Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 22:28:25 Player: Legato Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (1775) 1775 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6335 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 75/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Matter Filter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Filter Peak State ------------ > --- POWER ------------ Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Matter Compressor Gravity Neutralizer Advanced Terrain Scanner Improved Terrain Scan Processor Matter Filter Reaction Control System > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Matter Filter Matter Filter [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 2 . . . . . 1 . . . Utility 4 | . . . . . . 2 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 86 | 6 11 3 5 . 5 15 16 10 1 13 1 Power 11 | 1 2 . . . 1 1 3 1 . 2 . Engine 7 | 1 2 . . . 1 1 1 1 . . . Core 3 | . . . . . . . 2 . . 1 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 25 | 2 4 2 2 . 2 5 4 4 . . . Treads . | . . . . . . . . . . . . Leg 25 | 2 4 2 2 . 2 5 4 4 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 1 2 . 2 . . 6 6 3 . 7 1 Device 12 | . . . 1 . . 2 1 2 . 5 1 Storage 4 | 1 . . . . . 1 1 . . 1 . Processor 8 | . 1 . . . . 2 3 1 . 1 . Hackware 1 | . 1 . . . . . . . . . . Protection 3 | . . . 1 . . 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 3 1 1 . 2 3 3 2 1 4 . Energy Gun 1 | . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . 2 . Ballistic Gun 8 | 2 1 . 1 . 2 1 1 . . . . Ballistic Cannon 2 | . 1 . . . . . 1 . . . . Launcher 3 | . . . . . . 2 . . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 3 . Parts Lost 32 | . 5 . . . 2 2 5 6 6 . 6 Power 6 | . 1 . . . . . 2 . 2 . 1 Propulsion 11 | . 2 . . . 1 . 1 2 2 . 3 Utility 11 | . 1 . . . . 2 2 3 1 . 2 Weapon 4 | . 1 . . . 1 . . 1 1 . . Highest Loss Streak 6 | . 5 . . . 1 2 4 4 6 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 2 5 6 5 5 4 4 4 4 4 1 2 Power 1 | . 1 2 2 2 2 2 . . . . . Propulsion 1 | . 2 1 1 2 1 2 2 3 3 . . Utility . | . . . . . 1 . . . . 1 2 Weapon 1 | . 1 3 2 . . . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . 2 . 1 1 . 2 1 . . . 1 Power 2 | . . . . . . 2 . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon 3 | . . . 1 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 99 100 99 98 93 92 73 33 62 75 Engine 8 | . 13 11 11 10 11 9 8 2 . . . Core 1 | . . . . . . . 2 9 5 2 5 Leg 32 | . 26 43 44 44 44 36 28 19 10 19 16 Device 9 | . . . 9 11 11 12 9 1 5 17 22 Storage 5 | . 14 11 6 . . 9 7 3 . 5 5 Processor 5 | . 6 11 1 . . 6 10 18 9 2 5 Protection 4 | . . . 4 11 11 3 7 3 . . . Ballistic Gun 8 | . 15 11 11 11 11 11 5 . . . . Ballistic Cannon 5 | . 5 10 11 11 9 . 2 1 . . . Launcher 1 | . . . . . . 6 5 . . . . Peak Build Rating 62 | 6 9 9 9 9 13 32 39 54 56 62 62 Average Rating 21 | 4 7 8 8 8 12 29 33 38 19 44 54 On Entrance 20 | . 6 7 9 9 9 13 30 39 54 2 62 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 . . . . Naked Turns 108 | . . . . . . . . . 84 3 21 Heaviest Build 36 | 10 15 15 16 14 18 22 35 33 20 36 36 Greatest Support 89 | 20 20 40 40 40 40 89 70 75 75 67 67 Greatest Overweight (x) 3 | 3 2 . . . . . . 3 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 7 6 5 5 5 5 5 5 5 2 Average Carried 4 | 2 5 6 5 4 4 4 4 4 4 1 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 6 5 5 5 5 4 4 5 2 1 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 1627 | 227 244 123 194 10 182 106 161 364 . . 16 Remotely . | . . . . . . . . . . . . Salvage Created 2026 | . 473 143 247 . 222 321 252 368 . . . Parts 108 | . 20 4 14 . 17 25 17 11 . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 44 | . 11 2 5 . 6 10 8 2 . . . Melee 4 | . 2 . . . . . . 2 . . . Guns 12 | . 3 1 1 . 4 2 1 . . . . Cannons 11 | . 2 1 4 . 2 . 2 . . . . AOE 13 | . . . . . . 8 5 . . . . Classes Destroyed 13 | . 6 . 2 . 