Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 21:46:49 Player: Khanable Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (122) 610 Value Destroyed (4140) 4140 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 7772 Bonus ------- High Alert Combat Kills 422 Cogmind --------- Core Integrity 0/700 Matter 80/700 Energy 139/140 System Corruption 2% Temperature Cool (12) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Machine Analyzer Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Structural Scanner Signal Interpreter Improved Signal Interpreter Relay Coupler [Grunt] (20) Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Trap Scanner Machine Analyzer Makeshift Targeting Computer Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Improved Heat Sink Structural Scanner Signal Interpreter Improved Signal Interpreter Shield Generator Shield Generator Relay Coupler [Grunt] Sensor Drone Bay Battle Rifle Subdweller Machine Gun Gauss Rifle Subdweller Shrapnel Launcher Ripper [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Makeshift Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . . 4 2 Weapon . | . . . . . . Parts Attached 147 | 7 13 3 27 51 46 Power 25 | 1 2 . 8 10 4 Engine 13 | 1 2 . 7 2 1 Core 12 | . . . 1 8 3 Reactor . | . . . . . . Propulsion 24 | 2 1 . 6 8 7 Treads 18 | 2 1 . 3 8 4 Leg 2 | . . . . . 2 Wheel 4 | . . . 3 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 40 | 2 3 2 4 15 14 Device 18 | 1 1 2 3 4 7 Storage 6 | 1 2 . . 2 1 Processor 5 | . . . 1 . 4 Hackware 1 | . . . . 1 . Protection 10 | . . . . 8 2 Artifact . | . . . . . . Weapon 58 | 2 7 1 9 18 21 Energy Gun 3 | . 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 23 | 2 2 . 2 5 12 Ballistic Cannon 21 | . 3 . 6 8 4 Launcher 5 | . . . . 4 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . 1 1 . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 52 | . 1 . 9 13 29 Power 9 | . 1 . 2 4 2 Propulsion 10 | . . . 3 1 6 Utility 16 | . . . 1 5 10 Weapon 17 | . . . 3 3 11 Highest Loss Streak 8 | . 1 . 3 4 8 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 96 | . 100 100 98 95 88 Engine 8 | . 14 14 9 2 . Core 3 | . . . 4 5 6 Treads 21 | . 28 28 26 13 7 Wheel 1 | . . . 1 4 1 Device 8 | . 14 14 5 5 8 Storage 15 | . 14 14 14 18 18 Processor 7 | . . . 7 9 19 Hackware 1 | . . . . 6 . Protection 3 | . . . . 11 7 Ballistic Gun 6 | . 8 . 6 6 8 Ballistic Cannon 16 | . 18 27 21 11 3 Peak Build Rating 36 | 9 12 17 19 29 36 Average Rating 17 | 5 10 11 14 24 28 On Entrance 12 | . 9 11 12 17 27 Naked Turns . | . . . . . . Heaviest Build 80 | 14 53 53 54 80 79 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 20 | 3 1 1 2 18 20 Average Overweight (x) 1 | . . 1 1 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 Most Carried 20 | 2 20 20 20 20 16 Average Carried 16 | 1 17 19 19 15 12 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 20 20 19 16 6 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 3903 | 204 969 48 621 1355 706 Remotely . | . . . . . . Salvage Created 3749 | 51 936 25 424 1534 779 Parts 224 | 3 70 3 32 75 41 Haulers Intercepted 5 | . 2 . . 3 . Recyclers Shooed 6 | 1 4 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . 18 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 88 | . 21 2 16 34 15 Melee 3 | . . . . . 3 Guns 22 | . 7 . 3 4 8 Cannons 47 | . 14 2 13 16 2 AOE 16 | . . . . 14 2 Classes Destroyed 19 | 1 7 . 2 6 3 Worker 3 | . 1 . . 1 1 Builder 12 | . 7 . . 2 3 Tunneler 2 | 2 . . . . . Hauler 5 | . 2 . . 3 . Recycler 4 | . . . . 1 3 Mechanic 2 | . . . . 1 1 Operator 2 | . 2 . . . . Watcher 6 | . 2 . . 4 . Swarmer 7 | . 5 2 . . . Grunt 49 | . 16 . 2 25 6 Brawler 3 | . . . . 3 . Duelist 1 | . . . . . 1 Protector 1 | . . . . 1 . Sentry 3 | . . . 1 2 . Specialist 1 | . . . . 1 . Hunter 6 | . . . . 2 4 Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Subdweller 13 | . . . 13 . . Best Kill Streak 6 | 2 6 2 2 6 3 Combat Bots Only 6 | . 2 2 2 6 2 Max Kills in Single Turn 3 | 1 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 582 | . 81 10 103 144 244 Missed 148 | . 28 2 27 36 55 Damage Taken 7823 | . 566 55 1427 2457 3318 Core 1318 | . 89 27 105 396 701 Absorbed by Shields 285 | . 42 . 93 47 103 Regen/Repaired (Parts) 538 | . 97 . . 169 272 Core Remaining (%) 46 | 100 . . 