Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 18:03:18 Player: Exceptionally Mediocre Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (4843) 4843 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (1067) 1067 TOTAL SCORE: 13130 Bonus ------- Follower Combat Kills 320 Entered DSFs 500 Met Zhirov 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/1300 Matter 13/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Mini Fusion Reactor Advanced Heat Sink Improved Weapon Shielding Nova Cannon Gravity Flail Peak State ------------ > --- POWER ------------ Fusion Reactor Particle-Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Myomer-XBT Exoskeleton > --- UTILITY ---------- Scrap Engine Large Storage Unit Advanced Weight Redist. System Improved Targeting Computer Precision Matter Filter Transmission Jammer Graphene Brace Advanced Thermal Shield Improved Force Field > --- WEAPON ----------- Neutron Missile Launcher Thermal Neutralizer Construct/C Hyp. Kinetic Mag Construct/C > --- INVENTORY -------- Advanced Power Amplifier Advanced Cooling System Advanced Energy Well Advanced Matter Compressor Advanced Matter Compressor Advanced Weight Redist. System Advanced Particle Charger Quantum Capacitor Advanced ECM Suite Advanced Reaction Control System Advanced Thermal Shield Improved Force Field Advanced Component Analysis Suite Improved Remote Datajack [Rating: 141] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Neutron Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . 10 . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . 2 . . . . . Utility 8 | . . . . 6 . . . . . . 2 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 105 | 8 14 6 4 8 3 12 8 10 11 2 19 Power 8 | 1 3 1 . . . . 1 . 1 . 1 Engine 6 | 1 3 1 . . . . 1 . . . . Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 16 | 2 4 2 1 1 . . . 1 3 . 2 Treads 12 | 2 4 2 1 1 . . . . . . 2 Leg 3 | . . . . . . . . . 3 . . Wheel 1 | . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 49 | 2 2 . 1 6 2 11 4 3 5 . 13 Device 32 | 1 1 . 1 5 2 6 4 1 2 . 9 Storage 9 | 1 1 . . 1 . 2 . 1 2 . 1 Processor 1 | . . . . . . . . 1 . . . Hackware 4 | . . . . . . 3 . . . . 1 Protection 3 | . . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 32 | 3 5 3 2 1 1 1 3 6 2 2 3 Energy Gun 7 | 2 1 . . 1 1 . . 1 . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 6 | 1 3 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 14 | . 1 2 . . . 1 2 4 2 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 1 1 . . . Piercing Weapon 1 | . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 3 . . 7 . 1 Parts Lost 64 | . 4 . . . 8 5 11 10 . 4 22 Power 7 | . 1 . . . . . 3 1 . . 2 Propulsion 16 | . 1 . . . 3 1 2 4 . . 5 Utility 22 | . . . . . 4 2 3 1 . 2 10 Weapon 19 | . 2 . . . 1 2 3 4 . 2 5 Highest Loss Streak 21 | . 2 . . . 5 2 7 4 . 2 21 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 99 100 87 71 73 61 60 45 45 61 72 Engine 5 | . 13 14 14 9 5 . . . . . . Reactor 1 | . . . . . . 1 1 . 2 8 7 Treads 11 | . 27 28 28 15 11 . . . . . 7 Leg 1 | . . . . . . 1 . . 6 15 5 Device 18 | . 14 14 13 20 26 17 23 21 18 20 26 Storage 7 | . 