Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 18:54:04 Player: worthless slave Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (188) 940 Value Destroyed (5864) 5864 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 10828 Bonus ------- High Alert Combat Kills 184 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 97/100 System Corruption 28% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (250) Improved Actuator Array System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Large Battery Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Particle Cannon > --- INVENTORY -------- Deuterium Engine Improved VSS Leg Cryofiber Web Advanced Heat Sink Cooling System High-capacity Storage Unit Compact Matter Pod Particle Charger Improved Particle Charger Improved Weapon Shielding System Restoration Module Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Precision Assault Rifle [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . 2 . . 1 . 1 Utility 2 | . . . . . 1 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 133 | 6 2 . 28 5 36 11 5 40 Power 20 | 1 . . 4 . 4 2 1 8 Engine 15 | 1 . . 2 . 4 2 1 5 Core 5 | . . . 2 . . . . 3 Reactor . | . . . . . . . . . Propulsion 49 | 2 . . 13 3 12 2 . 17 Treads 8 | . . . 5 3 . . . . Leg 38 | 2 . . 5 . 12 2 . 17 Wheel 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 2 . 5 1 10 4 1 8 Device 13 | . 1 . 2 . 5 3 . 2 Storage 4 | 1 1 . . . 1 . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 15 | . . . 3 1 4 1 1 5 Artifact . | . . . . . . . . . Weapon 32 | 2 . . 6 1 10 3 3 7 Energy Gun 11 | . . . 2 1 3 2 2 1 Energy Cannon 3 | . . . . . . . 1 2 Ballistic Gun 11 | 2 . . 3 . 4 1 . 1 Ballistic Cannon 3 | . . . . . 3 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 2 2 . Parts Lost 60 | . . . 12 2 15 . 3 28 Power 12 | . . . 3 . 3 . 1 5 Propulsion 23 | . . . 4 1 7 . 2 9 Utility 10 | . . . 2 1 2 . . 5 Weapon 15 | . . . 3 . 3 . . 9 Highest Loss Streak 18 | . . . 5 1 6 . 1 18 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 12 | 1 3 7 10 13 13 14 14 12 Power . | . 1 1 . 1 . . . . Propulsion 1 | . . 1 1 3 1 1 1 2 Utility 6 | . 1 3 6 7 7 7 8 6 Weapon 3 | . 1 2 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . Unused Backups 26 | 1 . . 4 . 9 2 . 10 Power 1 | . . . 1 . . . . . Propulsion 2 | 1 . . 1 . . . . . Utility 14 | . . . . . 4 1 . 9 Weapon 9 | . . . 2 . 5 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 87 85 94 96 95 99 99 93 Engine 5 | . 13 14 3 . 7 7 7 3 Core 4 | . . . 6 11 . . . 7 Treads 8 | . . . 19 43 3 . . . Leg 28 | . 27 28 18 . 31 38 38 37 Device 7 | . 3 . 2 . 8 14 15 6 Storage 10 | . 14 14 11 11 9 7 7 12 Protection 6 | . . . 8 8 6 7 7 4 Energy Gun 7 | . . . . 3 11 3 14 8 Energy Cannon 3 | . . . . . . . 6 9 Ballistic Gun 7 | . 27 28 11 7 7 15 . . Ballistic Cannon 1 | . . . . . 5 2 . . Slashing Weapon 3 | . . . 9 11 1 . . . Peak Build Rating 66 | 6 7 6 16 17 30 39 40 66 Average Rating 30 | 4 6 6 13 16 21 35 38 55 On Entrance 16 | . 6 6 6 16 17 27 37 36 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 72 | 13 33 28 33 35 49 61 55 72 Greatest Support 101 | 20 20 20 80 80 80 55 55 101 Greatest Overweight (x) 7 | 3 2 1 2 . 1 1 1 7 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 14 Most Carried 15 | 3 7 7 15 15 15 15 15 15 Average Carried 12 | 1 3 7 10 13 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 2 7 7 14 15 15 14 15 4 Class Distribution -------------------- 55% | Scavenger-Tank 29% | Scavenger-Mutant 6% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Matter Collected 2580 | 211 150 . 471 127 710 67 136 708 Remotely . | . . . . . . . . . Salvage Created 7850 | . 156 . 1815 155 1346 94 1110 3174 Parts 399 | . 9 . 116 21 79 9 38 127 Haulers Intercepted 3 | . . . 2 . . . 