Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 02:43:07 Player: Venar246 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2950) 2950 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 6846 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 92/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Advanced Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Advanced Heat Sink Compact Battery (200) Improved Particle Charger Kinecellerator Force Field Force Field Phase Cannon Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Target Analyzer Target Analyzer Kinecellerator Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Cannon > --- INVENTORY -------- Light Nuclear Core Compact Battery Force Field Advanced EMP Blaster Power Sword [Rating: 56] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . 4 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 6 | . . . 2 2 . . 2 Weapon . | . . . . . . . . Parts Attached 89 | 6 11 . 19 27 9 1 16 Power 11 | 1 2 . 3 1 2 . 2 Engine 5 | 1 2 . 1 . . . 1 Core 6 | . . . 2 1 2 . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 2 . 4 6 2 1 2 Treads . | . . . . . . . . Leg 18 | 2 2 . 4 5 2 1 2 Wheel . | . . . . . . . . Hover 1 | . . . . 1 . . . Flight . | . . . . . . . . Utility 38 | 1 4 . 7 14 2 . 10 Device 16 | . 2 . 2 4 1 . 7 Storage 3 | 1 1 . . . . . 1 Processor 8 | . 1 . 2 4 . . 1 Hackware 2 | . . . . 1 1 . . Protection 9 | . . . 3 5 . . 1 Artifact . | . . . . . . . . Weapon 21 | 2 3 . 5 6 3 . 2 Energy Gun 6 | 1 2 . . 3 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . . . 3 1 . . Ballistic Cannon 7 | . 1 . 5 . 1 . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . Parts Lost 42 | . 3 . 6 11 2 . 20 Power 4 | . 1 . 1 . . . 2 Propulsion 14 | . . . 4 4 . . 6 Utility 18 | . 1 . 1 6 2 . 8 Weapon 6 | . 1 . . 1 . . 4 Highest Loss Streak 10 | . 3 . 3 3 1 . 10 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 3 2 8 9 7 5 4 Power . | . . . 1 1 1 1 1 Propulsion . | . 1 2 . 1 . . . Utility 3 | . . . 4 2 3 3 3 Weapon 2 | . 1 . 2 4 2 1 . Tool/Special . | . . . . . . . . Unused Backups 24 | . . . 3 12 . . 9 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . 1 . . . Utility 11 | . . . 3 4 . . 4 Weapon 9 | . . . . 7 . . 2 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 90 | . 93 100 87 97 96 92 78 Engine 2 | . 11 14 4 . . . 2 Core 4 | . . . 3 7 7 7 2 Leg 25 | . 27 28 27 28 30 30 16 Device 10 | . 9 14 8 9 3 7 19 Storage 6 | . 14 14 9 7 3 . 2 Processor 8 | . 1 . 7 8 15 15 9 Hackware 4 | . . . . 4 10 15 9 Protection 7 | . . . 8 12 8 . . Energy Gun 3 | . 11 28 2 3 . . . Ballistic Gun 3 | . 9 . . 3 11 7 3 Ballistic Cannon 8 | . 6 . 15 7 2 7 3 Peak Build Rating 56 | 6 7 7 30 46 44 39 56 Average Rating 32 | 4 6 7 23 39 41 39 43 On Entrance 21 | . 6 7 7 30 44 39 39 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 13 20 18 38 44 39 16 39 Greatest Support 73 | 20 20 20 48 73 68 65 65 Greatest Overweight (x) 5 | 3 . . 3 1 . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 10 Average Capacity 8 | 7 8 10 10 10 7 5 6 Most Carried 10 | 2 7 2 10 10 10 5 10 Average Carried 7 | . 3 2 8 9 7 5 4 Final Capacity 10 | 8 10 10 10 10 5 5 10 Final Carried 10 | 2 2 2 10 10 5 5 10 Class Distribution -------------------- 62% | Mutant 16% | Scientist-Mutant 13% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Matter Collected 3103 | 188 277 10 976 762 419 88 383 Remotely 17 | . . . 17 . . . . Salvage Created 2551 | . 277 . 771 576 178 47 702 Parts 127 | . 22 . 49 28 11 1 16 Haulers Intercepted 5 | . . . 4 1 . . . Recyclers Shooed 3 | . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . 