Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.15 @ 14:55:50 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1267) 1267 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 4897 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 550/550 Matter 292/300 Energy 265/265 System Corruption 7% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Light Angular Momentum Engine Armored Wheel Flying Fortress v7 High-capacity Battery (250) Shock Rifle Beam Rifle Beam Rifle Field Laser EM Pulse Cannon Bore Cannon Shock Bomb Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Particle Charger Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Shotgun > --- INVENTORY -------- Light Angular Momentum Engine Armored Wheel Flying Fortress v7 High-capacity Battery Beam Rifle Beam Rifle Field Laser EM Pulse Cannon Bore Cannon Shock Bomb Launcher Rocket Launcher Heavy Hammer [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 100 | 7 7 9 46 5 4 7 15 Power 7 | 1 . 1 4 . 1 . . Engine 7 | 1 . 1 4 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 8 3 . . 3 Treads . | . . . . . . . . Leg 6 | 2 . 2 2 . . . . Wheel 12 | . . . 6 3 . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 2 1 10 . 2 1 2 Device 8 | 1 . 1 4 . . 1 1 Storage 4 | 1 2 . . . 1 . . Processor 3 | . . . 3 . . . . Hackware . | . . . . . . . . Protection 5 | . . . 3 . 1 . 1 Artifact . | . . . . . . . . Weapon 55 | 2 5 5 24 2 1 6 10 Energy Gun 29 | . 1 3 13 1 1 3 7 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 3 . 3 . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 8 | . 1 2 2 1 . 2 . Special Weapon 2 | . . . 2 . . . . Impact Weapon 7 | . . . 4 . . . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 11 | . . . . . . 11 . Parts Lost 17 | . 1 3 4 4 . . 5 Power 1 | . . 1 . . . . . Propulsion 6 | . . 1 2 2 . . 1 Utility 6 | . . 1 1 1 . . 3 Weapon 4 | . 1 . 1 1 . . 1 Highest Loss Streak 4 | . 1 2 1 4 . . 4 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 96 | . 99 99 92 84 98 100 94 Engine 11 | . 14 13 11 11 11 11 9 Leg 13 | . 28 27 11 . . . . Wheel 11 | . . . 9 22 22 22 26 Device 15 | . 14 13 15 11 11 17 23 Storage 12 | . 14 14 11 11 13 15 9 Processor 3 | . . . 7 11 8 . . Protection 4 | . . . 2 2 10 11 8 Energy Gun 16 | . 5 23 17 13 21 19 14 Ballistic Gun 5 | . 22 4 3 . . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 28 30 41 42 45 46 45 Greatest Support 42 | 20 20 20 20 32 32 32 42 Greatest Overweight (x) 3 | 3 1 2 3 2 1 1 1 Average Overweight (x) . | . . 1 1 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 15 15 Average Carried 13 | 5 8 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 15 15 15 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1689 | 198 420 121 554 18 . 102 276 Remotely . | . . . . . . . . Salvage Created 1541 | 12 281 161 870 23 . 71 123 Parts 120 | 2 13 18 65 2 . 16 4 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 4 | 1 . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 7 10 21 3 . 11 1 Melee 1 | . . . 1 . . . . Guns 25 | . 4 5 12 2 . 2 . AOE 25 | . 3 5 6 1 . 9 1 Classes Destroyed 9 | 1 4 . 4 . . . . Worker 2 | . . . 2 . . . . Builder 2 | . . . 2 . . . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 . 1 . . . . Recycler 1 | . . . 1 . . . . Watcher 6 | . 1 . 3 . . . 2 Swarmer 35 | . 3 8 10 3 . 11 . Grunt 11 | . 4 2 4 . . . 1 Sentry 7 | . . . 7 . . . . Best Kill Streak 7 | 1 3 3 7 3 . 4 1 Combat Bots Only 6 | . 3 3 6 3 . 4 1 Max Kills in Single Turn 3 | 1 3 3 3 1 . 3 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . 3 3 3 1 . 3 1 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2601 | . 439 360 904 359 . 134 405 Core 439 | . 60 50 212 108 . 