Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 18:27:59 Player: EX-OCT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (2020) 2020 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 6281 Bonus ------- High Alert Combat Kills 21 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (5) ------ Machine Analyzer Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Insulated Plating Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Melee Analysis Suite Improved Light Armor Plating System Shield > --- WEAPON ----------- Autogun Great Maul > --- INVENTORY -------- Micro Nuclear Core Insulated Plating Autogun Remote Datajack [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg VSS Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Melee Analysis Suite Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Slots Evolved 6 | . . . 2 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 . . . Utility 3 | . . . 1 1 . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 106 | 8 7 3 13 11 28 5 3 1 15 12 Power 13 | 2 2 1 . 2 4 . . . 1 1 Engine 11 | 2 2 1 . 2 4 . . . . . Core 2 | . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 52 | 2 3 1 7 4 15 2 2 1 7 8 Treads 4 | 2 . . . . 2 . . . . . Leg 6 | . . . . 4 2 . . . . . Wheel . | . . . . . . . . . . . Hover 11 | . 3 1 3 . . 2 2 . . . Flight 31 | . . . 4 . 11 . . 1 7 8 Utility 22 | 2 1 . 4 4 4 3 1 . 3 . Device 8 | 1 . . 3 1 1 1 . . 1 . Storage 1 | 1 . . . . . . . . . . Processor 4 | . 1 . . . 1 1 1 . . . Hackware 3 | . . . . 1 . 1 . . 1 . Protection 6 | . . . 1 2 2 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 1 2 1 5 . . . 4 3 Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 12 | 2 1 1 . . 2 . . . 3 3 Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . Parts Lost 57 | . 3 1 9 1 19 1 1 2 4 16 Power 5 | . 1 . 1 . 2 . . . . 1 Propulsion 34 | . 1 1 5 . 10 1 1 1 4 10 Utility 11 | . 1 . 2 1 5 . . . . 2 Weapon 7 | . . . 1 . 2 . . 1 . 3 Highest Loss Streak 10 | . 2 1 8 1 10 1 1 2 2 5 To Critical Strikes 2 | . . . . . 1 . . 1 . . Average Backups 5 | . 5 7 6 2 4 5 5 5 4 4 Power . | . 1 1 1 1 . . . 1 1 . Propulsion 1 | . 2 1 1 . . 1 . . . . Utility 1 | . 1 2 2 . . 2 2 2 1 1 Weapon 1 | . 1 2 1 . 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . 1 . . . . . 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . 1 . . . . . 1 1 Weapon 1 | . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 98 98 89 67 83 57 61 68 76 71 Engine 7 | . 13 14 10 7 7 . . . . . Treads 1 | . 3 . . . 1 . . . . . Leg 3 | . . . . 13 16 . . . . . Hover 13 | . 24 26 29 . . 5 16 21 4 . Flight 9 | . . . . 19 12 9 2 2 18 27 Device 3 | . 2 . 9 3 6 4 . . . 1 Storage 5 | . 14 14 10 . . . . . . . Processor 12 | . 10 14 2 . 7 16 19 23 23 23 Hackware 3 | . . . . 7 8 5 7 7 7 1 Protection 3 | . . . 7 10 6 . . . 6 . Energy Cannon 1 | . . . . 5 4 . . . . . Ballistic Gun 14 | . 28 28 12 . 6 9 7 5 4 7 Slashing Weapon 1 | . . . . . 4 9 7 7 3 . Peak Build Rating 41 | 7 7 7 15 27 30 24 27 32 41 41 Average Rating 17 | 5 6 6 12 21 22 15 23 28 31 28 On Entrance 15 | . 7 7 7 7 26 8 16 27 23 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 22 | 13 13 12 17 22 22 4 3 3 15 15 Greatest Support 58 | 40 40 12 18 58 29 4 17 3 27 27 Greatest Overweight (x) 3 | . 3 1 2 . 3 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 1 8 7 8 5 5 5 5 5 5 5 Average Carried 5 | . 5 6 6 2 4 5 4 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 1 7 7 5 4 5 5 5 5 5 3 Class Distribution -------------------- 65% | Mutant 14% | Scavenger-Sprinter 10% | Scavenger-Mutant 4% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Matter Collected 1785 | 300 365 39 169 . 