14 14 2 3 5 7 10 10 8 5 4 Processor 1 | . . . . . . . . 4 5 5 3 Hackware 1 | . . . . . . 9 2 . . . . Energy Gun 3 | . 13 9 . 4 10 2 . 2 . . 1 Ballistic Gun 6 | . 13 14 19 5 . 2 . . . . . Ballistic Cannon 1 | . . . . . . 4 5 1 . . 3 Launcher 1 | . . 4 . . . 2 3 2 . 4 3 Piercing Weapon 1 | . . . 7 5 5 . . . . . . Naked Turns 22 | . . . . . . . . . . . 22 Heaviest Build 146 | 13 29 28 26 65 65 146 144 124 54 61 90 Greatest Support 136 | 40 40 40 40 60 60 102 124 54 99 90 136 Greatest Overweight (x) 37 | . 8 . . 1 18 4 2 37 9 . 3 Average Overweight (x) . | . . . . . 1 . 1 6 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 15 15 15 Average Capacity 15 | 7 13 15 7 11 15 21 25 20 15 15 14 Most Carried 25 | 8 15 15 15 5 14 25 25 25 15 14 15 Average Carried 14 | 3 12 15 6 3 8 19 23 19 14 13 13 Final Capacity 25 | 8 15 15 5 15 15 25 25 15 15 15 5 Final Carried 25 | 8 15 15 5 4 12 25 23 15 14 12 5 Scrap Engine Consumption 160 | . . . 52 2 7 60 16 1 . 6 16 Constructs Created 12 | . . . 1 2 . 3 2 . . 1 3 Constructs Modified 45 | . . . 2 3 1 29 3 . . . 7 Class Distribution -------------------- 48% | Mutant 17% | Commander-Mutant 12% | Hacker-Construct 10% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -5/Factory Mutant | -5/DSF Hacker-Construct | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Tank | -3/Research Resources | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Matter Collected 4401 | 304 288 . 261 . 72 1074 755 652 200 350 445 Remotely . | . . . . . . . . . . . . Salvage Created 5218 | 124 525 21 1219 . 285 1271 503 247 . 414 609 Parts 238 | 10 44 9 46 . 14 43 21 12 . 17 22 Haulers Intercepted 5 | . 1 . 2 . . 1 . . . . 1 Recyclers Shooed 9 | . 2 . 2 . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . 3 . . . . 15 11 . 6 . Prevented 3 | . . . . . . . 3 . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 85 | . 15 4 1 . 4 17 13 11 . 12 8 Melee 6 | . . . 1 . . . 3 2 . . . Guns 27 | . 12 . . . 4 7 . 2 . . 2 Cannons 22 | . . . . . . 8 8 4 . . 2 AOE 30 | . 3 4 . . . 2 2 3 . 12 4 Classes Destroyed 16 | 2 6 1 2 . 2 2 1 . . . . Worker 3 | . . . 1 . . 2 . . . . . Builder 8 | . 1 . 5 . . 1 . . . . 1 Tunneler 4 | 3 . . 1 . . . . . . . . Hauler 5 | . 1 . 2 . . 1 . . . . 1 Recycler 11 | 1 . . 8 . . 1 . . . . 1 Operator 1 | . 1 . . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . Watcher 6 | . 3 . . . . 1 . . . . 2 Swarmer 27 | . 8 4 . . . . 4 8 . 3 . Grunt 33 | . 7 . . . 1 7 6 . . 7 5 Brawler 2 | . . . . . . 2 . . . . . Sentry 5 | . . . 1 . . 1 2 . . . 1 Specialist 1 | . . . . . 1 . . . . . . Hunter 7 | . . . . . 2 . . 2 . 2 1 Programmer 9 | . . . . . . 7 . 1 . . 1 Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | 2 3 5 4 . 3 4 7 5 . 7 6 Combat Bots Only 7 | . 3 4 1 . 3 4 7 5 . 7 5 Max Kills in Single Turn 3 | 1 2 3 1 . 1 1 1 3 . 2 3 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . 2 3 . . . 1 1 3 . 2 2 Melee 1 | . . . 1 . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1035 | . 75 35 36 . 95 121 161 96 . 61 355 Missed 301 | . 21 20 8 . 24 39 37 33 . 23 96 Damage Taken 13061 | . 658 67 113 . 1076 1982 2380 1339 64 1141 4241 Core 2424 | . 133 21 17 . 54 117 292 181 32 261 1316 Absorbed by Shields 1260 | . . . 