Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.26 @ 08:07:38 Player: Ms Vella Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1374) 1374 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3284 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (20) --- Nuclear Core Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Improved Targeting Computer Hacking Suite Recalibrator EM Pulse Gun EM Pulse Gun Improved EM Shotgun Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Weapon Shielding Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Enhanced Autogun > --- INVENTORY -------- Nuclear Core Aluminum Leg Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Improved Targeting Computer Hacking Suite Recalibrator EM Pulse Gun EM Pulse Gun Improved EM Shotgun EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 49 | 2 10 26 11 Power 7 | 1 1 5 . Engine 5 | 1 1 3 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 10 | . 4 5 1 Treads . | . . . . Leg 10 | . 4 5 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 3 4 4 Device . | . . . . Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 8 | . 2 3 3 Artifact . | . . . . Weapon 21 | 1 2 12 6 Energy Gun 1 | . . 1 . Energy Cannon 7 | . . 4 3 Ballistic Gun 7 | 1 1 3 2 Ballistic Cannon 2 | . 1 1 . Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 2 | . . 1 1 System Corruption 11 | . . 5 6 Parts Lost 17 | . . 6 11 Power 2 | . . 1 1 Propulsion 7 | . . 3 4 Utility 4 | . . 1 3 Weapon 4 | . . 1 3 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 91 99 83 Engine 9 | . 14 3 8 Core 3 | . . 7 . Leg 29 | . 28 32 19 Storage 12 | . 14 11 9 Processor 5 | . . 11 9 Protection 9 | . 6 11 13 Energy Cannon 5 | . . 9 10 Ballistic Gun 18 | . 27 10 6 Naked Turns . | . . . . Heaviest Build 69 | 13 55 63 69 Greatest Support 39 | 20 26 39 36 Greatest Overweight (x) 14 | . 2 4 14 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 8 19 20 20 Most Carried 20 | 6 20 20 20 Average Carried 16 | 3 13 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 1 20 20 16 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1061 | 158 306 301 296 Remotely . | . . . . Salvage Created 1745 | . 331 864 550 Parts 116 | . 23 67 26 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 40 | . 7 23 10 Guns 13 | . 7 3 3 Cannons 16 | . . 12 4 AOE 11 | . . 8 3 Classes Destroyed 12 | . 3 6 3 Worker 1 | . . 1 . Recycler 2 | . . . 2 Mechanic 3 | . 1 . 2 Operator 3 | . 1 2 . Watcher 1 | . . 1 . Swarmer 13 | . . 9 4 Grunt 16 | . 7 6 3 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 6 | . . 6 . Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 9 | . 2 9 4 Combat Bots Only 8 | . 2 8 4 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2863 | . 427 888 1548 Core 728 | . 124 51 553 Absorbed by Shields . | . . . . Redirected to Shielding 107 | . . . 107 Regen/Repaired (Parts) 76 | . 76 . . Core Remaining (%) 79 | 100 50 87 . Volleys Fired 137 | . 55 50 32 Largest 2 | . 2 2 2 Hottest 138 | . 40 95 138 Shots Fired 220 | . 89 83 48 Gun 136 | . 89 37 10 Cannon 77 | . . 41 36 Launcher 7 | . . 5 2 Special . | . . . . Kinetic 143 | . 89 44 10 Thermal 22 | . . 7 15 Explosive 7 | . . 5 2 Electromagnetic 48 | . . 27 21 Robot Hit Streak 14 | . 9 14 6 Robot Miss Streak 6 | . 6 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 136 | . 58 49 29 Core Hits 71 | . 22 33 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3383 | . 642 1606 1135 Guns 1028 | . 624 259 145 Cannons 1394 | . . 770 624 Explosions 943 | . . 577 366 Melee . | . . . . Ramming 18 | . 18 . . Kinetic 1063 | . 624 294 145 Thermal 320 | . . 95 225 Explosive 943 | . . 577 366 Electromagnetic 1039 | . . 640 399 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 4 6 6 Average Corruption 4 | . 3 5 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 43 | . 29 9 5 Message Errors 9 | . 5 4 . Matter Fused 3 | . 3 . . Heat Flow Errors 7 | . 6 1 . Energy Discharges 4 | . 2 1 1 Parts Rejected 1 | . 1 . . Data Loss (minor) 13 | . 9 2 2 Data Loss (major) 3 | . 2 . 1 Misfires 1 | . . 1 . Alerts 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 91 | . . 68 23 Projectiles . | . . . . Explosions 91 | . . 68 23 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 652 | . 250 495 652 Average Temperature 134 | . 65 120 235 Received Heat Transfer 954 | . 240 282 432 Effects 23 | . . 3 20 Shutdowns 3 | . . 1 2 Energy Bleed 3 | . . 2 1 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . . 8 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . . 185 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 395 | . 105 340 395 Initial 124 | . . . 124 Average 116 | . 40 175 215 Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 46 58 Level 1 27 | . . 53 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 2 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 10 | . 2 2 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 3 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 21 35 16 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 18 | . 6 8 4 Terminals 13 | . 