Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 00:24:02 // Winter2019/RPGLIKE Player: Rentaro Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (267) 1335 Value Destroyed (10150) 10150 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1390) 1390 TOTAL SCORE: 16915 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1298 Met Imprinter 300 Friendly Fire -708 Cogmind --------- Core Integrity 0/1000 Matter 271/300 Energy 133/160 System Corruption 0% Temperature Warm (135) Movement Flying (28) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Biomechanical Wings > --- UTILITY (8) ------ Structural Scanner Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (4) ------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY (2) ---- Protomatter-77 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Structural Scanner Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Core Analyzer Particle Charger Reaction Control System Hacking Suite > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Protomatter Improved Datajack [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Wheel Wheel Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 13 | 4 1 . . . 5 2 . . 1 . Power . | . . . . . . . . . . . Propulsion 3 | 1 . . . . 2 . . . . . Utility 7 | 2 . . . . 3 2 . . . . Weapon 3 | 1 1 . . . . . . . 1 . Parts Attached 72 | 4 12 . . 5 29 19 . 1 2 . Power 6 | . 1 . . 1 1 3 . . . . Engine 3 | . 1 . . 1 . 1 . . . . Core 3 | . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 2 . . . 11 2 . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . 2 . . . 11 2 . . . . Utility 23 | . 3 . . 4 9 7 . . . . Device 12 | . 1 . . 3 5 3 . . . . Storage . | . . . . . . . . . . . Processor 10 | . 2 . . 1 3 4 . . . . Hackware 1 | . . . . . 1 . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 6 . . . 8 7 . 1 2 . Energy Gun 10 | 2 . . . . 3 3 . 1 1 . Energy Cannon 14 | . 5 . . . 5 3 . . 1 . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 13 | . . . . . 5 6 . . 2 . Parts Lost 7 | . . . . 2 2 . . . . 3 Power . | . . . . . . . . . . . Propulsion 3 | . . . . 1 2 . . . . . Utility 3 | . . . . 1 . . . . . 2 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . 1 2 . . . . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 1 | . . 1 1 1 1 1 1 1 1 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . . . . 2 5 . . . . Power 1 | . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . 2 . . . . Weapon 4 | . . . . . 1 3 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 89 100 100 84 91 96 100 100 96 94 Engine 4 | . 10 11 11 11 5 . . . . . Core 3 | . . . . . 2 6 6 6 5 5 Flight 23 | . 18 22 22 16 26 25 25 25 23 23 Device 17 | . 9 11 11 6 13 25 25 25 23 20 Processor 15 | . 17 22 22 16 12 13 18 18 17 17 Hackware 3 | . . . . . 3 6 6 6 5 5 Energy Cannon 21 | . 24 33 33 33 24 15 15 17 17 17 Peak Build Rating 74 | 4 12 12 12 12 47 62 62 62 74 68 Average Rating 36 | 3 10 12 12 8 29 54 61 61 62 63 On Entrance 31 | . 4 12 12 12 7 47 62 61 62 68 Avg Prop Armor Cover (%) 6 | . 6 . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 3 15 15 15 16 28 32 32 32 41 35 Greatest Support 37 | 25 30 18 18 18 30 37 37 37 37 37 Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 2 | . 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . 1 2 2 2 2 2 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . 1 1 2 1 1 1 2 2 1 1 Final Capacity 2 | . 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 2 2 2 1 1 2 2 2 2 1 Class Distribution -------------------- 45% | Hacker-Scout 16% | Scavenger-Gunner 11% | Hacker-Sprinter 9% | Scavenger-Mutant 5% | Gunner 3% | Mutant 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -10/Exiles Gunner | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1376 | 228 210 27 . 