5 5 . Prevented 1 | . . . . . 1 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 72 | . 10 . 24 21 6 1 10 Melee 3 | . . . . . . . 3 Guns 24 | . 7 . 2 8 4 . 3 Cannons 43 | . 3 . 22 13 . 1 4 AOE 2 | . . . . . 2 . . Classes Destroyed 12 | . 4 . 4 4 . . . Worker 2 | . 1 . 1 . . . . Builder 4 | . . . 4 . . . . Hauler 5 | . . . 4 1 . . . Recycler 3 | . 1 . . . . . 2 Operator 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 22 | . 6 . 6 6 4 . . Grunt 31 | . 4 . 10 10 . . 7 Duelist 2 | . . . 1 1 . . . Sentry 10 | . . . 7 . 1 1 1 Hunter 3 | . . . . 1 1 . 1 Programmer 4 | . . . . 3 . . 1 Best Kill Streak 7 | . 4 . 5 7 2 1 4 Combat Bots Only 7 | . 3 . 4 7 2 1 4 Max Kills in Single Turn 2 | . 1 . 2 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Hostile Shots Fired 799 | . 91 4 161 194 95 36 218 Missed 223 | . 25 3 48 43 29 16 59 Hits 576 | . 66 1 113 151 66 20 159 Melee 3 | . . . . 3 . . . Projectile 573 | . 66 1 113 148 66 20 159 AOE 1 | . . . . 1 . . . Critical Strikes 21 | . . . 10 5 2 . 4 Damage Taken 7818 | . 575 19 1419 2437 831 154 2383 Core 1551 | . 133 . 110 268 165 21 854 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 8 | . . . . 8 . . . Regen/Repaired (Parts) 267 | . . . 175 92 . . . Core Remaining (%) 65 | 100 . 46 80 . . 35 . Volleys Fired 248 | . 39 . 86 66 23 5 29 Largest 2 | . 2 . 2 2 2 2 2 Hottest 122 | . 100 . 87 122 65 65 65 Shots Fired 467 | . 62 . 163 131 43 10 58 Gun 195 | . 44 . 24 54 39 5 29 Cannon 269 | . 18 . 139 77 1 5 29 Launcher 3 | . . . . . 3 . . Special . | . . . . . . . . Kinetic 380 | . 36 . 139 97 40 10 58 Thermal 84 | . 26 . 24 34 . . . Explosive . | . . . . . . . . Electromagnetic 3 | . . . . . 3 . . Robot Hit Streak 11 | . 5 . 11 10 5 3 10 Robot Miss Streak 12 | . 3 . 12 12 9 4 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 335 | . 27 . 108 97 29 8 66 Core Hits 254 | . 18 . 80 73 28 5 50 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . 2 1 . 1 Critical Strikes 15 | . 1 . 2 5 1 . 6 Burn 2 | . . . . 2 . . . Destroy 4 | . . . . 2 1 . 1 Blast 4 | . 1 . 2 1 . . . Sever 5 | . . . . . . . 5 Melee Attacks 29 | . . . . . . . 29 Impact . | . . . . . . . . Slashing 29 | . . . . . . . 29 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 8088 | . 344 . 2474 2399 526 155 2190 Guns 2014 | . 241 . 161 742 446 64 360 Cannons 4587 | . 91 . 2307 1435 13 91 650 Explosions 67 | . . . . . 67 . . Melee 1179 | . . . . . . . 1179 Ramming 241 | . 12 . 6 222 . . 1 Kinetic 5843 | . 195 . 2307 1717 459 155 1010 Thermal 758 | . 137 . 161 460 . . . Explosive . | . . . . . . . . Electromagnetic 67 | . . . . . 67 . . Impact . | . . . . . . . . Slashing 1179 | . . . . . . . 1179 Piercing . | . . . . . . . . Highest Corruption 4 | . 1 1 . 4 4 4 2 Average Corruption 2 | . 1 1 . 1 4 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . 6 1 . 9 16 2 10 Message Errors 8 | . . 1 . 4 1 . 2 Matter Fused 12 | . 1 . . 3 5 1 2 Heat Flow Errors 7 | . . . . 1 4 1 1 Energy Discharges 7 | . 3 . . . 3 . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . 1 . . . 1 . . Data Loss (minor) 5 | . 1 . . 1 . . 3 Data Loss (major) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 125 | . . . 36 2 . . 87 Projectiles 38 | . . . 36 2 . . . Explosions . | . . . . . . . . Melee 87 | . . . . . . . 87 Knockbacks 84 | . 4 . 35 22 . . 23 Impact 3 | . . . . 3 . . . Kinetic 75 | . 3 . 32 19 . . 21 Secondary 6 | . 1 . 3 . . . 2 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 51 | . 4 . 6 39 1 . 1 Kicked 50 | . 4 . 6 39 1 . . Crushed . | . . . . . . . . Highest Temperature 479 | . 414 . 479 254 325 211 148 Average Temperature 120 | . 136 . 