470 . . . 67 375 Remotely . | . . . . . . . . . . . Salvage Created 1331 | 117 305 28 103 . 445 . . . 75 258 Parts 89 | 4 11 3 14 . 33 . . . 6 18 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Combat Hostiles Destroyed 48 | . 6 2 10 . 16 . . . 3 11 Melee 5 | . . . . . 4 . . . . 1 Guns 32 | . 6 2 2 . 11 . . . 3 8 Cannons 2 | . . . 1 . 1 . . . . . AOE 7 | . . . 7 . . . . . . . Classes Destroyed 9 | 2 2 1 1 . 3 . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Swarmer 34 | . . 2 7 . 11 . . . 3 11 Grunt 10 | . 6 . 3 . 1 . . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 2 | . . . . . 2 . . . . . Best Kill Streak 7 | 1 2 2 7 . 4 . . . 3 4 Combat Bots Only 7 | . 2 2 7 . 4 . . . 3 4 Max Kills in Single Turn 3 | 1 1 1 3 . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Hostile Shots Fired 709 | . 41 16 97 97 180 12 8 1 90 167 Missed 252 | . 12 8 31 41 54 7 5 . 45 49 Hits 457 | . 29 8 66 56 126 5 3 1 45 118 Melee 9 | . . . . . 8 . . 1 . . Projectile 448 | . 29 8 66 56 118 5 3 . 45 118 Critical Strikes 11 | . 1 . . 1 6 . . 1 . 2 Damage Taken 5572 | . 403 62 812 505 1695 36 41 42 478 1498 Core 1600 | . 151 20 241 78 389 20 14 . 110 577 Absorbed by Shields 135 | . . . . . 73 . . . . 62 Core Remaining (%) 45 | 100 . 31 39 . . 11 . . . . Volleys Fired 168 | 10 40 7 13 8 55 . . . 7 28 Largest 2 | 2 2 2 2 1 1 . . . 2 2 Hottest 75 | 40 40 40 50 75 75 . . . 46 53 Shots Fired 254 | 20 80 14 21 8 55 . . . 14 42 Gun 218 | 20 80 14 8 . 40 . . . 14 42 Cannon 28 | . . . 5 8 15 . . . . . Launcher 8 | . . . 8 . . . . . . . Special . | . . . . . . . . . . . Kinetic 216 | 20 80 14 13 . 33 . . . 14 42 Thermal 30 | . . . . 8 22 . . . . . Explosive 8 | . . . 8 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | 7 12 5 13 4 9 . . . 5 5 Robot Miss Streak 3 | 1 2 2 2 1 3 . . . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 1 . . . . . . 1 4 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 Shots Hit Robots 184 | 15 60 9 17 5 39 . . . 9 30 Core Hits 82 | 4 24 4 12 . 17 . . . 6 15 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . 1 . . . . 2 Critical Strikes 6 | . 1 . . . 3 . . . . 2 Destroy 2 | . 1 . . . 1 . . . . . Smash 2 | . . . . . . . . . . 2 Sever 2 | . . . . . 2 . . . . . Melee Attacks 82 | . . . . . 21 5 7 . 14 35 Impact 44 | . . . . . . . . . 9 35 Slashing 38 | . . . . . 21 5 7 . 5 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3197 | 132 466 68 773 125 828 . . . 136 669 Guns 1546 | 129 466 68 65 . 278 . . . 136 404 Cannons 319 | . . . 44 125 150 . . . . . Explosions 624 | . . . 624 . . . . . . . Melee 659 | . . . . . 400 . . . . 259 Ramming 49 | 3 . . 40 . . . . . . 6 Kinetic 1590 | 129 466 68 109 . 278 . . . 136 404 Thermal 275 | . . . . 125 150 . . . . . Explosive 624 | . . . 624 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 259 | . . . . . . . . . . 259 Slashing 400 | . . . . . 400 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 . . . . Average Corruption 2 | . . . . . 2 2 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . 5 4 . . . . Message Errors 3 | . . . . . 2 1 . . . . Matter Fused 1 | . . . . . 1 . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . Energy Discharges 2 | . . . . . 1 1 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 221 | . . . 87 . 16 . . . . 118 Projectiles . | . . . . . . . . . . . Explosions 77 | . . . 77 . . . . . . . Melee 144 | . . . 10 . 16 . . . . 118 Knockbacks 2 | . . . 1 . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 1 | . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 64 | . . . 62 . . . . . . 2 Shots 2 | . . . 2 . . . . . . . Rammed 11 | 1 . . 8 . . . . . . 2 Targets Rammed 11 | 1 . . 8 . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 304 | . 48 8 42 304 223 197 . . 16 21 Average Temperature 44 | . 15 3 15 154 97 95 . . 6 4 Received Heat Transfer 987 | . 240 . 324 . 363 . . . 36 24 Effects 1 | . . . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions 7 | . . . 1 . . . . . . 6 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 407 | . . . . 185 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Maximum Alert Level 3 | . . . 1 . 3 2 1 . 1 2 Low Security (%) 67 | 100 100 100 56 100 27 . 24 100 79 36 Level 1 20 | . . . 43 . 20 9 75 . 20 55 Level 2 8 | . . . . . 28 90 . . . 8 Level 3 4 | . . . . . 23 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 819 | 5 50 30 381 141 819 446 326 114 237 427 Initial 399 | . . . . 141 41 399 193 114 44 78 Average 161 | . 8 8 203 106 422 421 218 97 95 243 Influence Increases 3064 | 10 249 40 556 3 1008 78 223 . 408 489 Destroy 0b10 Robot/C 960 | . 120 40 200 . 320 . . . 60 220 Destroy 0b10 Robot/NC 20 | 10 5 . 5 . . . . . . . Destroy Leader 100 | . 30 . 30 . 10 . . . 10 20 Allied During Kill 22 | . . . . . 22 . . . . . Successful Hack 102 | . 34 . 9 . 12 . 21 . 12 14 Select Force Hacks 90 | . . . 60 . . . 30 . . . Disable Machine 45 | . . . . . . 15 . . 15 15 Anti-Garrison Action 250 | . . . . . 150 . . . . 100 Destroy Structure 170 | . . . 27 3 44 3 7 . 11 75 Partial Spotted 45 | . . . 15 . . 30 . . . . Lose Combat Pursuer 1260 | . 60 . 210 . 450 30 165 . 300 45 Influence Decreases 2657 | 10 249 40 220 275 253 470 324 262 360 194 Entered New Map 1138 | . . . . 195 23 420 234 212 20 34 Time Decay 742 | 10 197 30 130 70 . 40 80 20 165 . Lost Part 545 | . 20 10 90 10 190 10 10 20 25 160 Lost Ally 50 | . . . . . 40 . . 10 . . Purge Threat 182 | . 32 . . . . . . . 150 . Squads Dispatched 13 | . 1 . 5 . . . 3 . 4 . Investigation 7 | . . . 3 . . . 2 . 2 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 5 | . 1 . 2 . . . 1 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Distress Signals 8 | . 1 . 4 1 . 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 194 | . 17 3 40 8 48 8 13 6 28 23 Peak Tracking Total 13 | . 6 3 13 8 13 7 7 6 10 10 Tactical Retreats 33 | . 2 . 6 . 12 1 3 . 7 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Traps Triggered 14 | . . . 1 . 6 . 2 . . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Machines Disabled 9 | . . . . . 3 1 . . 1 4 Max in Single Turn 2 | . . . . . 2 1 . . 1 1 Garrison Relay 3 | . . . . . 1 . . . . 2 Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Machines Accessed 36 | . 7 . 4 2 4 1 5 . 12 1 Terminals 26 | . 6 . 1 1 4 1 4 . 8 1 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 115 | . 35 . 11 3 8 3 11 . 42 2 Successful 62 | . 20 . 6 2 1 1 8 . 23 1 Failed 53 | . 15 . 5 1 7 2 3 . 19 1 Catastrophic 6 | . . . . . 2 . . . 3 1 Database Lockouts . | . . . . . . . . . . . Manual 78 | . 27 . 8 2 2 2 10 . 26 1 Terminals 95 | . 33 . 4 2 8 3 10 . 33 2 Fabricators 6 | . . . . . . . . . 6 . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 4 | . . . . 1 . . . . 3 . Terminal Hacks 16 | . 6 . 1 . 1 1 1 . 5 1 Robot Analysis 4 | . 1 . . . . . . . 3 . Prototype ID Bank 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 Unreport Threat 3 | . 2 . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 5 | . 2 . 1 . . 1 . . 1 . Patrol Navigation 1 | . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . 2 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 1 | . . . 1 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . Unlock Access 2 | . . . . 1 . . . . 1 . Unauthorized Hacks 39 | . 14 . 4 1 . . 7 . 13 . Terminals 35 | . 14 . 2 1 . . 6 . 12 . Assimilate 4 | . 3 . . . . . 1 . . . Botnet 14 | . 5 . 1 . . . 2 . 6 . Skim 17 | . 6 . 1 1 . . 3 . 6 . Fabricators 1 | . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Tunnel 2 | . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 7 . 2 1 4 1 4 . 10 1 Full Trace Events 4 | . 1 . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . Parts Built 2 | . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . 1 . Time 42 | . . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 13 | . . . . . 5 . . . . 8 Machine Destruction 13 | . . . . . 5 . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Total Allies 8 | . 1 . . . 6 . 1 . . . Largest Group 6 | . 1 1 1 . 6 . 1 1 . . Highest-Rated Group 84 | . 10 10 10 . 84 . 26 26 . . Highest-Rated Ally 26 | . 10 10 10 . 14 . 26 26 . . Initial Warlord ECA Mod 6 | . . . . . . 2 1 1 1 1 Total Orders 1 | . 1 . . . . . . . . . STAY 1 | . 1 . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Active Infowar (turns) 1230 | 17 197 . 47 . . 41 91 54 362 421 Sensors 146 | . . . . . . 41 . . 34 71 Structural 47 | . . . 47 . . . . . . . Seismic 214 | 17 197 . . . . . . . . . Machine Analysis 928 | . . . . . . . 91 54 362 421 Robot Analysis Total 4 | . 1 . . . . . . . 3 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Turns Passed 3437 | 112 1115 88 270 142 613 88 172 54 362 421 Spaces Moved 3781 | 45 641 108 374 170 632 167 297 103 654 590 Core 354 | 5 2 . 3 . 4 1 191 103 7 38 Treads 110 | 40 70 . . . . . . . . . Legs 201 | . . . . 59 142 . . . . . Wheels . | . . . . . . . . . . . Hover 1024 | . 569 108 346 . . . 1 . . . Flight 2092 | . . . 25 111 486 166 105 . 647 552 Fastest Speed 25 | 50 56 56 29 29 26 40 40 50 26 25 Average Speed 48 | 147 67 57 52 63 46 40 46 50 35 29 Slowest Speed 295 | 160 200 120 180 130 295 50 56 50 120 112 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . 8 1 1 . 4 3 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 88 25 40 19 58 24 13 78 27 81 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 5 | . 3 . 2 . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 34 | . . . . . 2 4 7 . 11 10 Terrain Destroyed 155 | . . . 30 3 90 4 7 . 11 10 Melee 34 | . . . . . 2 4 7 . 11 10 Projectile 3 | . . . . 3 . . . . . . AOE 118 | . . . 30 . 88 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Total 4984 | 70 1253 121 431 193 848 177 318 104 742 727 Wait 660 | 7 555 4 . . 26 . 1 1 43 23 Move 3743 | 45 640 107 373 170 616 164 295 102 647 584 Hop 14 | . . . . . 7 1 1 . 3 2 Pick Up 22 | . 5 . 5 2 4 . 1 . 5 . Fast Attach 72 | 7 4 . 6 6 22 5 3 1 12 6 Attach 23 | . 1 1 6 3 5 . 1 . 1 5 Detach 7 | . . . 2 . 3 . . . . 2 Swap 32 | 1 5 2 6 2 6 . . . 3 7 Drop 42 | . 3 . 12 2 12 2 . . 7 4 Fire 168 | 10 40 7 13 8 55 . . . 7 28 Melee 82 | . . . . . 21 5 7 . 14 35 Ram 10 | . . . 8 . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 87 | . . . . . 49 . 9 . . 29 Rewire 21 | . . . . . 