Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 17:52:01 Player: vainquit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (175) 875 Value Destroyed (6370) 6370 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (2048) 2048 TOTAL SCORE: 16313 Bonus ------- High Alert Combat Kills 775 Follower Combat Kills 1169 Met Zhirov 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/1150 Matter 163/300 Energy 99/100 System Corruption 21% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Improved System Shield > --- WEAPON (3) ------- Impact Mace Heavy Pick > --- INVENTORY (5) ---- Light Particle Reactor Advanced Actuator Array Advanced Reaction Control System Graphene Brace Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Advanced Actuator Array Layered Heavy Armor Plating > --- WEAPON ----------- Impact Mace Heavy Pick > --- INVENTORY -------- Light Particle Reactor Compact Wheel Microactuators Microactuators Improved Actuator Array Advanced Actuator Array Makeshift Transmission Jammer Advanced Reaction Control System Graphene Brace Graphene Brace Improved Hardlight Generator Advanced Hacking Suite Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Relay Coupler [Specialist] Transdimensional Reconstructor EMP Blaster Remote Datajack [Rating: 108] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Gyrokinetic Inverter Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Impact Mace Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . 4 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . 2 . . . . . . 1 Utility 6 | . . 2 . 2 1 . . 1 . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 160 | 7 5 27 . 19 12 26 8 27 . . 1 1 1 3 23 Power 16 | 1 1 3 . 2 3 1 . 2 . . . . . . 3 Engine 13 | 1 1 3 . 2 3 1 . 2 . . . . . . . Core 3 | . . . . . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 42 | 2 1 7 . 3 2 7 2 12 . . . . . 1 5 Treads 17 | 2 . 4 . 2 1 4 2 2 . . . . . . . Leg 4 | . . . . . . . . 3 . . . . . . 1 Wheel 8 | . 1 3 . 1 1 2 . . . . . . . . . Hover 13 | . . . . . . 1 . 7 . . . . . 1 4 Flight . | . . . . . . . . . . . . . . . . Utility 65 | 2 2 11 . 7 6 9 3 8 . . 1 . 1 2 13 Device 25 | 1 1 2 . 3 3 2 1 3 . . . . 1 2 6 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 14 | . . 3 . 2 1 5 . 2 . . . . . . 1 Hackware 4 | . . . . . . . 2 1 . . . . . . 1 Protection 20 | . . 6 . 2 2 2 . 2 . . 1 . . . 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 1 6 . 7 1 9 3 5 . . . 1 . . 2 Energy Gun 7 | . . 1 . 2 1 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 1 3 . . . 3 . . . . . . . . . Ballistic Cannon 7 | . . 1 . 4 . 1 . . . . . . . . 1 Launcher 3 | . . 1 . . . . 2 . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 5 | . . . . . . 2 1 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 3 . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . . . 7 . 1 . . . . 3 . . Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . System Corruption 4 | . . . . . . . 4 . . . . . . . . Parts Lost 74 | . 2 4 . 8 9 6 . 13 . . . 2 . 2 28 Power 9 | . 1 . . 1 2 . . 1 . . . . . . 4 Propulsion 21 | . . 1 . 1 2 3 . 6 . . . . . . 8 Utility 33 | . 1 2 . 3 5 2 . 4 . . . 1 . 2 13 Weapon 11 | . . 1 . 3 . 1 . 2 . . . 1 . . 3 Highest Loss Streak 11 | . 2 1 . 6 4 2 . 3 . . . 2 . 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 4 12 19 20 18 17 19 19 17 19 20 19 19 18 18 19 Power 1 | . 1 1 2 1 1 1 1 1 2 3 3 3 3 3 1 Propulsion 3 | 2 5 4 5 5 5 6 6 3 2 1 1 1 1 1 1 Utility 8 | . 1 6 6 6 7 8 7 8 10 12 11 11 11 11 13 Weapon 3 | . 5 7 6 3 2 2 3 2 2 3 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 42 | . . 14 1 1 2 4 3 . . . . 1 . . 16 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 9 | . . 