Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 21:54:56 Player: s0lid Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (3285) 3285 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7238 Bonus ------- Pacifist 200 High Alert Combat Kills 38 Follower Combat Kills 182 Friendly Fire -337 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 450/450 System Corruption 19% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Energy Well > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (5) ---- Compact Matter Pod (150) Plasma Rifle Plasma Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Energy Filter Energy Filter Improved Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Improved Titanium Leg High-capacity Matter Pod Weapon Cycler System Shield Rocket Launcher Datajack [Rating: 60] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 4 | . . 1 . 1 1 1 Weapon 2 | . . 1 . . 1 . Parts Attached 150 | 7 1 20 27 12 28 55 Power 11 | 1 . 4 1 . 1 4 Engine 10 | 1 . 4 1 . 1 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 40 | 2 . 6 8 4 2 18 Treads 3 | . . 1 2 . . . Leg 21 | . . . 2 4 2 13 Wheel 9 | 2 . 4 3 . . . Hover 5 | . . . . . . 5 Flight 2 | . . 1 1 . . . Utility 55 | 1 1 5 9 2 15 22 Device 35 | . 1 . 8 1 9 16 Storage 5 | 1 . 1 . . . 3 Processor 1 | . . . . . 1 . Hackware 3 | . . . . 1 . 2 Protection 11 | . . 4 1 . 5 1 Artifact . | . . . . . . . Weapon 44 | 3 . 5 9 6 10 11 Energy Gun 12 | 1 . 1 1 . 5 4 Energy Cannon 4 | . . . 2 2 . . Ballistic Gun 14 | 2 . 2 1 3 5 1 Ballistic Cannon 5 | . . 1 1 . . 3 Launcher 5 | . . 1 3 1 . . Special Weapon 2 | . . . 1 . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 3 3 1 2 . Parts Lost 52 | . . 1 5 . 2 44 Power 2 | . . . . . . 2 Propulsion 17 | . . 1 3 . . 13 Utility 22 | . . . 2 . 2 18 Weapon 11 | . . . . . . 11 Highest Loss Streak 10 | . . 1 3 . 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 93 100 96 97 99 76 Engine 7 | . 14 11 11 9 7 5 Leg 17 | . . . . 23 23 22 Wheel 4 | . 28 17 17 1 . . Device 16 | . 7 11 10 17 18 19 Storage 8 | . 14 11 11 9 7 6 Hackware 1 | . . . . . 2 2 Protection 6 | . . 11 10 8 6 3 Energy Gun 6 | . 14 11 10 7 1 7 Energy Cannon 1 | . . . 5 9 . . Ballistic Gun 14 | . 14 18 14 9 28 . Ballistic Cannon 1 | . . 2 . . . 3 Naked Turns 7 | . . . . . . 7 Heaviest Build 61 | 12 13 29 37 39 56 61 Greatest Support 80 | 26 26 28 26 60 60 80 Greatest Overweight (x) 11 | . . 2 11 2 . 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 9 Most Carried 10 | 4 7 10 10 10 10 10 Average Carried 9 | 2 5 9 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 4 7 10 10 10 10 3 Class Distribution -------------------- 47% | Tank 20% | Gunner 15% | Mutant 6% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Tank | -8/Materials Gunner | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 3775 | 226 . 460 435 74 1452 1128 Remotely . | . . . . . . . Salvage Created 3811 | . . 621 776 249 1297 868 Parts 216 | . . 46 48 8 72 42 Haulers Intercepted 8 | . . 2 2 1 3 . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 76 | . . 18 15 7 19 17 Melee 1 | . . . . . . 1 Guns 46 | . . 12 7 . 19 8 Cannons 14 | . . . 5 2 . 7 AOE 15 | . . 6 3 5 . 1 Classes Destroyed 16 | . . 7 3 . 4 2 Worker 3 | . . . . . 2 1 Builder 3 | . . . 1 . 1 1 Hauler 8 | . . 2 2 1 3 . Recycler 3 | . . 1 . . . 2 Mechanic 1 | . . . 1 . . . Operator 1 | . . . . . . 1 Drone 1 | . . . 1 . . . Watcher 2 | . . 1 . . 1 . Swarmer 17 | . . 10 3 . 1 3 Cutter 3 | . . . . . . 3 Grunt 28 | . . 4 10 5 6 3 Brawler 4 | . . 1 1 1 1 . Duelist 1 | . . . . . 1 . Sentry 11 | . . 3 1 1 5 1 Hunter 5 | . . . . . 1 4 Programmer 7 | . . . . . 4 3 Thug 1 | . . . 1 . . . Best Kill Streak 11 | . . 