104 . 313 . . . . . 843 Redirected to Shielding 264 | . . . . . . . . . . 153 111 Ignored by Resistances 394 | . . . . . 68 . 40 . . . 286 Regen/Repaired (Parts) 1576 | . . . 24 . 6 1152 163 . . . 231 Core Remaining (%) 61 | 100 . . 31 . 94 . . . . 19 . Volleys Fired 323 | 8 59 9 38 . 11 75 46 25 . 12 40 Largest 3 | 2 2 1 2 . 2 3 3 2 . 1 3 Hottest 192 | 70 70 30 40 . 155 192 192 124 . 49 126 Shots Fired 567 | 16 116 9 71 . 22 149 83 29 1 12 59 Gun 317 | 16 115 . 71 . 22 73 . 5 . . 15 Cannon 197 | . . . . . . 73 72 12 . . 40 Launcher 53 | . 1 9 . . . 3 11 12 1 12 4 Special . | . . . . . . . . . . . . Kinetic 357 | 8 62 . 71 . . 122 54 12 . . 28 Thermal 127 | 8 53 . . . 22 23 . 5 . . 16 Explosive 53 | . 1 9 . . . 3 11 12 1 12 4 Electromagnetic 30 | . . . . . . 1 18 . . . 11 Robot Hit Streak 15 | 5 15 . 15 . 6 7 10 5 . 8 14 Robot Miss Streak 7 | 1 5 . 3 . 2 7 4 3 . 1 2 Penetration Max 1 | . . . . . . 1 1 . . . 1 Secondary Targets 5 | . 4 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Capacitor 4 | . . . . . . . . . . . 4 Shots Hit Robots 380 | 11 64 . 75 . 14 85 62 17 . 8 44 Core Hits 234 | 5 30 11 35 . 12 47 31 14 . 22 27 Critical Kills 11 | . . . 1 . . 10 . . . . . Critical Parts Destroyed 16 | . . . 1 . . 9 4 . . . 2 Critical Strikes 45 | 1 6 . 5 . . 25 5 1 . . 2 Burn 7 | 1 6 . . . . . . . . . . Destroy 29 | . . . 2 . . 21 4 . . . 2 Blast 5 | . . . . . . 4 . 1 . . . Sever 1 | . . . . . . . 1 . . . . Impale 3 | . . . 3 . . . . . . . . Melee Attacks 52 | . . . 23 . . 4 19 4 . . 2 Impact 2 | . . . . . . . . . . . 2 Slashing 23 | . . . . . . . 19 4 . . . Piercing 27 | . . . 23 . . 4 . . . . . Sneak Attacks 13 | . . . 13 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15300 | 141 1018 407 1673 . 277 3446 2471 1212 . 1900 2755 Guns 3240 | 141 791 . 452 . 277 1251 . 70 . . 258 Cannons 3827 | . . . . . . 1323 1349 244 . . 911 Explosions 6296 | . 227 407 . . . 872 637 771 . 1900 1482 Melee 1910 | . . . 1221 . . . 485 127 . . 77 Ramming 27 | . . . . . . . . . . . 27 Kinetic 5092 | 54 407 . 452 . . 2184 1130 244 . . 621 Thermal 1963 | 87 384 . . . 277 390 196 70 . 42 517 Explosive 6025 | . 227 407 . . . 872 441 771 . 1858 1449 Electromagnetic 283 | . . . . . . . 219 . . . 64 Impact 77 | . . . . . . . . . . . 77 Slashing 612 | . . . . . . . 485 127 . . . Piercing 1221 | . . . 1221 . . . . . . . . Highest Corruption 23 | . . . . . . 4 4 4 4 4 23 Average Corruption 3 | . . . . . . 2 4 4 4 4 9 Corruption Purged 2 | . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 107 | . . . . . . 17 18 48 8 10 6 Message Errors 25 | . . . . . . 4 6 6 3 3 3 Matter Fused 27 | . . . . . . 4 6 16 1 . . Heat Flow Errors 15 | . . . . . . 3 . 7 1 3 1 Energy Discharges 10 | . . . . . . 3 1 3 . 2 1 Parts Rejected 4 | . . . . . . . 1 2 . . 1 Parts Fused 2 | . . . . . . 1 . 1 . . . Data Loss (minor) 14 | . . . . . . . 3 8 1 2 . Data Loss (major) 4 | . . . . . . 1 1 1 1 . . Misfires 4 | . . . . . . . . 3 1 . . Alerts 2 | . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 839 | . 19 19 362 . . 59 41 121 . 145 73 Projectiles 49 | . . . . . . 42 6 1 . . . Explosions 406 | . 19 19 . . . 17 19 114 . 145 73 Melee 384 | . . . 