75 400 292 43 57 44 . Remotely . | . . . . . . . . . . . Salvage Created 9946 | . 643 416 . 785 2310 4153 614 786 134 105 Parts 519 | . 59 29 . 30 147 193 28 26 3 4 Haulers Intercepted 17 | . 2 . . . 6 9 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 27 23 . . Prevented 4 | . . . . . . . 4 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 191 | . 17 15 . 26 48 57 13 13 . 2 Guns 5 | . 5 . . . . . . . . . Cannons 170 | . 11 15 . 26 41 53 12 11 . 1 AOE 2 | . . . . . 2 . . . . . Classes Destroyed 24 | . 8 . . 3 6 4 2 . . 1 Worker 22 | . 3 1 . 3 3 12 . . . . Builder 13 | . 3 . . 1 4 5 . . . . Tunneler 2 | . . . . 1 . 1 . . . . Hauler 17 | . 2 . . . 6 9 . . . . Recycler 16 | . 1 . . 5 3 7 . . . . Minesweeper 2 | . . . . . . . 2 . . . Mechanic 5 | . 1 . . . 1 3 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 14 | . 3 . . . 5 6 . . . . Swarmer 29 | . 6 6 . 3 7 4 . 3 . . Cutter 3 | . . . . . 3 . . . . . Grunt 86 | . 11 9 . 3 23 27 5 8 . . Brawler 8 | . . . . . 1 2 5 . . . Duelist 3 | . . . . . . 2 1 . . . Protector 1 | . . . . . . 1 . . . . Sentry 18 | . . . . . 9 8 1 . . . Demolisher 2 | . . . . 2 . . . . . . Specialist 1 | . . . . . . 1 . . . . Hunter 10 | . . . . . 3 6 . 1 . . Programmer 4 | . . . . . . 4 . . . . Heavy 4 | . . . . . 2 2 . . . . Behemoth 2 | . . . . . . . 1 1 . . Enhanced Grunt 1 | . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . 2 Assembled 18 | . . . . 18 . . . . . . Best Kill Streak 18 | . 6 5 . 18 8 14 9 4 . 5 Combat Bots Only 18 | . 5 5 . 18 5 7 8 4 . 2 Max Kills in Single Turn 5 | . 2 2 . 1 2 4 1 1 1 5 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 693 | . 69 39 . 77 154 266 17 33 . 38 Missed 321 | . 19 11 . 29 56 165 11 21 . 9 Hits 372 | . 50 28 . 48 98 101 6 12 . 29 Melee 13 | . . . . 5 8 . . . . . Projectile 359 | . 50 28 . 43 90 101 6 12 . 29 AOE 9 | . . . . 6 3 . . . . . Critical Strikes 18 | . . 1 . 3 11 2 . 1 . . Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 6670 | . 518 334 . 918 1837 1373 122 205 . 1363 Core 5501 | . 418 271 . 772 1548 1092 100 159 . 1141 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 4113 | . 319 208 . 517 1028 945 73 159 . 864 Regen/Repaired (Parts) 27 | . . . . . . 27 . . . . Core Remaining (%) 49 | 100 . . . 7 42 . . . . . Volleys Fired 730 | 1 138 36 1 56 207 226 24 20 12 9 Largest 3 | 2 3 3 3 3 3 3 3 3 3 3 Hottest 250 | 80 180 180 180 180 180 240 240 240 250 250 Shots Fired 1807 | 2 292 108 3 154 604 462 73 60 22 27 Gun 47 | 2 22 . . . 6 15 . . 2 . Cannon 1753 | . 263 108 3 154 598 447 73 60 20 27 Launcher 7 | . 7 . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 1782 | 1 274 108 3 154 598 462 73 60 22 27 Explosive 7 | . 7 . . . . . . . . . Electromagnetic 18 | 1 11 . . . 6 . . . . . Robot Hit Streak 102 | 2 15 13 . 40 102 26 29 27 14 29 Robot Miss Streak 6 | . 3 2 . 1 6 2 1 1 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 789 | 2 67 48 . 101 211 228 59 37 13 23 Core Hits 383 | . 32 20 . 56 97 120 26 18 6 8 Critical Kills 10 | . 1 . . . 4 3 . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 1 . . . 4 3 . 2 . . Meltdown 10 | . 1 . . . 4 3 . 2 . . Melee Attacks 6 | . . . . . . 1 3 1 1 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 3 1 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24663 | 22 1417 880 . 2015 5813 8834 1773 1152 254 2503 Guns 243 | 22 186 . . . 35 . . . . . Cannons 20421 | . 1092 880 . 2015 5056 7477 1773 1152 254 722 Explosions 3999 | . 139 . . . 722 1357 . . . 1781 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 23347 | 10 1216 880 . 2015 5643 7901 1773 1152 254 2503 Explosive 1098 | . 112 . . . 135 851 . . . . Electromagnetic 218 | 12 89 . . . 35 82 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 6 . 