . 1 . 2 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 3 11 14 15 14 14 13 15 15 10 12 12 Power . | . 1 1 1 1 1 . . . . . . Propulsion 2 | 2 5 4 4 4 3 2 2 1 . . 1 Utility 5 | . 2 5 6 6 4 5 4 5 3 3 4 Weapon 6 | 1 3 4 4 3 5 6 9 6 7 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . 2 2 . 3 9 4 . 5 . 1 7 Power 1 | . . . . 1 . . . . . . . Propulsion 10 | . 2 1 . . 4 . . 2 . . 1 Utility 9 | . . . . . 1 2 . 1 . 1 4 Weapon 12 | . . 1 . 2 4 2 . 1 . . 2 Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 98 | . 91 100 100 100 99 99 100 99 83 73 59 Engine 9 | . 14 14 14 14 8 9 9 8 6 3 . Treads 13 | . . . . . 17 17 18 16 . . . Wheel 5 | . 28 28 28 28 . . . . . . . Device 4 | . . . . . 6 9 6 4 12 9 4 Storage 10 | . 26 14 14 14 9 9 9 9 6 6 6 Processor 18 | . . . . . 20 18 20 27 25 26 30 Protection 14 | . . 13 14 14 18 18 18 13 . . . Energy Gun 12 | . 10 14 14 13 8 11 18 12 8 6 4 Ballistic Gun 6 | . 10 14 14 14 9 5 . 3 3 6 4 Peak Build Rating 72 | 4 10 18 12 18 37 41 37 46 70 72 67 Average Rating 32 | 2 8 11 12 14 35 37 37 38 59 65 47 On Entrance 29 | . 4 10 12 12 18 37 37 37 46 70 67 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 10 35 35 35 40 46 52 44 69 43 43 32 Greatest Support 57 | 26 26 20 20 20 44 42 40 40 57 40 40 Greatest Overweight (x) 13 | 1 3 1 1 1 2 1 1 13 2 1 . Average Overweight (x) . | . 2 1 1 1 . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 15 15 15 Average Capacity 15 | 7 14 15 15 15 15 15 15 16 15 15 15 Most Carried 20 | 7 15 15 15 15 15 15 15 20 14 15 14 Average Carried 15 | 4 11 14 15 14 14 13 15 16 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 15 12 14 14 Class Distribution -------------------- 92% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Matter Collected 1970 | 193 41 150 . 117 545 397 52 367 108 . . Remotely . | . . . . . . . . . . . . Salvage Created 4117 | . 70 181 . 197 1470 937 400 628 234 . . Parts 256 | . 8 10 . 19 78 58 24 42 17 . . Haulers Intercepted 5 | . . . . . 3 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 73 | . 3 1 . 3 24 21 4 12 5 . . Guns 67 | . 3 1 . 3 24 15 4 12 5 . . AOE 5 | . . . . . . 5 . . . . . Classes Destroyed 18 | . 2 4 . . 4 3 . 5 . . . Worker 12 | . 1 1 . 3 6 1 . . . . . Builder 5 | . . 2 . 1 1 . . . 1 . . Tunneler 3 | . . 1 . . 2 . . . . . . Hauler 5 | . . . . . 3 2 . . . . . Recycler 4 | . . 1 . . . 1 2 . . . . Operator 5 | . . . . . 2 2 . . 1 . . Watcher 3 | . . . . . 1 1 . . 1 . . Swarmer 12 | . 3 . . . 1 4 . . 4 . . Grunt 25 | . . 1 . 3 18 3 . . . . . Sentry 16 | . . . . . 5 6 4 . 1 . . Demolisher 2 | . . . . . . 2 . . . . . Hunter 1 | . . . . . . 1 . . . . . Federalist 2 | . . . . . . . . 2 . . . Explorer 3 | . . . . . . . . 3 . . . Ranger 1 | . . . . . . . . 1 . . . Guru 2 | . . . . . . . . 2 . . . Scrapper 4 | . . . . . . . . 4 . . . Assembled 5 | . . . . . . 5 . . . . . Best Kill Streak 9 | . 3 2 . 2 6 9 3 4 4 . . Combat Bots Only 6 | . 3 1 . 1 5 6 1 4 4 . . Max Kills in Single Turn 5 | . 1 1 . 1 2 5 1 2 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . . . 5 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 320 | . 9 1 . 14 99 61 4 64 42 1 25 Missed 94 | . 1 1 . 3 23 17 2 27 15 . 5 Damage Taken 2937 | . 54 9 . 155 896 614 22 609 247 30 301 Core 463 | . 5 . . 20 101 72 10 72 35 . 148 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 36 | . . . . . . 29 7 . . . . Ignored by Resistances 844 | . 16 3 . 47 263 177 6 168 75 8 81 Regen/Repaired (Parts) 119 | . . . . . 11 . . 65 33 10 . Core Remaining (%) 81 | 100 . . . 90 . . . 53 . . . Volleys Fired 222 | . 9 10 . 13 76 64 8 28 14 . . Largest 2 | . 2 2 . 2 2 2 2 2 2 . . Hottest 160 | . 73 73 . 78 108 122 95 85 160 . . Shots Fired 436 | . 18 20 . 26 151 122 15 56 28 . . Gun 435 | . 18 20 . 26 151 121 15 56 28 . . Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 204 | . 9 10 . 13 83 54 . 28 7 . . Thermal 206 | . 9 10 . 13 68 63 . 