1 . Recyclers Shooed 9 | . 1 . 1 . 2 . . 5 Parts Field Recycled 22 | . . . . . . 22 . . Retrieved Matter 212 | . . . . . . 212 . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Combat Hostiles Destroyed 143 | . 2 . 31 11 39 1 16 43 Melee 34 | . . . 21 2 10 . . 1 Guns 69 | . 2 . 9 9 23 1 10 15 Cannons 36 | . . . . . 6 . 4 26 Classes Destroyed 15 | . 2 . 8 . 1 . 3 1 Worker 12 | . . . 8 1 3 . . . Builder 7 | . . . 2 . 3 . . 2 Hauler 3 | . . . 2 . . . 1 . Recycler 18 | . 1 . 5 . 2 . 4 6 Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . . 1 . Watcher 3 | . . . 1 . . 1 . 1 Swarmer 44 | . . . 11 11 16 . . 6 Grunt 56 | . 2 . 9 . 18 . 11 16 Brawler 2 | . . . 1 . . . . 1 Duelist 1 | . . . 1 . . . . . Sentry 22 | . . . 9 . 5 1 2 5 Specialist 4 | . . . . . . . . 4 Hunter 3 | . . . . . . . 1 2 Programmer 11 | . . . . . . . 2 9 Best Kill Streak 11 | . 3 . 6 4 11 1 4 9 Combat Bots Only 7 | . 2 . 5 4 4 1 3 7 Max Kills in Single Turn 2 | . 1 . 2 1 2 1 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Hostile Shots Fired 1057 | . 12 . 236 53 227 4 149 376 Missed 304 | . 1 . 54 11 57 2 74 105 Hits 753 | . 11 . 182 42 170 2 75 271 Melee 12 | . . . 4 . . . . 8 Projectile 741 | . 11 . 178 42 170 2 75 263 Critical Strikes 32 | . . . 5 1 7 1 3 15 Part Disruptions 3 | . . . . . . . . 3 Damage Taken 10315 | . 126 . 2102 344 2245 93 883 4522 Core 1754 | . 53 . 327 49 340 . 119 866 Absorbed by Shields 19 | . . . . . 19 . . . Core Remaining (%) 61 | 100 . 78 . 6 38 . 83 . Volleys Fired 342 | 2 11 . 49 16 80 4 58 122 Largest 3 | 2 2 . 2 1 3 3 3 3 Hottest 240 | 40 40 . 70 65 149 133 133 240 Shots Fired 809 | 4 22 . 82 16 184 12 162 327 Gun 553 | 4 22 . 82 16 155 12 110 152 Cannon 256 | . . . . . 29 . 52 175 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 190 | 4 22 . 58 9 74 8 6 9 Thermal 619 | . . . 24 7 110 4 156 318 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | 3 10 . 12 3 9 8 27 11 Robot Miss Streak 7 | 1 2 . 5 6 7 5 3 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . . . 4 . 2 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 676 | 3 17 . 126 16 166 6 115 227 Core Hits 330 | 1 7 . 53 17 111 6 40 95 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 23 | . 1 . 6 . 8 . 5 3 Burn 11 | . . . 1 . 3 . 5 2 Destroy 2 | . 1 . 1 . . . . . Blast 1 | . . . . . 1 . . . Sever 8 | . . . 4 . 4 . . . Impale 1 | . . . . . . . . 1 Melee Attacks 163 | . . . 102 6 47 . . 8 Thermal 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing 155 | . . . 102 6 47 . . . Piercing 4 | . . . . . . . . 4 Sneak Attacks 25 | . . . 19 1 5 . . . Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 16816 | 27 195 . 3413 289 3704 123 2552 6513 Guns 7317 | 27 178 . 698 146 1852 123 1674 2619 Cannons 5039 | . . . . . 495 . 865 3679 Explosions . | . . . . . . . . . Melee 4332 | . . . 2715 143 1350 . . 124 Ramming 128 | . 17 . . . 7 . 13 91 Kinetic 2085 | 27 178 . 484 85 1013 80 38 180 Thermal 10271 | . . . 214 61 1334 43 2501 6118 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 4208 | . . . 2715 143 1350 . . . Piercing 124 | . . . . . . . . 124 Highest Corruption 28 | . . . 1 1 1 . 2 28 Average Corruption 2 | . . . 1 1 1 . 2 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . . . 5 5 5 . 1 43 Message Errors 17 | . . . 2 2 2 . . 11 Matter Fused 10 | . . . . 1 1 . . 8 Heat Flow Errors 5 | . . . . 1 1 . . 3 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 8 | . . . 1 1 . . 1 5 Data Loss (major) 3 | . . . 1 . . . . 2 Misfires 2 | . . . . . 1 . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 4 Overload Shots 34 | . . . . . . . . 34 Effects 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Heat Surge 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Overflow Damage 396 | . . . 182 . 155 . 