21 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Discovered new exit (range 7) 554 | -10/Materials | Discovered new exit (range 13) 587 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Identified exit to Materials 761 | -10/Materials | Identified exit to Subcaves 785 | -10/Materials | Core integrity fell below 50% 829 | -10/Materials | Identified exit to Mines 969 | -10/Materials | Learned location of 2 exits from Materials 994 | -10/Materials | Learned 4 Subcaves zone layouts 1030 | -10/Materials | Learned Storage terminal intel 1132 | -10/Materials | Learned 2 Mines zone layouts 1201 | -10/Materials | Learned location of Recycling (-7) 1228 | -10/Materials | Entered Mines 1228 | -10/Mines | Accompanied by 1 ally 1264 | -10/Mines | Discovered exit to Materials (range 15) 1274 | -10/Mines | Learned 4 Materials zone layouts 1287 | -10/Mines | Assembled infested the area 1292 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1316 | -10/Mines | Entered Materials 1316 | -9/Materials | Accompanied by 1 ally 1316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -9/Materials | Identified exit to Mines 1317 | -9/Materials | Identified exit to Materials 1365 | -9/Materials | Destroyed 7 combat bots 1574 | -9/Materials | Discovered exit to Materials (range 15) 1576 | -9/Materials | Core integrity fell below 50% 1586 | -9/Materials | Entered another Materials area 1586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1605 | -8/Materials | Lost 8 parts (1p4n2u1w) 1728 | -8/Materials | Identified exit to Garrison 1728 | -8/Materials | Entered Garrison 1806 | -8/Garrison | Lost 4 parts (1p1n2u) 1896 | -8/Garrison | Phase Generator disabled 1982 | -8/Garrison | Triggered checkpoint 2018 | -8/Garrison | Triggered checkpoint 2058 | -8/Garrison | Lost 5 allies 2086 | -8/Garrison | Triggered checkpoint 2086 | -8/Garrison | Discovered new exit (range 10) 2100 | -8/Garrison | Triggered checkpoint 2199 | -8/Garrison | Garrison Relay disabled 2211 | -8/Garrison | Lost 4 parts (4n) 2218 | -8/Garrison | Triggered checkpoint 2235 | -8/Garrison | Triggered checkpoint 2273 | -8/Garrison | Core integrity fell below 50% 2312 | -8/Garrison | Triggered checkpoint 2312 | -8/Garrison | Triggered checkpoint 2321 | -8/Garrison | Core integrity fell below 20% 2334 | -8/Garrison | Discovered new exit (range 5) 2338 | -8/Garrison | Lost 10 parts (1p5n3u1w) 2341 | -8/Garrison | Entered Materials 2424 | -8/Materials | Discovered new exit (range 13) 2429 | -8/Materials | Identified exit to Factory 2429 | -8/Materials | Entered Factory 2429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -7/Factory | Sucked down chute 2601 | -7/Factory | Entered Waste 2616 | -7/Waste | 1 allies followed down the chute 2624 | -7/Waste | Spotted C-40 Crusher 2626 | -7/Waste | Spotted C-40 Crusher 2632 | -7/Waste | Spotted C-40 Crusher 2636 | -7/Waste | Spotted C-40 Crusher 2640 | -7/Waste | Spotted C-40 Crusher 2640 | -7/Waste | Spotted C-40 Crusher 2645 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2650 | -7/Waste | Discovered new exit (range 11) 2655 | -7/Waste | Identified exit to Factory 2655 | -7/Waste | Entered Factory 2805 | -7/Factory | Discovered new exit (range 15) 2943 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3010 | -7/Factory | Identified exit to Garrison 3017 | -7/Factory | Entered Garrison 3123 | -7/Garrison | Lost 5 parts (2n2u1w) 3133 | -7/Garrison | Discovered new exit (range 3) 3133 | -7/Garrison | Identified exit to Factory 3197 | -7/Garrison | Triggered checkpoint 3202 | -7/Garrison | Lost 3 parts (1p2n) 3232 | -7/Garrison | Discovered exit to Factory (range 5) 3239 | -7/Garrison | Triggered checkpoint 3240 | -7/Garrison | Garrison Relay disabled 3250 | -7/Garrison | Garrison Relay disabled 3303 | -7/Garrison | Triggered checkpoint 3367 | -7/Garrison | Lost 5 parts (5n) 3389 | -7/Garrison | Triggered checkpoint 3394 | -7/Garrison | Discovered exit to Factory (range 8) 3396 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3404 | -7/Garrison | Core integrity fell below 50% 3433 | -7/Garrison | Core integrity fell below 20% 3438 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03339_ Acquired 14 matter. 