5 . 1 2 . . . . . . . . . 1 Utility 23 | . . 2 1 . . 4 3 . . . . 1 . . 12 Weapon 8 | . . 7 . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 93 96 100 97 87 90 100 90 82 76 81 89 89 93 82 Engine 7 | . 13 10 11 9 6 7 7 4 5 5 5 5 5 5 2 Treads 8 | . 15 11 11 9 8 13 23 9 . . . . . . . Wheel 5 | . 12 10 11 8 12 6 . 2 . . . . . . . Hover 9 | . . . . . . . . 10 22 23 23 23 23 23 27 Device 11 | . 9 8 11 16 17 9 21 10 11 11 11 11 6 13 8 Storage 7 | . 14 11 11 9 7 7 7 5 5 5 5 5 5 5 4 Processor 14 | . . 4 11 16 7 20 24 16 17 17 17 17 17 17 14 Hackware 1 | . . . . . . . . 7 5 5 5 4 . . . Protection 7 | . . 16 11 9 7 7 . 1 5 . 4 5 11 7 5 Energy Gun 1 | . . . . 2 14 5 . . . . . . . . . Ballistic Gun 5 | . 28 20 21 . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . 14 . . . . . . . . . . . Impact Weapon 6 | . . . . . . 8 14 11 6 5 5 12 17 16 8 Peak Build Rating 108 | 7 8 19 20 29 37 53 54 81 74 67 71 78 76 78 108 Average Rating 48 | 5 7 14 19 25 30 40 53 69 69 67 70 75 70 75 89 On Entrance 44 | . 7 7 19 19 28 32 53 54 68 67 67 71 75 69 73 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 100 | 14 50 64 61 70 70 73 64 68 58 53 55 64 64 75 100 Greatest Support 84 | 40 40 16 16 40 60 84 84 84 45 41 41 41 41 47 67 Greatest Overweight (x) 20 | . 3 20 3 5 5 6 . 4 1 1 1 1 1 2 1 Average Overweight (x) 1 | . 2 3 3 4 2 2 . 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 12 19 20 18 17 19 19 17 19 20 19 19 18 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 19 20 20 15 18 19 20 19 20 20 20 18 19 20 5 Class Distribution -------------------- 44% | Mutant 42% | Gladiator 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Gladiator | -7/Recycling Gladiator | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 4039 | 286 224 949 30 655 217 334 92 542 42 . 63 129 40 114 322 Remotely 623 | 93 . . . 530 . . . . . . . . . . . Salvage Created 7790 | 98 388 1152 70 539 514 1018 367 1226 . . . 227 209 264 1718 Parts 283 | 6 21 70 5 32 25 30 4 23 . . . 5 . 11 51 Haulers Intercepted 10 | . . 6 . . . 3 . 1 . . . . . . . Recyclers Shooed 3 | . . 1 . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 1 18 . 7 . Prevented 6 | . . . . . . . . . . . 3 1 . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 126 | . 7 20 2 14 8 11 5 14 . . . 5 . 8 32 Melee 34 | . . . . . . 5 4 6 . . . 3 . 4 12 Guns 36 | . 7 17 . 3 7 2 . . . . . . . . . Cannons 11 | . . . . 11 . . . . . . . . . . . AOE 17 | . . 3 2 . . . . 4 . . . 1 . 1 6 Classes Destroyed 18 | 2 4 4 . 3 1 1 . . . . . 1 . 1 1 Worker 10 | . 1 3 . 3 1 1 . . . . . . . . 1 Builder 2 | . . 1 . . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 10 | . . 6 . . . 3 . 1 . . . . . . . Recycler 15 | 1 2 . . . 2 5 1 3 . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . Watcher 8 | . 1 2 . 1 . . . 3 . . . . . . 1 Swarmer 31 | . 3 6 . . . . . 3 . . . 2 . 5 12 Grunt 50 | . 4 8 2 9 6 6 3 4 . . . 1 . . 7 Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 17 | . . 5 . . 1 4 2 2 . . . 1 . . 2 Specialist 4 | . . . . 4 . . . . . . . . . . . Hunter 8 | . . . . . 1 . . 1 . . . . . 2 4 Programmer 12 | . . . . . . 1 1 4 . . . . . . 6 Heavy 1 | . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 Thug 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 1 3 4 2 4 7 5 4 4 . . . 1 . 3 5 Combat Bots Only 5 | . 3 3 2 3 3 3 4 4 . . . 1 . 5 5 Max Kills in Single Turn 3 | 1 1 2 2 2 1 1 1 2 . . . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . . . 2 . . . 1 . 1 3 Melee 1 | . . . . . . 1 1 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1169 | . 38 117 2 105 90 246 47 133 . . . 28 . 47 316 Missed 321 | . 8 25 . 31 22 90 13 32 . . . 