11 28 . Volleys Fired 348 | 6 98 4 56 96 88 Largest 2 | 2 2 2 2 2 2 Hottest 91 | 40 91 70 78 88 74 Shots Fired 660 | 12 196 8 107 187 150 Gun 281 | 12 88 . 23 38 120 Cannon 364 | . 108 8 84 136 28 Launcher 15 | . . . . 13 2 Special . | . . . . . . Kinetic 658 | 12 194 8 107 187 150 Thermal 2 | . 2 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | 5 10 2 26 12 19 Robot Miss Streak 4 | 1 4 3 2 2 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 461 | 8 108 3 84 138 120 Core Hits 214 | 5 45 3 28 79 54 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 3 | . 2 . . . 1 Critical Strikes 22 | . 5 2 7 5 3 Destroy 5 | . 3 . 1 . 1 Blast 16 | . 2 2 6 5 1 Sever 1 | . . . . . 1 Melee Attacks 29 | . . 2 . . 27 Impact . | . . . . . . Slashing 29 | . . 2 . . 27 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10917 | 79 1562 83 1438 4588 3167 Guns 3017 | 79 545 . 356 458 1579 Cannons 5114 | . 1016 76 1082 2429 511 Explosions 2441 | . . . . 1701 740 Melee 337 | . . . . . 337 Ramming 8 | . 1 7 . . . Kinetic 9946 | 79 1532 76 1438 4526 2295 Thermal 201 | . 29 . . 62 110 Explosive 425 | . . . . . 425 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 337 | . . . . . 337 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 178 | . . . . 99 79 Projectiles 18 | . . . . 18 . Explosions 104 | . . . . 81 23 Melee 56 | . . . . . 56 Knockbacks 46 | . 14 1 6 20 5 Impact . | . . . . . . Kinetic 45 | . 14 1 6 19 5 Secondary 1 | . . . . 1 . Self-Inflicted Damage 588 | . . . . 205 383 Shots 8 | . . . . 4 4 Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 263 | . 112 36 . 263 221 Average Temperature 43 | . 22 19 . 56 50 Received Heat Transfer 1720 | . 229 . 210 828 453 Effects 2 | . . . . 1 1 Energy Bleed 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 174 | . 74 . . 50 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 864 | 10 254 143 . 864 474 Initial 392 | . 6 93 . . 392 Average 292 | 4 114 78 . 563 371 Maximum Alert Level 3 | . 1 . . 3 2 Low Security (%) 48 | 100 92 100 . 9 . Level 1 21 | . 7 . . 10 62 Level 2 23 | . . . . 51 37 Level 3 7 | . . . . 28 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 7 . . 12 10 Investigation 8 | . 4 . . 2 2 Extermination 3 | . . . . . 3 Reinforcement 11 | . 3 . . 5 3 Assault 2 | . . . . 2 . Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 5 | . 1 . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 33 3 20 52 21 Peak Tracking Total 6 | . 3 2 3 6 3 Tactical Retreats 13 | . 3 . 3 4 3 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 5 | . 2 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . 2 . 1 Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 17 | . . . . 9 8 Max in Single Turn 5 | . . . . 2 5 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 19 | . 6 1 1 7 4 Terminals 9 | . 4 . . 3 2 Fabricators . | . . . . . . Repair Stations 5 | . 1 . . 2 2 Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 62 | . 18 1 5 27 11 Successful 39 | . 11 1 5 14 8 Failed 23 | . 7 . . 13 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 13 | . 5 . . 7 1 Terminals 28 | . 12 . . 12 4 Fabricators . | . . . . . . Repair Stations 21 | . 3 . . 11 7 Recycling Units 7 | . 3 . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 6 1 5 5 3 Record 9 | . . . 5 1 3 Robot Analysis 3 | . 2 . . 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Locate Traps 2 | . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 15 | . 3 . . 7 5 Scan Component 9 | . 2 . . 4 3 Repair 6 | . 1 . . 3 2 Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 3 | . 1 . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 . . 5 4 Full Trace Events 9 | . 3 . . 4 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 . . 3 2 Time 192 | . 26 . . 96 70 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 10001 | 157 2280 629 3653 1713 1569 Spaces Moved 3527 | 85 800 243 1476 585 338 Core 28 | 15 . . . 1 12 Treads 3048 | 70 800 243 1288 409 238 Legs 42 | . . . . . 42 Wheels 409 | . . . 188 175 46 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 120 130 170 Average Speed 235 | 151 237 240 229 210 315 Slowest Speed 1050 | 200 240 240 320 950 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 7 85 57 65 44 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 6 . . Spaces Dug 17 | . . . . 1 16 Terrain Destroyed 263 | . . . 