Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.20 @ 09:38:58 Player: PersmaticCoreSerial_K4E2 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1742) 1742 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 6886 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 461 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 446/500 Energy 382/450 System Corruption 0% Temperature Cool (-91) Movement Core (1550) Ox30 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Cryofiber Web Improved Heat Sink Huge Storage Unit Energy Well High-capacity Matter Pod Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Power Amplifier Improved Heat Sink High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Experimental Sensor Array Improved Particle Charger Core Shielding Improved System Shield Improved Field Recycling Unit (0) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Improved Trap Scanner Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Power Amplifier Cryofiber Web Improved Heat Sink Improved Heat Sink Energy Well High-capacity Matter Pod High-capacity Matter Pod Compact Matter Pod Enhanced Optical Array Improved Target Analyzer Improved Particle Charger Core Shielding Core Shielding Light Armor Plating Light Armor Plating Improved Field Recycling Unit Improved Field Recycling Unit Drone Bay Drone Bay Light EM Pulse Cannon Improved Datajack [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Slots Evolved 8 | . . . 2 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 Utility 5 | . . . 1 2 . . . 2 Weapon . | . . . . . . . . . Parts Attached 95 | 7 13 1 6 10 25 3 2 28 Power 9 | 1 2 . . 2 1 . . 3 Engine 7 | 1 1 . . 2 1 . . 2 Core 2 | . 1 . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 2 . 1 4 6 . . 4 Treads 16 | . 2 . 1 4 5 . . 4 Leg 2 | 2 . . . . . . . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 48 | 2 3 1 5 3 13 . 1 20 Device 25 | 1 1 1 1 2 7 . . 12 Storage 10 | 1 2 . 4 . 1 . . 2 Processor 4 | . . . . . 1 . 1 2 Hackware . | . . . . . . . . . Protection 9 | . . . . 1 4 . . 4 Artifact . | . . . . . . . . . Weapon 19 | 2 6 . . 1 5 3 1 1 Energy Gun 3 | 1 . . . . 2 . . . Energy Cannon 9 | . 3 . . 1 3 1 1 . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . 2 . . . . 2 . 1 Unidentified Prototypes 4 | . 1 1 . . 2 . . . Parts Lost 32 | . . . . . 12 . . 20 Power 4 | . . . . . 1 . . 3 Propulsion 11 | . . . . . 4 . . 7 Utility 12 | . . . . . 5 . . 7 Weapon 5 | . . . . . 2 . . 3 Highest Loss Streak 20 | . . . . . 12 . . 20 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 90 100 86 100 100 97 Engine 6 | . 11 . . 5 6 9 9 5 Core 3 | . 2 14 11 3 . . . 5 Treads 24 | . 19 28 23 27 18 27 27 25 Device 15 | . 14 13 22 27 14 9 9 22 Storage 9 | . 14 14 11 9 9 9 9 6 Processor 7 | . . . . . 7 9 14 13 Protection 7 | . . . . 9 11 18 12 2 Energy Gun 1 | . 2 . . . 5 . . . Energy Cannon 17 | . 20 28 22 18 12 16 18 12 Naked Turns . | . . . . . . . . . Heaviest Build 121 | 12 21 19 20 31 106 106 106 121 Greatest Support 80 | 20 40 40 63 67 64 60 60 80 Greatest Overweight (x) 27 | 1 1 . . . 6 1 1 27 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 25 8 25 8 25 25 25 25 Average Capacity 16 | 7 8 8 8 8 11 25 25 25 Most Carried 25 | 7 9 8 8 8 13 25 25 25 Average Carried 14 | 4 7 7 7 7 7 19 24 23 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 Final Carried 25 | 5 8 8 8 8 13 25 25 15 Class Distribution -------------------- 47% | Mutant 24% | Scavenger-Mutant 18% | Commander-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Matter Collected 1290 | 278 317 10 30 100 328 71 30 126 Remotely . | . . . . . . . . . Salvage Created 2440 | 199 517 87 . 418 867 62 129 161 Parts 162 | 16 46 3 . 33 40 5 11 8 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 48 | . 14 2 . 10 13 2 4 3 Guns 7 | . 3 . . . 4 . . . Cannons 39 | . 11 2 . 10 8 2 4 2 Classes Destroyed 14 | 2 4 1 . 2 2 . 1 2 Worker 2 | . 1 . . . 1 . . . Tunneler 5 | 4 1 . . . . . . . Hauler 2 | . . . . . 2 . . . Recycler 3 | 1 . 1 . . . . 1 . Drone 4 | . . . . . . . 4 . Watcher 5 | . 2 . . 1 2 . . . Swarmer 12 | . 6 1 . 4 . 1 . . Grunt 18 | . 8 . . 2 7 1 . . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . . 2 . . . Sentry 7 | . . . . 3 4 . . . Specialist 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . Best Kill Streak 6 | 3 6 2 . 