5 . 17 78 Hits 848 | . 30 92 2 74 68 156 34 101 . . . 23 . 30 238 Melee 3 | . . 3 . . . . . . . . . . . . . Projectile 845 | . 30 89 2 74 68 156 34 101 . . . 23 . 30 238 AOE 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 35 | . 1 3 . 4 2 . 1 6 . . . 1 . . 17 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 14128 | . 333 1198 25 1679 857 1352 300 2056 61 . . 460 . 514 5293 Core 2222 | . 82 89 . 262 155 90 11 198 36 . . 100 . 31 1168 Absorbed by Shields 48 | . . . . . . . . . . . . . . 42 6 Redirected to Shielding 510 | . . . . 54 53 . . 11 2 . . 68 . 152 170 Regen/Repaired (Parts) 912 | . . . . . . . . 244 61 . . 175 . 293 139 Core Remaining (%) 70 | 100 67 . 77 52 . . 63 . . . . . . 63 . Volleys Fired 308 | 4 36 106 1 65 38 29 3 7 . . . 5 . 4 10 Largest 2 | 2 2 2 1 2 2 2 1 1 . . . 1 . 1 1 Hottest 126 | 40 40 53 30 126 126 126 33 36 . . . 36 . 33 51 Shots Fired 564 | 8 72 210 1 123 70 52 3 7 . . . 5 . 4 9 Gun 415 | 8 72 203 . 16 64 52 . . . . . . . . . Cannon 113 | . . 5 . 107 . . . . . . . . . . 1 Launcher 32 | . . 2 1 . 6 . 3 3 . . . 5 . 4 8 Special 4 | . . . . . . . . 4 . . . . . . . Kinetic 396 | 8 72 208 . 107 . . . . . . . . . . 1 Thermal 132 | . . . . 16 64 52 . . . . . . . . . Explosive 13 | . . 2 1 . 6 . . 3 . . . 1 . . . Electromagnetic 19 | . . . . . . . 3 . . . . 4 . 4 8 Robot Hit Streak 23 | 3 6 23 . 10 14 19 . 4 . . . 1 . . 2 Robot Miss Streak 7 | 2 7 5 . 4 4 1 . 1 . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 569 | 4 39 151 . 86 49 71 15 50 . . . 8 3 9 84 Core Hits 202 | 3 19 49 3 37 21 18 4 13 . . . 6 . 6 23 Critical Kills 6 | . . . . . . . 2 1 . . . . . 1 2 Critical Parts Destroyed 40 | . . . . . . 6 2 12 . . . 2 . 3 15 Critical Strikes 63 | . . . . . 2 10 4 17 . . . 2 1 4 23 Burn 6 | . . . . . 2 4 . . . . . . . . . Smash 48 | . . . . . . 6 4 14 . . . 2 1 4 17 Impale 9 | . . . . . . . . 3 . . . . . . 6 Melee Attacks 301 | . . . . 2 . 40 19 82 . . 1 15 3 20 119 Impact 254 | . . . . . . 40 19 57 . . 1 15 3 20 99 Slashing . | . . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . . 25 . . . . . . 20 Sneak Attacks 17 | . . . . 2 . 6 3 4 . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks 41 | . . . . . . 3 1 11 . . . 2 1 3 20 Damage Inflicted 17106 | 51 515 2170 96 1818 814 2262 750 2476 . . . 550 404 613 4587 Guns 4148 | 51 515 1791 . 196 814 781 . . . . . . . . . Cannons 1721 | . . 99 . 1622 . . . . . . . . . . . Explosions 1570 | . . 280 96 . . . . 388 . . . 197 . 120 489 Melee 9667 | . . . . . . 1481 750 2088 . . . 353 404 493 4098 Ramming . | . . . . . . . . . . . . . . . . Kinetic 4078 | 51 515 1890 . 1622 . . . . . . . . . . . Thermal 2000 | . . . . 196 814 781 . . . . . . . . 209 Explosive 883 | . . 280 96 . . . . 388 . . . 119 . . . Electromagnetic 478 | . . . . . . . . . . . . 78 . 120 280 Impact 8688 | . . . . . . 1481 750 1599 . . . 353 404 493 3608 Slashing . | . . . . . . . . . . . . . . . . Piercing 979 | . . . . . . . . 489 . . . . . . 490 Highest Corruption 21 | . . . . . . . 4 7 7 7 7 7 7 7 21 Average Corruption 6 | . . . . . . . 2 4 7 7 7 7 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 124 | . . . . . . . . 21 8 1 20 23 12 14 25 Message Errors 39 | . . . . . . . . 8 1 . 6 10 3 5 6 Matter Fused 33 | . . . . . . . . 4 3 1 5 5 1 5 9 Heat Flow Errors 11 | . . . . . . . . 2 1 . 1 2 1 2 2 Energy Discharges 19 | . . . . . . . . 3 2 . 4 2 5 1 2 Parts Rejected 3 | . . . . . . . . . 1 . . . . 1 1 Data Loss (minor) 11 | . . . . . . . . 2 . . 2 4 1 . 2 Data Loss (major) 5 | . . . . . . . . 1 . . 1 . 1 . 2 Alerts 2 | . . . . . . . . 1 . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3770 | . . 1 . . . 430 237 838 . . . 