4 5 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 68 | . 13 44 11 Successful 41 | . 6 32 3 Failed 27 | . 7 12 8 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 34 | . 11 14 9 Terminals 37 | . 10 16 11 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 1 1 . Scanalyzers 27 | . . 27 . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 26 | . . 26 . Insert Component 12 | . . 12 . Analyze 14 | . . 14 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 4 3 3 Terminals 9 | . 3 3 3 Botnet 9 | . 3 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 6 6 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 11 | . . 11 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed 11 | . . 11 . Part Schematics Acquired 11 | . . 11 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3621 | 6 1704 1529 382 Spaces Moved 1419 | 1 609 678 131 Core 4 | . . . 4 Treads . | . . . . Legs 1415 | 1 609 678 127 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 203 | 120 215 191 216 Slowest Speed 750 | 120 260 400 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 2 68 69 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | . . 40 27 Melee . | . . . . Projectile 4 | . . . 4 AOE 63 | . . 40 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1951 | 7 919 836 189 Wait 270 | . 208 49 13 Move 1416 | . 608 677 131 Hop . | . . . . Pick Up 41 | . 25 15 1 Fast Attach 14 | . 3 9 2 Attach 14 | . 2 7 5 Detach 2 | . 1 1 . Swap 21 | 2 5 10 4 Drop 33 | 5 9 18 1 Fire 137 | . 55 50 32 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 8) 919 | -10/Materials | Discovered new exit (range 15) 1290 | -10/Materials | Repaired Imp. Aluminum Leg 1554 | -10/Materials | Discovered new exit (range 11) 1711 | -10/Materials | Entered another Materials area 1711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2134 | -9/Materials | Discovered new exit (range 3) 2457 | -9/Materials | Discovered new exit (range 11) 2512 | -9/Materials | Destroyed 8 combat bots 3106 | -9/Materials | Discovered new exit (range 15) 3182 | -9/Materials | Identified exit to Mines 3240 | -9/Materials | Entered another Materials area 3240 | -8/Materials | Evolved 2 slots: Utility x2 3502 | -8/Materials | Build established: Scavenger-Mutant 3514 | -8/Materials | Lost 3 parts (2n1u) 3567 | -8/Materials | Core integrity fell below 50% 3582 | -8/Materials | Core integrity fell below 20% 3620 | -8/Materials | Lost 8 parts (1p2n2u3w) 3622 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 03573_ Machine Analyzer temporarily disabled. 03573_ EM Pulse Cannon temporarily disabled. 03573_ Critical hit (Burn: +37). 03574_ Hvy. Particle Cannon broken. 03574_ Overheating: Short circuit. 03574_ Hrd. Medium Armor Plating destroyed. 03575_ Overheating: Imp. Ion Engine damaged (-1). 03575_ Overheating: Broken Hvy. Particle Cannon damaged (-20). 03575_ Broken Hvy. Particle Cannon destroyed. 03578_ Overheating: Machine Analyzer damaged (-4). 03583_ Overheating: Matter decay (-44). 03587_ System corrupted: Component data lost. 03587_ EM Pulse Cannon destroyed. 03588_ G-47 Trooper destroyed. 03589_ Imp. Ion Engine destroyed. 03589_ M-13 Machinist destroyed. 03597_ G-47 Trooper destroyed. 03598_ Overheating: System interference. 03598_ Enh. Autogun temporarily disabled. 03614_ Acquired 48 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?###########???????###?????????????????????????? | | ?# "T" #??????? ??????######????????????? | | ?# #??????? """?????##!!!!##???????????? | | ?# #????????"Y" ????#! !#???????????? | | ?# #?######??? #???# #???????????? | | ?#####+####### ##+###=#### ###???????????? | | #### "" ===%[*% #?????????????? | | %@ [! #?????????????? | | ############## o!##### !#!%##+####????????????? | | #?????????##########= ### #????????????? | | #????????????#"#"[#% #?# """#????????????? | | #?????????????#% [!x! #?#[ T"#????????????? | | #?????????????# * #?# """#????????????? | | #?????????""??# x######?# ! #????????????? | | #?????????"T??# r#??????# #????????????? | | ####?????????""? + #??????########????????????? | | ??????????????? # #??????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????#### ??????????????????????????? | | ????????????+ H% ??????????????????????????? | | ????????????### ??????????????????????????? | | ?????????????? % % ??????????????????????????? | | ?????????????## ## ??????????????????????????? | | ?????????????? % ??????????????????????????? | | ?????????????? ??????????????????????????? | | ????????????? ? ??????????????????????????? | | ?????????????????!!! ??????????????????????????? | | ?????????????????!!????????????????????????????? | | ?????????????????!!????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 50 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentAutogunClaymores Manual? 0 Play Time 00:37:56 Cumulative 1051.7 hours Start 2023.04.26 @ 07:29:57 End 2023.04.26 @ 08:07:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 14 Adventurer 216 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 9e143331-abca-41ee-81bb-7eaf86711dda