Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 16:11:41 // Winter2019/RPGLIKE Player: Ctrl_Alt_X Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2849) 2849 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 6197 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 65 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1400 Matter 260/300 Energy 329/330 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Transport Network Coupler Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Light Cannon Light Cannon > --- INVENTORY (4) ---- Experimental Sensor Array Advanced Signal Interpreter Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Transport Network Coupler Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Light Cannon Light Cannon > --- INVENTORY -------- Experimental Sensor Array Advanced Signal Interpreter Advanced Beam Cannon Advanced Beam Cannon [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Hardened Medium Armor Plating Device Improved Heat Sink Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Shock Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Slots Evolved 9 | . 4 . 2 2 1 . Power . | . . . . . . . Propulsion 2 | . 1 . 1 . . . Utility 5 | . 2 . 1 1 1 . Weapon 2 | . 1 . . 1 . . Parts Attached 41 | . 15 2 4 14 6 . Power 3 | . 1 . . 2 . . Engine 3 | . 1 . . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . 4 . . 2 3 . Treads . | . . . . . . . Leg 5 | . 2 . . . 3 . Wheel . | . . . . . . . Hover 4 | . 2 . . 2 . . Flight . | . . . . . . . Utility 17 | . 4 2 4 4 3 . Device 6 | . 2 2 . . 2 . Storage . | . . . . . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 9 | . 1 . 4 3 1 . Artifact . | . . . . . . . Weapon 12 | . 6 . . 6 . . Energy Gun 1 | . . . . 1 . . Energy Cannon 4 | . . . . 4 . . Ballistic Gun 3 | . 3 . . . . . Ballistic Cannon 2 | . 2 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 87 | . 65 89 88 96 99 100 Engine 9 | . 10 12 10 8 7 7 Leg 5 | . 5 . . . 10 23 Hover 17 | . 16 25 21 24 14 . Device 1 | . 1 2 . . . 7 Processor 7 | . 4 12 10 8 7 7 Protection 21 | . 4 12 24 33 32 30 Energy Cannon 2 | . . . . 3 7 7 Ballistic Gun 2 | . 11 . . . . . Ballistic Cannon 16 | . 9 25 21 16 15 15 Naked Turns 23 | . 23 . . . . . Heaviest Build 51 | . 15 15 35 51 50 50 Greatest Support 69 | 3 26 26 26 37 69 69 Greatest Overweight (x) 1 | . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | . 2 2 2 4 4 4 Average Capacity 2 | . . 2 2 2 4 4 Most Carried 4 | . 1 2 2 4 4 4 Average Carried 2 | . . 1 1 2 4 4 Final Capacity 4 | . 2 2 2 4 4 4 Final Carried 4 | . 1 2 2 4 4 4 Class Distribution -------------------- 64% | Mutant 35% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Sto Mat Gar Matter Collected 2404 | 200 459 244 207 649 188 457 Remotely . | . . . . . . . Salvage Created 2638 | . 311 222 247 998 294 566 Parts 171 | . 54 13 12 50 27 15 Haulers Intercepted 4 | . 1 . . 3 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Combat Hostiles Destroyed 74 | . 16 10 4 23 10 11 Melee 4 | . 4 . . . . . Guns 6 | . 6 . . . . . Cannons 64 | . 6 10 4 23 10 11 Classes Destroyed 13 | . 7 1 3 1 . 1 Worker 5 | . 2 . . 2 1 . Builder 1 | . 1 . . . . . Tunneler 1 | . . . 1 . . . Hauler 4 | . 1 . . 3 . . Recycler 2 | . . . 1 1 . . Operator 2 | . 1 . . 1 . . Watcher 2 | . 1 . 1 . . . Swarmer 14 | . 6 . . 4 4 . Grunt 39 | . 10 6 2 13 2 6 Duelist 1 | . . . . 1 . . Sentry 15 | . . . 2 5 4 4 Behemoth 1 | . . . . . . 1 Assembled 4 | . . 4 . . . . Best Kill Streak 6 | . 4 2 3 6 5 5 Combat Bots Only 6 | . 4 2 3 6 4 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Damage Taken 3348 | . 603 167 183 706 506 1183 Core 2673 | . 505 131 143 553 392 949 Absorbed by Shields . | . . . . . . . Redirected to Core 2166 | . 327 117 120 460 347 795 Core Remaining (%) 85 | 100 . 98 . 59 . . Volleys Fired 259 | . 68 26 22 67 27 49 Largest 3 | . 2 2 2 3 3 3 Hottest 138 | . 70 70 70 138 138 138 Shots Fired 597 | . 132 52 44 148 74 147 Gun 98 | . 98 . . . . . Cannon 499 | . 34 52 44 148 74 147 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 511 | . 