362 . . . 16 6 . . . Knockbacks 25 | . . . . . . 6 17 2 . . . Impact . | . . . . . . . . . . . . Kinetic 21 | . . . . . . 6 13 2 . . . Secondary 4 | . . . . . . . 4 . . . . Self-Inflicted Damage 894 | . 82 12 . . . 133 . 148 64 372 83 Shots 16 | . 1 1 . . . 2 . 3 1 7 1 Rammed 6 | . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 354 | 27 208 . 9 . 16 321 238 255 243 354 231 Average Temperature 76 | 10 37 . 9 . 16 67 73 103 103 140 100 Received Heat Transfer 1654 | . 216 36 33 . 273 174 605 . . 87 230 Effects 5 | . . . . . . . . 1 . 4 . Energy Bleed 2 | . . . . . . . . 1 . 1 . Interference 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | 1 4 . . . . . . . . . 1 Heat Transferred 3878 | 333 1591 . . . 472 600 160 111 . 80 531 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Peak Influence 455 | 20 258 . 455 171 119 377 . . . . 252 Initial 391 | . 13 . 391 171 119 33 . . . . 13 Average 161 | 8 92 . 202 171 91 240 . . . . 106 Maximum Alert Level 2 | . 1 . 2 . . 1 . . . . 1 Low Security (%) 63 | 100 87 . 53 100 100 32 . . . . 72 Level 1 33 | . 12 . 37 . . 67 . . . . 27 Level 2 2 | . . . 9 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 3 . . . 1 4 . . . . 2 Investigation 3 | . 2 . . . . 1 . . . . . Extermination 4 | . . . . . . 3 . . . . 1 Reinforcement 3 | . 1 . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Distress Signals 1 | . . . . . . . . . . . 1 Communications Jammed 15 | . . . . . . . . . . . 15 Distress Signals 15 | . . . . . . . . . . . 15 Times Spotted 147 | . 23 22 3 . 6 25 23 14 . 9 22 Peak Tracking Total 12 | . 4 6 1 . 4 4 11 5 . 6 12 Tactical Retreats 21 | . . 3 . . 1 . 5 11 . . 1 Traps | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . 4 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Machines Disabled 29 | . 1 2 . . . 9 9 . 2 4 2 Max in Single Turn 4 | . 1 2 . . . 2 4 . 2 4 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Machines Accessed 28 | . 6 . 9 1 . 4 . . 8 . . Terminals 11 | . 4 . 4 1 . 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 2 . 5 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 93 | . 15 . 18 1 . 12 . . 47 . . Successful 70 | . 5 . 10 1 . 7 . . 47 . . Failed 23 | . 10 . 8 . . 5 . . . . . Catastrophic 3 | . 1 . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 11 . 5 . . 8 . . . . . Terminals 27 | . 11 . 6 1 . 9 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 17 | . 4 . 12 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 52 | . . . 1 1 . 3 . . 47 . . Record 36 | . . . 1 . . . . . 35 . . Part Schematic 6 | . . . . . . 2 . . 4 . . Robot Analysis 4 | . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . 4 . . Open DSF 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 5 . . 1 . . . . . Retrieve Components 7 | . 1 . 5 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 . 4 . . 2 . . . . . Terminals 10 | . 4 . 4 . . 2 . . . . . Botnet 10 | . 4 . 4 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 3 . 5 1 . 4 . . . . . Full Trace Events 4 | . . . 3 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . Total Robot Build Rating 18 | . . . . . . 18 . . . . . Part Schematics Acquired 6 | . . . . . . 2 . . 