Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 15:47:08 Player: opdo Result: Destroyed by as-96307 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (403) 403 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 943 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (65) Movement Rolling (90) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod (138) Structural Scanner Terrain Scan Processor Medium Armor Plating Small Laser Beam Rifle Beam Rifle Light Assault Rifle Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Matter Pod Structural Scanner Terrain Scan Processor Medium Armor Plating Small Laser Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Light Cannon Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 11 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 7 | 1 6 . Device 2 | 1 1 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 2 | . 2 . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 9 | 3 9 14 Power . | . 1 1 Propulsion 1 | 1 1 2 Utility 3 | . 3 4 Weapon 3 | . 3 7 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 7 | . 2 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 12 Treads 13 | . 15 . Leg 6 | . 7 . Wheel 7 | . 5 28 Device 4 | . 4 . Storage 13 | . 13 14 Protection 9 | . 9 14 Ballistic Gun 27 | . 28 26 Peak Build Rating 11 | 6 11 11 Average Rating 7 | 4 7 10 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 8 | . 8 . Naked Turns . | . . . Heaviest Build 48 | 6 48 26 Greatest Support 40 | 40 40 24 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 5 20 15 Average Capacity 13 | 5 14 15 Most Carried 15 | 5 15 15 Average Carried 9 | 3 9 14 Final Capacity 15 | 5 15 15 Final Carried 15 | 5 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 683 | 176 474 33 Remotely . | . . . Salvage Created 649 | 21 554 74 Parts 46 | 4 33 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 25 | . 14 11 Guns 19 | . 14 5 AOE 6 | . . 6 Classes Destroyed 6 | 1 4 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Swarmer 9 | . 6 3 Grunt 8 | . 8 . Assembled 8 | . . 8 Best Kill Streak 8 | 1 3 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 163 | . 105 58 Missed 51 | . 30 21 Hits 112 | . 75 37 Melee 3 | . . 3 Projectile 109 | . 75 34 Critical Strikes 2 | . . 2 Part Disruptions 1 | . . 1 Damage Taken 1316 | . 818 498 Core 257 | . 156 101 Absorbed by Shields . | . . . Redirected to Shielding 21 | . 1 20 Core Remaining (%) 100 | 100 . . Volleys Fired 97 | 7 73 17 Largest 2 | 2 2 2 Hottest 53 | 40 40 53 Shots Fired 192 | 14 146 32 Gun 189 | 14 146 29 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 189 | 14 146 29 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 5 Robot Miss Streak 4 | 3 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 119 | 7 96 16 Core Hits 62 | 3 42 17 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1438 | 55 827 556 Guns 1003 | 55 807 141 Cannons . | . . . Explosions 415 | . . 415 Melee . | . . . Ramming 20 | . 20 . Kinetic 1003 | 55 807 141 Thermal . | . . . Explosive 415 | . . 415 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions 21 | . . 21 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 2 | . . 2 Rammed 4 | . 4 . Targets Rammed 7 | . 7 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 65 | . 65 55 Average Temperature 17 | . 17 19 Received Heat Transfer 471 | . 351 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 5 100 60 Initial . | . . . Average 19 | . 19 32 Influence Increases 483 | 5 385 93 Destroy 0b10 Robot/C 340 | . 280 60 Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 62 | . 52 10 Successful Hack 13 | . 13 . Destroy Structure 23 | . . 23 Lose Combat Pursuer 30 | . 30 . Influence Decreases 460 | 5 385 70 Time Decay 412 | 5 357 50 Lost Part 48 | . 28 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 29 19 Peak Tracking Total 9 | . 3 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 9 | . 9 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 533 | 9 524 . Structural 2 | . 2 . Seismic 533 | 9 524 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1878 | 94 1655 129 Spaces Moved 954 | 47 830 77 Core 11 | 11 . . Treads 413 | 36 377 . Legs 195 | . 195 . Wheels 335 | . 258 77 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 105 Average Speed 160 | 134 167 105 Slowest Speed 260 | 160 260 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 93 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . . 28 Melee . | . . . Projectile . | . . . AOE 28 | . . 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1133 | 64 970 99 Wait 24 | . 22 2 Move 952 | 46 829 77 Hop . | . . . Pick Up 23 | 5 18 . Fast Attach 8 | 6 2 . Attach 6 | . 4 2 Detach . | . . . Swap 10 | . 9 1 Drop 6 | . 6 . Fire 97 | 7 73 17 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 485 | -10/Materials | Discovered new exit (range 15) 970 | -10/Materials | Core integrity fell below 50% 1018 | -10/Materials | Discovered new exit (range 16) 1328 | -10/Materials | Learned Storage stockpile data 1428 | -10/Materials | Identified exit to Materials 1464 | -10/Materials | Learned Storage trap positions 1489 | -10/Materials | Identified exit to Subcaves 1530 | -10/Materials | Learned location of Recycling (-9) 1559 | -10/Materials | Learned Storage security intel 1650 | -10/Materials | Learned Storage emergency access door positions 1750 | -10/Materials | Entered Mines 1824 | -10/Mines | Assembled infested the area 1825 | -10/Mines | Learned 2 Materials zone layouts 1829 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1850 | -10/Mines | Core integrity fell below 20% 1879 | -10/Mines | Destroyed by as-96307 with Assembled F-torch Last Messages --------------- Data stored: Materials zone layouts (x2). 01829_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01849_ Knocked back. 01850_ as-18844 destroyed. 01850_ Destroyed Asb. Hover Unit. 01853_ as-65000 destroyed. 01853_ as-70674 destroyed. 01853_ as-77396 destroyed. 01853_ as-42749 destroyed. 01853_ Destroyed Asb. Hover Unit. 01853_ as-06832 destroyed. 01855_ Rocket Launcher destroyed. 01856_ as-78575 destroyed. 01865_ Lgt. Ion Engine destroyed. 01868_ as-45281 destroyed. 01876_ Critical hit (Burn: +80). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????####??????????? | | ????????????????????????????## ##?????????? | | ????????????????????????##### #?????????? | | ????????????? ?????????## #?????????? | | ?????????????? ????????# #?????????? | | ???????????????"???????# ## #?????????? | | ???????????????? ##????## ## #?????????? | | ????????????????? ????## ## #?????????? | | ?????????????????## ???## # #?????????? | | ?????????????????# ##?#@a # #?????????? | | ????????????????## % ## a # #?????????? | | ????????????????# % #aa # #?????????? | | ?????????????????# aa ## #?????????? | | ?????????????????# a ## #?????????? | | ???????????????# % # ####??????? | | ?????????? * # #??????? | | ????????? % ## ## #??????? | | ????????? ### #### ## #??????? | | ???????????????### ##? ## #??????? | | ?????????????????## ##? ##### #??????? | | ??????????????????# ####?# ????# #??????? | | ??????????????????####???? ?????# #??????? | | ????????????????????????? ??????# #??????? | | ???????????????????????? #???????# #??????? | | ???????????????????????# ????????# #??????? | | ???????????????????????# ?????????# #??????? | | ???????????????????????#??????????# #??????? | | ??????????????????????????????????# #####??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????##### #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ???????????????????????????????###????# #??? | | ??????????????????????????????## ##??# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodTargetBroadsword Manual? 0 Play Time 00:09:38 Cumulative 141.1 hours Start 2025.12.26 @ 18:55:27 End 2025.12.27 @ 15:47:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 349 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 586d2c49-44bc-43ed-9e55-82ea201090a7