145 181 230 1708 Projectiles 74 | . . . . . . . . . . . . . 47 . 27 Explosions 46 | . . 1 . . . . . 25 . . . . . . 20 Melee 3650 | . . . . . . 430 237 813 . . . 145 134 230 1661 Knockbacks 55 | . . 1 . 15 . 3 2 3 . . . . 2 2 27 Impact 37 | . . . . . . 3 2 3 . . . . 1 2 26 Kinetic 16 | . . 1 . 15 . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 96 | . . 5 . . . . . 83 . . . . . . 8 Shots 4 | . . 1 . . . . . 2 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 410 | . 22 63 . 180 150 410 . 405 228 . 140 255 239 261 345 Average Temperature 85 | . 4 31 . 53 52 127 . 139 117 . 119 122 132 120 93 Received Heat Transfer 2909 | . 162 450 15 504 387 462 75 252 . . . 72 . . 530 Effects 8 | . . . . . . 2 . . . . . . . . 6 Shutdowns 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 38 | . . . . . . 5 2 8 . . . 1 2 3 17 Combat Hostiles 27 | . . . . . . 2 1 4 . . . 1 2 3 14 Parts Fried 39 | . . . . . . 3 3 17 . . . 2 . 1 13 Impact Corruptions 115 | . . . . . . 15 9 23 . . . 5 8 7 48 Robots Melted 3 | . . . . . 1 2 . . . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . . . Parts Melted 16 | . . . . . 7 7 1 1 . . . . . . . Heat Transferred 4529 | . . . . 407 1924 1998 . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . 1 . . . 1 . . . . . . . . 3 Low Security (%) 81 | 100 100 88 100 100 100 74 100 100 100 100 . . . . . Level 1 4 | . . 11 . . . 25 . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . . . 12 Level 3 11 | . . . . . . . . . . . . . . . 87 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 989 | 5 60 224 123 106 100 334 132 134 97 50 . . . . 989 Initial 900 | . . 9 63 . 36 20 121 . 38 . . . . . 900 Average 168 | . 28 134 17 38 38 105 41 52 25 3 . . . . 818 Influence Increases 6525 | 10 218 699 60 457 272 899 141 533 137 50 . 599 5 235 2210 Destroy 0b10 Robot/C 3060 | . 140 400 40 320 160 440 120 280 . 20 . 360 . 140 640 Destroy 0b10 Robot/NC 250 | 10 20 60 . 25 20 50 5 35 . . . . 5 5 15 Destroy Leader 628 | . 22 116 10 72 30 128 . 68 . . . 30 . 20 132 Allied During Kill 350 | . . . . 3 . 109 1 . . 18 . 209 . 10 . Successful Hack 268 | . 5 34 . . . 91 14 52 . . . . . . 72 Disable Machine 240 | . 15 . . 30 . 60 . 30 . . . . . . 105 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . 200 Destroy Structure 254 | . 1 14 10 7 17 6 1 38 122 12 . . . . 26 Advance Influence 900 | . . . . . . . . . . . . . . . 900 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 360 | . 15 75 . . 45 15 . 30 . . . . . 60 120 Influence Decreases 5573 | 10 196 559 222 376 308 633 452 423 247 . 50 438 166 235 1258 Entered New Map 624 | . . 13 99 . 45 25 190 . 72 . 19 . 161 . . Time Decay 3465 | 10 181 526 123 310 193 424 223 323 95 . 31 298 5 205 518 Search Patrol Dispatched 450 | . . . . . . . . . . . . . . . 450 Lost Part 615 | . 15 20 . 66 70 24 . 100 . . . 20 . 20 280 Lost Ally 380 | . . . . . . 160 . . 80 . . 120 . 10 10 Purge Threat 39 | . . . . . . . 39 . . . . . . . . Squads Dispatched 20 | . . . . 3 1 6 . 3 . . . . . . 7 Investigation 5 | . . . . . . 2 . 1 . . . . . . 2 Extermination 8 | . . . . . 1 2 . 2 . . . . . . 3 Reinforcement 7 | . . . . 3 . 2 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 17 | . 1 4 . 2 . 3 1 2 . . . . . 2 2 Communications Jammed 9 | . . . . . . . . 4 . . . . . . 5 Distress Signals 9 | . . . . . . . . 4 . . . . . . 5 Times Spotted 208 | . 9 34 2 18 9 24 6 24 6 4 . 17 . 11 44 Peak Tracking Total 7 | . 3 4 2 3 4 7 3 7 3 4 . 6 . 5 5 Tactical Retreats 17 | . 1 4 . . 2 1 . 2 . . . . . 2 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . . . . . . . . 3 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 19 | . 1 . . 2 . 4 . 