Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 05:26:58 Player: KN-OKO Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (563) 2815 Value Destroyed (29955) 29955 Prototype IDs (367) 7340 Alien Tech Used (12) 2400 Bonus (71707) 71707 TOTAL SCORE: 124517 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 7872 Follower Combat Kills 2876 Prayed to X0-1V1 5000 Major X0-1V1 Interference 18850 Entered Garrisons 800 Used RIF Installer 1500 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1991 Cogmind --------- Core Integrity 106/1250 Matter 1000/1000 Energy 1334/1340 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Targeting Computer Experimental Core Analyzer X0-1V1's Piety Tracker > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Advanced Phase Shifter SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer X0-1V1's Piety Tracker > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Zhirov Special SGEMP Prototype [Rating: 250] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Experimental Hacking Suite Protection Powered Armor Weapon Enhanced Nova Cannon Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 . 2 . . . 2 . . . . 2 . . . . . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Utility 8 | . . 1 1 . 1 . . . 1 . . . . 1 . . . . . . . 2 . . 1 . . . . Weapon 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Parts Attached 333 | 7 13 20 4 18 19 4 3 10 5 9 4 2 11 10 17 3 1 2 4 . 10 14 10 39 16 47 21 5 5 Power 42 | 1 1 4 . 2 1 1 . 1 . 1 1 . 2 . 1 1 . . 1 . 2 1 3 7 2 3 2 3 1 Engine 13 | 1 1 4 . 2 . . . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Reactor 25 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 3 7 2 3 2 3 1 Propulsion 80 | 2 3 6 2 5 5 1 . 6 . 1 1 2 3 . 4 . . . 1 . 2 3 . 13 4 12 4 . . Treads 20 | . . . . . . . . . . . . . . . 2 . . . 1 . 2 3 . 8 3 1 . . . Leg 58 | 2 3 6 2 3 5 1 . 6 . 1 1 2 3 . 2 . . . . . . . . 5 1 11 4 . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 1 4 5 1 2 9 . 1 2 3 1 2 . 2 5 5 . 1 2 2 . 2 6 1 8 6 22 10 . 2 Device 72 | . 2 5 . 1 6 . . 1 2 1 . . . 3 5 . 1 1 1 . 2 4 . 7 3 20 5 . 2 Storage 4 | 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Processor 18 | . . . 1 . 1 . 1 . 1 . 2 . 2 1 . . . 1 . . . 1 1 . 2 1 3 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protection 10 | . . . . 1 2 . . 1 . . . . . . . . . . 1 . . 1 . 1 . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 3 5 5 1 9 4 2 2 1 2 6 . . 4 5 7 2 . . . . 4 4 6 11 4 10 5 2 2 Energy Gun 48 | 1 2 4 1 8 3 1 2 1 2 4 . . 3 2 6 . . . . . 2 1 . . . 1 . 2 2 Energy Cannon 23 | . . . . . . . . . . . . . 1 . . . . . . . . 1 4 7 2 5 3 . . Ballistic Gun 8 | 2 . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 . . Ballistic Cannon 16 | . 2 . . . . . . . . 1 . . . . 1 2 . . . . 1 . 2 2 2 2 1 . . Launcher 8 | . 1 . . . . 1 . . . 1 . . . 2 . . . . . . . 1 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . 1 2 1 . . 2 1 . . . . . . 3 . . . . 3 . . . . . 3 19 11 1 . Corrupted Parts 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . System Corruption 26 | . . . . . . . . . . . . . 16 . . . . . . . . . . 10 . . . . . Parts Lost 119 | . 1 13 . 12 9 1 . 3 1 3 2 3 2 1 13 . . . . . 4 1 2 21 7 10 10 . . Power 13 | . . 2 . 2 . 1 . . . . . . . . 1 . . . . . . . 1 4 . 1 1 . . Propulsion 37 | . 1 5 . 5 3 . . 1 . . 1 3 . . 6 . . . . . 1 . . 5 2 2 2 . . Utility 31 | . . 4 . 1 4 . . 2 . . 1 . 1 . 2 . . . . . 1 . 1 7 3 2 2 . . Weapon 38 | . . 2 . 4 2 . . . 1 3 . . 1 1 4 . . . . . 2 1 . 5 2 5 5 . . Highest Loss Streak 6 | . 1 3 . 6 5 1 . 2 1 3 2 2 1 1 5 . . . . . 2 1 1 6 3 3 5 . . To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Average Backups 13 | 2 11 12 13 12 8 12 15 14 14 14 13 13 14 14 17 17 17 17 17 17 15 17 14 15 15 15 10 1 . Power . | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . . . 1 . 1 1 1 . . . Propulsion 2 | 1 4 3 4 4 1 1 1 2 3 4 4 3 2 3 2 2 2 2 1 1 1 1 2 4 2 4 1 . . Utility 3 | . 3 4 3 2 3 6 6 5 4 3 3 3 4 4 5 6 6 6 6 5 5 5 4 1 1 4 3 . . Weapon 5 | . 2 3 4 5 2 3 6 6 5 5 5 6 6 6 9 9 9 9 8 8 7 8 6 7 8 4 4 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | 2 5 5 4 2 1 1 1 1 1 1 . . 1 . 9 . 3 . . 3 . 3 . 9 2 4 5 8 4 Power 8 | . . 1 1 . 1 . 1 . . 1 . . . . . . . . . . . 1 . 1 . 1 . . . Propulsion 29 | 2 1 1 . . . . . 1 1 . . . . . 2 . . . . . . 1 . 7 1 3 2 3 4 Utility 13 | . . . 1 . . 1 . . . . . . . . 2 . 1 . . 3 . 1 . . . . 2 2 . Weapon 24 | . 4 3 2 2 . . . . . . . . 1 . 5 . 2 . . . . . . 1 1 . 1 2 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 96 96 99 98 87 96 100 99 99 99 100 83 99 99 91 76 76 76 72 76 78 81 84 82 82 90 86 80 77 Engine 3 | . 14 10 9 8 5 . . 1 6 6 6 6 6 5 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . 4 7 5 . . . . . . . . . . 1 5 6 9 7 8 8 8 8 8 7 Treads 4 | . . . . . . . . . . . . . . . 1 11 11 11 11 11 14 13 13 10 12 6 . . . Leg 15 | . 28 32 27 23 15 28 30 30 26 26 26 25 25 29 21 5 5 5 5 5 . . . 1 . 12 19 9 9 Device 15 | . 11 19 18 17 16 14 15 14 20 13 13 13 12 15 17 17 17 17 16 17 15 13 16 19 18 15 11 9 7 Storage 5 | . 14 11 9 8 5 6 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 . . Processor 12 | . . . 9 7 1 6 7 7 6 6 12 13 14 18 17 17 17 17 17 17 15 13 11 13 16 17 17 18 18 Protection 2 | . . . . . 5 6 7 7 5 12 6 6 4 . . . . . . . . 4 4 . . 1 1 . . Energy Gun 14 | . 21 18 26 27 25 21 22 22 25 24 26 10 25 21 17 5 5 5 5 5 8 8 . . . . 4 35 35 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 17 14 13 13 8 . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . 4 4 4 . 5 4 4 4 5 5 5 4 . . Peak Build Rating 250 | 6 23 29 34 41 58 64 63 68 79 76 78 80 85 100 121 123 123 126 128 128 141 164 165 188 196 206 228 250 250 Average Rating 113 | 4 11 22 31 34 44 57 61 65 75 74 76 65 82 96 101 122 122 123 121 127 134 152 160 157 189 189 205 249 242 On Entrance 103 | . 6 23 28 34 36 58 62 63 66 76 76 78 80 72 99 121 123 123 124 128 128 133 164 163 179 180 197 228 250 Avg Prop Armor Cover (%) 4 | . . . . . 13 . . . . . . . . . 5 4 4 4 4 4 . 6 . 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 11 33 37 40 43 67 63 60 62 66 73 70 59 61 77 99 93 86 87 87 84 111 143 173 178 172 173 171 49 49 Greatest Support 220 | 20 20 30 30 35 48 61 61 76 76 76 76 83 83 103 150 150 150 150 150 150 220 215 185 185 215 210 186 70 70 Greatest Overweight (x) 3 | . 1 1 1 1 3 1 . . . . . . . . 2 . . . . . . 1 . 1 1 1 1 . . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 17 5 5 Most Carried 20 | 5 15 15 15 15 11 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 15 | 2 11 11 13 12 8 12 14 14 14 14 13 14 14 15 18 19 19 20 19 19 17 19 17 18 18 18 15 4 3 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 3 14 13 15 8 9 15 15 15 15 15 15 13 15 17 20 20 20 20 20 20 16 20 20 20 13 20 5 5 3 Class Distribution -------------------- 31% | Scavenger-Gunner 28% | Gunner 8% | Mutant 6% | Tank 6% | Alien-Sigix 5% | Scavenger-Executioner 3% | Alien-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Executioner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Tank | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Mutant | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Garrison Gunner | -2/Research Tank | -2/Testing Alien-Gunner | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Matter Collected 14500 | 224 403 273 615 964 185 43 87 160 157 318 115 55 601 241 1091 270 184 139 37 157 572 453 592 1356 725 1912 1789 32 750 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 33565 | . 543 873 804 1335 967 705 197 981 561 425 251 115 746 223 2229 837 641 551 37 309 864 848 1412 2299 2131 2623 2816 3084 4158 Parts 1417 | . 26 67 37 63 22 9 9 31 22 15 8 3 23 6 92 31 28 25 1 14 34 38 63 112 73 106 128 148 183 Haulers Intercepted 11 | . 2 2 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 3 . Recyclers Shooed 12 | . 3 . 1 . 