Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:59:30 Player: Ham Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (875) 875 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2168 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 100/125 System Corruption 0% Temperature Critical (573) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun Particle Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink High-capacity Matter Pod (200) Signal Interpreter Improved Terrain Scanner Seismic Detector ECM Suite Beam Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink High-capacity Matter Pod Signal Interpreter Improved Terrain Scanner Seismic Detector ECM Suite Particle Gun Particle Cannon Assault Rifle Heavy Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 7 14 . 16 Power 6 | 1 2 . 3 Engine 6 | 1 2 . 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 . 5 Treads . | . . . . Leg 3 | . . . 3 Wheel 8 | 2 4 . 2 Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 3 | 1 1 . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 5 . 7 Energy Gun 3 | . . . 3 Energy Cannon 3 | . 2 . 1 Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 14 | . 4 . 10 Power 2 | . . . 2 Propulsion 6 | . 2 . 4 Utility 1 | . . . 1 Weapon 5 | . 2 . 3 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 100 94 Engine 13 | . 14 14 11 Leg 3 | . . . 12 Wheel 22 | . 24 28 16 Device 5 | . 4 . 10 Storage 13 | . 14 14 11 Processor 10 | . 9 14 11 Energy Gun 2 | . . . 6 Energy Cannon 8 | . 7 14 6 Ballistic Gun 14 | . 18 14 8 Naked Turns . | . . . . Heaviest Build 33 | 12 28 28 33 Greatest Support 30 | 26 26 20 30 Greatest Overweight (x) 9 | . 7 1 9 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 10 15 15 Most Carried 14 | 8 10 13 14 Average Carried 8 | 2 7 10 10 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 8 9 13 14 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1060 | 331 189 184 356 Remotely . | . . . . Salvage Created 1143 | 169 305 167 502 Parts 72 | 9 20 15 28 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 29 | . 12 5 12 Guns 16 | . 6 1 9 Cannons 9 | . 3 3 3 AOE 2 | . 2 . . Classes Destroyed 8 | 3 2 . 3 Worker 3 | 2 . 1 . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 11 | . 6 3 2 Grunt 15 | . 6 2 7 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 6 | 4 6 2 3 Combat Bots Only 6 | . 6 2 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 195 | . 78 9 108 Missed 49 | . 24 3 22 Damage Taken 1875 | . 599 68 1208 Core 540 | . 120 12 408 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 47 . Volleys Fired 136 | 17 53 9 57 Largest 2 | 2 2 2 2 Hottest 133 | 40 80 80 133 Shots Fired 259 | 34 106 18 101 Gun 193 | 34 80 9 70 Cannon 63 | . 23 9 31 Launcher 3 | . 3 . . Special . | . . . . Kinetic 149 | 34 80 9 26 Thermal 107 | . 23 9 75 Explosive 3 | . 3 . . Electromagnetic . | . . . . Robot Hit Streak 13 | 5 5 3 13 Robot Miss Streak 6 | 2 6 3 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 142 | 20 51 7 64 Core Hits 55 | 7 19 6 23 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 7 | 1 1 1 4 Burn 4 | . . . 4 Meltdown 2 | . 1 1 . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2005 | 222 729 115 939 Guns 1216 | 222 423 11 560 Cannons 657 | . 174 104 379 Explosions 132 | . 132 . . Melee . | . . . . Ramming . | . . . . Kinetic 843 | 222 423 11 187 Thermal 1030 | . 174 104 752 Explosive 132 | . 132 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles 2 | . 2 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . 8 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 567 | . 144 63 567 Average Temperature 132 | . 42 25 205 Received Heat Transfer 660 | . 252 33 375 Effects 9 | . . . 9 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 9 | . 1 2 6 Heat Transferred 2627 | . 370 222 2035 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 447 | 25 310 226 447 Initial 87 | . 16 86 87 Average 166 | 6 150 155 246 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 67 | 100 75 83 37 Level 1 28 | . 24 16 49 Level 2 3 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 18 4 23 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 6 . 4 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 29 | . 17 . 12 Successful 16 | . 9 . 7 Failed 13 | . 8 . 5 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 16 . 4 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 1 | . 1 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 10 | . 8 . 2 Record 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 3 | . 3 . . Surveillance Status 1 | . 1 . . Zone Layout 4 | . 3 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1420 | 126 707 165 422 Spaces Moved 990 | 64 561 141 224 Core 5 | 3 1 . 1 Treads . | . . . . Legs 75 | . . . 75 Wheels 910 | 61 560 141 148 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 80 Average Speed 94 | 88 92 95 102 Slowest Speed 500 | 90 400 95 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 85 29 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . 17 . . Melee . | . . . . Projectile . | . . . . AOE 17 | . 17 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1218 | 102 649 153 314 Wait 2 | . 2 . . Move 987 | 63 560 140 224 Hop . | . . . . Pick Up 48 | 15 14 4 15 Fast Attach . | . . . . Attach 26 | 7 7 . 12 Detach . | . . . . Swap 11 | . 7 . 4 Drop 8 | . 6 . 2 Fire 136 | 17 53 9 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 11) 285 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 378 | -10/Materials | Identified exit to Mines 459 | -10/Materials | Discovered new exit (range 15) 486 | -10/Materials | Identified exit to Materials 576 | -10/Materials | Discovered exit to Materials (range 14) 834 | -10/Materials | Entered Mines 884 | -10/Mines | Discovered exit to Materials (range 5) 932 | -10/Mines | Core integrity fell below 50% 954 | -10/Mines | Discovered exit to Materials (range 15) 999 | -10/Mines | Entered Materials 999 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -9/Materials | Lost 4 parts (1p1n2w) 1230 | -9/Materials | Core integrity fell below 50% 1233 | -9/Materials | Lost 3 parts (2n1w) 1304 | -9/Materials | Discovered new exit (range 16) 1321 | -9/Materials | Identified exit to Mines 1419 | -9/Materials | Core integrity fell below 20% 1421 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Scan(Broken Hvy. Assault Rifle) Scanning Broken Hvy. Assault Rifle... Ready to Repair: Broken Hvy. Assault Rifle Rating: 2 Time: 22 01366_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 01368_ R-06 Scavenger collects Lgt. Treads. 01370_ Acquired Particle Cannon. 01371_ R-06 Scavenger collects Heat Sink. 01373_ K-01 Serf collects debris. 01389_ S-10 Pest destroyed. 01406_ R-06 Scavenger collects Lgt. Ion Engine. 01408_ Power failure, Lgt. Ion Engine shutdown. 01411_ R-06 Scavenger collects Lgt. Ion Engine. 01418_ Destroyed Flight Unit. 01419_ Overheating: Core damaged (-44). 01419_ Seismic Detector destroyed. 01421_ Overheating: Core damaged (-76). 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Terrain Scanner | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSiegeMediator Manual? 0 Play Time 00:23:23 Cumulative 3.9 hours Start 2024.04.01 @ 15:39:41 End 2024.04.01 @ 15:59:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbe47ce0-e1d8-4ae0-a069-0591497a1184