6 6 2 2 2 Combat Bots Only 5 | . 5 1 . 5 3 2 1 2 Max Kills in Single Turn 2 | 1 2 2 . 1 2 1 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Damage Taken 4942 | . 230 31 . 552 1342 77 . 2710 Core 1359 | . 71 7 . 74 335 18 . 854 Absorbed by Shields 112 | . . . . . 112 . . . Redirected to Shielding 85 | . . . . . . 4 . 81 Core Remaining (%) 72 | 100 . 68 100 . . . 22 . Volleys Fired 149 | 8 31 5 . 30 49 5 8 13 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 136 | 60 136 136 . 136 136 135 135 135 Shots Fired 271 | 16 62 10 . 43 92 10 16 22 Gun 54 | 16 12 . . . 26 . . . Cannon 217 | . 50 10 . 43 66 10 16 22 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 14 | 8 6 . . . . . . . Thermal 217 | . 50 10 . 43 66 10 16 22 Explosive . | . . . . . . . . . Electromagnetic 40 | 8 6 . . . 26 . . . Robot Hit Streak 25 | 5 20 3 . 11 25 13 10 11 Robot Miss Streak 6 | 1 6 2 . 2 3 2 5 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 187 | 10 39 3 . 31 70 11 5 18 Core Hits 82 | 6 20 3 . 13 24 5 5 6 Critical Kills 3 | . 1 . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . . 1 Meltdown 2 | . . . . . 1 . . 1 Destroy 1 | . 1 . . . . . . . Melee Attacks 7 | . 3 . . . . 3 . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . 3 . . . . 2 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4242 | 84 681 82 . 712 1845 217 195 426 Guns 757 | 84 45 . . . 628 . . . Cannons 3485 | . 636 82 . 712 1217 217 195 426 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 54 | 31 23 . . . . . . . Thermal 3485 | . 636 82 . 712 1217 217 195 426 Explosive . | . . . . . . . . . Electromagnetic 703 | 53 22 . . . 628 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 15 | . . . . 10 . 5 . . Projectiles 15 | . . . . 10 . 5 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 778 | 20 571 162 . 336 778 381 120 205 Average Temperature 162 | 12 196 66 . 167 184 194 42 126 Received Heat Transfer 1559 | . 120 . . 252 830 36 . 321 Effects 45 | . 13 . . 4 26 2 . . Shutdowns 8 | . 3 . . . 5 . . . Energy Bleed 9 | . 3 . . . 5 1 . . Interference 10 | . 3 . . 4 3 . . . Matter Decay 6 | . 2 . . . 3 1 . . Damage (minor) 2 | . 1 . . . 1 . . . Damage (major) 9 | . 1 . . . 8 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . 1 . . 5 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Melted 15 | . 1 . . 2 6 . 1 5 Heat Transferred 5367 | . 1147 148 . 1147 1924 333 296 372 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Peak Influence 953 | 25 335 70 . 312 256 350 332 953 Initial 933 | . 13 70 . . 40 . 134 933 Average 221 | 11 155 51 . 141 94 278 219 628 Maximum Alert Level 3 | . 1 . . 1 1 1 1 3 Low Security (%) 57 | 100 66 100 100 74 85 19 36 8 Level 1 29 | . 33 . . 25 14 80 63 11 Level 2 6 | . . . . . . . . 39 Level 3 6 | . . . . . . . . 39 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 2 . . . . . . 2 Investigation 2 | . 2 . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 16 2 . 13 18 12 12 15 Peak Tracking Total 10 | . 4 1 . 5 6 5 2 10 Tactical Retreats 3 | . . . . . 3 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Traps Triggered 6 | . 2 . . . 2 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Machines Disabled 8 | . 3 . . . 1 . 4 . Max in Single Turn 1 | . 1 . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Machines Accessed 18 | . 1 . 2 5 8 . 1 1 Terminals 12 | . 1 . . 4 5 . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 42 | . 4 . 4 15 14 . 4 1 Successful 30 | . 2 . 4 9 10 . 4 1 Failed 12 | . 2 . . 6 4 . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 3 . . . . . . . Terminals 28 | . 4 . . 11 8 . 4 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 3 | . . . 2 . 1 . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 6 | . . . . 4 2 . . . Terminal Hacks 20 | . 2 . . 6 7 . 4 1 Record 6 | . . . . . 2 . 3 1 Robot Analysis 1 | . . . . 1 . . . . Open Door 2 | . . . . . 2 . . . Emergency Access Points 2 | . 1 . . 1 . . . . Alert Level 2 | . 1 . . 1 . . . . Transport Status 2 | . . . . 1 1 . . . Reinforcement Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 3 | . . . . 1 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . Report Inventory 2 | . . . 1 . 1 . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 4 | . . . . 3 1 . . . Unlock Access 2 | . . . . 