194 92 83 79 28 Received Heat Transfer 2277 | . 84 6 702 420 408 48 609 Effects 9 | . 1 . 6 . 2 . . Shutdowns 3 | . . . 2 . 1 . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Matter Decay 2 | . . . 2 . . . . Short Circuit 1 | . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . Heat Transferred 1863 | . 383 . 481 999 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 96 | 100 100 . 88 100 . . 100 Level 1 3 | . . . 11 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 216 | . 123 . 216 134 . . 84 Initial 74 | . . . 9 74 . . . Average 75 | . 39 . 149 58 . . 22 Influence Increases 2111 | . 267 . 722 606 165 20 331 Destroy 0b10 Robot/C 1440 | . 200 . 480 420 120 20 200 Destroy 0b10 Robot/NC 80 | . 10 . 45 15 . . 10 Destroy Leader 352 | . 40 . 128 94 30 . 60 Successful Hack 45 | . . . 7 38 . . . Disable Machine 30 | . . . . 30 . . . Destroy Structure 44 | . 2 . 32 9 . . 1 Lose Combat Pursuer 120 | . 15 . 30 . 15 . 60 Influence Decreases 2111 | . 192 57 574 676 261 20 331 Entered New Map 174 | . . 37 9 92 36 . . Time Decay 1612 | . 162 20 505 484 220 20 201 Lost Part 325 | . 30 . 60 100 5 . 130 Squads Dispatched 18 | . 3 . 2 6 . . 7 Investigation 3 | . 1 . . 1 . . 1 Extermination 5 | . . . . 3 . . 2 Reinforcement 7 | . 2 . 2 2 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Distress Signals 8 | . 2 . 4 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 15 1 42 32 9 1 27 Peak Tracking Total 11 | . 8 1 6 4 3 1 11 Tactical Retreats 8 | . 1 . 2 . 1 . 4 ECM-based Alert Blocks 1 | . . . . . . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Traps Triggered 6 | . 2 . . 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Accessed 21 | . 4 . 3 9 . . 5 Terminals 10 | . 3 . 1 4 . . 2 Fabricators 3 | . . . . 3 . . . Repair Stations 3 | . . . 2 1 . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 2 | . . . . 1 . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 54 | . 11 . 11 21 . . 11 Successful 29 | . 2 . 8 12 . . 7 Failed 24 | . 9 . 3 9 . . 3 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts 1 | . . . . . . . 1 Manual 24 | . 15 . 1 3 . . 5 Terminals 17 | . 7 . 2 5 . . 3 Fabricators 6 | . . . . 6 . . . Repair Stations 11 | . . . 9 2 . . . Recycling Units 5 | . 4 . . . . . 1 Scanalyzers 14 | . . . . 8 . . 6 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 5 | . 1 . 1 2 . . 1 Record 2 | . 1 . 1 . . . . Open DSF 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Recall Extermination 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 9 | . . . 7 2 . . . Scan Component 5 | . . . 4 1 . . . Repair 4 | . . . 3 1 . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Process 1 | . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 12 | . . . . 7 . . 5 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Retrieve Study 10 | . . . . 7 . . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 19 | . 4 . 3 8 . . 4 Full Trace Events 4 | . 3 . . . . . 1 Feedback Events 2 | . 1 . . . . . 1 Corruption 2 | . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 10 | . . . . 7 . . 3 Parts Repaired 4 | . . . 3 1 . . . Time 152 | . . . 114 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter 113 | . . . . . . . 113 Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Active Infowar (turns) 1076 | . 396 53 283 1 1 . 342 Sensors 711 | . 374 . . . . . 337 Terrain 150 | . . . . . . . 150 Seismic 358 | . 22 53 283 . . . . ECM 7 | . . . . 1 1 . 5 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Turns Passed 5880 | 70 563 53 1576 1733 620 133 1132 Spaces Moved 3641 | 52 345 45 681 1172 469 102 775 Core 82 | 7 . . . . . . 