132 52 44 131 54 98 Thermal 72 | . . . . 3 20 49 Explosive . | . . . . . . . Electromagnetic 14 | . . . . 14 . . Robot Hit Streak 19 | . 10 7 13 13 8 19 Robot Miss Streak 6 | . 6 6 3 5 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 362 | . 81 23 29 84 38 107 Core Hits 142 | . 34 17 9 36 16 30 Critical Hits 14 | . 2 . . 2 1 9 Critical Kills 3 | . . . . 1 . 2 Critical Parts Destroyed 9 | . 2 . . 1 . 6 Melee Attacks 9 | . 9 . . . . . Impact . | . . . . . . . Slashing 9 | . 9 . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6470 | . 1028 497 419 1713 832 1981 Guns 644 | . 644 . . . . . Cannons 5595 | . 252 497 419 1649 815 1963 Explosions 64 | . . . . 64 . . Melee 122 | . 122 . . . . . Ramming 45 | . 10 . . . 17 18 Kinetic 4823 | . 896 497 419 1375 570 1066 Thermal 1252 | . . . . 110 245 897 Explosive . | . . . . . . . Electromagnetic 228 | . . . . 228 . . Impact . | . . . . . . . Slashing 122 | . 122 . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . 1 . . Average Corruption 1 | . 1 2 . 1 . . Corruption Purged . | . . . . . . . Effects 5 | . 2 1 . 2 . . Message Errors 2 | . 1 . . 1 . . Data Loss (minor) 2 | . 1 1 . . . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 29 | . . 11 . 18 . . Projectiles 29 | . . 11 . 18 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 33 | . 2 10 . 6 4 11 Impact . | . . . . . . . Kinetic 32 | . 2 9 . 6 4 11 Secondary 1 | . . 1 . . . . Self-Inflicted Damage 49 | . 5 . . 36 8 . Shots 1 | . . . . 1 . . Rammed 4 | . 2 . . . 2 . Targets Rammed 6 | . 2 . . . 2 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 398 | . . . . 248 398 32 Average Temperature 88 | . . . . 62 164 12 Received Heat Transfer 1095 | . 234 45 39 231 126 420 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2048 | . . . . 124 407 1517 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Peak Influence 776 | . 243 264 274 518 602 776 Average Influence 281 | . 124 140 202 306 410 599 Maximum Alert Level 3 | . 1 1 1 2 2 3 Low Security (%) 41 | 100 80 69 38 28 1 . Level 1 28 | . 19 30 61 32 39 7 Level 2 26 | . . . . 39 58 69 Level 3 3 | . . . . . . 22 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 . 3 3 3 . Investigation 8 | . 2 . 2 3 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Distress Signals 6 | . 2 . 1 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 32 12 9 31 16 17 Peak Tracking Total 8 | . 5 3 4 5 8 6 Tactical Retreats 7 | . 3 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Traps Triggered 10 | . 4 . . 2 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Sto Mat Gar Machines Disabled 11 | . . 3 1 5 1 1 Max in Single Turn 1 | . . 1 1 1 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Machines Accessed 17 | . 4 . 3 6 4 . Terminals 16 | . 4 . 3 6 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 58 | . 10 . 7 25 16 . Successful 38 | . 7 . 4 16 11 . Failed 20 | . 3 . 3 9 5 . Catastrophic 4 | . 1 . 1 1 1 . Database Lockouts . | . . . . . . . Manual 52 | . 16 . 7 15 14 . Terminals 55 | . 10 . 7 25 13 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 25 | . 4 . 4 11 6 . Robot Analysis 4 | . 2 . 1 . 1 . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . . 2 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 3 | . . . 1 1 1 . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 4 | . 2 . . 2 . . Recall Investigation 1 | . . . . 1 . . Hauler Manifests 2 | . . . . 2 . . Zone Layout 5 | . . . 1 1 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 28 | . 6 . 2 11 9 . Terminals 10 | . 3 . . 5 2 . Track 2 | . . . . 2 . . Botnet 8 | . 3 . . 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Broadcast 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 15 | . 3 . 2 6 4 . Full Trace Events 5 | . 1 . 1 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Sto Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Total Allies 3 | . . 2 . . 1 . Largest Group 2 | . . 2 2 1 1 1 Highest-Rated Group 47 | . . 47 47 31 15 15 Highest-Rated Ally 31 | . . 31 31 31 15 15 Total Orders . | . . . . . . . Ally Attacks 18 | . . 