1 1 . . . Seal Access 1 | . . . . 1 . . . . Coupler Status 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 10 | . 1 . . 3 4 . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Total Allies 10 | . . . . . 10 . . . Largest Group 10 | . . . . . 10 9 4 . Highest-Rated Group 173 | . . . . . 173 157 77 . Highest-Rated Ally 29 | . . . . . 29 29 29 . Total Orders . | . . . . . . . . . Ally Attacks 293 | . . . . . 5 88 200 . Total Damage 2365 | . . . . . 69 1096 1200 . Kills 51 | . . . . . 3 15 33 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 14 | . . . . . . . . 14 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Turns Passed 6202 | 128 628 880 180 474 1230 809 867 1006 Spaces Moved 2826 | 82 318 524 100 254 509 321 347 371 Core 49 | 17 . . . . 31 . . 1 Treads 2608 | . 214 524 100 254 478 321 347 370 Legs 169 | 65 104 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 145 145 240 240 240 Average Speed 193 | 107 153 160 160 147 199 240 240 244 Slowest Speed 1400 | 120 190 160 160 160 350 240 240 1400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 5 55 96 12 26 65 54 80 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . . 1 6 . 2 . Melee . | . . . . . . . . . Projectile 9 | . . . . 1 6 . 2 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Total 3295 | 107 399 557 120 314 632 349 366 451 Wait 68 | . 5 23 6 3 17 . . 14 Move 2819 | 81 317 523 99 253 509 320 346 371 Hop . | . . . . . . . . . Pick Up 95 | 11 15 2 5 8 24 12 4 14 Fast Attach 11 | 1 3 1 1 2 2 . 1 . Attach 44 | 6 . . 1 2 14 . . 21 Detach . | . . . . . . . . . Swap 40 | . 10 . 4 6 9 3 1 7 Drop 55 | . 15 3 4 10 8 . 5 10 Fire 149 | 8 31 5 . 30 49 5 8 13 Melee 7 | . 3 . . . . 3 . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis 6 | . . . . . . 6 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Recycling -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 613 | -10/Materials | Discovered new exit (range 12) 757 | -10/Materials | Entered Mines 805 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 877 | -10/Mines | Assembled infested the area 1094 | -10/Mines | Learned Materials stockpile data 1320 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1346 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1350 | -10/Mines | Found Prototype Device 1350 | -10/Mines | Identified Exp. Sensor Array 1557 | -10/Mines | Learned Materials emergency access door positions 1575 | -10/Mines | Discovered new exit (range 6) 1626 | -10/Mines | Discovered new exit (range 7) 1637 | -10/Mines | Entered Materials 1637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1808 | -9/Materials | Discovered new exit (range 5) 1817 | -9/Materials | Entered another Materials area 1817 | -8/Materials | Evolved 2 slots: Utility x2 1929 | -8/Materials | Identified exit to Garrison 2072 | -8/Materials | Discovered new exit (range 11) 2291 | -8/Materials | Entered Storage 2461 | -8/Storage | Core integrity fell below 50% 2561 | -8/Storage | Lost 12 parts (1p4n5u2w) 3059 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3150 | -8/Storage | Discovered new exit (range 5) 3372 | -8/Storage | Build established: Commander-Mutant 3521 | -8/Storage | Identified exit to Garrison 3521 | -8/Storage | Entered Garrison 3521 | -8/Garrison | Accompanied by 9 allies 3538 | -8/Garrison | Installed Relay Interface Framework 3656 | -8/Garrison | Triggered checkpoint 3668 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Triggered checkpoint 4101 | -8/Garrison | Discovered new exit (range 14) 4325 | -8/Garrison | Identified exit to Recycling 4330 | -8/Garrison | Entered Recycling 4330 | -8/Recycling | Accompanied by 4 allies 4343 | -8/Recycling | Spotter reported a threat 4383 | -8/Recycling | Spotter reported a threat 4384 | -8/Recycling | Spotter reported a threat 4386 | -8/Recycling | Spotter reported a threat 4396 | -8/Recycling | Spotter reported a threat 4429 | -8/Recycling | Spotter reported a threat 4439 | -8/Recycling | Spotter reported a threat 4450 | -8/Recycling | Spotter reported a threat 4450 | -8/Recycling | Spotter reported a threat 4498 | -8/Recycling | Spotter reported a threat 4501 | -8/Recycling | Spotter reported a threat 4503 | -8/Recycling | Build established: Scavenger-Mutant 4503 | -8/Recycling | Spotter reported