Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 20:41:01 Player: Taterpoppsyco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1561) 1561 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 5288 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 402 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 74/100 System Corruption 17% Temperature Cool (20) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Mini Assault Cannon Remote Datajack > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Cooled Airjet Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Cesium-ion Thruster > --- UTILITY ---------- Melee Analysis Suite Reaction Control System Core Shielding Light Armor Plating Reactive Plating > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon Katana > --- INVENTORY -------- Heavy Flail [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Core Shielding Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 94 | 4 6 9 24 28 6 6 11 Power 18 | 1 . 2 7 5 . 1 2 Engine 15 | 1 . 2 7 3 . 1 1 Core 3 | . . . . 2 . . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 . . 4 12 1 1 . Treads 10 | 2 . . 2 6 . . . Leg 6 | . . . 2 3 . 1 . Wheel . | . . . . . . . . Hover 2 | . . . . 2 . . . Flight 2 | . . . . 1 1 . . Utility 22 | . 2 4 6 6 1 1 2 Device 10 | . . 2 3 3 . . 2 Storage 1 | . 1 . . . . . . Processor 3 | . . . 2 . 1 . . Hackware . | . . . . . . . . Protection 8 | . 1 2 1 3 . 1 . Artifact . | . . . . . . . . Weapon 34 | 1 4 3 7 5 4 3 7 Energy Gun 11 | . . 1 4 2 1 . 3 Energy Cannon 4 | . . . 1 . 1 2 . Ballistic Gun 4 | 1 3 . . . . . . Ballistic Cannon 5 | . . 2 . 1 . . 2 Launcher 3 | . 1 . . 1 . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 4 | . . . 1 1 1 1 . Slashing Weapon 2 | . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 4 1 . . 1 Corrupted Parts 2 | . 1 . . . . . 1 System Corruption 4 | . 3 . . . . . 1 Parts Lost 35 | . . 5 2 10 . 11 7 Power 10 | . . 2 1 3 . 3 1 Propulsion 4 | . . 2 . . . 2 . Utility 9 | . . . . 4 . 3 2 Weapon 12 | . . 1 1 3 . 3 4 Highest Loss Streak 11 | . . 5 1 8 . 11 2 To Critical Strikes 2 | . . 2 . . . . . Average Slot Usage (%) 72 | . 92 73 84 86 97 33 13 Engine 11 | . 14 12 17 15 7 2 . Treads 10 | . 28 15 3 15 15 3 . Leg 4 | . . . 13 1 . . . Device 7 | . . 10 10 10 7 2 4 Storage 1 | . 12 . . . . . . Processor 4 | . . . 9 7 7 2 . Protection 12 | . 9 21 12 13 23 8 . Energy Gun 5 | . . 3 8 9 6 2 2 Energy Cannon 1 | . . . 3 . 3 2 . Ballistic Gun 3 | . 26 1 . . . . . Ballistic Cannon 3 | . . 6 2 4 3 . 2 Impact Weapon 1 | . . . 1 3 . . . Naked Turns 189 | . . . . . . 95 94 Heaviest Build 42 | 5 13 18 23 37 42 42 18 Greatest Support 49 | 40 40 49 40 40 40 40 3 Greatest Overweight (x) 5 | . . 4 4 1 1 2 5 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 5 8 8 5 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 2 4 5 Average Carried 3 | 2 2 4 4 3 1 2 2 Final Capacity 8 | 5 8 5 5 5 5 5 5 Final Carried 5 | 2 3 4 5 3 2 3 3 Class Distribution -------------------- 69% | Mutant 18% | Commander-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 1929 | 243 165 271 337 402 222 62 227 Remotely 82 | . . . 72 10 . . . Salvage Created 1742 | 30 392 266 151 672 20 . 211 Parts 108 | 1 21 16 12 50 3 . 5 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 36 | . 7 6 2 17 . . 4 Guns 16 | . 4 3 . 7 . . 2 Cannons 11 | . . 3 1 5 . . 2 AOE 9 | . 3 . 1 5 . . . Classes Destroyed 11 | 1 4 2 1 2 . . 1 Worker 5 | 1 2 1 . 1 . . . Builder 5 | . 1 1 . 3 . . . Hauler 1 | . . . . . . . 1 Recycler 3 | . 1 1 . . . . 1 Operator 1 | . . . 1 . . . . Watcher 4 | . 1 . . 2 1 . . Swarmer 8 | . . 3 . 3 . . 2 Grunt 21 | . 7 2 . 10 . . 2 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 5 | . . 