9 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 66 | . 66 . . . . . . Core Remaining (%) 57 | 100 . 56 . . . 17 . Volleys Fired 125 | 4 32 20 48 5 . 12 4 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 115 | 40 60 90 115 112 . 112 95 Shots Fired 238 | 8 64 40 91 8 . 20 7 Gun 213 | 8 63 36 84 5 . 10 7 Cannon . | . . . . . . . . Launcher 21 | . 1 4 3 3 . 10 . Special 4 | . . . 4 . . . . Kinetic 88 | 8 57 5 18 . . . . Thermal 122 | . 6 31 70 5 . 10 . Explosive 21 | . 1 4 3 3 . 10 . Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 11 | 5 9 8 11 2 . 5 6 Robot Miss Streak 4 | 1 4 3 4 2 . 4 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 151 | 6 39 20 71 2 . 7 6 Core Hits 93 | 1 18 15 39 4 . 12 4 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 7 | . . . 7 . . . . Burn 4 | . . . 4 . . . . Smash 3 | . . . 3 . . . . Melee Attacks 37 | . . . 23 . . . 14 Impact 37 | . . . 23 . . . 14 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4096 | 86 527 541 2011 127 . 572 232 Guns 1955 | 86 417 230 959 31 . 83 149 Cannons . | . . . . . . . . Explosions 1574 | . 110 311 498 83 . 489 83 Melee 554 | . . . 554 . . . . Ramming 13 | . . . . 13 . . . Kinetic 809 | 86 394 23 306 . . . . Thermal 1388 | . 23 281 887 31 . 83 83 Explosive 1183 | . 110 237 264 83 . 489 . Electromagnetic 149 | . . . . . . . 149 Impact 554 | . . . 554 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . 11 7 Average Corruption 7 | . . . . . . 11 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . 1 1 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 233 | . . 24 154 1 . 54 . Projectiles . | . . . . . . . . Explosions 97 | . . 24 18 1 . 54 . Melee 136 | . . . 136 . . . . Knockbacks 3 | . . . 3 . . . . Impact 3 | . . . 3 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 81 | . . 20 . 30 . . 31 Shots 3 | . . 1 . 1 . . 1 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 100 | . 41 100 54 6 . 36 . Average Temperature 23 | . 15 49 17 3 . 18 . Received Heat Transfer 702 | . 207 123 354 . . . 18 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 3 . . . 3 Impact Corruptions 7 | . . . 7 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 2 . . . . Heat Transferred 3056 | . 50 585 2062 74 . 185 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 398 | 5 173 227 398 243 . 203 83 Initial 154 | . 3 . 57 154 . . 38 Average 96 | . 56 61 178 214 . 86 32 Maximum Alert Level 1 | . . 1 1 1 . 1 . Low Security (%) 81 | 100 100 89 61 18 . 69 100 Level 1 18 | . . 10 38 81 . 30 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 19 11 37 19 . 10 7 Peak Tracking Total 10 | . 4 3 6 10 . 4 3 Tactical Retreats 6 | . 1 . 3 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 24 | . 10 . 9 . 2 . 3 Terminals 16 | . 7 . 7 . . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 3 | . 2 . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 80 | . 37 . 29 . 2 . 12 Successful 52 | . 21 . 21 . 2 . 8 Failed 26 | . 15 . 7 . . . 4 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts 2 | . 1 . 1 . . . . Manual 46 | . 24 . 15 . 1 . 6 Terminals 60 | . 30 . 20 . . . 10 Fabricators . | . . . . . . . . Repair Stations 3 | . 2 . 1 . . . . Recycling Units 7 | . 5 . . . . . 2 Scanalyzers 8 | . . . 8 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 9 . 7 . 2 . 2 Record 2 | . . . . . 1 . 1 Part Schematic 1 | . . . 1 . . . . Robot Analysis 5 | . 4 . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Level Access Points 1 | . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . Patrol Status 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 Scanalyzer 7 | . . . 7 . . . . Insert Component 3 | . . . 3 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 21 | . 