75 Treads . | . . . . . . . . Legs 3559 | 45 345 45 681 1172 469 102 700 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 108 115 50 Average Speed 123 | 114 120 120 162 112 112 115 116 Slowest Speed 330 | 200 120 120 330 175 115 115 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 63 2 56 36 59 21 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 38 | . . . 28 6 4 . . Melee . | . . . . . . . . Projectile 36 | . . . 28 6 2 . . AOE 2 | . . . . . 2 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total 4491 | 59 432 44 976 1448 517 108 907 Wait 288 | . 25 . 149 84 . . 30 Move 3634 | 51 344 44 680 1171 468 101 775 Hop . | . . . . . . . . Pick Up 60 | 2 2 . 16 24 4 . 12 Fast Attach 61 | 6 5 . 17 17 1 . 15 Attach 25 | . 5 . 4 10 2 . 4 Detach 4 | . . . . 2 . . 2 Swap 25 | . 4 . 3 6 10 1 1 Drop 68 | . 4 . 15 29 8 1 11 Fire 248 | . 39 . 86 66 23 5 29 Melee 27 | . . . . . . . 27 Ram 1 | . . . . . . . 1 Kick 50 | . 4 . 6 39 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 6) 518 | -10/Materials | Lost 3 parts (1p1u1w) 526 | -10/Materials | Core integrity fell below 50% 592 | -10/Materials | Discovered new exit (range 12) 632 | -10/Materials | Discovered new exit (range 4) 634 | -10/Materials | Entered Subcaves 679 | -10/Subcaves | Discovered new exit (range 8) 687 | -10/Subcaves | Entered Materials 687 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1193 | -8/Materials | Lost 3 parts (1p2n) 1344 | -8/Materials | Discovered new exit (range 8) 1941 | -8/Materials | Build established: Scavenger-Mutant 2103 | -8/Materials | Repaired Adv. Assault Cannon 2142 | -8/Materials | Repaired Imp. Heat Sink 2176 | -8/Materials | Repaired Imp. Aluminum Leg 2221 | -8/Materials | Discovered new exit (range 16) 2251 | -8/Materials | Build established: Mutant 2263 | -8/Materials | Entered Factory 2263 | -7/Factory | Evolved 2 slots: Utility x2 2585 | -7/Factory | Build established: Scientist-Mutant 2617 | -7/Factory | Allied Derelicts emerged from ambush trap array 3038 | -7/Factory | Destroyed 7 combat bots 3102 | -7/Factory | Lost 3 parts (2n1u) 3240 | -7/Factory | Repaired Carbon-fiber Leg+ 3376 | -7/Factory | Build established: Mutant 3463 | -7/Factory | Discovered new exit (range 16) 3670 | -7/Factory | Discovered new exit (range 12) 3754 | -7/Factory | Identified exit to Factory 3832 | -7/Factory | Discovered new exit (range 13) 3847 | -7/Factory | Identified exit to Lower Caves 3996 | -7/Factory | Entered Lower Caves 3997 | -7/Lower Caves | Encountered a Warlord checkpoint 4002 | -7/Lower Caves | Learned Factory trap positions 4194 | -7/Lower Caves | Learned location of Zion (-6) 4214 | -7/Lower Caves | Spotted B-75 Beast 4215 | -7/Lower Caves | Core integrity fell below 50% 4295 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4598 | -7/Lower Caves | Discovered new exit (range 13) 4616 | -7/Lower Caves | Entered another Lower Caves area 4618 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4628 | -7/Lower Caves | Build established: Hacker-Mutant 4713 | -7/Lower Caves | Encountered a Warlord checkpoint 4720 | -7/Lower Caves | Discovered exit to Factory (range 6) 4749 | -7/Lower Caves | Entered Factory 4749 | -6/Factory | Evolved 2 slots: Utility x2 4750 | -6/Factory | Loaded intel: 120 trap records 4971 | -6/Factory | Central database locked down 5172 | -6/Factory | Garrison activated, responded to threat 5243 | -6/Factory | Lost 3 parts (2n1u) 5391 | -6/Factory | Lost 7 parts (1p2n2u2w) 5420 | -6/Factory | Core integrity fell below 50% 5635 | -6/Factory | Build established: Mutant 5854 | -6/Factory | Cargo convoy interrupted 5873 | -6/Factory | Core integrity fell below 20% 5881 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05872_ Slug penetrates H-66 Slayer. 