2 2 2 2 . Average Corruption 2 | . 1 1 1 5 . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . 3 8 3 15 . 6 7 3 2 . Message Errors 9 | . 1 2 2 3 . . . 1 . . Matter Fused 10 | . 1 1 . . . 2 4 1 1 . Heat Flow Errors 10 | . . . 1 5 . 2 2 . . . Energy Discharges 6 | . . 1 . 3 . 1 . 1 . . Data Loss (minor) 3 | . . 1 . 1 . . . . 1 . Data Loss (major) 4 | . 1 1 . 1 . 1 . . . . Misfires 3 | . . 1 . 1 . . 1 . . . Weapon Failures 2 | . . 1 . 1 . . . . . . Overload Shots 9 | . . . . . . 9 . . . . Overflow Damage 1186 | . 8 . . 11 170 591 . 11 . 395 Projectiles 342 | . 8 . . 11 59 243 . 11 . 10 Explosions 844 | . . . . . 111 348 . . . 385 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 497 | . 35 . . . . 25 . . . 437 Shots 3 | . 1 . . . . 1 . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 424 | . 195 102 91 424 15 278 159 117 90 183 Average Temperature 63 | . 49 24 32 132 4 42 42 42 36 80 Received Heat Transfer 1727 | . 156 150 . 200 522 321 36 81 . 261 Effects 7 | . . . . 7 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 3 | . . . . 3 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 15 | . 1 . . . 5 5 1 2 . 1 Combat Hostiles 14 | . 1 . . . 5 4 1 2 . 1 Parts Melted 105 | . 6 1 . . 34 43 8 9 . 4 Heat Transferred 34964 | 25 2347 1850 . 4255 8638 11741 2850 1850 600 808 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 5 | . 1 2 . . 4 5 . . . . Low Security (%) 41 | 100 47 18 . 100 31 35 . . . . Level 1 25 | . 52 79 . . 13 12 . . . . Level 2 13 | . . 2 . . 19 22 . . . . Level 3 10 | . . . . . 30 7 . . . . Level 4 1 | . . . . . 5 1 . . . . Level 5 5 | . . . . . . 15 . . . . High Security 1 | . . . . . . 4 . . . . Max Security . | . . . . . . . . . . . Peak Influence 3360 | . 384 411 . 105 1208 3360 . . . . Initial 549 | . . 110 . . 16 549 . . . . Average 498 | . 194 292 . 41 508 813 . . . . Influence Increases 9731 | . 1370 524 . 230 2652 4345 290 320 . . Destroy 0b10 Robot/C 3400 | . 340 300 . 160 960 1120 260 260 . . Destroy 0b10 Robot/NC 475 | . 65 5 . 50 115 220 10 10 . . Destroy Leader 782 | . 80 70 . 20 262 280 20 50 . . Allied During Kill 6 | . . 6 . . . . . . . . Successful Hack 150 | . 35 4 . . 42 69 . . . . Disable Machine 3300 | . 525 135 . . 825 1815 . . . . Destroy Structure 1243 | . 325 4 . . 313 601 . . . . Partial Spotted 30 | . . . . . 30 . . . . . Lose Combat Pursuer 345 | . . . . . 105 240 . . . . Influence Decreases 9731 | . 1086 570 238 186 1488 2193 1424 574 1972 . Entered New Map 4739 | . . 174 238 . 28 659 1244 424 1972 . Time Decay 2394 | . 486 246 . 176 542 614 180 150 . . Lost Part 30 | . . . . 10 20 . . . . . Lost Ally 40 | . . . . . 20 20 . . . . Purge Threat 2528 | . 600 150 . . 878 900 . . . . Squads Dispatched 33 | . 4 1 . . 9 19 . . . . Investigation 13 | . 4 1 . . 4 4 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 11 | . . . . . 5 6 . . . . Assault 4 | . . . . . . 4 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 219 | . 24 14 . 25 57 78 8 9 . 4 Peak Tracking Total 20 | . 5 3 . 20 10 9 5 4 . 3 Tactical Retreats 10 | . . . . 1 2 7 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . . . . . . 5 . . . . Indirectly 2 | . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 226 | . 35 9 . . 55 121 . . 4 2 Max in Single Turn 9 | . 3 1 . . 3 9 . . 1 2 Garrison Access 5 | . . . . . 1 4 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 66 | . 9 1 4 . 16 34 1 1 . . Terminals 42 | . 8 1 . . 12 20 . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 9 | . 1 . . . 2 6 . . . . Scanalyzers 3 | . . . . . 1 2 . . . . Garrison Access 5 | . . . . . 1 4 . . . . Total Hacks 208 | . 38 4 4 . 59 101 1 1 . . Successful 130 | . 21 2 4 . 39 62 1 1 . . Failed 77 | . 17 2 . . 19 39 . . . . Catastrophic 11 | . 