5 9 2 . 2 Total Damage 311 | . . 74 137 42 . 58 Kills 5 | . . 2 2 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Robot Analysis Total 4 | . 2 . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Sto Mat Gar Turns Passed 3242 | 16 826 480 292 760 379 489 Spaces Moved 2499 | 31 728 618 253 431 224 214 Core 692 | 31 659 2 . . . . Treads . | . . . . . . . Legs 297 | . . . . . 83 214 Wheels . | . . . . . . . Hover 1510 | . 69 616 253 431 141 . Flight . | . . . . . . . Fastest Speed 50 | 50 50 56 56 52 112 120 Average Speed 81 | 50 65 56 79 112 115 120 Slowest Speed 150 | 50 100 100 116 116 150 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 88 94 17 65 23 38 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . 3 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . . . . 3 . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Total 3158 | 30 934 700 301 568 288 337 Wait 238 | . 72 41 14 36 10 65 Move 2493 | 30 727 617 252 430 223 214 Hop . | . . . . . . . Pick Up 10 | . 1 2 1 4 2 . Fast Attach 32 | . 15 1 2 10 4 . Attach 2 | . . 1 . 1 . . Detach 2 | . . 1 . 1 . . Swap 7 | . . . 2 3 2 . Drop 28 | . 6 3 3 9 7 . Fire 259 | . 68 26 22 67 27 49 Melee 9 | . 9 . . . . . Ram 2 | . 2 . . . . . Kick 4 | . . . . . 2 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous 71 | . 34 8 5 7 11 6 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Upgraded with Propulsion slot (x1) 23 | -10/Materials | Upgraded with Utility slot (x2) 23 | -10/Materials | Upgraded with Weapon slot (x1) 283 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 13) 526 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Reached level 2 689 | -10/Materials | Discovered new exit (range 16) 843 | -10/Materials | Entered Mines 867 | -10/Mines | Learned location of Zion (-6) 905 | -10/Mines | Discovered new exit (range 4) 937 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 940 | -10/Mines | Found Prototype Device 941 | -10/Mines | Identified Exp. Sensor Array 952 | -10/Mines | Assembled infested the area 982 | -10/Mines | Reached level 3 1302 | -10/Mines | Discovered new exit (range 12) 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Accompanied by 2 allies 1323 | -9/Materials | Discovered new exit (range 16) 1325 | -9/Materials | Reached level 4 1325 | -9/Materials | Upgraded with Utility slot (x1) 1328 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1331 | -9/Materials | Identified exit to Mines 1331 | -9/Materials | Identified exit to Storage 1440 | -9/Materials | Reached level 5 1539 | -9/Materials | Upgraded with Propulsion slot (x1) 1568 | -9/Materials | Met 8R-AWN 1615 | -9/Materials | Entered Storage 1615 | -9/Storage | Accompanied by 1 ally 1646 | -9/Storage | Reached level 6 1646 | -9/Storage | Upgraded with Utility slot (x1) 1913 | -9/Storage | Reached level 7 1951 | -9/Storage | Upgraded with Weapon slot (x1) 2175 | -9/Storage | Reached level 8 2202 | -9/Storage | Discovered new exit (range 18) 2238 | -9/Storage | Identified exit to Recycling 2328 | -9/Storage | Core integrity fell below 50% 2339 | -9/Storage | Build established: Tank 2375 | -9/Storage | Entered Materials 2377 | -8/Materials | Reached level 9 2380 | -8/Materials | Identified exit to Factory 2495 | -8/Materials | Core integrity fell below 50% 2576 | -8/Materials | Identified exit to Garrison 2665 | -8/Materials | Garrison activated, responded to threat 2666 | -8/Materials | Reached level 10 2669 | -8/Materials | Upgraded with Utility slot (x1) 2754 | -8/Materials | Entered Garrison 2754 | -8/Garrison | Accompanied by 1 ally 2823 | -8/Garrison | Reached level 11 2838 | -8/Garrison | Triggered checkpoint 2848 | -8/Garrison | Garrison Relay disabled 2903 | -8/Garrison | Spotted B-75 Beast 2960 | -8/Garrison | Core integrity fell below 20% 3025 | -8/Garrison | Destroyed B-75 Beast 3122 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Spotted B-75 Beast 3243 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03072_ Acquired 48 matter. 03088_ Acquired 2 matter. 