4 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 42 | . 10 . 29 . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 9 | . . . 6 . . . 3 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Total Allies 12 | . . . 6 . . 3 3 . . . . Largest Group 6 | . . . 6 6 6 3 3 . . . . Highest-Rated Group 191 | . . . 191 191 191 90 114 . . . . Highest-Rated Ally 40 | . . . 40 40 40 30 38 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . . 7 . 4 4 12 . . . . Total Damage 825 | . . . 324 . 96 91 314 . . . . Kills 7 | . . . 3 . . 2 2 . . . . Allies Corrupted 3 | . . . . . . 3 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Turns Passed 10541 | 138 1784 91 2114 109 169 1452 967 1972 474 413 858 Spaces Moved 5582 | 61 978 41 1158 56 48 997 573 484 275 320 591 Core 510 | 2 1 . . . 2 . . 334 109 . 62 Treads 2624 | 59 977 41 1158 56 46 4 . . . . 283 Legs 1145 | . . . . . . 413 . . 166 320 246 Wheels 64 | . . . . . . 64 . . . . . Hover 1190 | . . . . . . 467 573 150 . . . Flight 49 | . . . . . . 49 . . . . . Fastest Speed 50 | 50 160 160 160 160 240 65 54 150 120 120 50 Average Speed 160 | 156 160 160 160 174 271 114 133 363 148 120 115 Slowest Speed 1900 | 160 450 160 160 240 950 243 162 1900 500 120 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . Exploration Rate (%) 43 | 7 98 7 99 2 42 23 68 42 62 60 13 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 1 . 3 . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 3 1 . . . Spaces Dug 276 | . . 4 . . . 7 . 159 . 64 42 Terrain Destroyed 917 | . 7 15 . . . 70 205 346 . 190 84 Melee 3 | . . . . . . 2 . . . . 1 Projectile 31 | . . . . . . 15 11 . . . 5 AOE 883 | . 7 15 . . . 53 194 346 . 190 78 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Total 6586 | 84 1078 55 1334 68 72 1172 673 665 340 335 710 Wait 271 | . 4 . 32 . . 31 17 128 39 . 20 Move 5571 | 60 977 40 1157 55 47 996 572 483 274 319 591 Hop . | . . . . . . . . . . . . Pick Up 115 | 8 16 . 17 4 10 34 4 6 4 1 11 Fast Attach 48 | 7 6 . 1 2 . 3 1 3 11 . 14 Attach 42 | . 4 . 1 6 3 6 6 7 2 2 5 Detach 12 | . 1 . . 1 1 . . 5 1 . 3 Swap 17 | 1 4 6 2 . . 3 1 . . . . Drop 79 | . 7 . 20 . . 20 . 4 9 1 18 Fire 323 | 8 59 9 38 . 11 75 46 25 . 12 40 Melee 52 | . . . 23 . . 4 19 4 . . 2 Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 50 | . . . 43 . . . 7 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 12) 586 | -10/Materials | Discovered new exit (range 14) 893 | -10/Materials | Discovered new exit (range 10) 1039 | -10/Materials | Derelicts attacked the area 1207 | -10/Materials | Core integrity fell below 50% 1464 | -10/Materials | Discovered new exit (range 9) 1466 | -10/Materials | Discovered new exit (range 12) 1507 | -10/Materials | Build established: Scavenger-Mutant 1923 | -10/Materials | Entered Subcaves 1938 | -10/Subcaves | Learned Materials security intel 1963 | -10/Subcaves | Discovered new exit (range 13) 2014 | -10/Subcaves | Entered Recycling 2015 | -7/Recycling | Found Scrap Engine 2569 | -7/Recycling | Build established: Commander-Mutant 3733 | -7/Recycling | Discovered new exit (range 12) 4128 | -7/Recycling | Entered Factory 4128 | -5/Factory | Accompanied by 6 allies 4128 