1 2 2 . . . Best Kill Streak 9 | 1 9 4 1 9 1 . 2 Combat Bots Only 5 | . 4 2 1 5 . . 2 Max Kills in Single Turn 3 | 1 3 2 1 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 1 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 327 | . 12 88 18 112 . 12 85 Missed 82 | . 2 22 6 23 . 1 28 Damage Taken 3914 | . 133 676 381 1342 . 491 891 Core 1033 | . 9 113 40 166 . 321 384 Absorbed by Shields 134 | . . . 2 132 . . . Redirected to Shielding 57 | . 2 23 6 9 . 17 . Ignored by Resistances 42 | . . . . 34 . 8 . Regen/Repaired (Parts) 57 | . . . . 57 . . . Core Remaining (%) 81 | 100 96 . 61 69 . . . Volleys Fired 186 | 1 32 28 21 62 7 9 26 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 120 | 20 50 107 113 101 99 120 103 Shots Fired 299 | 1 57 47 29 104 14 14 33 Gun 173 | 1 53 19 19 58 7 7 9 Cannon 106 | . . 28 10 36 7 7 18 Launcher 20 | . 4 . . 10 . . 6 Special . | . . . . . . . . Kinetic 149 | 1 53 28 6 36 7 . 18 Thermal 73 | . . 19 6 35 . 7 6 Explosive 14 | . 4 . . 10 . . . Electromagnetic 63 | . . . 17 23 7 7 9 Robot Hit Streak 12 | 1 3 6 7 11 7 9 12 Robot Miss Streak 7 | . 6 6 7 5 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 169 | 1 21 20 18 70 9 12 18 Core Hits 97 | 1 27 10 6 39 4 2 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | . 1 1 . 3 . . 1 Burn 3 | . . . . 3 . . . Destroy 1 | . 1 . . . . . . Blast 2 | . . 1 . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4689 | 13 520 636 329 2212 203 193 583 Guns 1579 | 13 184 183 162 799 85 7 146 Cannons 1815 | . . 453 136 601 118 186 321 Explosions 1295 | . 336 . 31 812 . . 116 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1786 | 13 184 453 96 601 118 . 321 Thermal 1058 | . . 183 88 477 . 186 124 Explosive 1082 | . 323 . . 759 . . . Electromagnetic 763 | . 13 . 145 375 85 7 138 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . 3 6 7 13 . 16 17 Average Corruption 9 | . 3 5 6 12 . 9 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 128 | . 4 15 49 18 . 4 38 Message Errors 29 | . 1 3 9 5 . 2 9 Matter Fused 37 | . 2 6 14 3 . . 12 Heat Flow Errors 4 | . . 1 . . . . 3 Energy Discharges 16 | . 1 1 7 3 . . 4 Parts Rejected 2 | . . . . 1 . . 1 Parts Fused 2 | . . . 1 . . . 1 Data Loss (minor) 15 | . . 1 8 3 . . 3 Data Loss (major) 8 | . . 1 4 1 . . 2 Misfires 5 | . . 1 4 . . . . Alerts 5 | . . . 2 1 . 1 1 Misdirections 2 | . . . . . . 1 1 Weapon Failures 3 | . . 1 . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 66 | . 19 11 8 18 . . 10 Projectiles 35 | . . 11 8 16 . . . Explosions 31 | . 19 . . 2 . . 10 Melee . | . . . . . . . . Knockbacks 23 | . . 9 1 7 1 . 5 Impact . | . . . . . . . . Kinetic 22 | . . 8 1 7 1 . 5 Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 63 | . 15 . . 38 . . 10 Shots 3 | . 1 . . 1 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 494 | . 19 494 189 351 153 114 265 Average Temperature 115 | . 9 193 60 137 57 49 63 Received Heat Transfer 1193 | . 66 165 67 454 . . 441 Effects 8 | . . 3 . 5 . . . Energy Bleed 4 | . . 2 . 2 . . . Interference 3 | . . . . 3 . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2249 | . . 407 111 1197 . 259 275 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Peak Influence 526 | 5 197 124 526 436 221 30 88 Initial 221 | . . 30 52 221 198 7 21 Average 134 | 1 43 60 301 255 169 13 34 Maximum Alert Level 2 | . . . 2 2 1 . . Low Security (%) 67 | 100 100 100 25 25 36 100 100 Level 1 22 | . . . 39 64 63 . . Level 2 9 | . . . 35 9 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 1 3 5 . . 1 Investigation 3 | . 1 . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 1 . 1 . . . Assault . | . . . . . . . . Garrison 6 | . . . 3 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 6 | . 