2 . . 1 2 . . 7 Max in Single Turn 2 | . 1 . . 1 . 1 . 1 . . 1 . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 43 | . 2 8 . 1 1 7 5 4 . . 1 1 6 . 7 Terminals 27 | . 2 7 . 1 1 7 4 . . . . 1 . . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . 1 . . . . . 2 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 114 | . 6 27 . 4 1 21 7 9 . . 1 1 19 . 18 Successful 70 | . 4 12 . 2 . 14 3 5 . . 1 1 19 . 9 Failed 44 | . 2 15 . 2 1 7 4 4 . . . . . . 9 Catastrophic 18 | . 1 6 . . 1 1 4 2 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 41 | . 2 10 . 2 1 12 3 2 . . . . . . 9 Terminals 74 | . 6 22 . 4 1 21 6 . . . . 1 . . 13 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 5 . . . . . . 2 Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 10 | . . 5 . . . . . 4 . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 2 Terminal Hacks 47 | . 4 5 . 2 . 11 1 . . . 1 1 19 . 3 Record 9 | . . . . . . . . . . . 1 1 7 . . Part Schematic 5 | . . . . . . 1 . . . . . . 4 . . Robot Analysis 6 | . . 1 . . . 1 . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . 1 . 1 . . . . . . 4 . 1 Terminal Index 3 | . 1 1 . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Transport Status 2 | . . 1 . . . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . Registered Components 5 | . 1 1 . 1 . 1 . . . . . . . . 1 Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 4 . . . . . . 2 Scan Component 3 | . . . . . . . . 2 . . . . . . 1 Repair 3 | . . . . . . . . 2 . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 6 | . . 5 . . . . . 1 . . . . . . . Insert Component 3 | . . 2 . . . . . 1 . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . 2 . . . 3 1 . . . . . . . 4 Terminals 9 | . . 2 . . . 3 1 . . . . . . . 3 Track 1 | . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . 1 . . . . . . . . . Botnet 6 | . . 1 . . . 2 1 . . . . . . . 2 Operators 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 6 . 1 1 7 5 4 . . . . . . 7 Full Trace Events 3 | . . 1 . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 2 . . . 1 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . . . . . . 1 Time 89 | . . . . . . . . 54 . . . . . . 35 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 1 . . . 3 . . . . . . . Non-combat 4 | . . . . 1 . . . 3 . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 1 . . . 3 . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 30 | . . . 2 . . 10 . . 18 . . . . . . Largest Group 18 | . . . 2 1 . 10 1 . 18 9 9 9 3 3 1 Highest-Rated Group 656 | . . . 52 31 . 173 29 . 656 380 380 380 100 100 27 Highest-Rated Ally 50 | . . . 31 31 . 29 29 . 50 50 50 50 46 46 27 Total Orders 2 | . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 337 | . . . . 9 . 83 4 . 156 13 . 58 . 14 . Total Damage 10168 | . . . . 126 . 1042 75 . 5950 484 . 2166 . 325 . Kills 40 | . . . . 2 . 12 1 . 11 1 . 13 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 9105 | . 269 743 916 820 7 699 876 1555 262 71 572 708 345 494 768 Sensors 8336 | . . 494 916 820 . 699 876 1555 262 71 572 708 345 494 524 Seismic 269 | . 269 . . . . . . . . . . . . . . T.N.C. 2240 | . . 515 916 809 . . . . . . . . . . . Jamming 1242 | . . . . . 7 . . 948 . . . . . . 287 Robot Analysis Total 6 | . . 1 . . . 1 . . . . . . 4 . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . . 3 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 12538 | 163 434 1663 916 1076 574 1270 876 1685 262 71 572 708 345 494 1429 Spaces Moved 7708 | 86 205 811 627 448 268 623 507 1032 256 72 579 602 168 434 990 Core 4 | 3 . 1 . . . . . . . . . . . . . Treads 1043 | 83 18 . . 1 3 239 507 192 . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 3017 | . 187 810 627 447 265 384 . 297 . . . . . . . Hover 3644 | . . . . . . . . 543 256 72 579 602 168 434 990 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 130 130 145 145 110 120 160 46 94 98 98 98 98 96 66 Average Speed 125 | 156 141 145 145 160 130 150 160 128 98 98 98 98 98 98 94 Slowest Speed 1050 | 160 160 1050 145 240 165 180 160 182 102 98 98 98 98 147 112 Overloaded Moves 23 | . . . . . . . . 19 4 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 35 64 95 28 9 82 83 20 89 3 78 96 62 62 22 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . 2 . . . . . . . . . 3 . . Known Exits Taken 9 | . . . . 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . 1 . . . . . . . 2 5 . 1 . Spaces Dug 25 | . . . . . . 4 . 9 . . . 1 . 1 10 Terrain Destroyed 94 | . . 12 12 5 13 4 . 20 . . . 14 . 1 13 Melee 24 | . . . . . . 4 . 9 . . . 1 . 1 9 Projectile 6 | . . . . 5 . . . . . . . . . . 1 AOE 64 | . . 12 12 . 13 . . 11 . . . 13 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Total 9593 | 104 278 1099 633 679 421 844 558 1264 267 72 582 694 345 466 1287 Wait 838 | . 21 87 2 122 70 80 5 82 3 1 1 69 167 4 124 Move 7694 | 85 204 810 626 447 267 622 506 1032 255 71 578 601 167 433 990 Hop . | . . . . . . . . . . . . . . . . Pick Up 114 | 8 11 26 1 8 12 13 8 8 2 . 1 2 1 2 11 Fast Attach 103 | 7 1 14 . 4 7 20 1 23 1 . . 1 2 3 19 Attach 71 | . . 5 . 12 9 8 2 17 1 . 1 3 2 2 9 Detach 45 | . . 2 . 3 5 9 1 15 2 . . . 3 1 4 Swap 75 | . 4 12 2 10 6 5 7 9 1 . . 2 . 2 15 Drop 109 | . 1 37 1 6 7 23 8 8 2 . . 1 1 . 14 Fire 308 | 4 36 106 1 65 38 29 3 7 . . . 5 . 4 10 Melee 236 | . . . . 2 . 35 17 63 . . 1 10 2 15 91 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Arm) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Utility x2 1343 | -9/Materials | Build established: Scavenger-Mutant 1442 | -9/Materials | Discovered new exit (range 7) 1726 | -9/Materials | Build established: Mutant 2261 | -9/Materials | Entered Mines 2311 | -9/Mines | Met a Derelict bent on vengeance 2468 | -9/Mines | Discovered new exit (range 10) 2586 | -9/Mines | Learned location of Zion (-7) 3162 | -9/Mines | Discovered new exit (range 6) 3163 | -9/Mines | Learned location of Storage (-7) 3177 | -9/Mines | Entered Materials 3177 | -8/Materials | Accompanied by 1 ally 3177 | -8/Materials | Evolved 2 slots: Utility x2 3182 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3564 | -8/Materials | Build established: Skirmisher 4047 | -8/Materials | Lost 6 parts (1p3u2w) 4159 | -8/Materials | Discovered new exit (range 16) 4183 | -8/Materials | Identified exit to Factory 4253 | -8/Materials | Entered Factory 4253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4293 | -7/Factory | Build established: Mutant 4613 | -7/Factory | Lost 4 parts (1p1n2u) 4780 | -7/Factory | Lost 3 parts (1p1n1u) 4819 | -7/Factory | Discovered new exit (range 6) 4825 | -7/Factory | Identified exit to Storage 4827 | -7/Factory | Entered Storage 5601 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5745 | -7/Storage | Discovered new exit (range 5) 5761 | -7/Storage | P-60 Hacker assimilated allied Trooper 4b 5790 | -7/Storage | Identified exit to Factory 5984 | -7/Storage | Lost 3 allies 6092 | -7/Storage | Used back door to open Recycling access 6092 | -7/Storage | Discovered new exit (range 4) 6095 | -7/Storage | Identified exit to Recycling 6097 | -7/Storage | Entered Recycling 6097 | -7/Recycling | Accompanied by 1 ally 6214 | -7/Recycling | Discovered new exit (range 10) 6227 | -7/Recycling | Identified exit to Factory 6257 | -7/Recycling | Build established: Gladiator 6973 | -7/Recycling | Entered