1 . . . . . . . . . . 4 . . . . . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . . 12 5 2 28 . . . 37 15 . 12 . . . . . . . . . Prevented 69 | . . . . . . . . . . . 2 . 56 . . . . 6 . 5 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Combat Hostiles Destroyed 479 | . 13 19 13 29 14 3 3 19 8 12 7 2 14 3 32 12 14 13 . 5 12 13 19 45 27 30 31 30 37 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 262 | . 8 13 11 27 13 1 3 16 4 10 2 2 6 3 23 4 10 10 . 3 6 5 2 1 . . 12 30 37 Cannons 131 | . 1 . . . . . . . . . . . . . 2 8 4 . . 2 5 6 14 26 20 28 15 . . AOE 39 | . 3 2 . . . . . . 1 2 3 . 6 . 5 . . 2 . . . 2 . 11 1 . 1 . . Classes Destroyed 32 | . 6 3 . 3 . 1 . 1 . 1 1 1 . . 3 . . . . . 1 2 1 1 . 1 3 3 . Worker 17 | . 3 1 . . . . . . . . . . . . . 2 . . . . . . . . 2 3 1 3 2 Builder 12 | . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 2 2 5 . . Hauler 11 | . 2 2 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 3 . Recycler 16 | . 1 1 4 . 3 . . . . . . . . . . 1 . . . . 1 . . . 1 2 1 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Operator 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 13 | . 1 1 . 1 1 . . 1 . . . . . 1 . 1 . . . . . . . . 1 1 1 2 1 Swarmer 108 | . 6 6 5 6 4 . . . . 8 4 . 5 . 11 . 5 11 . . . 3 . 14 4 2 . 8 6 Cutter 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 150 | . 7 7 5 10 6 . 2 9 3 3 2 . 3 . 9 7 7 1 . 4 1 3 10 14 7 13 5 7 5 Brawler 18 | . . 1 1 1 1 . . 1 1 . . . 2 . 2 . 1 1 . 1 . 1 . 1 1 1 . . 1 Duelist 8 | . . . . 1 . . 1 3 . . . . 1 . . . . . . . . . . . . 1 . 1 . Protector 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 48 | . . 5 2 8 2 . . 2 2 . . . 2 1 3 1 . 1 . . 3 1 2 6 3 . 3 . 1 Demolisher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 40 | . . . . 1 . . . 1 . . . . 1 . . . . . . . 2 . 1 . 7 3 6 7 11 Programmer 64 | . . . . 2 1 . . 3 2 . 1 2 . 2 3 4 1 . . . 4 2 6 1 5 8 7 4 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Compactor 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Surgeon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 6 8 4 5 2 2 6 4 4 4 2 7 2 6 9 5 9 . 4 4 7 4 9 9 6 6 13 7 Combat Bots Only 11 | . 3 5 6 4 4 2 2 6 3 4 4 2 7 2 6 7 5 9 . 4 4 6 4 9 5 4 4 11 7 Max Kills in Single Turn 4 | . 3 3 2 2 2 1 2 2 1 2 3 1 2 1 4 2 2 2 . 1 1 2 2 3 4 2 3 3 4 Gunslinging 1 | . . . 1 1 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . 1 1 Exploded 4 | . 3 2 . . . . . . 1 1 3 . 2 . 4 . . 1 . . . 2 . 3 1 . 1 . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Perun (-1/Access) Svarog (-1/Access) Zhirov (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Hostile Shots Fired 3088 | . 61 133 33 145 96 1 2 122 41 40 23 71 42 29 143 15 31 32 . 14 151 80 103 310 225 282 458 105 300 Missed 864 | . 17 35 6 42 34 . 2 39 15 7 6 28 14 13 50 5 5 10 . 5 42 25 25 57 59 72 117 36 98 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Hits 2224 | . 44 98 27 103 62 1 . 83 26 33 17 43 28 16 93 10 26 22 . 9 109 55 78 253 166 210 341 69 202 Melee 44 | . . 3 . . . 1 . 6 . . . . . . 6 . 1 . . . . 8 . 9 1 . 9 . . Projectile 2180 | . 44 95 27 103 62 . . 77 26 33 17 43 28 16 87 10 25 22 . 9 109 47 78 244 165 210 332 69 202 AOE 30 | . . . . . . . . . . . . . . . 12 . . . . . . . . 4 . . . . 14 Critical Strikes 106 | . 2 5 . 2 2 . . 2 . 1 1 3 1 1 7 . 2 . . . 3 2 4 14 5 14 17 1 17 Part Disruptions 9 | . . . . . . . . 1 . 2 . . . . . 2 . . . . . 2 1 . 1 . . . . Damage Taken 38282 | . 524 1210 366 1665 775 106 . 1201 325 608 326 492 608 338 1783 255 396 194 . 158 1319 908 1024 4887 3174 4286 6148 651 4555 Core 4625 | . 132 197 61 353 33 . . 147 39 97 25 24 44 24 332 7 11 . . 17 207 35 46 228 128 246 570 205 1417 Absorbed by Shields 1455 | . . . . 20 . . . . . . . . . . 229 48 200 176 . . 125 . 128 529 . . . . . Reduced by Siege Mode 546 | . . . . . . . . . . . . . . . . . . . . . . . 18 68 186 274 . . . Ignored by Resistances 9085 | . . . . 35 79 . . . . . . . . . . . . . . . 69 40 124 545 409 361 1733 812 4878 Regen/Repaired (Parts) 609 | . . . . . . 92 . 126 . . . . 142 . . . . . . . . . . . . . 249 . . Core Remaining (%) 59 | 100 47 50 . 11 . . . 55 . . . . 80 . . . . . . 91 74 . . 82 . . 53 . 8 Volleys Fired 1093 | . 58 66 33 72 36 12 6 47 14 18 14 7 36 10 52 29 20 8 . 10 45 22 39 66 50 65 118 58 82 Largest 8 | . 2 2 3 4 5 5 3 3 4 4 4 4 4 4 4 1 1 1 . 1 4 6 6 8 5 5 5 4 4 Hottest 827 | . 112 112 173 252 313 313 211 230 305 305 281 281 288 295 312 51 51 51 . 51 246 407 503 827 538 538 512 400 400 Shots Fired 3380 | . 114 130 98 224 125 46 17 136 41 55 50 28 93 41 172 48 38 23 . 17 86 90 145 260 197 255 339 201 311 Gun 2147 | . 104 129 98 224 125 46 17 136 37 52 48 28 87 41 165 19 20 14 . 7 42 51 8 15 . . 122 201 311 Cannon 1195 | . 8 . . . . . . . . . . . 3 . 2 29 18 6 . 10 44 38 137 238 193 255 214 . . Launcher 38 | . 2 1 . . . . . . 4 3 2 . 3 . 5 . . 3 . . . 1 . 7 4 . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 538 | . 46 13 . . . . . . . . . . . . 2 29 18 6 . 10 55 40 31 65 52 60 111 . . Thermal 2188 | . 66 116 98 224 125 46 17 136 37 52 48 28 90 41 161 19 18 14 . 7 31 49 114 181 141 188 141 . . Explosive 19 | . 2 1 . . . . . . . 3 2 . 3 . . . . . . . . 1 . 7 . . . . . Electromagnetic 49 | . . . . . . . . . 4 . . . . . 9 . 2 3 . . . . . 7 4 7 13 . . Slashing 586 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 201 311 Robot Hit Streak 37 | . 10 12 22 22 9 12 3 18 13 35 10 17 21 28 36 12 7 7 . 5 32 17 29 23 21 24 9 25 37 Robot Miss Streak 7 | . 5 3 3 3 7 2 4 3 1 2 3 3 2 1 2 2 3 7 . 2 3 3 1 4 4 4 7 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . . 1 1 1 Secondary Targets 66 | . . 3 2 7 5 . 1 7 . 4 . 1 1 . 5 . . . . . . 2 2 3 . . 3 12 8 Max Gunslinging Chain 2 | . . 1 1 1 1 . 1 2 . 1 . 1 1 . 1 . . . . . . 1 2 1 . . 1 2 1 Autonomous 71 | . . . . . . . . . . . . . . . 2 21 18 14 . 7 9 . . . . . . . . Shots Hit Robots 2193 | . 71 88 72 160 83 39 7 103 30 41 35 20 63 30 159 45 31 17 1 15 72 61 88 132 110 152 156 103 209 Core Hits 1042 | . 27 28 31 62 33 8 6 43 18 29 12 6 37 9 84 27 25 16 . 10 20 32 39 73 45 60 83 71 108 Critical Kills 60 | . . 1 . . . . . . . . . . . . 6 9 3 1 . 2 6 4 5 9 3 2 9 . . Critical Parts Destroyed 67 | . . . . . . . . . . . . . . 1 8 6 5 1 . 3 19 6 7 4 . . 7 . . Critical Strikes 261 | . 5 6 5 14 5 2 . 8 1 5 7 2 16 3 31 15 8 2 . 5 28 14 12 19 10 7 26 4 1 Burn 96 | . 4 5 5 14 5 2 . 8 1 5 7 2 16 2 14 . . . . . 3 3 . . . . . . . Meltdown 18 | . . . . . . . . . . . . . . . . . . . . . . . 3 7 3 2 3 . . Destroy 115 | . . 1 . . . . . . . . . . . 1 14 15 8 2 . 5 25 11 9 11 . . 13 . . Blast 20 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 7 5 6 . . Sever 12 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 4 1 Melee Attacks 83 | . . . . 36 1 . 1 3 . . . . . 3 36 . . . 1 . 2 . . . . . . . . Impact 5 | . . . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . 36 . . . . . . . . . 3 36 . . . 1 . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89089 | . 1105 1420 1130 2746 1627 757 178 2410 1218 1280 1018 457 2308 693 5826 1493 1263 972 71 518 1889 1901 3425 6269 6810 7365 8329 9225 15386 Guns 51892 | . 867 1288 1125 2738 1626 757 172 2410 621 953 720 457 1375 693 2666 873 1068 600 . 391 1301 843 160 146 . . 3911 9180 14951 Cannons 27730 | . 50 . . . . . . . . . . . . . 45 311 195 29 . 127 588 816 3265 4818 5847 7260 4253 . 126 Explosions 6625 | . 156 113 . . . . . . 597 327 289 . 933 . 703 289 . 343 . . . 242 . 1305 913 . 165 . 250 Melee 2483 | . . . . . . . . . . . . . . . 2412 . . . 71 . . . . . . . . . . Ramming 359 | . 32 19 5 8 1 . 6 . . . 9 . . . . 20 . . . . . . . . 50 105 . 45 59 Kinetic 8709 | . 324 129 . . . . . . . . . . . . 45 311 195 29 . 127 869 564 319 489 1897 1325 2086 . . Thermal 43444 | . 593 1159 1125 2738 1626 757 172 2410 621 953 720 457 1375 693 2625 1011 1048 600 . 