Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.14 @ 10:22:49 Player: Noxul Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (3417) 3417 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (907) 907 TOTAL SCORE: 7884 Bonus ------- High Alert Combat Kills 207 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Improved Deuterium Engine Relay Coupler [Grunt] (27) Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Storage Unit Advanced Visual Processing Unit Core Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Electrolaser Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Medium Treads Medium Treads Medium Treads Heat Sink Light Armor Plating Particle Gun High-powered Shotgun [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . 2 . 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 71 | 2 6 8 1 20 8 15 7 4 Power 6 | . 2 . . 2 1 1 . . Engine 6 | . 2 . . 2 1 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 1 . 6 5 2 2 . Treads 18 | 2 . 1 . 6 5 2 2 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | . 1 2 . 7 2 4 1 3 Device 7 | . . 2 . 3 1 1 . . Storage 2 | . 1 . . 1 . . . . Processor 4 | . . . . 1 . 2 1 . Hackware 3 | . . . . . . . . 3 Protection 4 | . . . . 2 1 1 . . Artifact . | . . . . . . . . . Weapon 27 | . 3 5 1 5 . 8 4 1 Energy Gun 5 | . 1 . . 1 . 2 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | . 1 4 1 4 . 5 1 1 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 3 | . 1 1 . . . 1 . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 29 | . 1 1 1 . . 10 3 13 Power 2 | . . . . . . 1 . 1 Propulsion 7 | . . 1 . . . 2 2 2 Utility 8 | . . . . . . 2 . 6 Weapon 12 | . 1 . 1 . . 5 1 4 Highest Loss Streak 11 | . 1 1 1 . . 8 2 11 Average Slot Usage (%) 98 | . 97 97 99 99 100 97 98 81 Engine 8 | . 14 11 11 9 7 6 7 6 Treads 21 | . 28 19 22 18 23 22 21 13 Device 11 | . . 22 22 14 14 8 7 3 Storage 17 | . 25 22 22 18 15 15 15 13 Processor 9 | . . . . 3 7 16 23 14 Protection 3 | . . . . 9 8 3 . . Energy Gun 2 | . 17 . . . . 1 3 . Ballistic Gun 19 | . 10 21 21 26 23 19 15 9 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 10 15 21 21 32 38 41 36 36 Greatest Support 84 | 40 40 40 40 40 84 84 84 56 Greatest Overweight (x) 1 | . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 7 8 8 8 10 10 10 9 Most Carried 10 | 6 8 8 8 10 10 10 10 8 Average Carried 8 | 5 6 6 7 8 9 9 9 6 Final Capacity 10 | 6 8 8 8 10 10 10 10 4 Final Carried 10 | 4 8 8 7 10 10 10 8 4 Class Distribution -------------------- 36% | Scavenger-Gunner 26% | Mutant 25% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Skirmisher 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Bothacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Matter Collected 2691 | 200 124 163 214 723 156 584 497 30 Remotely . | . . . . . . . . . Salvage Created 3159 | . 158 192 195 851 56 741 966 . Parts 184 | . 17 14 9 48 5 42 49 . Haulers Intercepted 5 | . . . . 4 . . 1 . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Combat Hostiles Destroyed 76 | . 8 7 10 12 1 22 16 . Guns 60 | . 3 4 10 12 1 18 12 . Cannons 3 | . . . . . . . 3 . AOE 13 | . 5 3 . . . 4 1 . Classes Destroyed 13 | . 3 2 . 3 . 2 3 . Worker 2 | . . 1 . . . . 1 . Builder 2 | . 1 . . . . . 1 . Hauler 5 | . . . . 4 . . 1 . Recycler 1 | . . . . . . . 1 . Watcher 2 | . . . . 2 . . . . Swarmer 22 | . 3 3 8 . . 8 . . Grunt 33 | . 5 2 2 5 . 9 10 . Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . . . . . . 1 . Sentry 11 | . . 2 . 6 1 . 2 . Specialist 4 | . . . . . . 4 . . Hunter 1 | . . . . 1 . . . . Programmer 2 | . . . . . . . 2 . Best Kill Streak 7 | . 5 4 6 3 1 7 4 . Combat Bots Only 7 | . 5 3 6 3 1 7 4 . Max Kills in Single Turn 3 | . 2 3 1 1 1 2 2 . Gunslinging 1 | . . . . . . 1 1 . Exploded 2 | . 2 2 . . . 2 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Damage Taken 5727 | . 237 402 273 692 51 1937 1072 1063 Core 952 | . 42 55 43 94 . 184 164 370 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 83 . 75 82 . . . . Volleys Fired 201 | . 14 19 16 48 3 54 42 5 Largest 3 | . 2 2 2 3 3 3 3 2 Hottest 121 | . 60 46 46 109 75 115 121 46 Shots Fired 511 | . 23 35 30 144 9 138 126 6 Gun 479 | . 18 32 30 144 9 135 109 2 Cannon 17 | . . . . . . . 17 . Launcher 11 | . 5 3 . . . 3 . . Special 4 | . . . . . . . . 4 Kinetic 435 | . 9 32 30 138 9 119 96 2 Thermal 31 | . 9 . . 6 . 16 . . Explosive 11 | . 5 3 . . . 3 . . Electromagnetic 30 | . . . . . . . 30 . Robot Hit Streak 26 | . 8 16 6 13 8 17 26 10 Robot Miss Streak 6 | . 1 3 6 4 2 3 2 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 7 | . . . . 2 . 2 3 . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . Shots Hit Robots 381 | . 