Factory 6973 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7930 | -5/Factory | Lost 3 parts (2n1u) 8134 | -5/Factory | Lost 3 parts (2u1w) 8352 | -5/Factory | Repaired Impact Mace 8435 | -5/Factory | Repaired Hvy. Flail 8552 | -5/Factory | Lost 3 parts (1p2n) 8658 | -5/Factory | Sucked down chute 8658 | -5/Factory | Entered Waste 8674 | -5/Waste | Spotted C-40 Crusher 8675 | -5/Waste | Spotted C-40 Crusher 8684 | -5/Waste | Spotted C-40 Crusher 8690 | -5/Waste | Spotted C-40 Crusher 8717 | -5/Waste | Warlord forces began an assault 8722 | -5/Waste | Allies destroyed C-40 Crusher 8727 | -5/Waste | Allies destroyed C-40 Crusher 8732 | -5/Waste | Allies destroyed C-40 Crusher 8747 | -5/Waste | Spotted C-40 Crusher 8774 | -5/Waste | Allies destroyed C-40 Crusher 8781 | -5/Waste | Spotted C-40 Crusher 8790 | -5/Waste | Allies destroyed C-40 Crusher 8801 | -5/Waste | Lost 8 allies 8806 | -5/Waste | Allies destroyed C-40 Crusher 8858 | -5/Waste | Discovered new exit (range 15) 8913 | -5/Waste | Identified exit to Factory 8920 | -5/Waste | Entered Factory 8920 | -5/Factory | Accompanied by 9 allies 8961 | -5/Factory | Discovered new exit (range 15) 8974 | -5/Factory | Identified exit to Upper Caves 8979 | -5/Factory | Build established: Mutant 8991 | -5/Factory | Entered Upper Caves 8991 | -5/Upper Caves | Accompanied by 9 allies 9055 | -5/Upper Caves | Found Alien Artifact 9539 | -5/Upper Caves | Discovered new exit (range 13) 9552 | -5/Upper Caves | Identified exit to Upper Caves 9563 | -5/Upper Caves | Entered another Upper Caves area 9563 | -5/Upper Caves | Accompanied by 9 allies 9610 | -5/Upper Caves | Attracted the attention of an 0b10 base 9654 | -5/Upper Caves | Discovered new exit (range 2) 9654 | -5/Upper Caves | Identified exit to Factory 9736 | -5/Upper Caves | Encountered a Warlord checkpoint 9749 | -5/Upper Caves | Learned Factory interactive machine intel 9770 | -5/Upper Caves | Identified exit to Zhirov 9918 | -5/Upper Caves | Build established: Gladiator 10000 | -5/Upper Caves | Spotted B-75 Beast 10020 | -5/Upper Caves | Allies destroyed B-75 Beast 10073 | -5/Upper Caves | Learned location of 2 exits from Factory 10207 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10236 | -5/Upper Caves | Lost 4 allies 10271 | -5/Upper Caves | Entered Zhirov 10271 | -5/Zhirov | Accompanied by 3 allies 10271 | -5/Zhirov | Discovered new exit (range 3) 10275 | -5/Zhirov | Identified exit to Proximity Caves 10290 | -5/Zhirov | Met Zhirov 10320 | -5/Zhirov | Learned location of Quarantine (-2) 10320 | -5/Zhirov | Learned location of Testing (-3) 10320 | -5/Zhirov | Learned location of Command (-1) 10329 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10350 | -5/Zhirov | Identified Dimensional Node Initializer 10350 | -5/Zhirov | Initialized slip node 10351 | -5/Zhirov | Found Alien Artifact 10351 | -5/Zhirov | Identified Integrated Reactor 10351 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10372 | -5/Zhirov | Found Alien Artifact 10616 | -5/Zhirov | Entered Proximity Caves 10616 | -4/Proximity Caves | Accompanied by 3 allies 10747 | -4/Proximity Caves | Spotter reported a threat 10852 | -4/Proximity Caves | Spotter reported a threat 10853 | -4/Proximity Caves | Spotter reported a threat 10868 | -4/Proximity Caves | Learned Research garrison access intel 10873 | -4/Proximity Caves | Learned Research non-interactive machine intel 10905 | -4/Proximity Caves | Spotter reported a threat 10909 | -4/Proximity Caves | Spotter reported a threat 11024 | -4/Proximity Caves | Spotter reported a threat 11039 | -4/Proximity Caves | Spotter reported a threat 11101 | -4/Proximity Caves | Discovered exit to Factory (range 5) 11110 | -4/Proximity Caves | Entered Factory 11110 | -4/Factory | Accompanied by 1 ally 11110 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11111 | -4/Factory | Identified exit to Armory 11111 | -4/Factory | Identified exit to Upper Caves 11112 | -4/Factory | Loaded intel: 54 interactive machine locations 11360 | -4/Factory | Search patrols dispatched 11610 | -4/Factory | Search patrols dispatched 11624 | -4/Factory | Lost 6 parts (1p2n2u1w) 11860 | -4/Factory | Search patrols dispatched 12014 | -4/Factory | Repaired Impact Mace 12151 | -4/Factory | System corruption reached 10% 12178 | -4/Factory | Lost 4 parts (4u) 12405 | -4/Factory | Spotted B-86 Titan 12486 | -4/Factory | Destroyed B-86 Titan 12487 | -4/Factory | Core integrity fell below 50% 12512 | -4/Factory | Core integrity fell below 20% 12539 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12512_ Destroyed Imp. Treads. 12512_ Y-64 Sentinel system corrupted by crushing effect. 12512_ R-10 Processor collects Adv. Reaction Control System. 12513_ Y-64 Sentinel system terminally corrupted. 12514_ K-01 Serf collects debris. 12515_ W-44 Eye knocked back. 12516_ U-05 Engineer builds a Wall. 12517_ Acquired Remote Datajack. 12518_ The unstable cave ceiling collapses. 12518_ K-01 Serf collects debris. 12520_ Acquired Unknown Hackware. 12520_ Identified Relay Coupler [Specialist]. 12520_ Relay Coupler [Specialist] fries itself. 12521_ Gyrokinetic Inverter destroyed. 12522_ K-01 Serf collects debris. 12524_ Imp. Weapon Shielding destroyed. 12525_ K-01 Serf collects debris. 12527_ M-28 Smith repairs W-44 Eye Antigrav System. 12532_ Dropped Remote Datajack. 12536_ Acquired Imp. System Shield. Map ----- +----------------------------------------------------+ | T#?????????????????? | | #?????????????????? | | #??????????????????? | | #??????????????????? | | ????????????????????? | | #??????????????????? | | # #??????????????????? | | = # ???????????????????? | | "[= ! # ???????????????????? | | " "* # #?????#?????????????? | | ""= # #???#"##????????????? | | ######## #?? / ???????????? | | #? ????????????? | | "" # !??????????????? | | F" # ????????????????? | | / " ??????????????????? | | "" % #???????????????????? | | "" ! #???????????????????? | | #???????????????????? | | % #???????????????????? | | # #!! #???????????????????? | | # %!!! ##??????????????????? | | # "%! %|% "###????????????????? | | "! ! ! #???############## | | = ##### p| # | | /p"" @ # | | " ^" # "" # | | " """ # "" # | | "" """ # "Y """" # | | " "" # "" """" # | | " "" + "" """" # | | "F"" # "" """" # | | """" # """" ? | | ########"#/####### # """??? | | ??????? ! ?????# # ""???? | | ??????? ?????+ + ???? | | ??????? ?????## ##########???? | | ??????? ??????? #????????????? | | ?????? ?? ?????? #????????????? | | ??????? =?????????? #????????????? | | ??????????????????? ?????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 43 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 51 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 14 Authchip Count 6 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Hacking Suite | -7/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Impact Mace | 3% | -5/Factory Hvy. Flail | 16% | -5/Factory Impact Mace | 38% | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellSpliceSaw Manual? 0 Play Time 03:48:02 Cumulative 470.5 hours Start 2025.05.15 @ 08:47:35 End 2025.05.15 @ 17:52:01 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 14 Types 8/0/5/1/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d254948-cf0c-409a-b368-2b41e66c4c7b