1 2 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 15 11 18 28 2 6 10 Peak Tracking Total 7 | . 6 7 4 5 1 6 3 Tactical Retreats 3 | . . . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 10 | . 1 3 2 1 1 . 2 Indirectly 1 | . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 7 | . 1 1 3 1 . . 1 Max in Single Turn 1 | . 1 1 . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 9 | . 2 1 3 2 . . 1 Terminals 5 | . 2 1 1 1 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 19 | . 6 3 5 3 . . 2 Successful 9 | . 2 3 . 3 . . 1 Failed 10 | . 4 . 5 . . . 1 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 3 | . 3 . . . . . . Terminals 12 | . 6 3 2 1 . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 2 . . 2 Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 6 | . 2 3 . 1 . . . Record 3 | . . 3 . . . . . Prototype ID Bank 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . 1 Scan Component 2 | . . . . 1 . . 1 Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 1 2 1 . . 1 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 51 | . . . . 51 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 12 | . . . 11 . . 1 . Largest Group 11 | . . . 11 4 . 1 . Highest-Rated Group 188 | . . . 188 125 . 31 . Highest-Rated Ally 100 | . . . 100 95 . 31 . Total Orders . | . . . . . . . . Ally Attacks 114 | . . . 90 11 . 13 . Total Damage 2172 | . . . 1865 76 . 231 . Kills 25 | . . . 25 . . . . Allies Corrupted 2 | . . . 2 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 6386 | 1258 668 601 1571 778 517 164 829 Spaces Moved 3051 | 51 361 301 1033 277 223 191 614 Core 1021 | 17 . 72 142 . . 176 614 Treads 1279 | 34 361 229 159 258 223 15 . Legs 751 | . . . 732 19 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 50 100 120 160 50 50 Average Speed 142 | 123 160 166 137 171 194 66 120 Slowest Speed 300 | 160 160 250 250 240 240 240 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 48 22 92 24 5 77 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . 5 . . . Terrain Destroyed 69 | . 2 3 6 55 . . 3 Melee . | . . . . . . . . Projectile 8 | . . 3 1 4 . . . AOE 61 | . 2 . 5 51 . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 4822 | 1245 405 359 1161 477 295 213 667 Wait 1365 | 1184 . 3 41 79 53 . 5 Move 3045 | 50 360 300 1032 276 223 190 614 Hop . | . . . . . . . . Pick Up 88 | 6 4 10 24 22 4 7 11 Fast Attach . | . . . . . . . . Attach 78 | 4 6 9 15 21 6 6 11 Detach 9 | . 3 3 1 1 1 . . Swap 16 | . . . 9 7 . . . Drop 34 | . . 6 18 9 1 . . Fire 186 | 1 32 28 21 62 7 9 26 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 1259 | -11/Scrapyard | Entered Materials 1260 | -10/Materials | Build established: Mutant 1922 | -10/Materials | Discovered new exit (range 4) 1927 | -10/Materials | Entered another Materials area 1927 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2335 | -9/Materials | Discovered new exit (range 12) 2415 | -9/Materials | Lost 5 parts (2p2n1w) 2528 | -9/Materials | Entered Storage 2678 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2992 | -9/Storage | Build established: Commander-Mutant 3051 | -9/Storage | Discovered new exit (range 15) 3065 | -9/Storage | Met 01-MTF 3566 | -9/Storage | Lost 3 allies 3744 | -9/Storage | Garrison activated, responded to threat 4098 | -9/Storage | Identified exit to Materials 4099 | -9/Storage | Entered Materials 4099 | -8/Materials | Accompanied by 4 allies (01-MTF) 4099 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4104 | -8/Materials | 01-MTF left 4170 | -8/Materials | Build established: Mutant 4220 | -8/Materials | Lost 3 allies 4302 | -8/Materials | Repaired Imp. EM Shotgun 4432 | -8/Materials | Garrison activated, responded to threat 4465 | -8/Materials | System corruption