Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 16:22:14 Player: magnuss27 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2201) 2201 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 5436 Bonus ------- Pacifist 200 Follower Combat Kills 45 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (1350) Ox26 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heavy Deuterium Engine Cooled Deuterium Engine EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Airjet > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hacking Suite Drone Bay > --- WEAPON ----------- Precision Shock Rifle Cooled Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Aluminum Leg Improved Cesium-ion Thruster EM Pulse Cannon Cooled Particle Cannon Flak Gun Flak Gun [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 48 | 5 1 5 22 1 14 Power 9 | 1 . 2 3 1 2 Engine 6 | 1 . 2 1 . 2 Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 16 | 1 . 1 9 . 5 Treads . | . . . . . . Leg 14 | 1 . 1 9 . 3 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 9 | 1 1 1 4 . 2 Device 3 | . . 1 1 . 1 Storage 2 | 1 . . . . 1 Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 14 | 2 . 1 6 . 5 Energy Gun 5 | 1 . . 3 . 1 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 5 | 1 . . 2 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 1 1 . 6 Parts Lost 31 | . . 2 12 . 17 Power 5 | . . . 2 . 3 Propulsion 14 | . . 1 6 . 7 Utility 6 | . . . 2 . 4 Weapon 6 | . . 1 2 . 3 Highest Loss Streak 11 | . . 1 4 . 11 To Critical Strikes . | . . . . . . Average Backups 5 | 2 3 5 5 6 6 Power 2 | . 1 1 2 3 2 Propulsion . | 1 1 . . 2 1 Utility . | . . . . . . Weapon 2 | . 1 2 2 1 2 Tool/Special . | . . . . . . Unused Backups 6 | . . . 1 . 5 Power 3 | . . . . . 3 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 76 79 76 88 83 Engine 5 | . 14 11 3 . 4 Core 5 | . . . 4 11 8 Leg 21 | . 14 17 20 30 23 Device 7 | . . 7 9 7 9 Storage 8 | . 14 11 9 7 7 Processor 3 | . . . 3 7 5 Hackware 5 | . . . 6 7 6 Protection 2 | . 5 11 2 . . Energy Gun 7 | . 14 2 4 15 7 Energy Cannon 2 | . . . . . 5 Ballistic Gun 6 | . 14 11 10 . . Launcher 1 | . . 7 . . . Peak Build Rating 40 | 5 6 11 31 29 40 Average Rating 21 | 3 5 8 20 27 29 On Entrance 12 | . 5 6 10 26 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 114 | 11 12 19 21 23 114 Greatest Support 60 | 10 10 20 60 46 46 Greatest Overweight (x) 32 | 1 1 1 5 . 32 Average Overweight (x) . | . 1 . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 14 | 6 8 8 8 8 24 Most Carried 10 | 5 5 6 8 7 10 Average Carried 5 | 2 3 5 5 6 6 Final Capacity 25 | 8 8 8 8 8 25 Final Carried 7 | 3 4 6 6 7 5 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1205 | 207 . 179 604 . 215 Remotely . | . . . . . . Salvage Created 2441 | . . 244 1098 . 1099 Parts 127 | . . 34 52 . 41 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 47 | . . 11 18 . 18 Guns 28 | . . 2 17 . 9 Cannons 9 | . . . 1 . 8 AOE 9 | . . 9 . . . Classes Destroyed 14 | . . 8 4 . 2 Worker 3 | . . 1 1 . 1 Builder 2 | . . 1 . . 1 Tunneler 2 | . . 1 1 . . Hauler 2 | . . . 1 . 1 Recycler 2 | . . . 2 . . Mechanic 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 6 | . . 4 . . 2 Swarmer 8 | . . 8 . . . Grunt 26 | . . 2 11 . 13 Duelist 3 | . . . 2 . 1 Sentry 6 | . . 1 3 . 2 Hunter 2 | . . . 2 . . Programmer 2 | . . . . . 2 Best Kill Streak 12 | . . 12 6 . 9 Combat Bots Only 8 | . . 6 5 . 8 Max Kills in Single Turn 3 | . . 3 1 . 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 351 | . . 33 133 . 185 Missed 90 | . . 10 29 . 51 Hits 261 | . . 23 104 . 134 Melee 24 | . . . 8 . 16 Projectile 237 | . . 23 96 . 118 Critical Strikes 14 | . . 1 5 . 8 Actively Blocked 1 | . . 1 . . . Damage Taken 4575 | . . 444 1769 . 2362 Core 1209 | . . 110 393 . 706 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . 35 17 . . Core Remaining (%) 75 | 100 100 72 28 . . Volleys Fired 184 | . . 30 90 . 64 Largest 2 | . . 2 2 . 2 Hottest 134 | . . 60 134 . 134 Shots Fired 320 | . . 51 153 . 116 Gun 246 | . . 37 138 . 71 Cannon 60 | . . . 15 . 45 Launcher 14 | . . 14 . . . Special . | . . . . . . Kinetic 159 | . . 30 113 . 16 Thermal 121 | . . . 40 . 81 Explosive 14 | . . 14 . . . Electromagnetic 26 | . . 7 . . 19 Robot Hit Streak 37 | . . 11 13 . 37 Robot Miss Streak 14 | . . 3 9 . 14 Penetration Max 1 | . . . 1 . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 225 | . . 20 110 . 95 Core Hits 156 | . . 28 56 . 72 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5322 | . . 1262 1838 . 2222 Guns 2994 | . . 146 1610 . 1238 Cannons 1212 | . . . 228 . 984 Explosions 1116 | . . 1116 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1658 | . . 87 1239 . 332 Thermal 2545 | . . 353 599 . 1593 Explosive 763 | . . 763 . . . Electromagnetic 356 | . . 59 . . 297 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 1 . 7 Average Corruption 2 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 2 . 11 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . 2 . 