28 15 . . Explosive 1 | . . . . . . 1 . . . . . Electromagnetic 25 | . . . . . . 4 15 . 6 . . Robot Hit Streak 56 | . 5 9 . 15 56 35 14 33 11 . . Robot Miss Streak 4 | . 4 2 . 2 3 2 2 1 2 . . Penetration Max 1 | . . . . . 1 . . 1 . . . Secondary Targets 6 | . 1 . . 1 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 . . . Shots Hit Robots 344 | . 10 15 . 17 133 89 12 46 22 . . Core Hits 199 | . 5 8 . 18 83 41 12 21 11 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 . . 5 1 . . . . . Critical Strikes 14 | . . 1 . 1 5 6 . 1 . . . Burn 7 | . . . . 1 . 5 . 1 . . . Destroy 7 | . . 1 . . 5 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7428 | . 154 224 . 305 2959 1918 225 1016 627 . . Guns 7026 | . 154 224 . 305 2959 1628 225 1016 515 . . Cannons . | . . . . . . . . . . . . Explosions 402 | . . . . . . 290 . . 112 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 3462 | . 90 137 . 180 1594 749 . 581 131 . . Thermal 3173 | . 64 87 . 125 1365 827 . 435 270 . . Explosive 402 | . . . . . . 290 . . 112 . . Electromagnetic 391 | . . . . . . 52 225 . 114 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 5 . . . . . 6 6 Average Corruption 3 | . . . . 3 . . . . . 6 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . 13 . . . . . 3 1 Message Errors 6 | . . . . 5 . . . . . 1 . Matter Fused 6 | . . . . 5 . . . . . . 1 Energy Discharges 3 | . . . . 2 . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 24 | . . . . . . 24 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 24 | . . . . . . 24 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 25 . . 16 . . Shots 2 | . . . . . . 1 . . 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 460 | . 80 81 . 156 388 78 66 201 460 . . Average Temperature 72 | . 31 25 . 49 91 22 35 71 181 . . Received Heat Transfer 1540 | . . . . 78 603 162 . 496 48 . 153 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 8 | . . . . . 3 4 . . 1 . . Heat Transferred 7250 | . 185 259 . 444 3072 1962 . 780 548 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 1 | . . . . . 1 1 . . . . . Low Security (%) 92 | 100 100 100 . 100 81 85 100 . 100 100 100 Level 1 7 | . . . . . 18 14 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 300 | . 60 30 . 97 300 272 55 . 153 29 . Initial 29 | . . 13 . . 22 . 24 . . 29 . Average 46 | . 10 2 . 21 89 87 7 . 71 10 . Influence Increases 2317 | . 82 55 . 189 827 613 338 . 213 . . Destroy 0b10 Robot/C 1260 | . 60 20 . 140 540 320 80 . 100 . . Destroy 0b10 Robot/NC 200 | . 5 25 . 20 85 40 10 . 15 . . Destroy Leader 306 | . 10 10 . 20 138 106 . . 22 . . Allied During Kill 28 | . . . . 9 8 11 . . . . . Successful Hack 94 | . 7 . . . 13 36 38 . . . . Select Force Hacks 210 | . . . . . . . 210 . . . . Disable Machine 81 | . . . . . 27 27 . . 27 . . Destroy Structure 48 | . . . . . 1 13 . . 34 . . Lose Combat Pursuer 90 | . . . . . 15 60 . . 15 . . Influence Decreases 2118 | . 42 68 . 120 849 538 362 . 110 29 . Time Decay 2028 | . 42 68 . 120 819 497 362 . 110 10 . Lost Part 30 | . . . . . 10 20 . . . . . Lost Ally 60 | . . . . . 20 21 . . . 19 . Squads Dispatched 17 | . . . . . 13 2 . . 2 . . Investigation 6 | . . . . . 4 1 . . 1 . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 3 | . . . . . 2 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . 7 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Distress Signals 7 | . 1 . . . 1 5 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 6 2 . 7 35 36 4 17 8 5 3 Peak Tracking Total 8 | . 5 1 . 3 6 8 1 5 4 6 3 Tactical Retreats 5 | . . . . . 1 3 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 1 | . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 12 | . 1 . . . 3 3 . 2 3 . . Max in Single Turn 2 | . 1 . . . 1 1 . 1 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 56 | . 3 2 4 1 9 12 14 8 2 . 1 Terminals 31 | . 3 2 . . 7 11 6 . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . . Recycling Units 8 | . . . . . . . 