reached 10% 4495 | -8/Materials | Lost 8 parts (2p4u2w) 4792 | -8/Materials | Discovered new exit (range 15) 4877 | -8/Materials | Entered Factory 4877 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5217 | -7/Factory | Build established: Scavenger-Mutant 5394 | -7/Factory | Sucked down chute 5394 | -7/Factory | Entered Waste 5395 | -7/Waste | Met a frightened Derelict 5409 | -7/Waste | EMP discharged 5412 | -7/Waste | Spotted C-40 Crusher 5423 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5440 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5445 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5448 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5451 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5454 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5460 | -7/Waste | Crushed by Compactor (1 part destroyed) 5461 | -7/Waste | Spotted C-40 Crusher 5469 | -7/Waste | Crushed by Compactor (1 part destroyed) 5472 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5494 | -7/Waste | Spotted C-40 Crusher 5503 | -7/Waste | Lost 11 parts (3p2n3u3w) 5509 | -7/Waste | EMP discharged 5509 | -7/Waste | System corruption reached 10% 5527 | -7/Waste | Spotted C-40 Crusher 5548 | -7/Waste | Spotted C-40 Crusher 5551 | -7/Waste | Discovered new exit (range 16) 5551 | -7/Waste | Spotted C-40 Crusher 5558 | -7/Waste | Entered Factory 5732 | -7/Factory | Build established: Mutant 5807 | -7/Factory | Core integrity fell below 50% 5878 | -7/Factory | Core integrity fell below 20% 6386 | -7/Factory | Discovered new exit (range 4) 6387 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Matter fused (-10). System corrupted: Matter fused (-8). Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Mni. Assault Cannon severed. Acquired Mni. Assault Cannon. Connecting with Fabricator... MV%=P%BHBLXEREHWHA8L1VU7=RWRYB System corrupted: Energy discharge (-35). System corrupted: Heat flow error (+299). Integrated Corrupted Lgt. Nuclear Core (+1). Acquired Remote Datajack. Acquired Lightning Gun. Remote Datajacks cannot fire with other weapons in the same volley. System corrupted: Lgt. Nuclear Core rejected. System corrupted: Mni. Assault Cannon jammed. G-47 Trooper knocked back. Lightning Gun destroyed. EXIT=FOUND [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????######?? ??????????????????????? | | ????????????????# ??? < ??????????????????????? | | ????????????????# #??? ??????????????????????? | | ????????????????# #???# #??????????????????????? | | ????????????????# #####/##############?????????? | | ?################ # @# """"" #?????????? | | ?# ^ # *!# """"" #?????????? | | ?# # / # "" F" #?????????? | | ?# """"""""" # / # #?????????? | | ?# #/% # #?????????? | | ?# """"""""" #gg!g # #?????????? | | ?# # # #?????????? | | ?# + # """"" #?????????? | | ?# ##+######### # """ # """"" #?????????? | | ## # ## # "R # """ #?????????? | | # #### ### """ # #?????????? | | # #??# #?# # #?????????? | | !! # #??# #?#############+################ | | ! ##############+#???# # | | ! #?# #???# # | | ### #???# """""" # | | # #???# ^"""""" # | | # #???# """""" # | | / #???# ######### """""" # | | # #???# #???????#^ # | | # #???# #???????#^ # | | ## ### #???# #???????# # | | ?# #?# #???# #???????# # | | ## ### #???# #???????# # | | # + #???# #???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Loot Pinata Made in Tau Ceti IV Part-time Mechanic Risk Taker System Compromised The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed FocalGuidedCasing Manual? 0 Play Time 01:07:46 Cumulative 1.7 hours Start 2024.04.15 @ 19:34:32 End 2024.04.15 @ 20:41:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c1bb3ba8-0df4-4dc5-96c7-09f6e0527189