Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 18:45:06 Player: Glogmind Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (146) 730 Value Destroyed (7031) 7031 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1976) 1976 TOTAL SCORE: 12397 Bonus ------- High Alert Combat Kills 1370 Follower Combat Kills 257 Entered Garrisons 400 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 280/280 System Corruption 8% Temperature Critical (568) Movement Treading (560) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Light Treads (fused) > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating (fused) > --- WEAPON (2) ------- Variable Charge Gun > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Disposable Heat Sink Large Matter Pod (150) Improved Targeting Computer Improved Weapon Cycler Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Medium Reflective Plating Hardlight Generator Hacking Suite Hacking Suite Authchip [R/Combat] Wave Gun Long-range Proton Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Wave Gun Mass Driver > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Large Matter Pod Improved Targeting Computer Improved Kinecellerator Improved Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reflective Plating Hardlight Generator Wave Gun Wave Gun Variable Charge Gun Long-range Proton Cannon Magnetic Acceleration Cannon Heavy Hammer [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . Utility 1 | . . 1 . . . . . . Weapon . | . . . . . . . . . Parts Attached 113 | 7 5 10 10 27 . 17 15 22 Power 11 | 1 1 2 . 2 . 2 1 2 Engine 11 | 1 1 2 . 2 . 2 1 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 51 | 2 . 4 3 16 . 12 7 7 Treads 47 | 2 . 4 3 16 . 12 4 6 Leg . | . . . . . . . . . Wheel 4 | . . . . . . . 3 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 2 2 2 3 . 2 5 7 Device 17 | . . 1 1 3 . 2 4 6 Storage 3 | 1 1 1 . . . . . . Processor 2 | . 1 . 1 . . . . . Hackware 1 | . . . . . . . 1 . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 27 | 3 2 2 5 6 . 1 2 6 Energy Gun 10 | 3 . . 1 2 . 1 2 1 Energy Cannon 3 | . . 1 2 . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 14 | . 2 1 2 4 . . . 5 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . Parts Lost 33 | . . . . 5 . 6 8 14 Power 3 | . . . . 1 . . . 2 Propulsion 21 | . . . . 3 . 5 5 8 Utility 2 | . . . . . . . 1 1 Weapon 7 | . . . . 1 . 1 2 3 Highest Loss Streak 4 | . . . . 2 . 4 3 4 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 95 | . 98 100 100 99 100 96 81 83 Engine 9 | . 14 11 9 9 9 9 9 8 Treads 37 | . 28 33 45 44 45 42 18 32 Device 8 | . . 11 9 9 9 8 7 7 Storage 9 | . 14 11 9 9 9 9 9 9 Processor 9 | . 12 11 9 9 9 9 9 9 Energy Gun 5 | . 19 . . 1 18 17 18 . Energy Cannon 3 | . . . 10 12 . . . . Ballistic Cannon 9 | . 8 22 7 4 . . . 13 Peak Build Rating 44 | 6 9 17 27 44 44 44 36 39 Average Rating 25 | 4 8 12 22 27 44 39 29 33 On Entrance 23 | . 6 9 17 27 44 44 32 36 Naked Turns . | . . . . . . . . . Heaviest Build 109 | 11 21 95 98 107 100 100 99 109 Greatest Support 120 | 40 40 66 109 120 120 120 80 100 Greatest Overweight (x) 9 | . . 1 . 1 . 1 9 6 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 24 25 25 25 25 25 25 Most Carried 25 | 3 10 25 25 25 25 25 21 24 Average Carried 19 | 1 7 14 24 24 25 23 20 22 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 Final Carried 25 | 3 8 25 25 25 25 20 20 19 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Matter Collected 3163 | 270 32 730 133 440 . 