7 . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 180 | . 11 5 4 1 26 29 46 52 4 . 2 Successful 124 | . 6 2 4 1 5 18 34 52 . . 2 Failed 56 | . 5 3 . . 21 11 12 . 4 . . Catastrophic 11 | . 1 . . . 6 1 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 78 | . 6 2 . . 22 13 30 . 3 . 2 Terminals 83 | . 11 5 . . 21 25 17 . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . . . 5 4 . . . . . Recycling Units 30 | . . . . . . . 28 . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 82 | . 3 2 4 1 1 12 7 52 . . . Record 50 | . . . 4 . . . 1 45 . . . Part Schematic 4 | . . . . . . . 4 . . . . Robot Analysis 7 | . . . . . . 1 . 6 . . . Open Door 6 | . . . . 1 . 5 . . . . . Branch Access Points 4 | . 1 1 . . 1 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 6 | . 2 . . . . 2 2 . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 3 1 . . . . . Scan Component 3 | . . . . . 2 1 . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 . . . . Report Inventory 5 | . . . . . . . 5 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 31 | . 3 . . . 1 5 22 . . . . Terminals 11 | . 3 . . . . 4 4 . . . . Track 1 | . . . . . . . 1 . . . . Botnet 10 | . 3 . . . . 4 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Mechanics 2 | . . . . . 1 1 . . . . . Recycling Units 18 | . . . . . . . 18 . . . . Monitor 5 | . . . . . . . 5 . . . . Recyclers 1 | . . . . . . . 1 . . . . Mask 5 | . . . . . . . 5 . . . . Tunnel 7 | . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . 1 . . Used 2 | . . . . . 1 1 . . . . . Hacking Detections 31 | . 3 2 . . 6 6 11 . 2 . 1 Full Trace Events 4 | . . . . . 3 . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 4 . 4 1 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 136 | . . . . . 136 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Total Allies 15 | . . . . 4 . 10 . . . 1 . Largest Group 10 | . . . . 4 3 10 . . . 1 . Highest-Rated Group 173 | . . . . 71 37 173 . . . 31 . Highest-Rated Ally 31 | . . . . 31 16 29 . . . 31 . Total Orders 3 | . . . . . . 3 . . . . . EXPLORE 3 | . . . . . . 3 . . . . . Ally Attacks 108 | . . . . 16 28 60 . . . 4 . Total Damage 1192 | . . . . 149 278 701 . . . 64 . Kills 16 | . . . . 4 5 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 8 | . . . . . 1 . . 7 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 396 | . . . . . 16 . . . 261 70 49 Sensors 310 | . . . . . 16 . . . 260 34 . Machine Analysis 380 | . . . . . . . . . 261 70 49 Robot Analysis Total 7 | . . . . . . 1 . 6 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches 3 | . . . . . . 3 . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Turns Passed 13473 | 64 268 729 976 763 1973 1326 1943 5030 282 70 49 Spaces Moved 7053 | 67 188 717 1025 719 774 477 765 1969 218 87 47 Core 27 | 26 . . . . . . . 1 . . . Treads 3813 | . . . . . 723 477 765 1848 . . . Legs 306 | . . . . . . . . 120 186 . . Wheels 2741 | 41 188 717 1025 719 51 . . . . . . Hover 166 | . . . . . . . . . 32 87 47 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 95 95 110 157 250 100 100 56 56 Average Speed 174 | 75 113 95 95 95 199 230 250 243 102 72 56 Slowest Speed 700 | 100 125 95 95 95 305 250 250 700 240 106 56 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 4 32 100 92 99 73 70 99 96 6 85 2 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 8 | . . . . 1 . . 7 . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . 4 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 57 | . . . . . . 11 . 1 45 . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . . AOE 56 | . . . . . . 11 . . 45 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Total 7858 | 79 226 746 1027 774 1048 607 781 2152 252 94 72 Wait 303 | . 10 9 3 33 136 14 8 66 5 . 19 Move 7043 | 66 187 716 1024 718 773 476 764 1968 218 86 47 Hop . | . . . . . . . . . . . . Pick Up 82 | 9 12 3 . 