391 1020 1095 3106 4395 3950 5721 2875 . 208 Explosive 3669 | . 156 113 . . . . . . . 327 289 . 933 . . . . . . . . 242 . 1305 136 . . . 168 Electromagnetic 3259 | . . . . . . . . . 597 . . . . . 744 151 20 343 . . . . . 80 777 214 333 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29649 | . . . . . . . . . . . . . . . 2412 . . . 71 . . . . . . . 3035 9180 14951 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . 6 . 2 2 2 . 2 2 2 2 2 17 3 7 2 5 5 5 5 3 . 12 35 5 12 34 18 . Average Corruption 7 | . . 5 . 1 2 2 . 1 1 2 2 1 1 2 4 1 3 5 5 5 2 . 6 26 3 7 20 18 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 386 | . . 19 . 11 . 6 . 5 9 11 7 3 13 3 29 1 10 18 7 . 4 . 26 95 12 35 59 3 . Message Errors 83 | . . 2 . 2 . 2 . . 3 2 4 1 3 . 8 1 2 4 3 . 1 . 9 14 3 11 8 . . Matter Fused 89 | . . 6 . 3 . 4 . 1 1 2 1 . 3 2 6 . 1 4 4 . 3 . 8 18 3 9 9 1 . Heat Flow Errors 43 | . . 4 . 2 . . . 2 2 1 1 2 1 1 3 . 2 3 . . . . 1 8 1 2 7 . . Energy Discharges 43 | . . 1 . . . . . . 1 1 1 . 4 . 6 . 2 1 . . . . 1 9 1 5 9 1 . Parts Rejected 7 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 1 . 2 . . Parts Fused 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Data Loss (minor) 45 | . . 2 . 3 . . . 1 1 2 . . . . 1 . 3 4 . . . . 5 15 2 2 4 . . Data Loss (major) 12 | . . 2 . . . . . 1 1 1 . . 1 . 1 . . 1 . . . . 1 2 . . 1 . . Misfires 19 | . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . 7 1 3 3 1 . Alerts 13 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 6 . 1 4 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Weapon Failures 25 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 12 . 2 9 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1137 | . . 20 . . . . . . 8 34 . . 31 . 46 13 . 38 59 . 21 31 53 160 285 277 42 . 19 Projectiles 736 | . . . . . . . . . . . . . . . . . . . . . 21 . 53 118 248 254 42 . . Explosions 254 | . . 20 . . . . . . 8 34 . . 31 . . 13 . 38 . . . 31 . 42 37 . . . . Melee 147 | . . . . . . . . . . . . . . . 46 . . . 59 . . . . . . 23 . . 19 Knockbacks 69 | . . 1 . . . . . . . . . . . . . . 2 . . 1 11 3 5 6 14 10 14 1 1 Impact 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Kinetic 63 | . . . . . . . . . . . . . . . . . 2 . . 1 11 2 5 6 13 9 14 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Self-Inflicted Damage 252 | . 21 . . . . . . . . 60 50 . . . . . . . . . . . . 47 74 . . . . Shots 6 | . 1 . . . . . . . . 2 1 . . . . . . . . . . . . 1 1 . . . . Rammed 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 1 . . . Targets Rammed 38 | . 8 8 1 2 1 . 1 . . . 1 . . . 1 2 . . . . . . . . 6 4 . 2 1 Kicked 29 | . 8 8 1 2 1 . 1 . . . 1 . . . 1 . . . . . . . . . . 3 . 2 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 53 260 156 342 132 66 . 137 204 98 125 88 129 131 240 29 168 91 . . 256 351 305 313 301 444 281 153 153 Average Temperature 85 | . 11 101 53 92 23 44 . 13 65 42 34 38 40 23 45 9 90 39 . . 93 109 89 113 109 155 93 73 65 Received Heat Transfer 5272 | . 261 441 180 469 399 . . 351 75 153 36 . 81 9 189 26 93 16 . 45 170 363 168 541 297 234 432 72 171 Thermoelectric Energy+ 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 14 18 Effects 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 4 . . . Total Turns 272 | . . . . . . . . . . . . . . . . . . . . . . . 76 66 30 100 . . . Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . 31 37 30 35 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Total Turns 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . 2 . . . . . 2 . . 1 . . . . . . 5 1 1 . 1 Combat Hostiles 9 | . . . . . . . . . 2 . . . . . 2 . . 1 . . . . . . 3 . 1 . . Parts Fried 18 | . . . . . . . . . 1 . . . . . 5 . . 2 . . . . . . 7 1 1 . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Robots Melted 41 | . 1 4 2 1 4 2 . 2 1 . 2 . 3 . . . . . . . 1 . 3 7 3 2 3 . . Combat Hostiles 36 | . 1 4 2 1 1 2 . 2 1 . 2 . 2 . . . . . . . 1 . 3 7 3 2 2 . . Parts Melted 183 | . 7 9 9 25 14 4 1 14 3 5 8 5 8 4 10 . . . . . 4 3 11 16 6 10 7 . . Heat Transferred 64149 | . 1813 3330 3071 6743 3552 1732 348 4867 1357 2166 1776 888 3663 1258 5088 900 925 550 . 275 1324 1628 2849 3713 3182 4662 2457 . 32 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . 3 2 . 3 3 2 . . . . . 1 1 . . . . . . . 3 2 2 5 5 5 Low Security (%) 44 | 100 100 100 100 15 . 100 56 . . . . . . 100 29 97 . . . . 100 100 100 20 . 19 34 . . Level 1 21 | . . . . 20 . . 12 . 27 . . . . . 70 2 . . . . . . . 29 75 68 17 . . Level 2 17 | . . . . 21 100 . 5 9 72 . . . . . . . . . . . . . . 34 24 11 29 . . Level 3 9 | . . . . 42 . . 25 90 . . . . . . . . . . . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 62 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 3010 | . 105 106 184 1060 594 186 843 998 521 . . . . 61 385 201 . . . . 120 91 71 719 462 474 2026 3010 2217 Initial 1913 | . . 4 34 106 556 186 . 590 521 . . . . 61 4 201 . . . . . . 34 33 404 250 135 1215 1913 Average 361 | . 32 54 62 555 517 60 270 883 420 . . . . 11 263 82 . . . . 49 30 27 403 329 268 573 2005 2045 Influence Increases 16182 | . 381 510 432 1174 422 17 1154 594 199 189 125 30 617 77 611 269 267 193 . 94 323 212 371 916 598 883 1671 1987 1866 Destroy 0b10 Robot/C 8882 | . 260 380 300 620 280 . 360 460 135 165 105 30 480 45 450 156 216 168 . 72 168 156 228 540 324 444 860 740 740 Destroy 0b10 Robot/NC 397 | . 35 30 25 10 25 . 20 5 4 . 4 . 4 4 22 12 . . . . 3 3 6 6 27 24 48 50 30 Destroy Leader 1238 | . 56 76 62 30 54 . 74 30 46 24 16 . . 10 16 38 24 12 . 6 48 24 30 24 70 82 114 150 122 Allied During Kill 969 | . . . 11 3 . . 301 47 . . . . 121 . 1 11 27 13 . 7 16 . . 13 . 26 116 165 91 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 187 | . . . 4 14 16 . 24 . . . . . . . . 31 . . . . 5 5 22 9 . 15 18 . 24 Disable Machine 744 | . 15 15 . . 15 . 165 . . . . . . 12 24 9 . . . . 9 . 18 . 45 54 228 45 90 Anti-Garrison Action 740 | . . . . 350 . . 150 . . . . . . . . . . . . . . . . 90 . . . 150 . Destroy Structure 1631 | . 15 9 . 17 2 17 60 22 2 . . . . 6 20 12 . . . . 74 24 40 216 132 120 167 387 289 Partial Spotted 129 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 75 15 30 Lose Combat Pursuer 1173 | . . . 30 120 30 . . 30 12 . . . 12 . 78 . . . . 9 . . 18 18 . 36 45 285 450 Miscellaneous 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . . . Influence Decreases 13865 | . 370 439 350 278 950 549 311 443 857 449 201 8 541 169 232 634 235 198 47 94 323 150 389 241 871 1089 958 1281 1208 Entered New Map 4684 | . . 7 48 58 504 346 . 253 473 125 15 . 22 37 2 184 8 11 47 . . . 28 11 315 196 105 811 1078 Time Decay 6313 | . 370 326 262 . 356 173 91 . 374 294 166 8 439 119 . 370 227 187 . 94 269 140 351 . 486 583 468 90 70 Lost Part 1102 | . . 106 . 120 90 10 . 30 10 30 20 . 20 2 130 . . . . . 34 10 10 210 70 100 100 . . Lost Ally 1491 | . . . 40 100 . 20 220 160 . . . . 60 11 100 80 . . . . 20 . . 20 . 60 160 380 60 Purge Threat 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 125 . . Squads Dispatched 115 | . 1 1 3 . 2 . 5 . 3 . . . 2 1 . 4 . . . . 4 3 4 . 9 13 28 28 4 Investigation 9 | . . . . . . . 2 . . . . . 1 . . 1 . . . . . 1 1 . . 1 1 1 . Extermination 21 | . . . . . 1 . . . 2 . . . . 1 . 1 . . . . 1 1 2 . 3 5 3 1 . Reinforcement 23 | . 1 1 2 . . . . . . . . . . . . 2 . . . . 3 . 1 . 2 4 4 3 . Assault 53 | . . . . . 1 . 2 . 1 . . . 1 . . . . . . . . 1 . . 1 . 20 22 4 Garrison 9 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 3 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Distress Signals 53 | . . 2 4 . 1 . 1 1 . . . . . . . 1 . . . . 1 . 2 2 1 1 3 4 29 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 769 | . 22 28 24 41 22 6 11 26 14 12 7 4 41 12 38 19 19 14 . 5 19 14 30 52 36 57 63 59 74 Peak Tracking Total 33 | . 3 5 8 4 7 3 4 6 4 4 4 4 8 4 9 3 5 5 . 