2 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 116 | . . 97 11 . 8 Projectiles 19 | . . . 11 . 8 Explosions 97 | . . 97 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 179 | . . 179 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 238 | . . 40 37 . 238 Average Temperature 25 | . . 14 9 . 37 Received Heat Transfer 1362 | . . 63 621 . 678 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . . . 2 . 6 Heat Transferred 3808 | . . 250 1043 . 2515 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 92 | 100 100 71 88 100 100 Level 1 7 | . . 28 11 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 349 | . . 349 223 90 158 Initial 143 | . . . 143 90 9 Average 79 | . . 89 124 56 68 Influence Increases 1503 | . . 457 502 . 544 Destroy 0b10 Robot/C 960 | . . 220 360 . 380 Destroy 0b10 Robot/NC 95 | . . 40 25 . 30 Destroy Leader 236 | . . 48 92 . 96 Allied During Kill 2 | . . . . . 2 Successful Hack 20 | . . . 8 . 12 Disable Machine 45 | . . 45 . . . Destroy Structure 115 | . . 104 2 . 9 Lose Combat Pursuer 30 | . . . 15 . 15 Influence Decreases 1496 | . . 118 642 179 557 Entered New Map 316 | . . . 196 109 11 Time Decay 820 | . . 98 326 70 326 Lost Part 310 | . . 20 120 . 170 Lost Ally 50 | . . . . . 50 Squads Dispatched 7 | . . . 2 . 5 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . . . 2 . 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 4 | . . 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . . 16 27 . 32 Peak Tracking Total 5 | . . 5 4 . 5 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 10 | . 2 1 4 . 3 Terminals 9 | . 2 1 3 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 18 | . 4 1 7 . 6 Successful 9 | . . 1 6 . 2 Failed 9 | . 4 . 1 . 4 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 4 1 5 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 1 4 . 2 Record 3 | . . . 2 . 1 Open Door 1 | . . . . . 1 Locate Traps 1 | . . 1 . . . Hauler Manifests 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 9 | . 2 1 4 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 52 | . . . . . 52 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2478 | 63 230 321 739 153 972 Spaces Moved 1025 | 38 120 170 325 126 246 Core 21 | 11 . . 3 . 7 Treads . | . . . . . . Legs 1004 | 27 120 170 322 126 239 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 190 120 120 120 120 Average Speed 181 | 134 190 137 139 120 300 Slowest Speed 1650 | 190 190 190 300 120 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 29 26 43 4 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 131 | . . 123 . . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 123 | . . 123 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1352 | 50 122 213 472 128 367 Wait 28 | . . 2 7 . 19 Move 1020 | 37 119 169 324 125 246 Hop . | . . . . . . Pick Up 56 | 8 2 6 24 2 14 Fast Attach . | . . . . . . Attach 44 | 5 1 4 22 1 11 Detach . | . . . . . . Swap 7 | . . 1 1 . 5 Drop 13 | . . 1 4 . 8 Fire 184 | . . 30 90 . 64 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 5) 246 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 559 | -9/Materials | Discovered new exit (range 16) 615 | -9/Materials | Entered another Materials area 615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 704 | -8/Materials | Lost 3 parts (1n1u1w) 997 | -8/Materials | Lost 4 parts (1p2n1u) 1132 | -8/Materials | Core integrity fell below 50% 1188 | -8/Materials | Lost 3 parts (3n) 1198 | -8/Materials | Build established: Scavenger-Mutant 1336 | -8/Materials | Discovered new exit (range 16) 1354 | -8/Materials | Entered Factory 1354 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1494 | -7/Factory | Discovered new exit (range 8) 1507 | -7/Factory | Entered Storage 1823 | -7/Storage | Destroyed 8 combat bots 2223 | -7/Storage | Discovered new exit (range 16) 2267 | -7/Storage | Met a pair of Derelict thieves 2393 | -7/Storage | Lost 11 parts (1p4n3u3w) 2466 | -7/Storage | Core integrity fell below 50% 2477 | -7/Storage | Core integrity fell below 20% 2479 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- [Achievement: Botjacking] 02347_ P-70 Sage destroyed. 02347_ M-28 Smith destroyed. 02348_ Acquired 5 matter. 02358_ Acquired 10 matter. 02359_ Acquired 5 matter. 02362_ Flak Gun destroyed. 02368_ G-50 Soldier destroyed. 02382_ &&XRVSWAVWMFTP&AOWQEB2N1US0UIUO%Z< 9 02399_ QOBFBB=UVL9UNTA 02448_ G-47 Trooper unfolds itself. 02448_ I-36 Angel unfolds itself. 02448_ Critical hit (Burn: +37). 02463_ Cld. Particle Cannon severed. 02463_ Cld. Deuterium Engine destroyed. 02464_ Hacking Suite destroyed. 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Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking More Dakka Please That Tickles Challenges ------------ None Game ------ Seed AntigravExperimentalCloak Manual? 0 Play Time 00:21:43 Cumulative 7.0 hours Start 2025.11.17 @ 16:00:48 End 2025.11.17 @ 16:22:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 4 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 625aa5c8-07ee-4cce-84e2-f7fe7169bead