11 7 8 9 4 Combat Bots Only 10 | . . 10 6 7 8 3 Max Kills in Single Turn 4 | . . 3 4 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 947 | . 5 73 37 18 164 650 Missed 343 | . 3 19 7 7 63 244 Damage Taken 8029 | . 27 717 353 185 1042 5705 Core 1149 | . . 156 29 . 78 886 Absorbed by Shields 244 | . . . 12 . . 232 Ignored by Resistances 230 | . . . . . 12 218 Core Remaining (%) 88 | 100 100 . 53 100 88 . Volleys Fired 257 | . . 45 56 13 70 73 Largest 4 | . . 3 3 2 4 4 Hottest 220 | . . 95 147 113 100 220 Shots Fired 660 | . . 113 124 19 280 124 Gun 552 | . . 106 93 2 280 71 Cannon 92 | . . 3 27 9 . 53 Launcher 16 | . . 4 4 8 . . Special . | . . . . . . . Kinetic 493 | . . 77 70 . 280 66 Thermal 114 | . . 32 48 9 . 25 Explosive 14 | . . 4 2 8 . . Electromagnetic 39 | . . . 4 2 . 33 Robot Hit Streak 22 | . . 22 8 7 17 14 Robot Miss Streak 7 | . . 5 4 2 7 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . 1 . 6 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 374 | . . 75 58 12 155 74 Core Hits 188 | . . 42 39 17 54 36 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 10 | . . 1 . . 2 7 Burn 1 | . . . . . . 1 Destroy 3 | . . 1 . . 2 . Blast 6 | . . . . . . 6 Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8549 | . . 1163 1144 990 2941 2311 Guns 5019 | . . 711 579 41 2881 807 Cannons 1631 | . . 34 217 144 . 1236 Explosions 1732 | . . 418 348 805 26 135 Melee 53 | . . . . . . 53 Ramming 114 | . . . . . 34 80 Kinetic 5095 | . . 462 403 . 2881 1349 Thermal 1708 | . . 283 480 412 . 533 Explosive 1014 | . . 418 33 537 26 . Electromagnetic 565 | . . . 228 41 . 296 Impact . | . . . . . . . Slashing 53 | . . . . . . 53 Piercing . | . . . . . . . Highest Corruption 19 | . . . 2 . . 19 Average Corruption 11 | . . . 2 . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . . . . 49 Message Errors 8 | . . . . . . 8 Matter Fused 14 | . . . . . . 14 Heat Flow Errors 7 | . . . . . . 7 Energy Discharges 4 | . . . . . . 4 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Alerts 1 | . . . . . . 1 Misdirections 5 | . . . . . . 5 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 70 | . . . 8 7 . 55 Projectiles 55 | . . . . . . 55 Explosions 15 | . . . 8 7 . . Melee . | . . . . . . . Knockbacks 14 | . . . . . . 14 Impact 1 | . . . . . . 1 Kinetic 12 | . . . . . . 12 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 33 | . . 27 . 6 . . Shots 3 | . . 2 . 1 . . Rammed 1 | . . . . . . 1 Targets Rammed 21 | . . . . . 2 19 Kicked 20 | . . . . . 2 18 Crushed . | . . . . . . . Highest Temperature 360 | . 7 337 360 293 342 351 Average Temperature 108 | . 7 111 104 129 124 90 Received Heat Transfer 1376 | . 36 177 142 90 279 652 Effects 12 | . . 2 6 1 3 . Shutdowns 2 | . . . 1 . 1 . Energy Bleed 2 | . . 1 . 1 . . Interference 7 | . . 1 4 . 2 . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 3002 | . . 625 1000 459 . 918 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 454 | . 15 412 330 454 425 296 Initial 152 | . . 5 149 74 115 152 Average 181 | . . 151 195 160 267 117 Maximum Alert Level 2 | . . 2 1 2 2 1 Low Security (%) 51 | 100 100 74 57 67 23 61 Level 1 46 | . . 24 42 18 74 38 Level 2 2 | . . . . 13 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 29 | . . 1 4 2 10 12 Investigation 2 | . . . 2 . . . Extermination 7 | . . . . . 3 4 Reinforcement 10 | . . 1 . . 4 5 Assault 3 | . . . 2 1 . . Garrison 7 | . . . . 1 3 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . 1 . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 14 | . 1 4 4 1 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 5 24 23 10 28 43 Peak Tracking Total 9 | . 5 9 9 5 6 9 Tactical Retreats 10 | . . 2 1 . 