4 3 4 4 6 6 6 9 22 33 Tactical Retreats 41 | . . . 2 5 2 . . 2 1 . . . 1 . 4 . . . . 1 . . 1 1 . 4 2 6 9 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Traps Triggered 31 | . 1 . . 4 3 . 1 2 1 . . . . . 8 1 . . . . . . 1 5 2 . . 1 1 Indirectly 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Machines Disabled 68 | . 1 1 . . 1 . 12 . . 1 . . 1 1 2 1 . . . . 1 . 2 2 5 7 20 4 6 Max in Single Turn 2 | . 1 1 . . 1 . . . . 1 . . 1 1 1 1 . . . . 1 . 1 1 2 1 2 1 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Machines Accessed 77 | . 1 . 2 2 5 . 3 . 6 . . . 3 5 . 6 . . 4 . 3 2 7 2 4 11 6 3 2 Terminals 46 | . . . . 2 3 . 1 . 5 . . . 1 1 . 3 . . . . 1 2 5 2 3 8 5 2 2 Fabricators 7 | . . . . . 2 . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . . Garrison Access 9 | . . . 1 . . . 2 . . . . . . 1 . 1 . . . . . . 1 . . 1 1 1 . Total Hacks 155 | . 1 . 5 4 9 . 6 . 11 . . . 5 7 . 12 . . 17 . 8 2 15 3 6 20 15 6 3 Successful 68 | . 1 . 3 2 2 . 2 . 1 . . . 2 2 . 6 . . 17 . 4 1 8 1 . 8 7 . 1 Failed 87 | . . . 2 2 7 . 4 . 10 . . . 3 5 . 6 . . . . 4 1 7 2 6 12 8 6 2 Catastrophic 26 | . . . . 1 4 . 2 . 3 . . . 1 1 . 3 . . . . 1 . . 1 3 3 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 1 . . . . . . . 2 . . . . . . 4 . . . . 4 1 11 . 1 10 1 3 . Terminals 93 | . . . . 4 5 . 2 . 10 . . . 1 2 . 7 . . . . 4 2 12 3 4 16 14 4 3 Fabricators 11 | . . . . . 4 . . . 1 . . . . 1 . 2 . . . . . . . . . 3 . . . Repair Stations 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . . . . 3 1 . . . . . . 2 . . . . . . . . Scanalyzers 10 | . . . 2 . . . . . . . . . . . . 2 . . . . 2 . 2 . 2 . . . . Garrison Access 14 | . . . 3 . . . 4 . . . . . . 1 . 1 . . . . . . 1 . . 1 1 2 . Terminal Hacks 35 | . . . . 2 . . 1 . 1 . . . 1 . . 1 . . 17 . . 1 1 1 . 3 5 . 1 Record 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recall Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Network Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . Report Inventory 4 | . 1 . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . Scanalyzer 7 | . . . 2 . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Retrieve Study 5 | . . . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . 1 1 . . Unlock Access 5 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 4 . . 3 1 . . Terminals 11 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 4 . . 3 1 . . Botnet 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 3 1 . . Skim 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . . . 1 2 3 . 3 . 6 . . . 2 4 . 4 . . . . 2 2 6 2 4 10 5 3 2 Full Trace Events 6 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 8 . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Used RIF Installer 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Threat Obfuscator 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . 3 . . 4 . . . . . . . 4 . . . . . . . . 3 . . . . . Machine Destruction 7 | . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . . Programmers 7 | . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . 6 . . . . 6 . 3 . 2 . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Total Allies 122 | . . . 3 5 . 19 . 6 . . . . 7 . 5 4 2 . . . . . . 2 . 3 9 47 10 Largest Group 18 | . . . 3 5 . 18 18 6 1 . . . 5 1 3 4 2 2 1 1 1 . . 1 . 3 3 6 8 Highest-Rated Group 434 | . . . 48 75 . 434 434 150 30 . . . 223 30 138 48 115 115 85 85 76 . . 119 . 126 267 376 240 Highest-Rated Ally 132 | . . . 16 15 . 35 35 35 30 . . . 68 30 46 12 85 85 85 85 76 . . 119 . 42 89 132 120 Initial Warlord ECA Mod 1 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 658 | . . . 34 19 . 66 104 40 . . . . 60 1 10 30 13 6 . 5 9 . . 17 . 9 91 118 26 Total Damage 16824 | . . . 215 437 . 1679 2683 1169 . . . . 1754 . 194 252 765 135 . 187 171 . . 1075 . 515 2553 2268 772 Kills 95 | . . . 3 2 . 3 20 4 . . . . 19 . . 1 4 1 . 1 2 . . 2 . 5 14 8 6 Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Allies Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . X0-1V1 Amusement Gains 478 | . 4 20 5 30 55 . 7 . . . . 81 20 . . . . . . . . . . 91 . 15 52 61 37 Average Entertainment 56 | . 3 12 19 20 44 93 96 100 100 72 32 100 80 35 35 35 15 10 . 3 1 14 9 75 96 73 74 81 92 Good Acts 173 | . . 2 2 13 7 4 4 3 1 2 3 4 13 2 7 5 3 1 . 3 1 9 2 11 6 17 19 15 14 Bad Acts 104 | . . 5 1 5 . . . . 1 2 1 1 5 6 2 2 2 2 . 2 6 10 10 9 . 7 19 5 1 Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Active Infowar (turns) 8356 | . . . . . . . . . 130 . . . 1 356 248 . 10 . . . 421 448 637 1781 1261 1818 1245 . . Optics 6186 | . . . . . . . . . . . . . . . . . . . . . . . 81 1781 1261 1818 1245 . . Sensors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terrain 464 | . . . . . . . . . . . . . . . . . . . . . . . . . 268 196 . . . Structural 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Traps 2170 | . . . . . . . . . 130 . . . 1 356 248 . 10 . . . 421 448 556 . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 1 . . 2 . . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Turns Passed 26832 | 75 1407 820 563 2107 805 496 397 706 875 640 502 441 1603 572 1192 922 677 532 256 1180 710 533 1058 1781 1261 1818 1559 489 855 Spaces Moved 15456 | 46 642 246 217 954 410 332 312 309 649 460 353 335 995 381 481 491 367 319 149 685 334 252 502 752 599 941 1337 789 817 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4826 | . . . . . . . . . . . . . . . 25 491 367 319 149 685 334 252 502 733 599 370 . . . Legs 10309 | 45 642 246 217 821 223 332 312 309 649 460 353 335 995 381 456 . . . . . . . . 19 . 571 1337 789 817 Wheels 320 | . . . . 133 187 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 175 105 105 108 112 112 120 120 120 120 122 122 122 160 160 160 160 160 160 155 155 155 158 93 30 30 30 Average Speed 128 | 118 176 187 175 165 141 120 112 119 120 120 120 120 122 122 160 160 160 160 160 160 160 161 155 173 159 134 73 30 30 Slowest Speed 260 | 120 190 190 190 180 182 178 112 120 120 120 120 122 123 122 260 160 160 160 160 160 160 232 155 237 250 176 174 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 4 93 19 26 74 14 96 13 37 17 61 54 14 81 14 45 15 62 58 60 80 9 8 58 68 18 78 80 29 33 Regions Visited 29 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 . . . . . 1 1 . 1 . . . 1 . 1 1 . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . . . . . . 1 1 1 1 . . . . 1 1 1 . 1 . . . 1 1 . . . Scrap Searched 11 | . . . . . . . . . . 1 3 . 1 . . . 2 2 . 2 . . . . . . . . . Spaces Dug 99 | . . . . 7 1 . 1 1 . . . . 3 3 . . . . . . 2 . 7 2 . 1 15 40 16 Terrain Destroyed 969 | . 12 7 . 7 1 . 1 4 . 48 10 . 29 3 2 6 7 9 . 8 13 16 34 184 77 66 67 167 191 Melee 15 | . . . . 7 1 . 1 1 . . . . . 3 . . . . . . 2 . . . . . . . . Projectile 685 | . . . . . . . . 3 . . . . 5 . . 6 7 9 . 8 11 4 34 47 64 66 67 167 187 AOE 269 | . 12 7 . . . . . . . 48 10 . 24 . 2 . . . . . . 12 . 137 13 . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Res Qua Gar Res Tes Sec Acc Com Total 20149 | 65 803 476 328 1263 545 398 344 537 713 508 398 355 1323 458 736 600 437 332 166 761 443 328 695 1093 776 1347 1675 955 1291 Wait 2095 | 4 38 102 57 136 49 38 8 44 27 7 16 2 207 27 49 67 32 1 . 59 39 14 114 100 79 195 132 82 370 Move 15431 | 45 641 245 217 953 410 331 312 308 648 459 352 334 994 381 480 490 366 318 148 684 333 251 502 751 598 940 1336 788 816 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 5 19 17 8 8 8 7 4 4 4 4 3 1 9 5 20 3 3 . 2 3 2 9 6 32 5 22 11 9 4 Fast Attach 191 | 7 9 7 1 1 13 2 2 3 2 1 1 4 3 5 7 . 1 . 5 . 3 8 1 26 9 29 33 1 7 Attach 153 | . 1 13 2 12 8 . 1 2 3 4 3 3 5 7 10 . . . 2 . 7 2 7 22 7 17 10 2 3 Detach 81 | 1 4 3 . 1 6 2 . 1 1 1 . . 5 7 2 . . . 1 . 2 2 1 11 4 15 9 . 2 Swap 197 | . 8 4 2 15 2 3 3 11 7 8 5 . 11 8 15 4 3 4 1 . 