3 . . . 5 3 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 113 | . 21 4 . . 35 51 . . 2 . Terminals 165 | . 35 4 . . 50 75 . 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 21 | . 3 . . . 5 13 . . . . Scanalyzers 6 | . . . . . 2 4 . . . . Garrison Access 8 | . . . . . 2 6 . . . . Terminal Hacks 55 | . 11 1 4 . 15 22 1 1 . . Record 5 | . . . 4 . . . . 1 . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 4 | . 1 . . . 2 1 . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Garrison Index 1 | . . . . . . 1 . . . . Alert Level 8 | . 1 . . . 3 4 . . . . Unreport Threat 17 | . 4 1 . . 6 6 . . . . Locate Traps 3 | . 1 . . . 2 . . . . . Transport Status 1 | . 1 . . . . . . . . . Extermination Status 2 | . . . . . . 2 . . . . Recall Extermination 2 | . . . . . . 2 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 2 | . 1 . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 10 | . 1 . . . 3 6 . . . . Retrieve Components 10 | . 1 . . . 3 6 . . . . Scanalyzer 5 | . . . . . 1 4 . . . . Insert Component 3 | . . . . . . 3 . . . . Retrieve Study 2 | . . . . . 1 1 . . . . Garrison Access Hacks 5 | . . . . . 1 4 . . . . Seal Access 5 | . . . . . 1 4 . . . . Unauthorized Hacks 49 | . 9 1 . . 16 23 . . . . Terminals 45 | . 9 1 . . 14 21 . . . . Assimilate 10 | . 2 . . . 4 4 . . . . Botnet 32 | . 6 1 . . 9 16 . . . . Disrupt 1 | . . . . . . 1 . . . . Operators 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . . . Reject 4 | . . . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 9 1 . . 11 21 . . . . Full Trace Events 18 | . 8 1 . . 6 3 . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 39 | . . . . . 18 21 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 3 1 1 . Non-combat 4 | . . . . . . . 3 1 . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 5 | . . . . . . . 3 1 1 . parse_system 5 | . . . . . . . 3 1 1 . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 10 | . 1 2 . . 2 3 . . 2 . Largest Group 3 | . 1 3 3 1 2 3 . . 2 1 Highest-Rated Group 192 | . 10 55 55 10 20 62 . . 192 96 Highest-Rated Ally 96 | . 10 31 31 10 10 26 . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . 5 Total Damage 50 | . . . . . . . . . . 50 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 5517 | . . . . 230 1468 2443 367 306 576 127 Sensors 3787 | . . . . . . 2411 367 306 576 127 Terrain 139 | . . . . 139 . . . . . . Structural 5333 | . . . . 93 1468 2396 367 306 576 127 T.N.C. 42 | . . . . . . 42 . . . . Machine Analysis 2159 | . . . . . 434 349 367 306 576 127 Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 10 | . . 3 . 2 . . 2 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8144 | 38 1370 520 277 525 1595 2443 367 306 576 127 Spaces Moved 14697 | 40 1987 676 636 803 2378 5047 935 748 1147 300 Core 10 | 10 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 212 | 30 182 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 14475 | . 1805 676 636 803 2378 5047 935 748 1147 300 Fastest Speed 26 | 50 37 37 37 37 26 26 28 28 28 28 Average Speed 30 | 72 40 37 37 38 28 26 28 28 28 28 Slowest Speed 93 | 80 80 37 37 40 40 28 28 28 93 28 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 38 | . 7 . . 4 9 17 . . . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 82 | 5 100 100 94 98 96 91 98 92 89 44 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 14 | . . 1 . 2 . . 4 5 2 . Spaces Dug 130 | . . . . . 23 107 . . . . Terrain Destroyed 1469 | . 343 4 . . 352 698 15 17 . 40 Melee . | . . . . . . . . . . . Projectile 231 | . . . . . 88 110 15 17 . 1 AOE 1238 | . 343 4 . . 264 588 . . . 39 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 16733 | 44 2255 865 674 898 2823 5703 985 796 1368 322 Wait 866 | . 