Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 03:34:05 Player: wd Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1272) 1272 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3232 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Sensor Array Targeting Computer Target Analyzer Recoil Stabilizer Core Shielding Weapon Shielding Backup Plating I Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Faulty Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Small Laser Particle Cannon > --- INVENTORY -------- Light Treads Heat Sink Heat Sink Improved Sensor Array Targeting Computer Recoil Stabilizer Core Shielding Weapon Shielding Backup Plating I Improved Light Armor Plating Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 52 | 6 7 19 20 Power 11 | 1 4 3 3 Engine 10 | 1 4 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 5 4 Treads 11 | 2 . 5 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 3 4 8 Device 3 | . . . 3 Storage 4 | 1 2 1 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 6 | . . 3 3 Artifact . | . . . . Weapon 14 | 2 . 7 5 Energy Gun 8 | . . 4 4 Energy Cannon 4 | . . 3 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . . 12 13 Power 6 | . . 3 3 Propulsion 5 | . . 3 2 Utility 5 | . . 2 3 Weapon 9 | . . 4 5 Highest Loss Streak 9 | . . 9 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 99 86 92 Engine 11 | . 14 10 11 Treads 25 | . 28 23 26 Device 4 | . . . 10 Storage 12 | . 14 15 9 Processor 11 | . 13 11 9 Protection 4 | . . 6 6 Energy Gun 7 | . . 7 11 Energy Cannon 5 | . . 12 5 Ballistic Gun 8 | . 28 . . Naked Turns . | . . . . Heaviest Build 59 | 13 48 59 58 Greatest Support 62 | 40 40 60 62 Greatest Overweight (x) 19 | . 1 19 18 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 15 20 20 Most Carried 19 | 4 13 16 19 Average Carried 10 | 1 7 11 13 Final Capacity 20 | 8 20 20 20 Final Carried 15 | 2 13 12 15 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 771 | 182 221 171 197 Remotely . | . . . . Salvage Created 1542 | . 99 599 844 Parts 84 | . 14 36 34 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 4 15 22 Melee 4 | . . 1 3 Guns 20 | . 4 9 7 Cannons 15 | . . 4 11 Classes Destroyed 8 | . 3 2 3 Worker 1 | . . . 1 Builder 1 | . . 1 . Hauler 2 | . . . 2 Watcher 3 | . 1 1 1 Swarmer 18 | . 3 6 9 Grunt 14 | . 1 3 10 Brawler 1 | . . . 1 Sentry 8 | . . 6 2 Best Kill Streak 5 | . 3 4 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 428 | . 23 175 230 Missed 104 | . 6 36 62 Damage Taken 4536 | . 186 1687 2663 Core 959 | . 31 330 598 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 87 17 . Volleys Fired 167 | . 20 56 91 Largest 2 | . 2 2 2 Hottest 133 | . 40 120 133 Shots Fired 301 | . 40 88 173 Gun 201 | . 40 48 113 Cannon 100 | . . 40 60 Launcher . | . . . . Special . | . . . . Kinetic 40 | . 40 . . Thermal 217 | . . 56 161 Explosive . | . . . . Electromagnetic 44 | . . 32 12 Robot Hit Streak 16 | . 12 10 16 Robot Miss Streak 4 | . 2 4 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 205 | . 29 57 119 Core Hits 78 | . 10 26 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . . 3 8 Burn 10 | . . 2 8 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3517 | . 358 891 2268 Guns 1921 | . 351 439 1131 Cannons 1421 | . . 440 981 Explosions 66 | . . . 66 Melee . | . . . . Ramming 109 | . 7 12 90 Kinetic 351 | . 351 . . Thermal 2610 | . . 600 2010 Explosive . | . . . . Electromagnetic 447 | . . 279 168 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 47 | . . 7 40 Projectiles 47 | . . 7 40 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . . 54 Shots 1 | . . . 1 Rammed 20 | . 2 2 16 Targets Rammed 24 | . 2 3 19 Kicked . | . . . . Crushed 4 | . . 1 3 Highest Temperature 354 | . 6 354 318 Average Temperature 83 | . 6 81 85 Received Heat Transfer 1575 | . 24 642 909 Effects 4 | . . 2 2 Interference 3 | . . 1 2 Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 3 | . . 1 2 Combat Hostiles 2 | . . 1 1 Parts Melted 13 | . . 5 8 Heat Transferred 6307 | . . 1480 4827 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 393 | . 134 197 393 Initial 83 | . . 2 83 Average 108 | . 14 93 188 Maximum Alert Level 1 | . . . 1 Low Security (%) 84 | 100 100 100 61 Level 1 15 | . . . 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 6 24 38 Peak Tracking Total 8 | . 3 8 7 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 7 5 7 Terminals 17 | . 7 5 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 51 | . 14 12 25 Successful 27 | . 8 6 13 Failed 24 | . 6 6 12 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 41 | . 14 12 15 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 22 | . 8 6 8 Record 4 | . . 2 2 Prototype ID Bank 4 | . 2 . 