238 129 1191 Remotely . | . . . . . . . . . Salvage Created 5184 | 61 159 808 158 1085 . 972 549 1392 Parts 289 | 3 7 56 10 60 . 50 23 80 Haulers Intercepted 5 | . 1 3 . . . . . 1 Recyclers Shooed 3 | . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Combat Hostiles Destroyed 116 | . 3 17 3 26 . 22 8 37 Melee 1 | . . 1 . . . . . . Guns 33 | . 3 . . . . 22 8 . Cannons 80 | . . 16 3 24 . . . 37 Classes Destroyed 16 | 1 2 6 . 4 . . 3 . Worker 5 | . . 2 . . . . 1 2 Builder 4 | . . 1 . . . . . 3 Hauler 5 | . 1 3 . . . . . 1 Recycler 7 | 1 . 2 . . . . 2 2 Mechanic 2 | . . . . . . . 1 1 Operator 1 | . . . . . . . 1 . Watcher 6 | . . 4 . . . . . 2 Swarmer 23 | . . 5 . 7 . 5 3 3 Grunt 48 | . 3 5 2 5 . 9 3 21 Brawler 4 | . . 1 . 1 . . . 2 Duelist 4 | . . . . 1 . . . 3 Sentry 27 | . . 6 1 8 . 4 . 8 Hunter 2 | . . . . 1 . . 1 . Programmer 6 | . . . . 2 . 4 . . Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . 1 . . . . Best Kill Streak 6 | 1 3 3 3 4 . 4 4 6 Combat Bots Only 5 | . 2 3 3 4 . 4 3 5 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Hostile Shots Fired 577 | . 8 49 7 125 . 140 59 189 Missed 143 | . 2 14 . 33 . 35 10 49 Damage Taken 6469 | . 66 440 113 1236 . 1520 805 2289 Core 694 | . 22 84 18 103 . 109 59 299 Absorbed by Shields 31 | . . . . . . . . 31 Regen/Repaired (Parts) 62 | . . . . . . . . 62 Core Remaining (%) 90 | 100 91 79 . . . . . . Volleys Fired 423 | 4 17 62 9 97 . 73 35 126 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 162 | 80 80 70 136 136 . 162 156 128 Shots Fired 733 | 8 34 122 18 174 . 135 66 176 Gun 249 | 8 30 . . . . 135 66 10 Cannon 484 | . 4 122 18 174 . . . 166 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 298 | . 4 122 . 6 . . . 166 Thermal 435 | 8 30 . 18 168 . 135 66 10 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 44 | 3 9 12 9 44 . 14 16 16 Robot Miss Streak 5 | 2 2 3 3 3 . 5 3 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . . . . . . 5 2 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 482 | 5 25 77 13 98 . 87 48 129 Core Hits 184 | 2 8 32 5 34 . 37 19 47 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 29 | . . 2 . 2 . 7 4 14 Burn 11 | . . . . . . 7 4 . Meltdown 2 | . . . . 2 . . . . Blast 16 | . . 2 . . . . . 14 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13910 | 60 319 1427 272 2248 . 2324 1138 6122 Guns 3900 | 58 281 . . . . 2324 1138 99 Cannons 9806 | . 38 1403 272 2248 . . . 5845 Explosions 177 | . . . . . . . . 177 Melee . | . . . . . . . . . Ramming 27 | 2 . 24 . . . . . 1 Kinetic 7374 | . 38 1403 . 88 . . . 5845 Thermal 6332 | 58 281 . 272 2160 . 2324 1138 99 Explosive 177 | . . . . . . . . 177 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 1 . 6 6 8 8 8 Average Corruption 5 | . . 1 . 5 6 6 8 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 160 | . . 5 . 50 . 47 14 44 Message Errors 35 | . . 1 . 14 . 11 4 5 Matter Fused 45 | . . . . 19 . 10 3 13 Heat Flow Errors 15 | . . . . 4 . 4 1 6 Energy Discharges 12 | . . 1 . 4 . 4 1 2 Parts Rejected 2 | . . . . . . 1 . 1 Parts Fused 4 | . . . . 1 . 1 . 2 Data Loss (minor) 23 | . . 1 . 4 . 9 3 6 Data Loss (major) 2 | . . 1 . . . 1 . . Misfires 6 | . . 1 . 2 . 1 . 2 Alerts 4 | . . . . 2 . 1 . 1 Weapon Failures 12 | . . . . . . 4 2 6 Overload Shots . | . . . . . . . . . Overflow Damage 362 | . . 6 . 38 . . . 318 Projectiles 357 | . . 6 . 38 . . . 313 Explosions 5 | . . . . . . . . 5 Melee . | . . . . . . . . . Knockbacks 38 | . . 9 . 1 . . . 28 Impact . | . . . . . . . . . Kinetic 37 | . . 9 . 1 . . . 