9 10 14 17 7 18 6 2 . Drop 286 | 3 17 11 7 7 6 3 6 8 2 6 3 4 12 5 19 5 4 1 6 4 1 10 11 39 11 42 20 8 5 Fire 1093 | . 58 66 33 72 36 12 6 47 14 18 14 7 36 10 52 29 20 8 . 10 45 22 39 66 50 65 118 58 82 Melee 83 | . . . . 36 1 . 1 3 . . . . . 3 36 . . . 1 . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 29 | . 8 8 1 2 1 . 1 . . . 1 . . . 1 . . . . . . . . . . 3 . 2 1 Crush 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 1 . . . Escape Stasis 34 | . . . . 19 5 . . . 5 . . . . . 2 . . . . . . . . . . . . 3 . Rewire 227 | . . . . . . . . 106 . . . . 40 . 43 . 8 . . 1 . . . 29 . . . . . Trap 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / Gar) -5/Garrison -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / Arm) -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 4 exits: *Acc / *Sec / Gar / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 12) 710 | -10/Materials | Discovered new exit (range 6) 813 | -10/Materials | Core integrity fell below 50% 962 | -10/Materials | Discovered new exit (range 15) 1339 | -10/Materials | Discovered new exit (range 5) 1350 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1447 | -10/Materials | Discovered new exit (range 9) 1483 | -10/Materials | Entered another Materials area 1483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1665 | -9/Materials | Lost 3 parts (1p1n1w) 1677 | -9/Materials | X0-1V1 activates XOMVISION 1838 | -9/Materials | Lost 3 parts (1n1u1w) 2290 | -9/Materials | Discovered new exit (range 8) 2303 | -9/Materials | Entered another Materials area 2303 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2421 | -8/Materials | X0-1V1 sent you to a vault 2564 | -8/Materials | Discovered new exit (range 10) 2586 | -8/Materials | Build established: Scavenger-Gunner 2697 | -8/Materials | Garrison activated, responded to threat 2866 | -8/Materials | Identified exit to Garrison 2866 | -8/Materials | Entered Garrison 2946 | -8/Garrison | X0-1V1 activates XOMVISION 2978 | -8/Garrison | Build established: Gunner 3039 | -8/Garrison | Spotted B-75 Beast 3072 | -8/Garrison | Spotted B-75 Beast 3082 | -8/Garrison | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 3114 | -8/Garrison | Triggered checkpoint 3377 | -8/Garrison | Discovered new exit (range 12) 3471 | -8/Garrison | Triggered checkpoint 3657 | -8/Garrison | Discovered new exit (range 13) 3726 | -8/Garrison | Triggered checkpoint 3806 | -8/Garrison | Triggered checkpoint 3826 | -8/Garrison | Build established: Scavenger-Gunner 3864 | -8/Garrison | Triggered checkpoint 3924 | -8/Garrison | X0-1V1 caused items to flee you 4015 | -8/Garrison | Discovered new exit (range 6) 4066 | -8/Garrison | Triggered checkpoint 4133 | -8/Garrison | Items stopped fleeing you 4306 | -8/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+1) 4534 | -8/Garrison | Triggered checkpoint 4576 | -8/Garrison | Discovered new exit (range 59) 4576 | -8/Garrison | Discovered new exit (range 65) 4576 | -8/Garrison | Discovered new exit (range 7) 4627 | -8/Garrison | Core integrity fell below 50% 4758 | -8/Garrison | X0-1V1 sent you into danger 4784 | -8/Garrison | X0-1V1 sent allied Y-45 Defender (x5) 4792 | -8/Garrison | Core integrity fell below 20% 4807 | -8/Garrison | Allies destroyed B-75 Beast 4822 | -8/Garrison | Lost 6 parts (3n1u2w) 4837 | -8/Garrison | Lost 4 allies 4870 | -8/Garrison | Triggered checkpoint 4874 | -8/Garrison | Weapon slot count reverted to normal (-1) 4973 | -8/Garrison | Entered Factory 4973 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5080 | -7/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 5165 | -7/Factory | Build established: Tank 5235 | -7/Factory | X0-1V1 foreshadows a heat wave 5277 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 5334 | -7/Factory | Lost 3 parts (2u1w) 5386 | -7/Factory | Ambient heat levels rising (+10) 5504 | -7/Factory | Lost 5 parts (2n2u1w) 5515 | -7/Factory | Found Powered Armor 5523 | -7/Factory | Found Powered Armor 5524 | -7/Factory | Ambient heat levels rising (+10) 5534 | -7/Factory | Found Powered Armor 5649 | -7/Factory | Identified exit to Lower Caves 5649 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 5713 | -7/Factory | Fabricated Cld. Fission Core (x1) 5755 | -7/Factory | Ambient heat levels falling (-10) 5773 | -7/Factory | First assault squad dispatched 5778 | -7/Factory | Sucked down chute 5778 | -7/Factory | Entered Waste 5779 | -7/Waste | Met a frightened Derelict 5795 | -7/Waste | Spotted C-40 Crusher 5799 | -7/Waste | Build established: Scavenger-Executioner 5807 | -7/Waste | Destroyed C-40 Crusher 5810 | -7/Waste | Spotted C-40 Crusher 5813 | -7/Waste | Destroyed C-40 Crusher 5819 | -7/Waste | Spotted C-40 Crusher 5833 | -7/Waste | Spotted C-40 Crusher 5839 | -7/Waste | Spotted C-40 Crusher 5850 | -7/Waste | Weapon slot count reverted to normal (-4) 5859 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5923 | -7/Waste | Warlord forces began an assault 5926 | -7/Waste | Allies destroyed C-40 Crusher 5928 | -7/Waste | Allies destroyed C-40 Crusher 5930 | -7/Waste | Destroyed C-40 Crusher 5957 | -7/Waste | X0-1V1 activates XOMVISION 6031 | -7/Waste | Spotted C-40 Crusher 6036 | -7/Waste | Allies destroyed C-40 Crusher 6160 | -7/Waste | Discovered new exit (range 21) 6204 | -7/Waste | Found Prototype Launcher 6205 | -7/Waste | Identified Com. Tesla Bomb Launcher 6242 | -7/Waste | Build established: Scavenger-Gunner 6274 | -7/Waste | Entered Factory 6274 | -7/Factory | Accompanied by 18 allies 6452 | -7/Factory | Identified exit to Factory 6452 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6526 | -7/Factory | Lost 3 allies 6561 | -7/Factory | Garrison activated, responded to threat 6604 | -7/Factory | Lost 6 allies 6670 | -7/Factory | Identified exit to Garrison 6671 | -7/Factory | Entered Garrison 6671 | -7/Garrison | Accompanied by 5 allies 6697 | -7/Garrison | Triggered checkpoint 6697 | -7/Garrison | Triggered checkpoint 6748 | -7/Garrison | Lost 3 allies 6793 | -7/Garrison | Triggered checkpoint 6825 | -7/Garrison | Triggered checkpoint 6873 | -7/Garrison | Triggered checkpoint 7065 | -7/Garrison | Triggered checkpoint 7118 | -7/Garrison | Installed Relay Interface Framework 7208 | -7/Garrison | Lost 5 allies 7360 | -7/Garrison | Discovered exit to Factory (range 11) 7377 | -7/Garrison | Entered Factory 7377 | -6/Factory | Accompanied by 1 ally 7377 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7494 | -6/Factory | Build established: Gunner 7521 | -6/Factory | Discovered new exit (range 14) 7586 | -6/Factory | P-60 Hacker assimilated allied Fighter 4b 7727 | -6/Factory | First assault squad dispatched 7741 | -6/Factory | Expanded RIF knowledge: Threat Obfuscation 7991 | -6/Factory | Discovered new exit (range 11) 8040 | -6/Factory | Identified exit to Factory 8252 | -6/Factory | Entered Lower Caves 8383 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8397 | -6/Lower Caves | Learned Factory non-interactive machine intel 8553 | -6/Lower Caves | Build established: Tank 8694 | -6/Lower Caves | Lost 3 parts (3w) 8749 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 16) 8749 | -6/Lower Caves | Discovered new exit (range 11) 8892 | -6/Lower Caves | Entered another Lower Caves area 9003 | -6/Lower Caves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 9227 | -6/Lower Caves | Discovered new exit (range 13) 9254 | -6/Lower Caves | Build established: Derelict-Gunner 9394 | -6/Lower Caves | Entered Zion 9426 | -6/Zion | Given A8's code to call for help 9491 | -6/Zion | Discovered new exit (range 11) 9586 | -6/Zion | Received a hallucinogenic algorithm 9633 | -6/Zion | System corruption cleaned by Quarantine Array 9742 | -6/Zion | RIF detected upon attempting to enter Zion 9742 | -6/Zion | Attacked