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4235 | -5/Factory | Identified exit to DSF 4237 | -5/Factory | Entered DSF 4237 | -5/DSF | Accompanied by 6 allies 4287 | -5/DSF | Discovered new exit (range 12) 4291 | -5/DSF | Additional patrols routed to DSF 4327 | -5/DSF | Lost 3 parts (1n2u) 4342 | -5/DSF | Lost 6 allies 4406 | -5/DSF | Entered Factory 4406 | -4/Factory | Evolved 2 slots: Propulsion x2 4430 | -4/Factory | Lost 5 parts (2n2u1w) 4733 | -4/Factory | Fabricated B-60 Warrior (x3) 4866 | -4/Factory | Found Fusion Bomb Launcher 4960 | -4/Factory | Build established: Hacker-Construct 4997 | -4/Factory | Spotted B-86 Titan 5027 | -4/Factory | Allies destroyed B-86 Titan 5279 | -4/Factory | Found Quantum Capacitor 5798 | -4/Factory | Discovered new exit (range 15) 5858 | -4/Factory | Entered Upper Caves 5915 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6004 | -4/Upper Caves | Attracted the attention of an 0b10 base 6058 | -4/Upper Caves | Lost 3 allies 6102 | -4/Upper Caves | Destroyed 7 combat bots 6133 | -4/Upper Caves | Lost 7 parts (2p1n1u3w) 6239 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6255 | -4/Upper Caves | Lost 3 parts (1p1n1u) 6379 | -4/Upper Caves | Build established: Mutant 6731 | -4/Upper Caves | Discovered new exit (range 6) 6785 | -4/Upper Caves | Learned location of Quarantine (-3) 6788 | -4/Upper Caves | Spotted B-86 Titan 6825 | -4/Upper Caves | Entered another Upper Caves area 7029 | -4/Upper Caves | Lost 4 parts (1p2n1w) 8242 | -4/Upper Caves | Spotted B-86 Titan 8764 | -4/Upper Caves | Discovered new exit (range 15) 8792 | -4/Upper Caves | Core integrity fell below 50% 8797 | -4/Upper Caves | Entered Zhirov 8797 | -4/Zhirov | Discovered new exit (range 3) 8826 | -4/Zhirov | Met Zhirov 8857 | -4/Zhirov | Learned location of Testing (-2) 8857 | -4/Zhirov | Learned location of Command (-1) 8948 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9109 | -4/Zhirov | Found Alien Artifact 9109 | -4/Zhirov | Identified Integrated Reactor 9109 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9124 | -4/Zhirov | Found Alien Artifact 9124 | -4/Zhirov | Identified Transdimensional Reconstructor 9124 | -4/Zhirov | Warped through subspace 9271 | -4/Zhirov | Entered Proximity Caves 9339 | -3/Proximity Caves | Attracted the attention of an 0b10 base 9380 | -3/Proximity Caves | Destroyed 7 combat bots 9664 | -3/Proximity Caves | Core integrity fell below 20% 9676 | -3/Proximity Caves | Discovered new exit (range 8) 9684 | -3/Proximity Caves | Entered Research 9684 | -3/Research | Evolved 2 slots: Utility x2 9868 | -3/Research | Spotted B-86 Titan 10097 | -3/Research | Build established: Tank 10484 | -3/Research | System corruption reached 10% 10496 | -3/Research | Core integrity fell below 50% 10526 | -3/Research | Lost 21 parts (1p5n10u5w) 10527 | -3/Research | Core integrity fell below 20% 10536 | -3/Research | Discovered new exit (range 3) 10542 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10509_ Door malfunctions. 10516_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10519_ Acquired Adv. Hacking Suite. 10521_ %,QRZE1YFTBIVV>FL H///,CQQYTR4KMI2L