27 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 5 | 1 . 4 . . . . . . Targets Rammed 8 | 1 . 6 . . . . . 1 Kicked . | . . . . . . . . . Crushed 3 | . . 2 . . . . . 1 Highest Temperature 568 | 72 126 27 199 271 . 378 375 568 Average Temperature 98 | 38 58 11 113 92 . 115 127 105 Received Heat Transfer 2372 | . 36 93 63 315 . 477 162 1226 Effects 9 | . . . . . . 1 . 8 Shutdowns 2 | . . . . . . 1 . 1 Energy Bleed 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Melted 33 | . 2 . . 14 . 11 6 . Heat Transferred 10643 | 125 600 . 481 3512 . 3594 2146 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Peak Influence 1423 | 5 175 209 156 1298 652 1423 864 1174 Initial 693 | . 3 12 60 101 632 423 693 364 Average 583 | 1 59 107 99 847 649 917 807 723 Maximum Alert Level 4 | . . 1 . 4 2 4 3 4 Low Security (%) 34 | 100 100 96 100 7 . . . . Level 1 5 | . . 3 . 5 . . . 16 Level 2 13 | . . . . 15 100 20 16 27 Level 3 31 | . . . . 41 . 51 83 43 Level 4 14 | . . . . 29 . 27 . 13 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 1 1 . . . 3 7 Investigation 3 | . . 1 . . . . . 2 Extermination . | . . . . . . . . . Reinforcement 7 | . 2 . . . . . 3 2 Assault 2 | . . . . . . . . 2 Garrison 2 | . . . 1 . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Distress Signals 7 | . . 4 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 8 28 3 28 . 33 12 48 Peak Tracking Total 8 | . 3 5 2 5 . 4 3 8 Tactical Retreats 17 | . 1 3 . 2 . 6 . 5 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Traps Triggered 10 | . . 3 . 3 . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Machines Disabled 23 | . 1 . . 7 1 9 . 5 Max in Single Turn 1 | . 1 . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 11 | . . . . 4 . 7 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Machines Accessed 22 | . 3 4 1 3 1 1 2 7 Terminals 15 | . 3 3 . 3 . 1 2 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 3 | . . 1 . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 53 | . 14 5 1 6 5 2 4 16 Successful 24 | . 8 3 1 3 1 . 1 7 Failed 28 | . 5 2 . 3 4 2 3 9 Catastrophic 3 | . . . . 1 . . 1 1 Database Lockouts 1 | . 1 . . . . . . . Manual 23 | . 13 4 . 1 . . 4 1 Terminals 37 | . 14 4 . 6 . 2 4 7 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 Recycling Units 5 | . . 1 . . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . 1 . 5 . . . Terminal Hacks 10 | . 2 1 . 3 . . 1 3 Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 3 | . 2 1 . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 Patrol Navigation 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 Scan Component 2 | . . . . . . . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . . . . 1 Retrieve Components 2 | . . 1 . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 7 | . 6 1 . . . . . . Terminals 7 | . 6 1 . . . . . . Botnet 4 | . 3 1 . . . . . . Skim 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 3 . 3 1 1 1 6 Full Trace Events 3 | . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 56 | . . . . . . . . 56 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . . 4 . . . . . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 47 | . . . . 17 . 29 . 1 Machine Destruction 47 | . . . . 17 . 29 . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . 3 . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Total Allies 8 | . . . . 5 . 3 . . Largest Group 5 | . . . . 5 2 3 . . Highest-Rated Group 85 | . . . . 85 65 72 . . Highest-Rated Ally 39 | . . . . 39 34 34 . . Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . . 24 2 17 . . Total Damage 544 | . . . . 280 14 250 . . Kills 10 | . . . . 3 1 6 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Turns Passed 7447 | 107 478 1704 218 1981 15 1334 398 1212 Spaces Moved 2915 | 50 244 561 99 966 9 577 147 262 Core 1 | 1 . . . . . . . . Treads 2786 | 49 244 561 99 966 9 577 47 234 Legs . | . . . . . . . . . Wheels 128 | . . . . . . . 100 28 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 116 190 Average Speed 187 | 157 160 237 160 160 160 176 166 259 Slowest Speed 560 | 160 160 240 160 240 160 240 490 560 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 45 44 13 96 5 56 20 59 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . . . . . . . 4 52 Melee . | . . . . . . . . . Projectile 54 | . . . . . . . 4 50 AOE 2 | . . . . . . . . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Sto Total 4163 | 67 299 801 147 1230 9 789 238 583 Wait 533 | 2 19 140 9 102 . 87 33 141 Move 2910 | 50 243 560 99 965 9 576 146 262 Hop . | . . . . . . . . . Pick Up 71 | 3 8 17 8 15 . 6 5 9 Fast Attach 39 | 7 3 4 4 5 . 3 7 6 Attach 35 | . . 2 3 6 . 5 6 13 Detach 8 | . . . 1 . . . 1 6 Swap 39 | . 2 4 3 16 . 9 2 3 Drop 61 | 1 7 6 11 19 . 11 3 3 Fire 423 | 4 17 62 9 97 . 73 35 126 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . 6 . . . . . 1 Escape Stasis 13 | . . . . . . . . 13 Rewire 24 | . . . . 5 . 19 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 11) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -9/Materials | Discovered new exit (range 15) 2290 | -9/Materials | Entered another Materials area 2290 | -8/Materials | Evolved 2 slots: Propulsion x2 2401 | -8/Materials | Garrison activated, responded to threat 2508 | -8/Materials | Identified exit to Garrison 2508 | -8/Materials | Entered Garrison 2564 | -8/Garrison | Triggered checkpoint 2660 | -8/Garrison | Garrison Relay disabled 2758 | -8/Garrison | Triggered checkpoint 2806 | -8/Garrison | Triggered checkpoint 2920 | -8/Garrison | Triggered checkpoint 3068 | -8/Garrison | Garrison Relay disabled 3083 | -8/Garrison | Triggered checkpoint 3190 | -8/Garrison | Rescued a captive Derelict 3196 | -8/Garrison | Rescued a captive Derelict 3240 | -8/Garrison | Discovered new exit (range 9) 3413 | -8/Garrison | Build established: Scavenger-Mutant 3422 | -8/Garrison | Triggered checkpoint 3457 | -8/Garrison | Garrison Relay disabled 3470 | -8/Garrison | Triggered checkpoint 3535 | -8/Garrison | Discovered new exit (range 5) 3620 | -8/Garrison | Discovered new exit (range 10) 3860 | -8/Garrison | Triggered checkpoint 3931 | -8/Garrison | Lost 3 allies 3958 | -8/Garrison | Garrison Relay disabled 4026 | -8/Garrison | Discovered new exit (range 12) 4232 | -8/Garrison | Spotted B-75 Beast 4236 | -8/Garrison | Destroyed B-75 Beast 4489 | -8/Garrison | Entered Materials 4489 | -8/Materials | Accompanied by 2 allies 4504 | -8/Materials | Identified exit to Garrison 4504 | -8/Materials | Entered Garrison 4504 | -8/Garrison | Accompanied by 2 allies 4542 | -8/Garrison | Triggered checkpoint 4577 | -8/Garrison | Garrison Relay disabled 4642 | -8/Garrison | Triggered checkpoint 4650 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Triggered checkpoint 4755 | -8/Garrison | Triggered checkpoint 4850 | -8/Garrison | Discovered new exit (range 11) 4856 | -8/Garrison | Triggered checkpoint 4906 | -8/Garrison | Discovered new exit (range 5) 4996 | -8/Garrison | Triggered checkpoint 5023 | -8/Garrison | Garrison Relay