03089_ Acquired 16 matter. 03098_ Triggered Alarm Trap. 03098_ An alarm sounds. 03116_ Upgraded: Terrain Scan Density (+100) 03128_ G-47 Trooper knocked back. 03131_ G-47 Trooper destroyed. 03134_ G-47 Trooper suffers critical hit. 03134_ Destroyed Particle Gun. 03134_ G-47 Trooper destroyed. 03145_ Used Protomatter to restore core integrity (+102, depleted) 03146_ Acquired 24 matter. 03201_ Triggered Alarm Trap. 03201_ An alarm sounds. 03223_ Kicked Y-45 Defender out of the way. 03229_ Y-45 Defender destroyed. 03229_ S-10 Pest knocked back. 03232_ G-47 Trooper destroyed. 03238_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????# ?????????????????? | | ?????????????????????????????##/###??????????????? | | ?????????????????????????????#! !#?????????#????? | | ?????????????????????????????#! !#?????? !#????? | | ??????????????????????????????# ###### !#????? | | ??????????????????????????????# + #????? | | ??????????????????????????????# + #????? | | ??????????????????????????????# # ####^ !#????? | | ??????????????????????????????# # #??????!#????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# ####????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????##????# #???????????????? | | ???????????????????????? #???# #???????????????? | | ????????????????????????# #???# #???????????????? | | ????????????????????????# #???# #???????????????? | | ?????????????????# #####g##### ###########?????? | | ?????????????????# %= #?????? | | ?????????????????# =%* #?????? | | ?????????????????#+######%##### ######## #?????? | | ???????????????????????#=%#???# #??????# #?????? | | ???????????????????????##!#???# #??????# #?????? | | ????????????????????????#@#???# #??????# #?????? | | ????????????????????????#s#???# #??????# #?????? | | ???????????????????????? +???# #??????# ####### | | ????????????????????????###???# #??????# ## # | | ??????????????????????????????# #?????## ## # | | ??????????????????????????????# #?????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????########## ## # | | ???????????????????????????????????????# ## # | | ???????????????????????????????????????" | | ???????????????????????????????????????" | | ???????????????????????????????????????" | | ???????????????????????????????????????" | | ???????????????????????????????????????# ## # | | ???????????????????????????????????????# ?# # | | ???????????????????????????????????????# ? | | ???????????????????????????????????????# ? | | ???????????????????????????????????????# | | ???????????????????????????????????????## ##""""# | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 19 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 110 Armor Coverage 900 Resistance: KI 10 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Levels Raised 10 | . 1 1 2 3 2 1 XP Earned 18685 | 3000 2125 1475 2640 4535 3116 1794 XP Spent 17975 | . 4420 1575 2975 4375 3140 1490 Upgrades 54 | . 15 7 12 7 8 5 Propulsion Slot 2 | . 1 . 1 . . . Utility Slot 5 | . 2 . 1 1 1 . Weapon Slot 2 | . 1 . . 1 . . Core Integrity 16 | . . 1 9 . 4 2 Heat Dissipation 5 | . 4 . . . 1 . Energy Generation 1 | . . 1 . . . . Energy Storage 1 | . . . . . 1 . Mass Support 3 | . 2 . . 1 . . Inventory Capacity 4 | . 2 . . 2 . . Sight Range 2 | . . 2 . . . . Sensor Range 2 | . . . . 2 . . Terrain Scan Density 1 | . . . . . . 1 Ranged Accuracy 3 | . . . 1 . . 2 Hack Attack % 2 | . 2 . . . . . KI Resistance % 2 | . . 2 . . . . TH Resistance % 3 | . 1 1 . . 1 . Protomatter Created 751 | . 359 81 . 137 82 92 Integrity Restored 1425 | . 651 138 102 162 246 126 Core 1263 | . 501 126 102 162 246 126 Parts 162 | . 150 12 . . . . Protomatter Decayed 541 | . 137 51 292 61 . . Game ------ Seed CoreHeartApparatus Manual? 0 Play Time 00:58:52 Cumulative 463.9 hours Start 2019.12.28 @ 14:02:30 End 2019.12.28 @ 16:11:41 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/1/5/5/0/0/0 Lore% 88 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 97x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f74d17ec-727c-4f16-bbd8-1efcd5126127