a threat 4551 | -8/Recycling | Spotter reported a threat 4551 | -8/Recycling | Spotter reported a threat 4554 | -8/Recycling | Spotter reported a threat 4554 | -8/Recycling | Spotter reported a threat 4619 | -8/Recycling | Spotter reported a threat 4630 | -8/Recycling | Spotter reported a threat 4645 | -8/Recycling | Spotter reported a threat 4660 | -8/Recycling | Spotter reported a threat 4683 | -8/Recycling | Spotter reported a threat 4742 | -8/Recycling | Spotter reported a threat 4745 | -8/Recycling | Spotter reported a threat 4757 | -8/Recycling | Spotter reported a threat 4781 | -8/Recycling | Spotter reported a threat 4798 | -8/Recycling | Spotter reported a threat 4807 | -8/Recycling | Spotter reported a threat 4807 | -8/Recycling | Spotter reported a threat 4851 | -8/Recycling | Spotter reported a threat 4858 | -8/Recycling | Spotter reported a threat 4860 | -8/Recycling | Spotter reported a threat 4911 | -8/Recycling | Spotter reported a threat 4942 | -8/Recycling | Spotter reported a threat 4982 | -8/Recycling | Spotter reported a threat 5023 | -8/Recycling | Spotter reported a threat 5038 | -8/Recycling | Spotter reported a threat 5071 | -8/Recycling | Spotter reported a threat 5072 | -8/Recycling | Spotter reported a threat 5096 | -8/Recycling | Spotter reported a threat 5124 | -8/Recycling | Spotter reported a threat 5129 | -8/Recycling | Spotter reported a threat 5153 | -8/Recycling | Spotter reported a threat 5155 | -8/Recycling | Spotter reported a threat 5155 | -8/Recycling | Spotter reported a threat 5173 | -8/Recycling | Spotter reported a threat 5178 | -8/Recycling | Discovered new exit (range 5) 5192 | -8/Recycling | Identified exit to Factory 5197 | -8/Recycling | Entered Factory 5197 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5547 | -6/Factory | Search patrols dispatched 5842 | -6/Factory | Build established: Scavenger-Skirmisher 5897 | -6/Factory | Search patrols dispatched 6098 | -6/Factory | Cargo convoy interrupted 6190 | -6/Factory | Core integrity fell below 50% 6197 | -6/Factory | Core integrity fell below 20% 6203 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06193_ U-05 Engineer lays Concrete. 06193_ Penetrated by Slug. 06193_ Imp. Cryofiber Web destroyed. 06194_ U-05 Engineer lays Concrete. 06194_ K-01 Serf collects debris. 06194_ U-05 Engineer lays Concrete. 06195_ U-05 Engineer builds a Wall. 06196_ R-10 Processor collects Sml. Matter Pod. 06196_ Critical hit (Burn: +37). 06197_ ALERT: Rogue bot located, Programmers report to Factory Zone 6N. 06197_ U-05 Engineer lays Concrete. 06199_ U-05 Engineer builds a Wall. 06200_ Slug penetrates H-66 Slayer. 06200_ Slug penetrates Wall. 06200_ Deuterium Engine destroyed. 06200_ U-05 Engineer lays Concrete. 06201_ Imp. Target Analyzer destroyed. 06201_ U-05 Engineer lays Concrete. 06202_ U-05 Engineer destroyed. 06203_ Imp. Signal Interpreter destroyed. 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""" """ % #??? + +????? | | ?????# """ """ k # #+##?????#### | | ?????# % %h g %+ ????????????? | | ??# k % ggh # ?????????????? | | ?? ==h@ # ????????????? | | ??######+############+##l########? #???????????? | | ???????????????#" # #??????? #???????????? | | ???????????????#" u"# #??????? #???????????? | | ???????????? "" u " ##????????##???????????? | | ?????????? "" " ???????????????????????? | | ??????????? "" ""???????????????????????? | | ??????????? #; R " ???????????????????????? | | ??????????? ?#; %! " #??????????????????????? | | ???????????????#; " #??????????????????????? | | ???????????????## # #??????????????????????? | | ????????????????# "R" # #??????????????????????? | | ????????????????# """ # #??????????????????????? | | ????????????????######### #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###?##?????? | | ??????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Particle Charger | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Survived The Infestation Release The Drones! The More The Merrier \\IAMDERELICT Challenges ------------ None Game ------ Seed SupersonicStormCharger Manual? 0 Play Time 02:08:53 Cumulative 7.1 hours Start 2022.03.19 @ 20:33:57 End 2022.03.20 @ 09:38:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 633baad2-e14d-4c04-87e4-99da7ee65cf3