91 135 38 13 103 264 12 10 195 5 Move 14613 | 39 1972 675 635 794 2361 5012 934 747 1146 298 Hop 36 | . 7 . . 4 7 17 . . . 1 Pick Up 25 | . 3 2 . 1 4 13 1 . . 1 Fast Attach 58 | 4 6 . . 4 25 12 . 1 6 . Attach 10 | . 1 . . 2 . 6 . . 1 . Detach 8 | . . . . 2 1 3 . . 2 . Swap 40 | . 8 . . 1 15 10 1 4 . 1 Drop 57 | . 2 2 . 7 18 19 1 1 5 2 Fire 730 | 1 138 36 1 56 207 226 24 20 12 9 Melee 6 | . . . . . . 1 3 1 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . . . 30 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 254 | . 27 15 . 14 82 90 9 12 . 5 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 263 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Reached level 2 317 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Build established: Scavenger-Mutant 760 | -10/Materials | Discovered new exit (range 14) 765 | -10/Materials | Discovered new exit (range 7) 765 | -10/Materials | Identified exit to Materials 768 | -10/Materials | Identified exit to Subcaves 969 | -10/Materials | Discovered exit to Materials (range 7) 1020 | -10/Materials | Reached level 3 1026 | -10/Materials | Upgraded with Weapon slot (x1) 1368 | -10/Materials | Reached level 4 1389 | -10/Materials | Build established: Scavenger-Gunner 1409 | -10/Materials | Entered Mines 1409 | -10/Mines | Accompanied by 1 ally 1426 | -10/Mines | Learned location of Mines (-9) 1440 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1440 | -10/Mines | Discovered new exit (range 5) 1441 | -10/Mines | Identified exit to Exiles 1509 | -10/Mines | Reached level 5 1618 | -10/Mines | Discovered exit to Materials (range 16) 1670 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1701 | -10/Mines | Found DCF Scrap (12 items) 1707 | -10/Mines | Learned 4 Materials zone layouts 1720 | -10/Mines | Discovered exit to Subcaves (range 13) 1736 | -10/Mines | Learned Materials stockpile data 1742 | -10/Mines | Discovered exit to Materials (range 10) 1929 | -10/Mines | Entered Exiles 1929 | -10/Exiles | Found Exiles lab abandoned 1929 | -10/Exiles | Accompanied by 3 allies 1953 | -10/Exiles | Discovered new exit (range 14) 1958 | -10/Exiles | Identified exit to Mines 1959 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2189 | -10/Exiles | Discovered exit to Mines (range 15) 2206 | -10/Exiles | Entered Mines 2206 | -9/Mines | Accompanied by 1 ally 2207 | -9/Mines | Assembled infested the area 2208 | -9/Mines | Reached level 6 2212 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2254 | -9/Mines | Core integrity fell below 50% 2292 | -9/Mines | Core integrity fell below 20% 2328 | -9/Mines | Destroyed 18 combat bots 2395 | -9/Mines | Discovered new exit (range 16) 2403 | -9/Mines | Identified exit to Materials 2465 | -9/Mines | Found a hidden stash of uninstalled traps 2470 | -9/Mines | Learned 2 Materials zone layouts 2472 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2497 | -9/Mines | Learned 8 Materials zone layouts 2500 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2504 | -9/Mines | Discovered exit to Materials (range 13) 2552 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2731 | -9/Mines | Entered Materials 2732 | -8/Materials | Identified exit to Factory 2732 | -8/Materials | Core integrity fell below 50% 2732 | -8/Materials | Core integrity fell below 20% 2733 | -8/Materials | Reached level 7 2740 | -8/Materials | Upgraded with Utility slot (x1) 2799 | -8/Materials | Build established: Gunner 2823 | -8/Materials | Reached level 8 2899 | -8/Materials | Upgraded with Propulsion slot (x1) 2909 | -8/Materials | Discovered exit to Factory (range 16) 2987 | -8/Materials | Central database locked down 3125 | -8/Materials | Reached level 9 3304 | -8/Materials | Reached level 10 