by Zionites 9742 | -6/Zion | Spotted CZ-CN0(B) 9742 | -6/Zion | Spotted G2-A61(B) 9800 | -6/Zion | Found Prototype Energy Gun 9805 | -6/Zion | Identified exit to Deep Caves 9805 | -6/Zion | X0-1V1 revealed exit location to -6/Deep Caves 9809 | -6/Zion | Core integrity restored by X0-1V1 (+80) 9810 | -6/Zion | X0-1V1 sent hostile P-60 Hacker (x2) 9835 | -6/Zion | Entered Proximity Caves 9837 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 9998 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 10017 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 10200 | -5/Proximity Caves | P-70 Sage assimilated allied FJ-A0P(l) 10202 | -5/Proximity Caves | Lost 5 allies 10272 | -5/Proximity Caves | X0-1V1 activates XOMVISION 10335 | -5/Proximity Caves | 0b10 base defense nominally successful 10352 | -5/Proximity Caves | Learned Factory emergency access door positions 10403 | -5/Proximity Caves | Lost 3 allies 10490 | -5/Proximity Caves | Lost 7 allies 10515 | -5/Proximity Caves | Build established: Gunner 10551 | -5/Proximity Caves | X0-1V1 activates XOMVISION 10706 | -5/Proximity Caves | Learned Factory emergency access door positions 10809 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10847 | -5/Proximity Caves | X0-1V1 activates XOMVISION 10849 | -5/Proximity Caves | Destroyed 7 combat bots 10921 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 19) 11077 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11427 | -5/Proximity Caves | System corruption reached 10% 11438 | -5/Proximity Caves | Entered Factory 11438 | -5/Factory | Accompanied by 1 ally 11438 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11439 | -5/Factory | Found Exp. Targeting Computer 11440 | -5/Factory | Loaded intel: 228 non-interactive machine locations 11467 | -5/Factory | Found Prototype Launcher 11467 | -5/Factory | Identified Smartbomb Launcher 11638 | -5/Factory | Discovered new exit (range 13) 11659 | -5/Factory | Identified exit to Factory 11659 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 11692 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 11791 | -5/Factory | Identified D4-RBY's Behemoth Befriender 11810 | -5/Factory | Identified exit to Upper Caves 11810 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 12010 | -5/Factory | Identified exit to Garrison 12010 | -5/Factory | Entered Garrison 12076 | -5/Garrison | Triggered checkpoint 12147 | -5/Garrison | Triggered checkpoint 12147 | -5/Garrison | Triggered checkpoint 12150 | -5/Garrison | X0-1V1 turns hostiles against one another 12385 | -5/Garrison | Lost 3 parts (2u1w) 12420 | -5/Garrison | X0-1V1 downgraded hostiles (x2) 12516 | -5/Garrison | X0-1V1 activates XOMVISION 12541 | -5/Garrison | Triggered checkpoint 12590 | -5/Garrison | Lost 3 allies 12615 | -5/Garrison | Lost 5 parts (3n2w) 12651 | -5/Garrison | Build established: Scavenger-Gunner 12758 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 12843 | -5/Garrison | Core integrity fell below 50% 12911 | -5/Garrison | Discovered new exit (range 14) 13202 | -5/Garrison | Entered Factory 13353 | -5/Factory | X0-1V1 activates XOMVISION 13356 | -5/Factory | Fabricated S-27 Virus? 13463 | -5/Factory | Destroyed 7 combat bots 13468 | -5/Factory | Lost 4 allies 13554 | -5/Factory | Core integrity restored by X0-1V1 (+188) 14094 | -5/Factory | Discovered exit to Upper Caves (range 7) 14124 | -5/Factory | Entered Upper Caves 14299 | -5/Upper Caves | Spotted B-75 Beast 14312 | -5/Upper Caves | Rewired B-75 Beast 14371 | -5/Upper Caves | Learned 8 Factory zone layouts 14660 | -5/Upper Caves | Discovered new exit (range 15) 14801 | -5/Upper Caves | Entered another Upper Caves area 14801 | -5/Upper Caves | Accompanied by 2 allies 14873 | -5/Upper Caves | Discovered exit to Factory (range 6) 14874 | -5/Upper Caves | Encountered a Warlord checkpoint 15024 | -5/Upper Caves | X0-1V1 sent you into danger 15025 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15053 | -5/Upper Caves | Destroyed 9 combat bots 15071 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 15284 | -5/Upper Caves | Discovered new exit (range 8) 15333 | -5/Upper Caves | Entered Zhirov 15333 | -5/Zhirov | Accompanied by 1 ally 15333 | -5/Zhirov | Discovered new exit (range 3) 15363 | -5/Zhirov | Met Zhirov 15398 | -5/Zhirov | Learned location of Quarantine (-3) 15398 | -5/Zhirov | Learned location of Testing (-2) 15398 | -5/Zhirov | Learned location of Command (-1) 15408 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15437 | -5/Zhirov | Found Alien Artifact 15437 | -5/Zhirov | Identified Integrated Reactor 15437 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15460 | -5/Zhirov | Found Alien Artifact 15589 | -5/Zhirov | Entered Proximity Caves 15589 | -4/Proximity Caves | Accompanied by 1 ally 15740 | -4/Proximity Caves | Build established: Gunner 15808 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+149) 16086 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16526 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 22) 16615 | -4/Proximity Caves | Discovered exit to Factory (range 15) 16631 | -4/Proximity Caves | Learned Research machine intel 16668 | -4/Proximity Caves | Learned location of 2 exits from Research 16769 | -4/Proximity Caves | Entered Factory 16769 | -4/Factory | Accompanied by 1 ally 16769 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16770 | -4/Factory | Identified exit to Armory 16770 | -4/Factory | Identified exit to Upper Caves 17005 | -4/Factory | Discovered new exit (range 16) 17076 | -4/Factory | X0-1V1 announced a LAN party 17130 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 17236 | -4/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 17405 | -4/Factory | Sterilization system engaged 17405 | -4/Factory | Non-combat units ordered to evacuate 17479 | -4/Factory | Entered Research 17479 | -3/Research | Evolved 2 slots: Utility x2 17480 | -3/Research | Identified exit to Quarantine 17481 | -3/Research | Loaded intel: 116 machine locations 17506 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 20) 17517 | -3/Research | X0-1V1 mutated your Propulsion slot to Weapon slot 17533 | -3/Research | X0-1V1 released a cloud of subatomizers 17539 | -3/Research | Identified exit to Research 17539 | -3/Research | X0-1V1 revealed exit location to -2/Research 17555 | -3/Research | X0-1V1 announced a LAN party 17562 | -3/Research | Found Heavy Servo Lattice 17573 | -3/Research | Build established: Scavenger-Gunner 17586 | -3/Research | X0-1V1 activates XOMVISION 17594 | -3/Research | X0-1V1 sent hostile Fireman (x2) 17597 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+1) 17958 | -3/Research | Prototype Energy Gun reconfigured into Greater Item Mimic 18012 | -3/Research | Entered Quarantine 18078 | -3/Quarantine | Weapon slot count reverted to normal (-1) 18170 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 17) 18339 | -3/Quarantine | Found Fusion Bomb Launcher 18434 | -3/Quarantine | Found Alien Energy Cannon 18705 | -3/Quarantine | System corruption reached 10% 18975 | -3/Quarantine | Found Prototype Device 18979 | -3/Quarantine | Identified Exp. Thermal Shield 19070 | -3/Quarantine | Identified exit to Garrison 19070 | -3/Quarantine | Entered Garrison 19228 | -3/Garrison | Spotted B-86 Titan 19257 | -3/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+3) 19322 | -3/Garrison | Rewired B-86 Titan 19325 | -3/Garrison | Triggered checkpoint 19346 | -3/Garrison | Lost 4 parts (2n2u) 19434 | -3/Garrison | X0-1V1 sent hostile S-43 Plague (x4) 19493 | -3/Garrison | Found Hvy. Reflective Plating 19573 | -3/Garrison | Build established: Scavenger-Executioner 19585 | -3/Garrison | Lost 5 parts (2p1n1u1w) 19740 | -3/Garrison | Triggered checkpoint 19808 | -3/Garrison | Weapon slot count reverted to normal (-3) 19904 | -3/Garrison | Discovered exit to Research (range 11) 19994 | -3/Garrison | Triggered checkpoint 20025 | -3/Garrison | Garrison Relay disabled 20087 | -3/Garrison | X0-1V1 destroyed Phase Generator 20087 | -3/Garrison | Phase Generator disabled 20091 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 20400 | -3/Garrison | Triggered checkpoint 20401 | -3/Garrison | Destroyed 9 combat bots 20401 | -3/Garrison | Spotted B-86 Titan 20408 | -3/Garrison | System corruption reached 30% 20428 | -3/Garrison | Build established: Scavenger-Gunner 20452 | -3/Garrison | X0-1V1 sent allied Executioner (x1) 20477 | -3/Garrison | Destroyed B-86 Titan 20504 | -3/Garrison | Lost 6 parts (1p2n3w) 20631 | -3/Garrison | Core integrity restored by X0-1V1 (+142) 20688 | -3/Garrison | X0-1V1 sent hostile Guerrilla (x1) 20809 | -3/Garrison | Discovered exit to Research (range 19) 20851 | -3/Garrison | Entered Research 20851 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21435 | -2/Research | Found Prototype Hackware 21435 | -2/Research | Identified Exp. Hacking Suite 21455 | -2/Research | Discovered new exit (range 8) 21619 | -2/Research | Build established: Gunner 21626 | -2/Research | Garrison activated, responded to threat 21784 | -2/Research | Identified exit to Access 21784 | -2/Research | X0-1V1 revealed exit location to -1/Access 21933 | -2/Research | Lost 3 parts (1n1u1w) 22011 | -2/Research | Discovered new exit (range 19) 22011 | -2/Research | Spotted B-90 Cyclops 22101 | -2/Research | First assault squad dispatched 22112 | -2/Research | Entered Testing 22162 | -2/Testing | Build established: Tank 22541 | -2/Testing | X0-1V1 activates XOMVISION 22611 | -2/Testing | System corruption reached 10% 22731 | -2/Testing | Spotted Striker 22754 | -2/Testing | Spotted Striker 22758 | -2/Testing | Spotted Alpha 7 22762 | -2/Testing | Destroyed Striker 22769 | -2/Testing | Destroyed Striker 22771 | -2/Testing | X0-1V1 sent allied B-74 Champion (x3) 22776 | -2/Testing | Allies destroyed Alpha 7 22851 | -2/Testing | X0-1V1 added 0b10 threat records associated with you (minor) 22868 | -2/Testing | Stole the SGEMP Prototype 22895 | -2/Testing | X0-1V1 caused items to flee you 22901 | -2/Testing | Lost 3 allies 22979 | -2/Testing | Garrison activated, responded to threat 23063 | -2/Testing | Items stopped fleeing you 23236 | -2/Testing | Identified exit to Garrison 23293 | -2/Testing | Lost 3 parts (1p1n1w) 23304 | -2/Testing | Build established: Scavenger-Gunner 23416 | -2/Testing | Found Prototype Device 23416 | -2/Testing | Identified Exp. Thermal Defense Suite 23567 | -2/Testing | Found Prototype Ballistic Cannon 23617 | -2/Testing | X0-1V1 sent you to a vault 23640 | -2/Testing | Found Prototype Device 23640 | -2/Testing | Identified Exp. Sensor Array 23643 | -2/Testing | Found Prototype Device 23643 | -2/Testing | Identified Exp. Transmission Jammer 23652 | -2/Testing | Found Prototype Device 23652 | -2/Testing | Identified Exp. Terrain Scanner 23655 | -2/Testing | Found Prototype Device 23655 | -2/Testing | Identified Femtoactuators 23662 | -2/Testing | Found Prototype Device 23662 | -2/Testing | Identified Exp. Phase Shifter 23665 | -2/Testing | Found Prototype Device 23665 | -2/Testing | Identified Exp. Cloaking Device 23854 | -2/Testing | Spotted Fortress 23915 | -2/Testing | Build established: Gunner 23925 | -2/Testing | Discovered new exit (range 6) 23925 | -2/Testing | Discovered new exit (range 7) 23930 | -2/Testing | Entered Section 7 24010 | -2/Section 7 | X0-1V1 sent you to a vault 24128 | -2/Section 7 | X0-1V1 put everyone to sleep 24172 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 24176 | -2/Section 7 | Found Alien Artifact 24176 | -2/Section 7 | Identified Integrated Dissipator 24176 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24276 | -2/Section 7 | Found Alien Artifact 24276 | -2/Section 7 | Identified Core Reset Matrix 24276 | -2/Section 7 | Identified Core Cannon 24276 | -2/Section 7 | Identified Transdimensional Reconstructor 24276 | -2/Section 7 | Used Core Reset Matrix 24280 | -2/Section 7 | Detected hypermatrix surge 24280 | -2/Section 7 | Sensed 20 artifacts in vicinity 24331 | -2/Section 7 | Discovered exit to Access (range 7) 24358 | -2/Section 7 | Spotted B-90 Cyclops 24371 | -2/Section 7 | Spotted S7 Guard 24385 | -2/Section 7 | Spotted S7 Guard 24398 | -2/Section 7 | Lost 3 allies 24428 | -2/Section 7 | Found Core Membrane 24428 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 24485 | -2/Section 7 | Spotted Alpha 7 24489 | -2/Section 7 | Destroyed Alpha 7 24519 | -2/Section 7 | Spotted Alpha 7 24535 | -2/Section 7 | Spotted S7 Guard 24537 | -2/Section 7 | X0-1V1 sent allied G-67 Veteran (x3) 24558 | -2/Section 7 | Destroyed S7 Guard 24576 | -2/Section 7 | Destroyed Alpha 7 24587 | -2/Section 7 | Build established: Alien-Gunner 24598 | -2/Section 7 | Found Prototype Protection 24598 | -2/Section 7 | Identified Hvy. Regenerative Plating 24605 | -2/Section 7 | Found Prototype Ballistic Gun 24627 | -2/Section 7 | Found Integrated Thermoelectric Network 24627 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 24637 | -2/Section 7 | Identified Multirail 24663 | -2/Section 7 | X0-1V1 woke everyone up 24721 | -2/Section 7 | Core integrity restored by X0-1V1 (+231) 24785 | -2/Section 7 | X0-1V1 activates XOMVISION 24848 | -2/Section 7 | Spotted B-99 Colossus 24896 | -2/Section 7 | X0-1V1 downgraded hostiles (x1) 24896 | -2/Section 7 | Spotted B-90 Cyclops 24904 | -2/Section 7 | X0-1V1 sent allied L-61 Swordsman (x3) 24916 | -2/Section 7 | Destroyed B-90 Cyclops 24925 | -2/Section 7 | Lost 5 parts (1n1u3w) 24952 | -2/Section 7 | X0-1V1 announced a LAN party 24977 | -2/Section 7 | Found Integrated Reactor 24977 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24980 | -2/Section 7 | Found Integrated Reactor 24980 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25019 | -2/Section 7 | Found LRC Inertial Stabilizer 25019 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 25022 | -2/Section 7 | Found LRC Insulator 25022 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 25055 | -2/Section 7 | P-80 Master assimilated allied L-61 Swordsman 25108 | -2/Section 7 | X0-1V1 vaporized surrounding terrain (radius 18) 25143 | -2/Section 7 | Identified Perforator 25175 | -2/Section 7 | Integrated with Sigix Exoskeleton 25193 | -2/Section 7 | Spotted Executioner 25194 | -2/Section 7 | Spotted Executioner 25210 | -2/Section 7 | Destroyed Executioner 25213 | -2/Section 7 | Found Prototype Processor 25213 | -2/Section 7 | Identified Exp. Core Analyzer 25214 | -2/Section 7 | Destroyed Executioner 25218 | -2/Section 7 | Found Prototype Processor 25218 | -2/Section 7 | Identified Exp. Targeting Computer 25229 | -2/Section 7 | Spotted Striker 25229 | -2/Section 7 | Spotted Striker 25230 | -2/Section 7 | System corruption reached 30% 25250 | -2/Section 7 | Destroyed Striker 25254 | -2/Section 7 | Core integrity fell below 50% 25261 | -2/Section 7 | Destroyed Striker 25277 | -2/Section 7 | Found Sigix Sheargun 25279 | -2/Section 7 | Found Sigix Sheargun 25281 | -2/Section 7 | Spotted Striker 25281 | -2/Section 7 | Spotted Striker 25281 | -2/Section 7 | X0-1V1 sent you into danger 25295 | -2/Section 7 | Destroyed Striker 25297 | -2/Section 7 | Destroyed Striker 25365 | -2/Section 7 | Found Integrated Mediator 25365 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 25390 | -2/Section 7 | Found Core Reset Matrix 25392 | -2/Section 7 | Sensed 11 artifacts in vicinity 25434 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 25445 | -2/Section 7 | Build established: Alien-Sigix 25459 | -2/Section 7 | Core integrity