05873_ Penetrated by Slug. 05874_ H-66 Slayer destroyed. 05874_ M-28 Smith repairs H-66 Slayer. 05875_ Slug penetrates Wall. 05875_ Penetrated by Slug. 05875_ Imp. Sensor Array destroyed. 05875_ Mic. Nuclear Core destroyed. 05876_ Power Sword+ follow-up attack on H-66 Slayer. 05876_ Penetrated by Slug. 05876_ Power Sword+ destroyed. 05878_ Slug penetrates Wall. 05878_ Penetrated by Slug. 05878_ Hacking Suite destroyed. 05879_ Penetrated by Slug. 05881_ H-66 Slayer Flexi-carbon Leg severed. 05881_ Penetrated by Slug. 05881_ Power Sword+ destroyed. 05881_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????^??????????????????????#???????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????#???????????????????????????????? | | ????????????????????#????????????#???????????????? | | ?????????????? ??#????????#???#????????#??#?????#? | | ??????????????????????#???????????##?????????????# | | ???????????????????????????????#?????????????????? | | ??????????????????????#?????###################### | | ?????????? ??? ? ??? ????? ^ | | ?????????????#???????+??????#?# ^ ####### | | ?????????#?????????????####+### ^^""" #??# | | ????????????????????? ?# + """ #??# | | ?????????????/?"???????# ###+## """ #??# | | ?????????? ????????? ?# ## # #### | | ????????????????? ?????# "T" ## + + | | ?????????????# ?"??"???# """ ## ####+####### | | ????????"?? ??????????# " ## # #??# | | ???????????????????????###/##### #! #??# | | ???????????????????###### % #??# # " " #??# | | ?????????????? " #??# # ""G"" #??# | | ?????????#???????#?###### #??##### #??# | | ??????????????????????#?## ##????############## | | ?????????? ???? ?? ??????# #?????# # | | ??????#????#?????????????#h#?????# """ #### | | ????????#?????? ??????####h####### """"" #??? | | ??????????????????????# @m% #?# """"" #??? | | ?????????????????? ???# [h"" ### #??? | | ????????????????? ??? # =""" #?# """ #??? | | ??????????????????? ? # ! S" #?# """"" #??? | | ???????????????? ?????# """ #?# """"" #??? | | ????????? ????????????# """ ### #??? | | ??????????????????"???# #?# ""T"" #??? | | ??????????????????"???# #?# """"" #??? | | ?????????? ?? ????????# #?# #??? | | ????????????????#??#?######+############+######### | | ?????????????????? ?^ "%" | | ????????????? ??????^ " ! | | ?????????????? ?????^ | | ????????????????? ? ^ | | ????????????????????^ | | ??????????????????????###################+### | | ????????????????? ? ??????# = [ # | | ??????????????????????? ??# # | | ??????????????????????????# """""" # | | ??????????????????????????# """""" " # | | ????????????????? ????????# """""" " # | | ??????????????????? ??????#= """""" /S # | | ??????????????????????????# # | | ??????????????????????????#########+##+#+#### | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 450 Resistance: TH 10 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 7 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Power Sword | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Assault Cannon | 35% | -8/Materials Imp. Heat Sink | 30% | -8/Materials Imp. Aluminum Leg | 57% | -8/Materials Carbon-fiber Leg | 16% | -7/Factory Studied --------- Imp. Aluminum Leg | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Jackpot Challenges ------------ None Game ------ Seed DoorHypertargetingNullifier Manual? 0 Play Time 00:57:09 Cumulative 40.9 hours Start 2026.06.29 @ 00:51:49 End 2026.06.29 @ 02:43:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d1687f6-73d4-4a92-a736-3ed1e19073fd