19 30 20 101 5 100 101 5 Core Hits 190 | . 15 18 13 37 5 55 46 1 Critical Hits 2 | . . . . . . 1 1 . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7166 | . 480 556 339 1680 114 1943 2024 30 Guns 5785 | . 152 421 339 1680 114 1573 1476 30 Cannons 357 | . . . . . . . 357 . Explosions 1022 | . 326 135 . . . 370 191 . Melee . | . . . . . . . . . Ramming 2 | . 2 . . . . . . . Kinetic 5514 | . 72 421 339 1598 114 1410 1530 30 Thermal 516 | . 80 . . 82 . 163 191 . Explosive 831 | . 326 135 . . . 370 . . Electromagnetic 303 | . . . . . . . 303 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 Average Corruption 4 | . . . . . . . 3 5 Corruption Purged . | . . . . . . . . . Effects 8 | . . . . . . . 4 4 Message Errors 2 | . . . . . . . 1 1 Matter Fused 2 | . . . . . . . 2 . Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 55 | . 26 7 . . . . 22 . Projectiles 7 | . . . . . . . 7 . Explosions 48 | . 26 7 . . . . 15 . Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . 5 . Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 36 | . 4 . . . . . 32 . Shots 2 | . 1 . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 108 | . 82 . . 52 . 108 6 14 Average Temperature 27 | . 35 . . 15 . 40 4 8 Received Heat Transfer 1344 | . 96 180 81 279 18 243 264 183 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 893 | . 175 . . 185 . 333 200 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Peak Influence 774 | . 215 205 206 246 75 774 559 . Initial 406 | . . . 1 13 . . 406 . Average 238 | . 115 99 107 67 25 470 451 . Maximum Alert Level 3 | . 1 1 1 1 . 3 2 . Low Security (%) 56 | 100 93 88 99 91 100 10 . . Level 1 14 | . 6 11 . 8 . 36 14 . Level 2 25 | . . . . . . 32 85 . Level 3 3 | . . . . . . 20 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 2 . . . . . 1 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Distress Signals 6 | . 1 . . 3 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 12 7 9 21 4 25 20 9 Peak Tracking Total 9 | . 5 3 4 5 2 9 4 8 Tactical Retreats 6 | . . . . 2 . 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Machines Disabled 2 | . . . . . . 2 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Relay 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Machines Accessed 10 | . 2 . . 5 1 . 2 . Terminals 9 | . 2 . . 5 . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 28 | . 4 . . 19 1 . 4 . Successful 13 | . 1 . . 10 1 . 1 . Failed 15 | . 3 . . 9 . . 3 . Catastrophic 4 | . 1 . . 2 . . 1 . Database Lockouts . | . . . . . . . . . Manual 23 | . 4 . . 15 . . 4 . Terminals 27 | . 4 . . 19 . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 6 | . 1 . . 5 . . . . Robot Analysis 2 | . . . . 2 . . . . Unreport Threat 2 | . 1 . . 1 . . . . Disarm Traps 1 | . . . . 1 . . . . Transport Status 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 6 | . . . . 5 . . 1 . Terminals 6 | . . . . 5 . . 1 . Track 4 | . . . . 3 . . 1 . Botnet 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . . 5 1 . 2 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Low Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . . . 3 parse_system 2 | . . . . . . . . 2 overload_power 1 | . . . . . . . . 1 Relay Couplers Released 11 | . . . . . . 8 3 . Machine Destruction 8 | . . . . . . 8 . . Programmers 3 | . . . . . . . 3 . Attached 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 135 | . . . . . . . . 135 Highest-Rated Ally 135 | . . . . . . . . 135 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Robot Analysis Total 2 | . . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Turns Passed 5281 | 6 459 424 412 1278 403 988 1143 168 Spaces Moved 2663 | 1 236 184 224 652 207 507 560 92 Core . | . . . . . . . . . Treads 2663 | 1 236 184 224 652 207 507 560 92 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 160 160 160 Average Speed 160 | 160 160 164 160 160 160 160 160 160 Slowest Speed 180 | 160 160 180 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 2 42 18 42 40 8 64 21 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 1 . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 94 | . 23 27 . . . 35 9 . Melee . | . . . . . . . . . Projectile 5 | . . . . . . 2 3 . AOE 89 | . 23 27 . . . 33 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Total 3354 | 7 294 272 248 816 279 604 724 110 Wait 318 | 3 30 45 6 73 43 3 108 7 Move 2654 | . 235 183 223 651 206 505 559 92 Hop . | . . . . . . . . . Pick Up 50 | . 6 9 1 7 8 16 3 . Fast Attach 10 | . 1 2 . 2 . 4 1 . Attach 28 | 2 1 3 1 4 2 8 3 4 Detach . | . . . . . . . . . Swap 33 | . 4 3 . 14 6 3 3 . Drop 59 | 2 2 8 1 17 11 11 5 2 Fire 201 | . 