disabled 5152 | -8/Garrison | Lost 3 allies 5413 | -8/Garrison | Garrison Relay disabled 5465 | -8/Garrison | Garrison Relay disabled 5467 | -8/Garrison | Garrison Relay disabled 5471 | -8/Garrison | Lost 4 parts (4n) 5475 | -8/Garrison | Garrison Relay disabled 5653 | -8/Garrison | Triggered checkpoint 5762 | -8/Garrison | Garrison Relay disabled 5809 | -8/Garrison | Discovered new exit (range 12) 5838 | -8/Garrison | Entered Materials 5990 | -8/Materials | Identified exit to Storage 6044 | -8/Materials | Core integrity fell below 50% 6061 | -8/Materials | Lost 3 parts (2n1w) 6146 | -8/Materials | Discovered new exit (range 10) 6236 | -8/Materials | Entered Storage 6238 | -8/Storage | Lost 3 parts (2n1w) 6467 | -8/Storage | Repaired Wave Gun 6668 | -8/Storage | Garrison activated, responded to threat 7036 | -8/Storage | First assault squad dispatched 7224 | -8/Storage | Lost 4 parts (1p2n1u) 7279 | -8/Storage | Core integrity fell below 20% 7333 | -8/Storage | Lost 3 parts (1n2w) 7449 | -8/Storage | Core destroyed Last Messages --------------- R-06 Scavenger collects Sml. Matter Pod. R-06 Scavenger collects Particle Gun. System corrupted: Magnetic Acceleration Cannon jammed. Destroyed Wheel. K-01 Serf destroyed. R-06 Scavenger collects Sml. Matter Pod. U-05 Engineer builds a Wall. M-28 Smith repairs G-47 Trooper. G-47 Trooper knocked back. K-01 Serf collects debris. Magnetic Acceleration Cannon destroyed. Critical hit (Burn: +37). U-05 Engineer destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+218). Critical hit (Burn: +37). K-01 Serf collects debris. Overheating: Matter decay (-16). Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ???????????????# #######??????????????? | | ???????????????# +??????????????? | | ???????????????# #######??????????????? | | ??????????????## % ![#????????????????????? | | ??????????????+ %! * #######??????????????? | | ??????????????##+###"T"# != ???????? | | ???????????????T ###"""# ##########??????????????? | | ???????????????#???#####=###### #????????????????? | | ??????????????????????## # ! #????????????????? | | ??????????????????????## # #????????????????? | | ?????????????########### # !""" #????????????????? | | ????????? + * +=[""" #????????????????? | | ????????????????#### #= """ #????????????????? | | ???????????????????# #=* #????????????????? | | ???????????????????# = ########??#?????????????? | | ???????????????##### = #?### ??????????????? | | ?????????????+ #? ???????????????? | | ?????????????########## # ????????????????? | | ????????????????######### # "?????????????????? | | ??????????????# ! /u %%+%??????????????????? | | ??????????????# = # %# "?????????????????? | | ??????????????# [! # kou# ????????????????? | | ??????????????#= ! #%r #?###???????????????? | | ??????????????########### ^^##??????????????????? | | ??????????????????####### ^########### ???????? | | ??????????#######?#% !! @ gm ??????? | | ??????????# !#=#####/### *%! % ??????? | | ???????????# %#=# % + ??????? | | ???????????# """ +[+ ############?????????? | | ???????????# """ ### "T" #????????????????????? | | ???????????# """ ?## """ #????????????????????? | | ???????????# ???# #????????????????????? | | ???????????######???#########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed TransmissionDeepBuckler Manual? 0 Play Time 01:04:46 Cumulative 45.6 hours Start 2025.04.17 @ 17:38:43 End 2025.04.17 @ 18:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: ea3f47eb-2e5d-4528-a0af-40c09051109a