restored by X0-1V1 (+198) 25474 | -2/Section 7 | Discovered exit to Access (range 17) 25489 | -2/Section 7 | Entered Access 25489 | -1/Access | Evolved 2 slots: Weapon x2 25490 | -1/Access | Attacked by Zhirov 25494 | -1/Access | Emitted hypermatrix ping 25494 | -1/Access | Destroyed Perun 25499 | -1/Access | Assembled emerged from beneath the floor 25500 | -1/Access | Destroyed Svarog 25510 | -1/Access | Destroyed Zhirov 25516 | -1/Access | Found Zhirov Special 25517 | -1/Access | Found Transdimensional Reconstructor 25562 | -1/Access | X0-1V1 enhanced Transport squad support 25602 | -1/Access | Assembled emerged from beneath the floor 25608 | -1/Access | System corruption reached 10% 25646 | -1/Access | Lost 3 allies 25672 | -1/Access | X0-1V1 sent hostile P-80 Master (x2) 25679 | -1/Access | Discovered new exit (range 16) 25713 | -1/Access | Identified exit to Command 25713 | -1/Access | X0-1V1 revealed exit location to -1/Command 25716 | -1/Access | Assembled emerged from beneath the floor 25732 | -1/Access | Destroyed 8 combat bots 25788 | -1/Access | X0-1V1 sent allied Cetus Guard (x3) 25790 | -1/Access | Lost 3 allies 25810 | -1/Access | Destroyed 11 combat bots 25813 | -1/Access | X0-1V1 destroyed Energy Cycler 25813 | -1/Access | Energy Cycler disabled 25871 | -1/Access | Assembled emerged from beneath the floor 25914 | -1/Access | X0-1V1 sent you to a vault 25915 | -1/Access | Found Terrabomb 25919 | -1/Access | Assembled emerged from beneath the floor 25931 | -1/Access | Destroyed 8 combat bots 25941 | -1/Access | Garrison activated, responded to threat 25942 | -1/Access | Assembled emerged from beneath the floor 25972 | -1/Access | X0-1V1 put everyone to sleep 25978 | -1/Access | Entered Command 25983 | -1/Command | Emitted hypermatrix ping 25988 | -1/Command | Assembled emerged from beneath the floor 26079 | -1/Command | Murdered 3 allies 26083 | -1/Command | Lost 4 allies 26122 | -1/Command | High security lockdown imminent 26151 | -1/Command | Spotted M Guard 26152 | -1/Command | Spotted Combat Programmer 26152 | -1/Command | Spotted Combat Programmer 26166 | -1/Command | Destroyed M Guard 26169 | -1/Command | Destroyed Combat Programmer 26177 | -1/Command | Destroyed Combat Programmer 26179 | -1/Command | Spotted M Guard 26188 | -1/Command | Destroyed M Guard 26188 | -1/Command | All MAIN.C guards destroyed 26202 | -1/Command | High security lockdown engaged 26215 | -1/Command | Crushed by falling debris 26222 | -1/Command | Failed to warp due to unstable space 26223 | -1/Command | Core integrity fell below 50% 26223 | -1/Command | Used Terrabomb 26230 | -1/Command | Met MAIN.C 26244 | -1/Command | 0b10 Conduit disabled 26252 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 26252 | -1/Command | Destroyed MAIN.C Shell 26252 | -1/Command | Spotted M Shell/Def 26252 | -1/Command | Spotted M Shell/Atk 26252 | -1/Command | Spotted M Shell/Atk 26252 | -1/Command | Spotted M Shell/Atk 26252 | -1/Command | Spotted M Shell/Def 26252 | -1/Command | Spotted M Shell/Atk 26252 | -1/Command | Spotted M Shell/Def 26252 | -1/Command | Spotted M Shell/Def 26255 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 26255 | -1/Command | MAIN.C activated Command garrisons 26267 | -1/Command | Core integrity fell below 20% 26290 | -1/Command | X0-1V1 rescued you from certain death 26325 | -1/Command | Discovered new exit (range 17) 26339 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 26360 | -1/Command | X0-1V1 sent allied Immortal (x2) 26374 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 26375 | -1/Command | Destroyed MAIN.C 26378 | -1/Command | Discovered new exit (range 154) 26378 | -1/Command | Discovered new exit (range 34) 26378 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26405 | -1/Command | Found Zero-point Reactor 26476 | -1/Command | Spotted B-99 Colossus 26510 | -1/Command | Destroyed 7 combat bots 26579 | -1/Command | Destroyed M Shell/Def 26833 | *** | Heading to fleet! Last Messages --------------- 26771_ Penetrated by Slug. 26772_ Quantum Shear penetrates H-88 Terminator. 26772_ H-88 Terminator destroyed. 26784_ The unstable cave ceiling collapses. 26788_ K-01 Serf collects debris. 26792_ The unstable cave ceiling collapses. 26792_ K-01 Serf collects debris. 26798_ X0-1V1 causes your matter storage to temporarily balloon in size. (+700 matter capacity) 26799_ K-01 Serf collects debris. 26800_ Acquired 14 matter. 26803_ Acquired 686 matter. 26808_ Triggered Blade Trap. 26808_ Massive razor-sharp blades shoot up from within the floor. 26825_ Quantum Shear penetrates Wall. 26825_ Wave Inhibitor disabled. 26825_ Quantum Shear penetrates Wall. 26825_ Quantum Shear penetrates Wave Inhibitor. [Achievement: 75k Club] [Achievement: 100k Club] Map ----- +----------------------------------------------------+ | * ]# ## ## = # # "" #?????? | | + ## ## # # "T #?????? | | # + ## = + # "" #?????? | | # ## ## # # "" #?????? | | # ## ## # # #?????? | | # ## ##% # # #?????? | | #+####+####+##+######## ####+### ####+####?????? | | #?## ### ##### ####?????? | | #### ### ##### #####????? | | #### ### % ##### ##/########## ######???? | | #### ### ! ##### # ## #######??? | | #### ### ##### # ## #######??? | | == ##### # ## ########?? | | = ##### # ## #########? | | ##### # ## #########? | | # ## #########? | | # ## ########## | | % # + ########## | | !!! ! ######+##### ########## | | !!=%= [% ########## | | !! ########## | | ########## ###### ^ ########## | | ########## ###### ##### " ########## | | ########## ###### #####"" ^ ########## | | ^^########## ###### ###"" ^% ########## | | ########## ###### X ###T ^ ########## | | ########## ###### ###"" ## ##### | | #""""""# " !%* #############"" ## ##### | | + " " = #############"" ## ##### | | + """### ############# = % ## ##### | | + """### # ###### ## ##### | | #""""""### # ###### ## ##### | | ############ # "" #######+### ## ##### | | ############ # "" ###### ## "###+###### | | ############ # Y" + ##* ##% #### ###### | | ####### # "" # ## ## #### ###### | | ####### # "" # ## = ## #### ###### | | "" ####### # # ## ## #### ###### | | """ # + # ####+## ### ###### | | """ # = # # ### ###### | | "" # %[ # # ! ### ###### | | # [ # +!%= ! ### ###### | | # ################+######## ### ###### | | # # ## ##### ###### | | ##+### # ## ##### ###### | | + ## """" ##### ###### | | # "" "" ## """" ##### #### # | | # ""T"" ## ! """" ##### ###### | | # """ ## """" ##### ^^ [ | | ######## ## ##### ^^ = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Coolant Potential 160 Energy Generation 120 Energy Capacity 2000 Matter Stores 1100 Matter Capacity 1100 Sight Range 27 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 89 Resistance: EX 50 Resistance: EM 91 Resistance: I 50 Resistance: S 50 Resistance: P 50 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 28 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Fission Core | x1 | -7/Factory | Preloaded S-27 Virus | x4 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Integrated Dissipator Core Reset Matrix Core Membrane Integrated Thermoelectric Network LRC Inertial Stabilizer LRC Insulator Sigix Exoskeleton Sigix Sheargun Integrated Mediator Transdimensional Reconstructor Terrabomb Achievements -------------- 100k Club 75k Club Alien Attack Drive-By Hornet's Nest Integration Complete Physics Protects Sacrificial Teamwork void main() Challenges ------------ None Game ------ Seed AdvancedZeronetBasin Manual? 0 Play Time 04:16:45 Cumulative 565.8 hours Start 2026.08.30 @ 00:35:17 End 2026.08.30 @ 05:26:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type 2 Total 56 Types 48/0/6/2/0/0/0/0/0/0 Lore% 83 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd7881b1-3e34-4068-8919-62a984f93d83