9 . 7 . . . 5 Terminals 17 | . 7 . 6 . . . 4 Track 5 | . 2 . 2 . . . 1 Assimilate 4 | . 2 . 1 . . . 1 Botnet 5 | . 2 . 2 . . . 1 Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 Reject 2 | . 1 . . . . . 1 Tunnel 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 21 | . 9 . 9 . . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . 1 1 . . . . 1 Largest Group 1 | . 1 1 1 . . . 1 Highest-Rated Group 31 | . 10 31 31 . . . 10 Highest-Rated Ally 31 | . 10 31 31 . . . 10 Total Orders 5 | . . . . . . . 5 STAY 3 | . . . . . . . 3 FOLLOW 2 | . . . . . . . 2 Ally Attacks 14 | . . . 14 . . . . Total Damage 190 | . . . 190 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 4 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6285 | 82 1207 1012 1753 129 536 633 933 Spaces Moved 3803 | 48 719 476 944 106 462 496 552 Core 24 | 24 . . . . . . . Treads . | . . . . . . . . Legs 1608 | 24 719 476 389 . . . . Wheels 2171 | . . . 555 106 462 496 552 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 95 95 100 115 93 Average Speed 131 | 112 132 190 138 100 114 115 107 Slowest Speed 260 | 200 190 260 190 110 115 115 108 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 58 | 3 95 84 65 40 72 86 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 5 | . . 1 . 1 . 3 . Spaces Dug 20 | . . . 8 . . . 12 Terrain Destroyed 218 | . 11 41 25 31 . 87 23 Melee 16 | . . . 4 . . . 12 Projectile 4 | . . . 4 . . . . AOE 198 | . 11 41 17 31 . 87 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4773 | 67 918 541 1264 118 472 536 857 Wait 600 | . 150 30 138 . . 17 265 Move 3795 | 47 718 475 943 105 461 495 551 Hop . | . . . . . . . . Pick Up 66 | 9 9 5 33 2 3 2 3 Fast Attach 19 | 4 1 2 7 . . 1 4 Attach 28 | 3 2 2 14 2 3 . 2 Detach . | . . . . . . . . Swap 53 | . 4 5 25 3 1 6 9 Drop 50 | . 2 2 35 . 4 3 4 Fire 125 | 4 32 20 48 5 . 12 4 Melee 35 | . . . 21 . . . 14 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 12) 83 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 5) 849 | -10/Materials | Discovered new exit (range 7) 930 | -10/Materials | Discovered new exit (range 11) 976 | -10/Materials | Central database locked down 1093 | -10/Materials | Repaired Lgt. Assault Rifle 1290 | -10/Materials | Entered Mines 1347 | -10/Mines | Learned Materials terminal intel 1454 | -10/Mines | Discovered new exit (range 12) 1954 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2018 | -10/Mines | Discovered new exit (range 6) 2184 | -10/Mines | Escorted by a lone wolf Derelict 2199 | -10/Mines | Build established: Scavenger-Mutant 2302 | -10/Mines | Entered Materials 2302 | -9/Materials | Accompanied by 1 ally 2302 | -9/Materials | Evolved 2 slots: Utility x2 2303 | -9/Materials | Loaded intel: 12 terminal locations 2526 | -9/Materials | Discovered new exit (range 16) 3070 | -9/Materials | Discovered new exit (range 6) 3122 | -9/Materials | Discovered new exit (range 15) 3271 | -9/Materials | Discovered new exit (range 16) 3342 | -9/Materials | Central database locked down 3357 | -9/Materials | Discovered new exit (range 16) 3459 | -9/Materials | Discovered new exit (range 7) 3481 | -9/Materials | Identified exit to Mines 3488 | -9/Materials | Identified exit to Materials 4013 | -9/Materials | Core integrity fell below 50% 4055 | -9/Materials | Entered Mines 4056 | -9/Mines | Assembled infested the area 4061 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4099 | -9/Mines | Found a hidden stash of uninstalled traps 4133 | -9/Mines | Lost 4 parts (2n1u1w) 4138 | -9/Mines | Learned Materials terminal intel 4180 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4180 | -9/Mines | Discovered new exit (range 5) 