2 5 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . . . 1 . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 11 | . . . 2 2 4 3 Max in Single Turn 2 | . . . 1 2 1 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 15 | . . 2 3 4 4 2 Terminals 13 | . . 2 3 4 2 2 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . . 8 7 7 5 3 Successful 12 | . . 4 4 1 1 2 Failed 18 | . . 4 3 6 4 1 Catastrophic 3 | . . 2 . 1 . . Database Lockouts . | . . . . . . . Manual 14 | . . 5 4 3 . 2 Terminals 28 | . . 8 7 7 3 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 2 2 1 . 1 Part Schematic 1 | . . . . . . 1 Open Door 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . . 1 . 1 . . Patrol Status 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . 2 2 . . 1 Terminals 5 | . . 2 2 . . 1 Botnet 5 | . . 2 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 11 | . . 1 1 4 3 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 4 | . . . . . 4 . Authchips . | . . . . . . . Time 67 | . . . . . 67 . Total Robot Build Rating 16 | . . . . . 16 . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 9 | . . . 2 . 4 3 Largest Group 4 | . . . 2 . 4 3 Highest-Rated Group 93 | . . . 62 . 48 93 Highest-Rated Ally 31 | . . . 31 . 12 31 Total Orders 9 | . . . 2 4 2 1 EXPLORE 7 | . . . 2 2 2 1 RETURN 2 | . . . . 2 . . Ally Attacks 61 | . . . 4 . 40 17 Total Damage 724 | . . . 86 . 382 256 Kills 10 | . . . 1 . 5 4 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 30 | . . . 19 4 4 3 Drone Recoveries 15 | . . . 7 4 2 2 Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 5017 | 44 157 495 582 471 1749 1519 Spaces Moved 2999 | 33 156 301 325 166 1110 908 Core 16 | 1 . . 1 . . 14 Treads 11 | . . . 11 . . . Legs 2089 | . . . 1 166 1110 812 Wheels 801 | 32 156 301 312 . . . Hover 82 | . . . . . . 82 Flight . | . . . . . . . Fastest Speed 50 | 50 90 85 95 130 130 50 Average Speed 121 | 89 90 103 106 152 130 122 Slowest Speed 600 | 100 90 120 600 260 130 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 34 | 4 35 33 78 21 44 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 118 | . . 22 15 36 14 31 Melee . | . . . . . . . Projectile 21 | . . . . 1 . 20 AOE 97 | . . 22 15 35 14 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 3995 | 43 171 405 466 375 1363 1172 Wait 397 | . 12 21 31 148 109 76 Move 2992 | 32 155 300 324 165 1109 907 Hop . | . . . . . . . Pick Up 67 | 4 3 6 7 15 13 19 Fast Attach 74 | 6 1 4 14 6 16 27 Attach 31 | . . 4 4 1 1 21 Detach 10 | . . 3 2 . 3 2 Swap 45 | 1 . 12 9 5 11 7 Drop 96 | . . 10 19 22 29 16 Fire 257 | . . 45 56 13 70 73 Melee 4 | . . . . . . 4 Ram 1 | . . . . . . 1 Kick 20 | . . . . . 2 18 Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 10) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 547 | -9/Materials | Build established: Tank 651 | -9/Materials | Destroyed 10 combat bots 683 | -9/Materials | Discovered new exit (range 6) 697 | -9/Materials | Entered Storage 1056 | -9/Storage | Discovered new exit (range 31) 1149 | -9/Storage | Build established: Scavenger-Tank 1169 | -9/Storage | Met a pair of Derelict thieves 1221 | -9/Storage | Lost 5 allies 1243 | -9/Storage | Lost 3 parts (2n1u) 1279 | -9/Storage | Entered Materials 1279 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -8/Materials | Build established: Tank 1641 | -8/Materials | Discovered new exit (range 15) 1650 | -8/Materials | Destroyed 7 combat bots 1750 | -8/Materials | Entered Factory 1750 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1915 | -7/Factory | Fabricated S-27 Virus (x4) 2172 | -7/Factory | Garrison activated, responded to threat 2219 | -7/Factory | Lost 4 allies 2250 | -7/Factory | Destroyed 8 combat bots 2825 | -7/Factory | Build established: Gunner 2944 | -7/Factory | Discovered new exit (range 5) 3378 | -7/Factory | Discovered new exit (range 5) 3498 | -7/Factory | Build established: Tank 3499 | -7/Factory | Entered another Factory area 3499 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3980 | -6/Factory | Lost 4 parts (2u2w) 4323 | -6/Factory | Lost 5 parts (1n3u1w) 4383 | -6/Factory | System corruption reached 10% 4494 | -6/Factory | Spotted B-75 Beast 4567 | -6/Factory | Crushed by falling debris 4597 | -6/Factory | Core integrity fell below 50% 4603 | -6/Factory | Lost 10 parts (1p4n4u1w) 4632 | -6/Factory | Allied Derelicts emerged from ambush trap array 4723 | -6/Factory | Garrison activated, responded to threat 4768 | -6/Factory | Lost 3 allies 4808 | -6/Factory | Lost 3 parts (1p1n1u) 4932 | -6/Factory | Lost 10 parts (4n4u2w) 4982 | -6/Factory | Core integrity fell below 20% 5018 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04999_ ALERT: Rogue bot located, Programmers report to Factory Zone 5S. 05000_ Greatsword destroyed. 05003_ System corrupted: Matter fused (-10). 05003_ C-17 Slicer destroyed. 05003_ Plasma Rifle severed. 05004_ Acquired 15 matter. 05006_ C-17 Slicer destroyed. 05007_ Acquired 15 matter. 05008_ Imp. Hardlight Generator destroyed. 05008_ System Shield destroyed. 05008_ Critical hit (Blast). 05009_ Acquired 3 matter. 05012_ Penetrated by Slug. 05012_ Y-54 Guardian destroyed. 05013_ Acquired 8 matter. 05014_ Slammed into Y-54 Guardian. 05014_ Cmb. Airjet destroyed. 05015_ Acquired 2 matter. 05015_ System corrupted: Plasma Rifle failed to cycle. 05017_ Com. Battery destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????+?? ??????????# | | ?????????????????????????????????# ??????????# | | ?????????????????????????????????# ??????????# | | ?????????????????????????????????# ??????????? | | ?????????????????????????????????# ??????????? | | ?????????????????????????????????# ??????????? | | ?????????????????????????????????# ########### | | ??????????????????????????######## | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# """" # ###+####### | | ??????????????????????????# """" # # | | ?????????????????##;#######Y"""" # # ! 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" | | ??????????????????????????#%"""" # # | | ??????????????????????????#="""" # | | ??????????????????????????#== ########### | | ??????????????????????????# * #? | | ??????????????????????????# / # | | ??????????????????????????# # | | ??????????????????????????# + | | ??????????????????????????######## # | | ?????????????????????????????????# # | | ?????????????????????????????????# #?######### | | ??????????????????????????????######+#######?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# """ #?????? | | ??????????????????????????????# """"" #?????? | | ??????????????????????????????# """"" #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# """ #?????? | | ??????????????????????????????# """"" #?????? | | ??????????????????????????????# """???? #?????? | | ??????????????????????????????# ?????? #?????? | | ??????????????????????????????# ?????????????? | | ??????????????????????????????# ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 18 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 59 Core Analysis 6 Recoil Reduction 1 Energy Filtering 45 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Neutrino Core | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyBiometalSink Manual? 0 Play Time 01:12:37 Cumulative 146.5 hours Start 2024.06.19 @ 20:36:56 End 2024.06.19 @ 21:54:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7871ee4d-97f1-43ac-9681-62e0b6d79034