3411 | -8/Materials | Build established: Scavenger-Sprinter 3496 | -8/Materials | Reached level 11 3517 | -8/Materials | Upgraded with Propulsion slot (x1) 3517 | -8/Materials | Upgraded with Utility slot (x1) 3738 | -8/Materials | Reached level 12 3750 | -8/Materials | Build established: Hacker-Sprinter 4227 | -8/Materials | Upgraded with Utility slot (x1) 4286 | -8/Materials | Reached level 13 4326 | -8/Materials | Entered Factory 4327 | -7/Factory | Core integrity fell below 50% 4328 | -7/Factory | Reached level 14 4350 | -7/Factory | Upgraded with Utility slot (x1) 4648 | -7/Factory | Build established: Hacker-Scout 4658 | -7/Factory | Discovered new exit (range 3) 4662 | -7/Factory | Identified exit to Factory 4744 | -7/Factory | Discovered new exit (range 6) 4746 | -7/Factory | Identified exit to Lower Caves 5243 | -7/Factory | Destroyed 7 combat bots 5275 | -7/Factory | Reached level 15 5388 | -7/Factory | Discovered exit to Factory (range 18) 5454 | -7/Factory | Discovered exit to Lower Caves (range 4) 5528 | -7/Factory | Destroyed 7 combat bots 5629 | -7/Factory | Repaired Reaction Control System 5697 | -7/Factory | Cargo convoy interrupted 5989 | -7/Factory | Reached level 16 6085 | -7/Factory | Discovered exit to Factory (range 14) 6298 | -7/Factory | Reached level 17 6420 | -7/Factory | Upgraded with Utility slot (x1) 6575 | -7/Factory | Discovered exit to Factory (range 16) 6662 | -7/Factory | High security lockdown imminent 6662 | -7/Factory | Reached level 18 6742 | -7/Factory | High security lockdown engaged 6769 | -7/Factory | Entered Lower Caves 6778 | -7/Lower Caves | Encountered a Warlord checkpoint 6783 | -7/Lower Caves | Learned 4 Factory zone layouts 6879 | -7/Lower Caves | Learned Factory trap positions 6888 | -7/Lower Caves | Spotted B-75 Beast 6895 | -7/Lower Caves | Destroyed B-75 Beast 6940 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7018 | -7/Lower Caves | Destroyed 8 combat bots 7032 | -7/Lower Caves | Discovered new exit (range 18) 7038 | -7/Lower Caves | Identified exit to Lower Caves 7136 | -7/Lower Caves | Entered another Lower Caves area 7162 | -7/Lower Caves | Discovered exit to Factory (range 16) 7287 | -7/Lower Caves | Spotted B-75 Beast 7287 | -7/Lower Caves | Destroyed B-75 Beast 7299 | -7/Lower Caves | Learned Factory emergency access door positions 7300 | -7/Lower Caves | Learned 12 Factory zone layouts 7413 | -7/Lower Caves | Discovered new exit (range 11) 7416 | -7/Lower Caves | Identified exit to Zion 7423 | -7/Lower Caves | Encountered a Warlord checkpoint 7442 | -7/Lower Caves | Entered Zion 7474 | -7/Zion | Received a hallucinogenic algorithm 7474 | -7/Zion | Ran a hallucination algorithm 7485 | -7/Zion | System corruption cleaned by Quarantine Array 7685 | -7/Zion | Met Imprinter 7719 | -7/Zion | Upgraded with Weapon slot (x1) 7721 | -7/Zion | Found Prototype Energy Gun 7721 | -7/Zion | Identified Storm Laser 7773 | -7/Zion | Given A8's code to call for help 7884 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7887 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7986 | -7/Zion | Discovered new exit (range 4) 7986 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7987 | -7/Zion | Identified exit to Deep Caves 8018 | -7/Zion | Entered Deep Caves 8018 | -7/Deep Caves | Accompanied by 1 ally 8084 | -7/Deep Caves | Z-Facility disabled 8112 | -7/Deep Caves | Attacked by Z-Imprinter 8116 | -7/Deep Caves | Core integrity fell below 20% 8145 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 08102_ Destroyed Prototype Protection. 08102_ 7P-RO0(z) overheating. 08103_ 7P-RO0(z) heat damages core (-11). 08105_ Prototype Hover Unit melted. 08105_ 7P-RO0(z) destroyed. 08108_ Destroyed Prototype Protection. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08112_ Destroyed Prototype Hover Unit. 08112_ BD-BW0(z) critical meltdown. 08112_ Imp. Reaction Control System melted. 08112_ Prototype Energy Gun melted. 08112_ Phase Shifter melted. 08116_ Upgraded: Core Integrity (+200) 08117_ Dropped Neutron Cannon. 08117_ Acquired Protomatter-43. 08130_ Dropped Protomatter-43. 08135_ Particle Charger destroyed. 08136_ Destroyed Prototype Hover Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????a????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????a?a??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? ##?????????????????????????? | | ???????????????????? ###????????????????????????? | | ????????????????????? ###???????????????????????? | | ????????????????????# ####???????????????????? | | ???????????????????### ###???????????????????? | | ??????????????????#### #?????????????##### | | ??????????????????### ?????????????####### | | ????????????????? ## ?????????????### ## | | ?????????????????### ?????????????## ## | | ?????????????????## ????????????### # | | ????????????????? ############### | | ????????????###??????## ############### | | ????????????## ????#### | | ????????????### ##### | | ?????????????#### ### z z | | ??????????????### I############### | | ?????????????### ############### z | | ??????????##### @##???????????#### | | ?????????### ## ##???????????#### | | ?????????## ?####### ###?????????????### | | ?????????# ????##########?????????????### | | ??????????????????????####????????????????## | | ??????????????????????????????????????????### | | ??????????????????????????????????????????### | | ???????????????????????????????????????????### ## | | ???????????????????????????????????????????####### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 31 Terrain Scan Range 14 Terrain Scan Density 85 EM Shielding 2 Evasion (%) 72 Targeting Accuracy 6 Core Analysis 6 Particle Charging 15 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Microactuators | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mass Driver | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Reaction Control System | 10% | -7/Factory Studied --------- Beam Cannon | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... Analysis Probe Exterminator Help From High Places Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Levels Raised 17 | . 3 1 . 1 7 5 . . . . XP Earned 29489 | 3000 4715 2501 139 1400 9326 7507 304 325 105 167 XP Spent 28450 | 2920 3050 . . 4450 8910 6900 . . 1900 320 Upgrades 60 | 8 8 . . 8 17 13 . . 2 4 Propulsion Slot 3 | 1 . . . . 2 . . . . . Utility Slot 7 | 2 . . . . 3 2 . . . . Weapon Slot 3 | 1 1 . . . . . . . 1 . Core Integrity 8 | . . . . . 4 . . . . 4 Heat Dissipation 9 | 2 2 . . 3 2 . . . . . Energy Generation 2 | . . . . . 2 . . . . . Mass Support 3 | 1 1 . . . . 1 . . . . Inventory Capacity 2 | . 2 . . . . . . . . . Sight Range 2 | . . . . . . 2 . . . . Sensor Range 8 | . . . . . . 8 . . . . Ranged Accuracy 7 | 1 1 . . 5 . . . . . . Hack Attack % 1 | . . . . . 1 . . . . . Hack Defense % 2 | . . . . . 2 . . . . . TH Damage % 3 | . 1 . . . 1 . . . 1 . Protomatter Created 3234 | . 305 212 . 188 833 1054 332 267 . 43 Integrity Restored 5122 | . 519 264 . 282 1767 1826 139 205 . 120 Core 4480 | . 409 213 . 282 1644 1553 100 159 . 120 Parts 642 | . 110 51 . . 123 273 39 46 . . Protomatter Decayed 966 | . 30 109 . 48 110 198 276 195 . . Game ------ Seed EnhancedHellfireFocus Manual? 0 Play Time 02:38:29 Cumulative 139.1 hours Start 2025.11.05 @ 21:08:59 End 2025.11.06 @ 00:24:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/1/2/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6deeec4-b1da-4316-b7d1-73b40216a1ce