1 150 112 Melee 16 | . . . . . 16 Projectile 16 | . . . 1 14 1 AOE 231 | . . . . 136 95 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 4551 | 99 998 276 1635 885 658 Wait 331 | . 35 21 27 108 140 Move 3522 | 84 799 242 1475 584 338 Hop . | . . . . . . Pick Up 89 | 2 32 1 23 20 11 Fast Attach 35 | 7 1 1 3 12 11 Attach 52 | . 2 . 10 18 22 Detach 13 | . 2 . 2 5 4 Swap 60 | . 10 2 14 21 13 Drop 66 | . 18 2 25 17 4 Fire 348 | 6 98 4 56 96 88 Melee 29 | . . 2 . . 27 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 4 | . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 158 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 9) 833 | -10/Materials | Discovered new exit (range 15) 1063 | -10/Materials | Discovered new exit (range 15) 1256 | -10/Materials | Discovered new exit (range 7) 1598 | -10/Materials | Discovered new exit (range 15) 2292 | -10/Materials | Repaired Lgt. Treads 2438 | -10/Materials | Entered Mines 2447 | -10/Mines | Found the Drone Emporium 2461 | -10/Mines | Found Prototype Device 2461 | -10/Mines | Identified Sensor Drone Bay 3058 | -10/Mines | Discovered new exit (range 3) 3067 | -10/Mines | Entered Subcaves 3489 | -10/Subcaves | Core integrity fell below 50% 3546 | -10/Subcaves | Lost 3 parts (1p1n1w) 3638 | -10/Subcaves | Visited Clippyterm 3645 | -10/Subcaves | Learned location of Extension (-4) 3645 | -10/Subcaves | Learned 40 Factory zone layouts 4016 | -10/Subcaves | Learned location of Zion (-7) 4339 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4549 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4610 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4726 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 6168 | -10/Subcaves | Discovered new exit (range 8) 6381 | -10/Subcaves | Core integrity fell below 20% 6720 | -10/Subcaves | Entered Materials 6720 | -8/Materials | Evolved 4 slots: Utility x4 6721 | -8/Materials | Identified exit to Storage 6821 | -8/Materials | Garrison activated, responded to threat 6991 | -8/Materials | Garrison activated, responded to threat 7283 | -8/Materials | Build established: Scavenger-Mutant 7433 | -8/Materials | Repaired Sub. Shrapnel Launcher 7502 | -8/Materials | Discovered new exit (range 3) 7736 | -8/Materials | Repaired Lgt. Armor Plating 7788 | -8/Materials | Repaired Assault Cannon 7998 | -8/Materials | Core integrity fell below 50% 8242 | -8/Materials | Discovered new exit (range 14) 8289 | -8/Materials | Lost 4 parts (2p1u1w) 8320 | -8/Materials | First assault squad dispatched 8433 | -8/Materials | Entered Factory 8433 | -7/Factory | Evolved 2 slots: Utility x2 8434 | -7/Factory | Identified exit to Factory 8528 | -7/Factory | Repaired Assault Cannon 8550 | -7/Factory | Build established: Mutant 8991 | -7/Factory | Lost 8 parts (2n4u2w) 9177 | -7/Factory | Lost 4 parts (2n1u1w) 9424 | -7/Factory | Repaired Hrd. Light Armor Plating 9472 | -7/Factory | Cargo convoy interrupted 9853 | -7/Factory | Lost 7 parts (1p1n3u2w) 9858 | -7/Factory | Core integrity fell below 50% 9869 | -7/Factory | Garrison activated, responded to threat 9901 | -7/Factory | Lost 4 parts (1p1u2w) 9984 | -7/Factory | Core integrity fell below 20% 10002 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- K-01 Serf collects debris. Y-54 Guardian suffers critical hit (Destroy). Destroyed Lgt. Treads. K-01 Serf collects debris. Sub. Machine Gun destroyed. Assault Rifle destroyed. Carbon-fiber Leg destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Aside from the options menu, there are many more interface features and behavior you can tweak in Cogmind's advanced.cfg file, the functionality of which is described in the manual under Advanced UI: Advanced Options. U-05 Engineer builds a Wall. 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""" """ #???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 275 Matter Stores 500 Matter Capacity 700 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Targeting Accuracy 26 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Just Browsing Challenges ------------ None Game ------ Seed GlidesysRagnarokGravjet Manual? 0 Play Time 01:30:48 Cumulative 30.3 hours Start 2024.09.09 @ 20:11:43 End 2024.09.09 @ 21:46:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad98755a-7001-4505-b678-05712c0dad8b