5 54 Projectiles 54 | . . . . . . . 5 49 Explosions . | . . . . . . . . . Melee 342 | . . . 182 . 155 . . 5 Knockbacks 18 | . 1 . . . 13 . 1 3 Impact 5 | . 1 . . . . . 1 3 Kinetic 12 | . . . . . 12 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 19 | . 4 . . . 2 . 1 12 Kicked 18 | . 4 . . . 2 . 1 11 Crushed . | . . . . . . . . . Highest Temperature 568 | . 12 . 85 232 552 51 6 568 Average Temperature 122 | . 7 . 35 108 129 27 4 143 Received Heat Transfer 3433 | . 72 . 666 9 1068 . 393 1225 Effects 17 | . . . . . 11 . . 6 Shutdowns 3 | . . . . . 2 . . 1 Energy Bleed 3 | . . . . . 2 . . 1 Interference 3 | . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 2 | . . . . . 1 . . 1 Damage (minor) 5 | . . . . . 2 . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 4 | . . . 1 . . . 2 1 Combat Hostiles 4 | . . . 1 . . . 2 1 Parts Melted 44 | . . . 1 . 2 . 16 25 Heat Transferred 16824 | . . . 703 75 2505 100 4689 8752 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Maximum Alert Level 2 | . . . 1 1 1 . 1 2 Low Security (%) 68 | 100 100 100 81 98 58 100 68 43 Level 1 25 | . . . 18 1 41 . 31 31 Level 2 6 | . . . . . . . . 25 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 681 | . 40 . 324 203 345 69 282 681 Initial 123 | . . . . 123 27 69 2 100 Average 146 | . 8 . 128 61 167 10 104 258 Influence Increases 4284 | . 73 . 966 260 1042 37 562 1344 Destroy 0b10 Robot/C 2860 | . 40 . 620 220 780 20 320 860 Destroy 0b10 Robot/NC 225 | . 5 . 90 5 45 5 30 45 Destroy Leader 662 | . 10 . 166 20 140 12 92 222 Successful Hack 44 | . 18 . . . 4 . 17 5 Disable Machine 195 | . . . . . 30 . 75 90 Destroy Structure 73 | . . . . . 13 . 13 47 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 210 | . . . 90 15 15 . 15 75 Influence Decreases 3750 | . 73 . 650 504 961 183 347 1032 Entered New Map 449 | . . . . 193 45 84 5 122 Time Decay 2537 | . 73 . 530 291 622 99 312 610 Lost Part 594 | . . . 120 20 144 . 30 280 Lost Ally 20 | . . . . . . . . 20 Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 31 | . . . 1 . 6 1 5 18 Investigation 3 | . . . . . 1 . 1 1 Extermination 8 | . . . . . . 1 2 5 Reinforcement 12 | . . . 1 . 2 . 2 7 Assault 2 | . . . . . . . . 2 Garrison 6 | . . . . . 3 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Distress Signals 11 | . . . 5 . 2 . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 220 | . 4 . 47 13 65 3 24 64 Peak Tracking Total 7 | . 2 . 7 4 6 1 4 7 Tactical Retreats 13 | . . . 6 1 1 . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Traps Triggered 10 | . 2 . 1 . 2 1 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Machines Disabled 13 | . . . . . 2 . 5 6 Max in Single Turn 2 | . . . . . 1 . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Machines Accessed 20 | . 2 . 3 . 4 1 6 4 Terminals 17 | . 2 . 3 . 3 1 5 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 1 . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 3 . 8 . 12 1 14 5 Successful 21 | . 2 . 2 . 6 . 8 3 Failed 22 | . 1 . 6 . 6 1 6 2 Catastrophic 6 | . 1 . 2 . 1 . 2 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 38 | . 3 . 8 . 9 1 13 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 3 . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 2 . 2 . 6 . 7 2 Record 6 | . . . . . 1 . 5 . Prototype ID Bank 3 | . 1 . 1 . 1 . . . Open DSF 1 | . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 5 | . 1 . 1 . 1 . 1 1 Dispatch Records 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 Retrieve Components 2 | . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 14 | . 1 . 2 . 4 1 4 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . . . . . . . 9 9 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 3 | . . . . . . . . 3 EXPLORE 3 | . . . . . . . . 