4184 | -9/Mines | Entered Exiles 4209 | -9/Exiles | Met 8R-AWN 4230 | -9/Exiles | Met EX-HEX 4274 | -9/Exiles | Met EX-DEC 4312 | -9/Exiles | Learned location of Zion (-6) 4355 | -9/Exiles | Discovered new exit (range 10) 4416 | -9/Exiles | Met EX-BIN 4555 | -9/Exiles | Aligned with FarCom system 4556 | -9/Exiles | Given EX-Vault access code 4583 | -9/Exiles | Opened EX-Vault 4595 | -9/Exiles | Found Flying Fortress v7 4619 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4707 | -9/Exiles | Discovered new exit (range 14) 4720 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4720 | -9/Exiles | Entered Mines 5192 | -8/Mines | Discovered exit to Materials (range 12) 5244 | -8/Mines | Core integrity fell below 20% 5326 | -8/Mines | Discovered exit to Materials (range 6) 5351 | -8/Mines | System corruption reached 10% 5353 | -8/Mines | Entered Materials 5353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5354 | -8/Materials | Loaded intel: 10 terminal locations 5738 | -8/Materials | Identified exit to Factory 5829 | -8/Materials | Build established: Mutant 6253 | -8/Materials | Crushed by falling debris 6284 | -8/Materials | Lost 4 parts (1n2u1w) 6286 | -8/Materials | Self-destructed Last Messages --------------- 06055_ Med. Armor Plating destroyed. 06055_ Destroyed Med. Armor Plating. 06056_ R-06 Scavenger collects Imp. Hover Unit. 06059_ Acquired 38 matter. 06060_ R-06 Scavenger collects Aluminum Leg. 06079_ Acquired Hrd. Light Armor Plating. 06130_ K-01 Serf cleans the Material Compactor. 06248_ Particle Charger destroyed. 06250_ U-05 Engineer builds a Wall. 06253_ The unstable cave ceiling collapses. 06253_ Crushed by falling debris. 06253_ Com. Wheel destroyed. 06253_ System corrupted by crushing effect (+1). 06253_ Imp. Heat Sink destroyed. 06253_ System corrupted by crushing effect (+2). 06253_ Hvy. EM Pulse Gun destroyed. 06253_ System corrupted by crushing effect (+4). 06259_ U-05 Engineer builds a Wall. 06275_ The unstable cave ceiling collapses. 06282_ JNLD=VB5/VYAXHCZJ99O> 83ELP>NB1 Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????T??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????o??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????""?? | | ???????????????????????###???????????????????""?? | | ???????????????????T??? ???????????????????T"?? | | ??????????????????????? ???????????????????""?? | | ??????????????????????? ???????????????????""?? | | ???????????????????????? ??????????????????????? | | ????????????????????????! #?????????????????????? | | ???????????????????"???? #??s??????????????????? | | ???????????????????"""?? #?????s?s????T????????? | | ????????????????????? ? #????s????????????????? | | ??????????????????????? #?????????????????????? | | ??????????? ##########/###########???????????? | | ?????????? u #???????????? | | ?????????? 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""" """ """ +??! #????? | | #????????+ """ """ """ #?? #???? | | """ """ #????????# ##??#####???? | | """ ""???????????# #??????????? | | """ ""???????????+ #??????????? | | ######???????????# g #??????????? | | #?????????????##+#########^ #??????????? | | #??????????????# #^^ ##########?? | | #??????????????# """ """ #^ # #?? | | #??????????????# """ """ # """ # #?? | | #??????????????# """ """ # """ # #?? | | #??????????????# # """ # """ #?? | | #??????????????# + #""""" #?? | | #??????????????# ! # #""""" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticFocalPlating Manual? 0 Play Time 01:18:34 Cumulative 333.6 hours Start 2023.01.15 @ 11:39:23 End 2023.01.15 @ 14:55:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 191e0871-bcb9-44f4-bc30-dfba27082d68