3 17 9 . 24 . 5 . Fast Attach 43 | 2 1 1 . . 13 10 . 13 3 . . Attach 27 | 2 3 1 . 1 3 6 . 7 3 1 . Detach 11 | . . 1 . . 1 4 . 5 . . . Swap 26 | . 1 1 . 2 4 6 1 6 5 . . Drop 100 | . 3 4 . 4 25 17 . 35 4 2 6 Fire 222 | . 9 10 . 13 76 64 8 28 14 . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Discovered new exit (range 12) 269 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 358 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 362 | -10/Mines | Found Prototype Device 363 | -10/Mines | Identified Exp. Sensor Array 410 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 411 | -10/Mines | Discovered new exit (range 5) 452 | -10/Mines | Discovered new exit (range 13) 482 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 592 | -10/Mines | Discovered new exit (range 10) 932 | -10/Mines | Discovered new exit (range 11) 1062 | -10/Mines | Entered Exiles 1062 | -10/Exiles | Found Exiles lab abandoned 1077 | -10/Exiles | Discovered new exit (range 15) 1489 | -10/Exiles | Discovered new exit (range 14) 2038 | -10/Exiles | Entered Mines 2049 | -9/Mines | Met a Derelict bent on vengeance 2112 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2126 | -9/Mines | Learned Materials stockpile data 2138 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2191 | -9/Mines | Discovered new exit (range 15) 2215 | -9/Mines | Received a Mining Laser from a helpful Derelict 2273 | -9/Mines | Discovered new exit (range 8) 2801 | -9/Mines | Entered Materials 2801 | -8/Materials | Accompanied by 3 allies 2801 | -8/Materials | Evolved 4 slots: Utility x4 2802 | -8/Materials | Identified exit to Storage 3039 | -8/Materials | Garrison activated, responded to threat 3085 | -8/Materials | Discovered new exit (range 16) 3413 | -8/Materials | Lost 3 allies 3560 | -8/Materials | Garrison activated, responded to threat 3995 | -8/Materials | Discovered new exit (range 16) 4265 | -8/Materials | Repaired Broken Exp. Sensor Array 4293 | -8/Materials | Met 7R-MNS 4538 | -8/Materials | Garrison activated, responded to threat 4774 | -8/Materials | Entered Storage 4850 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4850 | -8/Storage | Identified exit to Recycling 4971 | -8/Storage | Assembled infested ambush trap array 5045 | -8/Storage | Lost 6 allies 5162 | -8/Storage | Build established: Commander-Mutant 5254 | -8/Storage | Lost 4 allies 5496 | -8/Storage | Build established: Mutant 6087 | -8/Storage | Used back door to open Recycling access 6100 | -8/Storage | Entered Recycling 6166 | -8/Recycling | Scanned before Scraplab entrance 6206 | -8/Recycling | Entered Scraplab 6261 | -8/Recycling | Discovered new exit (range 2) 7345 | -8/Recycling | Discovered new exit (range 16) 7480 | -8/Recycling | Identified exit to Factory 8013 | -8/Recycling | Identified exit to Scraptown 8043 | -8/Recycling | Entered Scraptown 8168 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9050 | -8/Scraptown | Discovered exit to Factory (range 5) 9280 | -8/Scraptown | Visited Red Mages 9337 | -8/Scraptown | Found Relay Coupler [Proto] 9408 | -8/Scraptown | Visited IN-MT5's Study 9562 | -8/Scraptown | Visited Awakened 10154 | -8/Scraptown | Visited Shadow of the Wyrm 10209 | -8/Scraptown | Visited SPCMW 10367 | -8/Scraptown | Visited UFD Registry 10407 | -8/Scraptown | Visited Fellowship of the Rings 10459 | -8/Scraptown | Visited Cave Peace 10562 | -8/Scraptown | Registered with UFD as "Wrenchcell" 10699 | -8/Scraptown | Visited Junk Cannon Lab 10730 | -8/Scraptown | Found Prototype Special Weapon 10730 | -8/Scraptown | Identified Junk Cannon 10838 | -8/Scraptown | Visited Analyses Database 10905 | -8/Scraptown | Visited Supply Room 11067 | -8/Scraptown | Visited Derelict Rescue Squad 11097 | -8/Scraptown | Found DRS Beacon 11111 | -8/Scraptown | Found DRS Beacon 11167 | -8/Scraptown | Visited LU-1G1's Boring Crew 11305 | -8/Scraptown | Visited Science Guys 11406 | -8/Scraptown | Visited Research Penetration Think Tank 11636 | -8/Scraptown | Visited Scrap Suit Storage 11661 | -8/Scraptown | Found Scrap Suit 11722 | -8/Scraptown | Visited Chapter 10 11854 | -8/Scraptown | Discovered exit to Factory (range 3) 12582 | -8/Scraptown | Met Optimus 12582 | -8/Scraptown | Accepted into 0bPrime 12730 | -8/Scraptown | Civil war broke out across Scraptown 12807 | -8/Scraptown | Lost 5 allies 12931 | -8/Scraptown | Lost 6 allies 13007 | -8/Scraptown | Found ID Mask 13073 | -8/Scraptown | Entered Factory 13073 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 13165 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 13302 | -6/Factory | Build established: Scavenger-Scrapper 13355 | -6/Factory | Sucked down chute 13355 | -6/Factory | Entered Waste 13356 | -6/Waste | Met a frightened Derelict 13368 | -6/Waste | Spotted C-40 Crusher 13370 | -6/Waste | EMP discharged 13381 | -6/Waste | Spotted C-40 Crusher 13389 | -6/Waste | Crushed by Compactor (1 part destroyed) 13389 | -6/Waste | Spotted C-40 Crusher 13390 | -6/Waste | Spotted C-40 Crusher 13404 | -6/Waste | Spotted C-40 Crusher 13414 | -6/Waste | Discovered new exit (range 11) 13421 | -6/Waste | Found Prototype Processor 13424 | -6/Waste | Identified exit to Factory 13424 | -6/Waste | Identified Spectral Analyzer 13425 | -6/Waste | Entered Factory 13474 | -6/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 13434_ >> Machine Analyzer network decryption results: 13434_ Recycling Unit x3 13438_ Connecting with Recycling Unit... 13447_ >> Machine Analyzer network decryption results: 13447_ Repair Station x2 13450_ ALERT: All DSF locations entering lockdown mode. 13452_ Discarded Broken Spectral Analyzer. 13452_ Dropped Coil Gun. 13453_ Dropped Ovr. Pulse Rifle. 13453_ Dropped Gravmag Array. 13454_ Discarded Scrap Suit. 13464_ Tech Extrapolator generates new schematic "Mak. Coolant Network". Influences: Imp. Heat Sink, Adv. Heat Sink, Imp. Cooling System. 13467_ System corrupted: Matter fused (-10). 13471_ Manufacturing Mainframe disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????? ?????????????????? | | ??????????????? ?????????????????? | | ??????????????? #????????????????? | | ??????????????? ######?####??????? | | ???????????????# # ! ???????? | | ???????????????# # ???????? | | ???????????????# # """" """"??????? | | ???????????????# # """" """"??????? | | ???????????????# # """" """" ?????? | | ????????####???# + " "" """" #???? | | ???????? ??# # g[@g= #???? | | ????????? ??# # """" g """ #???? | | ???????? ?# # """" """ ????? | | ??????? """?# # """" R" ????? | | ??# """ # # """" """ ????? | | ??# """ # + #???? | | ??# + ##############???? | | ??# """ """ # # """ ! #???? | | ???????""" """ # # "Y" #???? | | ???????""" """?# # #???? | | ????????? ?# # """ """ #???? | | ????????? ??# # """ """??????? | | ????????#####??# # """ """??????? | | ???????????????# + #???? | | ???????????????# # #???? | | ???????????????# # ] #???? | | ################ # ]]/ #???? | | # ]/] #???? | | # ]/ #???? | | ##############???? | | #????????????????? | | #????????????????? | | ??##########+### #????????????????? | | ?????????? # #????????????????? | | ???????? #######????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Plasma Cannon | -8/Recycling | Hacked VSS Leg | -8/Recycling | Hacked Hardlight Generator | -8/Recycling | Hacked Adv. Terrain Scan Processor | -8/Recycling | Hacked 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Mak. Leg | -6/Waste | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearResetFirepult Manual? 0 Play Time 01:38:55 Cumulative 216.1 hours Start 2025.03.29 @ 20:23:21 End 2025.03.29 @ 22:07:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 271 Rogue 266 Adventurer 5 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 066ddd0c-fec4-4d52-9766-e67ffaa54827