14 19 16 48 3 54 42 5 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 3) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x2 732 | -9/Materials | Discovered new exit (range 10) 890 | -9/Materials | Entered Mines 1011 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1274 | -9/Mines | Discovered new exit (range 3) 1302 | -9/Mines | Entered Materials 1302 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1595 | -8/Materials | Build established: Scavenger-Tank 1724 | -8/Materials | Discovered new exit (range 6) 1949 | -8/Materials | Discovered new exit (range 4) 2580 | -8/Materials | Entered Factory 2580 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2977 | -7/Factory | Identified exit to Garrison 2983 | -7/Factory | Entered Garrison 3010 | -7/Garrison | Triggered checkpoint 3150 | -7/Garrison | Triggered checkpoint 3236 | -7/Garrison | Discovered new exit (range 17) 3300 | -7/Garrison | Triggered checkpoint 3446 | -7/Garrison | Destroyed 7 combat bots 3449 | -7/Garrison | Lost 8 parts (1p2n2u3w) 3463 | -7/Garrison | Build established: Scavenger-Gunner 3574 | -7/Garrison | Discovered new exit (range 12) 3598 | -7/Garrison | Triggered checkpoint 3701 | -7/Garrison | Installed Relay Interface Framework 3769 | -7/Garrison | Garrison Relay disabled 3913 | -7/Garrison | Garrison Relay disabled 3971 | -7/Garrison | Entered Factory 5030 | -7/Factory | Discovered new exit (range 15) 5114 | -7/Factory | Entered Lower Caves 5190 | -7/Lower Caves | Spotted B-75 Beast 5255 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5259 | -7/Lower Caves | Core integrity fell below 50% 5279 | -7/Lower Caves | Core integrity fell below 20% 5282 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05266_ Autogun destroyed. 05266_ Penetrated by Slug. 05269_ Y-64 Sentinel Mic. Fission Core critical detonation. [Achievement: Error 47] 05269_ Slug penetrates Wall. 05270_ Jacked Y-64 Sentinel... 05270_ Relay Coupler [Grunt] destroyed. 05272_ Jacked G-47 Trooper... >>parse_system Reading system data... 05272_ Slug penetrates Wall. 05272_ Remote Datajack destroyed. 05274_ Med. Storage Unit destroyed. A strange signal echoes through the caves. 05276_ System corrupted: Energy discharge (-26). 05276_ Penetrated by Slug. 05276_ Critical hit. 05276_ Med. Treads destroyed. 05279_ Slug penetrates L-41 Fighter. 05279_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ??????????????????## ##????????????????????????? | | ?????????????????## #????????????????????????? | | ?????????????????#!/ #????????????????????????? | | ?????????????????# % #????????????????????????? | | ?????????????????# ##????????????????????????? | | ????????????????## ###????????????????????????? | | ?????????????#### ##=##########???????????????? | | ?????????????# | [# #???????????????? | | ?????????????# # *## #???????????????? | | ?????????????# ## #### #???????????????? | | ?????????????# #### ## ##### #???????????????? | | ?????????????# #??########## #???????????????? | | ????????????? #?????????## ##???????????????? | | ????????????## #????????## ##????????????????? | | ?????????????# #???????## #?????????????????? | | ?????????????# #??????## #?????????????????? | | ?????????????# #???####s #?????????????????? | | ????????????? ????#;; l@ ###?????????????????? | | ????????????? ;BB Ys ####??????????????? | | ???????????# ;BB bg##### # ##?????????????? | | ???????????# ; # #???# # #?????????????? | | ???????????# #?# #???# # #??????????????? | | ???????????# ?# ##+#???# #??????????????? | | ??????????? ??# ? ???# ##??????????????? | | ?????????????????## ?? ???# #???????????????? | | ????????????????## ?""""??# #???????????????? | | ???????????????## ######## #???????????????? | | ???????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# ### #???????????????? | | ??????????????# #??## ##???????????????? | | ??????????????# ????# ###????????????????? | | ?????????????????????## ##??????????????????? | | ??????????????????????### ## #????????????????? | | ????????????????????????## #????????????????? | | ?????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ??????????????????????? ##???????????????? | | ?????????????????????? ####????????????????? | | ????????????????????? ##???????????????????? | | ???????????????????? ### ##????????????????????? | | ??????????????????? ???####??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 61 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed UtilityDynamicGenerator Manual? 0 Play Time 00:54:44 Cumulative 28.7 hours Start 2021.03.23 @ 20:09:53 End 2022.01.14 @ 10:22:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47317e32-214d-44e4-8686-7df9cebe6a20