Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.18 @ 01:08:29 Player: mewcatx Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (337) 337 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1137 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Spread Laser Makeshift Shrapnel Gun > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Ion Engine Wheel Compact Wheel Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Signal Interpreter Medium Laser Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Spread Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Compact Wheel Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Signal Interpreter Light Armor Plating Medium Laser Assault Rifle Light Cannon [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 9 8 . Power 5 | 1 1 3 . Engine 4 | 1 1 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 2 . Device 2 | . 2 . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 6 | 2 3 1 . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 6 | . . 6 . To Critical Strikes . | . . . . Average Backups 12 | 1 11 13 13 Power 1 | . 1 1 3 Propulsion 1 | . 1 2 2 Utility 5 | . 4 5 5 Weapon 3 | . 3 3 3 Tool/Special . | . . . . Unused Backups 13 | . 2 3 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 6 | . 2 2 2 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 13 | . 14 13 14 Treads 28 | . 28 28 28 Device 10 | . 11 10 . Storage 14 | . 14 14 14 Processor 1 | . 2 . . Protection 1 | . . 3 14 Energy Gun 14 | . 14 14 14 Ballistic Gun 13 | . 13 14 14 Peak Build Rating 13 | 6 10 13 12 Average Rating 9 | 4 8 10 12 On Entrance 7 | . 6 10 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 12 29 31 31 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 3 15 15 13 Average Carried 12 | 1 11 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 712 | 194 301 217 . Remotely . | . . . . Salvage Created 483 | . 318 165 . Parts 48 | . 27 21 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 9 17 . Guns 26 | . 9 17 . Classes Destroyed 8 | . 5 3 . Worker 2 | . . 2 . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 14 | . 6 8 . Grunt 3 | . 3 . . Demolisher 1 | . . 1 . Assembled 8 | . . 8 . Best Kill Streak 6 | . 3 6 . Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 132 | . 44 80 8 Missed 37 | . 13 21 3 Hits 95 | . 31 59 5 Melee 4 | . . 4 . Projectile 91 | . 31 55 5 AOE 19 | . . 19 . Critical Strikes 1 | . 1 . . Damage Taken 1217 | . 230 953 34 Core 252 | . 64 184 4 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 50 . Ignored by Resistances 360 | . 75 275 10 Core Remaining (%) 100 | 100 . . . Volleys Fired 59 | . 28 31 . Largest 2 | . 2 2 . Hottest 115 | . 115 89 . Shots Fired 115 | . 53 62 . Gun 115 | . 53 62 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 56 | . 25 31 . Thermal 59 | . 28 31 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 35 | . 35 14 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 96 | . 44 52 . Core Hits 90 | . 24 66 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1387 | . 595 792 . Guns 1387 | . 595 792 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 594 | . 235 359 . Thermal 793 | . 360 433 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 217 | . 48 217 . Average Temperature 52 | . 12 65 . Received Heat Transfer 188 | . 96 80 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1440 | . 895 545 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . 90 110 . Initial . | . . . . Average 12 | . 12 12 . Influence Increases 521 | . 311 210 . Destroy 0b10 Robot/C 360 | . 180 180 . Destroy 0b10 Robot/NC 30 | . 20 10 . Destroy Leader 66 | . 46 20 . Successful Hack 34 | . 34 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 521 | . 311 210 . Time Decay 511 | . 311 200 . Lost Part 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 17 22 3 Peak Tracking Total 6 | . 3 6 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 29 . . Successful 15 | . 15 . . Failed 13 | . 13 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 20 | . 20 . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 80 | . 80 . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3109 | 74 1644 1354 37 Spaces Moved 1748 | 45 920 760 23 Core 8 | 8 . . . Treads 1740 | 37 920 760 23 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 140 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 92 97 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1956 | 53 1040 840 23 Wait 88 | . 57 31 . Move 1745 | 44 919 759 23 Hop . | . . . . Pick Up 27 | 3 17 7 . Fast Attach 7 | 6 1 . . Attach 9 | . 3 6 . Detach . | . . . . Swap 9 | . 7 2 . Drop 12 | . 8 4 . Fire 59 | . 28 31 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Discovered new exit (range 5) 905 | -10/Materials | Central database locked down 915 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Discovered new exit (range 7) 1110 | -10/Materials | Discovered new exit (range 14) 1719 | -10/Materials | Entered Mines 1982 | -10/Mines | Discovered new exit (range 11) 2025 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2478 | -10/Mines | Discovered new exit (range 9) 2666 | -10/Mines | Assembled infested the area 2710 | -10/Mines | Core integrity fell below 50% 2719 | -10/Mines | Core integrity fell below 20% 2766 | -10/Mines | Lost 6 parts (2p2n1u1w) 3065 | -10/Mines | Discovered new exit (range 6) 3073 | -10/Mines | Entered Subcaves 3074 | -10/Subcaves | Approached by a straggling Scientist 3087 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3093 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3110 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 03056_ Acquired Lgt. Ion Engine. 03065_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 03074_ BI-L4P(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 03077_ BI-L4P(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." Riot Gun falls loose from the Twisted Machinery. 03093_ WP-5RC(R) emerges from the Twisted Machinery. 03096_ J9-M0G(O) collects matter. 03103_ BI-L4P(c) destroyed. 03107_ Subatomizers dissect the Tech Extrapolator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? "??????????????????????? | | ????????????????????????? "?"???????????????????? | | ????????????????????????? " ??????????????????? | | ?????????????????????????" % ?????????????????? | | ????????????????????????"" % #####????????????? | | ????????????????????????"" " " #????????????? | | ????????????????????????#" "" ?????????????? | | ????????????????????????# ["""" ??????????????? | | ????????????????????????? "" " ???????????????? | | ?????????????????????????? "" #????????????????? | | ??????????????????????????#" #?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# !###?????????????????? | | ???????????????????????#### %! #?????????????????? | | ???????????????????????# ##?????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????### %#??????????????????? | | ????????????????????????## ###????????????????? | | ????????????????????????# ##???????????????? | | ??????????????????# ????# #???????????????? | | ???????????????????# ??## % #???????????????? | | ??????????????# ## ## ##???????????????? | | ???????????????# @% ##????????????????? | | ????????????????# % #?????????????????? | | ????????????????# % ??????????????? | | ????????????????## % ??????????? | | ?????????????????# #### % t""?????????? | | ????????????????# #???? # ??????????? | | ??????????????? %##????? ## "?????????? | | ????????????? ??????? #?? ""??????????? | | ?????????????# ???????? ???##???????????? | | ?????????????## ???????? ???????????????? | | ??????????????## ????????? ??????????????? | | ???????????????#####????????? #### ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed OmegaVoltaicPower Manual? 0 Play Time 00:23:26 Cumulative 67.5 hours Start 2026.07.18 @ 00:45:33 End 2026.07.18 @ 01:08:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 33 Adventurer 9 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/1/0/0 Lore% 39 Gallery% 41 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8ed317a7-1ea4-4528-8abc-bb20ece6553f