2 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Surveillance Status 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Hauler Manifests 3 | . 1 1 1 Zone Layout 7 | . 5 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 2 5 Full Trace Events 3 | . . 1 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3548 | 76 998 1002 1472 Spaces Moved 1538 | 52 458 362 666 Core 27 | 18 . 6 3 Treads 1511 | 34 458 356 663 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 158 Average Speed 186 | 121 198 221 164 Slowest Speed 1000 | 160 240 1000 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 64 35 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile . | . . . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1912 | 65 509 471 867 Wait 30 | . 4 6 20 Move 1535 | 51 457 361 666 Hop . | . . . . Pick Up 74 | 8 15 20 31 Fast Attach . | . . . . Attach 39 | 6 2 19 12 Detach 6 | . 1 2 3 Swap 13 | . 5 . 8 Drop 24 | . 3 4 17 Fire 167 | . 20 56 91 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 24 | . 2 3 19 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 12) 710 | -10/Materials | Identified exit to Mines 897 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Identified exit to Materials 1075 | -10/Materials | Entered another Materials area 1075 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -9/Materials | Discovered new exit (range 19) 1678 | -9/Materials | Lost 9 parts (2p3n2u2w) 1817 | -9/Materials | Core integrity fell below 50% 2030 | -9/Materials | Core integrity fell below 20% 2053 | -9/Materials | Discovered new exit (range 15) 2075 | -9/Materials | Identified exit to Materials 2077 | -9/Materials | Entered another Materials area 2077 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2159 | -8/Materials | Build established: Scavenger-Mutant 2689 | -8/Materials | Discovered new exit (range 19) 3203 | -8/Materials | Lost 4 parts (2p1u1w) 3468 | -8/Materials | Discovered new exit (range 19) 3483 | -8/Materials | Discovered new exit (range 15) 3536 | -8/Materials | Core integrity fell below 50% 3541 | -8/Materials | Core integrity fell below 20% 3549 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- T-07 Excavator is excavating. U-05 Engineer lays Concrete. Hadron Collector disabled. U-05 Engineer lays Concrete. Lgt. Nuclear Core severed. U-05 Engineer lays Concrete. U-05 Engineer knocked back. Particle Cannon destroyed. U-05 Engineer lays Concrete. Imp. Light Armor Plating blasted off. U-05 Engineer lays Concrete. U-05 Engineer destroyed. R-06 Scavenger collects Flight Unit. Lgt. Ion Engine severed. U-05 Engineer destroyed. Imp. Heat Sink destroyed. R-06 Scavenger collects Wheel. Knocked back. Terminal disabled. Adv. Visual Processing Unit severed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ?????????????# ?????????????????????????????? | | ?????????##### ???????####???????????????????? | | ?????????? # < ??????? ######??????????????? | | ??????????? ??????? < ??????????????? | | ???????????? ??????? ??????????????? | | ?????????????#; ######## ???????????????? | | ??????????????#[ ? ?????????????? | | ??????????????# ??????????????? | | ??????????????# ^ H= """ """ """?????????????? | | ??????????????# = """ """ """ ????????????? | | ??????????????# "" """ """ / "?????? | | ?????????????## !% """ """ """ ]^ "?????? | | ??????????#### %!*%* ]/ ????? | | ?????????# # |=%*c% %a ]/ ????? | | ???????# % ! c@ g ????? | | ???????# # % % g ????? | | ????????#????# ; " ""#######+#######???????? | | ?????????????## ####"""""#?????????????????????? | | ????########### #??#######?????????????????????? | | ????# #% #??????????????????????????????? | | ???## % / #??????????????????????????????? | | ??### # #??????????????????????????????? | | ??# #% % ! # +??????????????????????????????? | | ???##+##+###### #??????????????????????????????? | | ???##% % #????# #??????????????????????????????? | | ???## %#????# #??????????????????????????????? | | ????# #????# #??????????????????????????????? | | ????# #????# +??????????????????????????????? | | ????# %% #????# #??????????????????????????????? | | ????# #????# #??????????????????????????????? | | ????# #????# #??????????????????????????????? | | ????# #???? ??????????????????????????????? | | ????# #???? ??????????????????????????????? | | ##### #????? ??????????????????????????????? | | % #????? ??????????????????????????????? | | #####+######??? #?????????????????????????????? | | #####% ! #?###############?????????????????????? | | # "" #?# % ! #?????????????????????? | | = # "Y #?# %[ ! #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed GaussDefenseNanoactuators Manual? 0 Play Time 00:38:46 Cumulative 10.0 hours Start 2024.06.04 @ 14:46:17 End 2024.06.06 @ 03:34:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e02d3d1-1c46-4b2d-b7ea-b7464cf83869