03339_ Acquired 20 matter. 03350_ RIF Installer disabled. 03392_ C-30 ARC bursts open, deploying its payload. 03392_ S-27 Virus unfolds itself. 03394_ EXIT=FOUND: FACTORY 03396_ Attempting to access garrison exit controls... 03396_ Remote lockdown engaged. 03400_ Cesium-ion Thruster destroyed. 03404_ Acquired 119 matter. 03406_ Slug penetrates Wall. 03423_ S-27 Virus destroyed. 03425_ Autogun destroyed. 03434_ Slammed into S-27 Virus. 03435_ Acquired 28 matter. 03435_ Slammed into S-27 Virus. 03436_ Acquired VTOL Module. 03437_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# ############# #?????????????????? | | ?????????????# #???????????# #?????????????????? | | ?????????????# #??????###### ####??????????????? | | ?????????????# #??????#"" ""#??????????????? | | ?????????????# #??????#"! !"#??????????????? | | ???????####??# #??????#"! !"#??????????????? | | ???????# ?# #??????#"! !"#??????????????? | | ??###### ## ##?????#"! !"#??????????????? | | ### #?????#"! !"#??????????????? | | #?????#"! !"#??????????????? | | #?????#"" ""#??????????????? | | ### ## ## #?????#"""!!!!" "#??????????????? | | ??# ## ## ###???#""""" """ #??????????????? | | +?" #???######"####"#?????????????? | | ??" #????????###???##?????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??# ## ## ###?????????????????????????????? | | ### ## ## ###########?????????????????????? | | " ** ^ #?????????????????????? | | + %[ [ #?????????????????????? | | ###" [ ###+#### #?????????????????????? | | ??#%" ##""""######## ####s #?????????????????????? | | ?#T" #?????+ sss@s#?????????????????????? | | ### #????????########## #?????????????????????? | | + #?????????????????# #?????????????????????? | | ### #?????????????????# #?????????????????????? | | ??# #?????????????????# #??????+??????????????? | | ??# #?????????????????# h#?????????????????????? | | ### #??????????######## #?????????????????????? | | #??????????#"""" ## h#?#####???????????????? | | #??????????#" h+?? ?????????####???? | | #??????????#""" ## #??# #?????????# #???? | | ###+###??????????######## ####"#####????? #???? | | ????????????????????????# #????? #???? | | ????????????????????????# #????? #???? | | ????????????????????????#######"## #?????# #???? | | ???+??????????????????????????# ## #?????# ###?? | | ??????????????????????????????# ## ####### #?? | | ??????????????????????????????# " " ## #?? | | ??????????????????????????????#"## #### ## #?? | | ??????????????????????????????# ## #??# ##" #???? | | ??????????????????????????????# ## ####"## "#???? | | ??????????????????????????????# ## " #???? | | ??????????????????????????????# ## #???? | | ??????????????????????????????# ########+## #???? | | ??????????????????????????##### #????????## #???? | | ??????????????????????????# " #?????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hardlight Generator | -7/Factory | Extracted Adv. Visual Processing Unit | -7/Factory | Extracted Reaction Control System | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Launcher Guidance Computer | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombPoweredMultitool Manual? 0 Play Time 00:58:43 Cumulative 306.7 hours Start 2025.07.05 @ 17:30:34 End 2025.07.05 @ 18:27:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 21 Types 8/1/5/1/4/1/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 768b3bb2-82a5-4735-ac7d-305467c428f1