3 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Active Infowar (turns) 95 | . 95 . . . . . . . Terrain 95 | . 95 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches 4 | . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Turns Passed 9560 | 69 356 46 1583 885 2499 650 1166 2306 Spaces Moved 4767 | 43 170 25 703 502 1228 352 601 1143 Core 14 | 9 . . . . . . . 5 Treads 881 | . . . 289 502 90 . . . Legs 3777 | 34 170 25 319 . 1138 352 601 1138 Wheels 95 | . . . 95 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 93 160 120 120 120 50 Average Speed 140 | 119 178 190 134 160 160 141 120 118 Slowest Speed 400 | 200 260 190 260 160 240 190 190 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 35 14 50 88 76 8 57 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 54 | . . . . . 9 . 10 35 Melee . | . . . . . . . . . Projectile 40 | . . . . . 9 . 10 21 AOE 14 | . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Total 6727 | 54 197 24 1118 558 1535 495 923 1823 Wait 1089 | . 1 . 190 27 86 114 241 430 Move 4759 | 42 169 24 702 501 1227 351 600 1143 Hop . | . . . . . . . . . Pick Up 84 | 3 5 . 27 . 22 4 6 17 Fast Attach 66 | 6 6 . 8 2 18 4 4 18 Attach 49 | . . . 15 1 9 2 2 20 Detach 7 | . . . 1 . 1 1 2 2 Swap 45 | . . . 7 3 12 6 1 16 Drop 105 | 1 1 . 17 2 31 9 8 36 Fire 342 | 2 11 . 49 16 80 4 58 122 Melee 161 | . . . 102 6 47 . . 6 Ram 2 | . . . . . . . . 2 Kick 18 | . 4 . . . 2 . 1 11 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 8) 377 | -10/Materials | Discovered new exit (range 8) 426 | -10/Materials | Entered Mines 453 | -10/Mines | Discovered new exit (range 11) 472 | -10/Mines | Entered Materials 472 | -9/Materials | Evolved 2 slots: Propulsion x2 616 | -9/Materials | Lost 5 parts (1p2n1u1w) 858 | -9/Materials | Discovered new exit (range 14) 895 | -9/Materials | Build established: Scavenger-Mutant 1358 | -9/Materials | Core integrity fell below 50% 2002 | -9/Materials | Core integrity fell below 20% 2055 | -9/Materials | Entered Mines 2141 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2181 | -9/Mines | Assembled infested the area 2184 | -9/Mines | Identified exit to Materials 2188 | -9/Mines | Learned Materials stockpile data 2646 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2880 | -9/Mines | Discovered exit to Materials (range 6) 2940 | -9/Mines | Entered Materials 2940 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3083 | -8/Materials | Garrison activated, responded to threat 3224 | -8/Materials | Lost 6 parts (1p3n1u1w) 3465 | -8/Materials | Lost 4 parts (2n2w) 3585 | -8/Materials | Discovered new exit (range 15) 3757 | -8/Materials | Core integrity fell below 50% 3866 | -8/Materials | Build established: Scavenger-Tank 4808 | -8/Materials | Discovered new exit (range 3) 5439 | -8/Materials | Entered Factory 5439 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5932 | -7/Factory | Discovered new exit (range 12) 6089 | -7/Factory | Entered Storage 7215 | -7/Storage | Discovered new exit (range 15) 7255 | -7/Storage | Entered Factory 7255 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7659 | -6/Factory | Build established: Scavenger-Gunner 8139 | -6/Factory | Build established: Scavenger-Tank 9137 | -6/Factory | Cargo convoy interrupted 9185 | -6/Factory | Garrison activated, responded to threat 9264 | -6/Factory | Destroyed 7 combat bots 9355 | -6/Factory | First assault squad dispatched 9378 | -6/Factory | System corruption reached 10% 9411 | -6/Factory | Lost 3 parts (2n1u) 9537 | -6/Factory | Core integrity fell below 50% 9554 | -6/Factory | Core integrity fell below 20% 9561 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- R-10 Processor collects Adv. Heat Sink. Carbon-fiber Leg destroyed. X9,EQ/SE3FZB78NL0 &L