1 3 1 . . . . Worker 4 | . 1 . 2 . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 7 | . 2 1 . . 1 1 . 2 . . . Operator 1 | . 1 . . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . Swarmer 10 | . 3 . . . 3 4 . . . . . Grunt 24 | . 8 2 3 . 3 2 4 2 . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . Sentry 4 | . . . . . . 2 2 . . . . Hunter 2 | . . . . . . 2 . . . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 5 | . 5 3 3 . 3 4 4 1 . . . Combat Bots Only 4 | . 4 2 3 . 3 4 4 1 . . . Max Kills in Single Turn 4 | . 1 1 1 . 1 4 3 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . 4 3 . . . . Melee 1 | . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Hostile Shots Fired 492 | . 80 18 21 . 52 69 117 45 6 . 84 Missed 171 | . 16 5 7 . 15 29 67 7 . . 25 Hits 321 | . 64 13 14 . 37 40 50 38 6 . 59 Melee 9 | . . . 2 . . . 1 . 6 . . Projectile 312 | . 64 13 12 . 37 40 49 38 . . 59 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 9 | . . . . . 3 . 1 1 3 . 1 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 5034 | . 754 161 198 . 463 590 912 680 274 . 1002 Core 1240 | . 143 25 . . 72 68 72 121 217 . 522 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 42 . . . 75 87 89 . . . . Volleys Fired 127 | . 21 13 20 . 33 21 12 1 . . 6 Largest 2 | . 2 2 2 . 2 2 2 1 . . 2 Hottest 180 | . 50 50 50 . 50 56 93 33 . . 180 Shots Fired 237 | . 38 26 40 . 56 41 24 1 . . 11 Gun 127 | . 27 13 20 . 33 23 11 . . . . Cannon 85 | . 11 13 20 . 23 . 7 . . . 11 Launcher 25 | . . . . . . 18 6 1 . . . Special . | . . . . . . . . . . . . Kinetic 198 | . 38 26 40 . 56 23 15 . . . . Thermal 14 | . . . . . . . 3 . . . 11 Explosive 25 | . . . . . . 18 6 1 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | . 11 9 9 . 10 8 9 6 . . 9 Robot Miss Streak 6 | . 5 3 2 . 5 3 6 . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 190 | . 46 18 28 . 35 25 17 16 1 . 4 Core Hits 100 | . 13 7 8 . 13 27 20 10 1 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . 3 . . . . 1 . . . . . Critical Strikes 14 | . 3 . 1 . 1 1 2 5 1 . . Destroy 1 | . . . . . . 1 . . . . . Blast 4 | . . . 1 . 1 . 2 . . . . Smash 3 | . 3 . . . . . . . . . . Sever 6 | . . . . . . . . 5 1 . . Melee Attacks 56 | . 36 . . . . . . 18 2 . . Impact 36 | . 36 . . . . . . . . . . Slashing 20 | . . . . . . . . 18 2 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . 2 . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . Damage Inflicted 4833 | . 1026 280 445 . 551 967 667 774 13 . 110 Guns 1015 | . 188 132 181 . 264 115 135 . . . . Cannons 1057 | . 150 144 248 . 261 . 144 . . . 110 Explosions 1263 | . . . . . . 844 388 31 . . . Melee 1397 | . 688 . . . . . . 696 13 . . Ramming 101 | . . 4 16 . 26 8 . 47 . . . Kinetic 1962 | . 338 276 429 . 525 115 279 . . . . Thermal 110 | . . . . . . . . . . . 110 Explosive 1263 | . . . . . . 844 388 31 . . . Electromagnetic . | . . . . . . . . . . . . Impact 688 | . 688 . . . . . . . . . . Slashing 709 | . . . . . . . . 696 13 . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 3 15 15 15 Average Corruption 11 | . . . . . . . . 2 9 15 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . . . . . . 2 6 17 13 Message Errors 12 | . . . . . . . . 2 1 4 5 Matter Fused 4 | . . . . . . . . . . 2 2 Heat Flow Errors 3 | . . . . . . . . . . 3 . Energy Discharges 7 | . . . . . . . . . 2 4 1 Data Loss (minor) 7 | . . . . . . . . . 1 4 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 2 . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 231 | . 185 . . . 3 . 16 27 . . . Projectiles 3 | . . . . . 3 . . . . . . Explosions 16 | . . . . . . . 16 . . . . Melee 212 | . 185 . . . . . . 27 . . . Knockbacks 22 | . 8 2 5 . 7 . . . . . . Impact 4 | . 4 . . . . . . . . . . Kinetic 18 | . 4 2 5 . 7 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 397 | . . . . . . 176 173 48 . . . Shots 11 | . . . . . . 6 4 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 28 | . 2 1 5 . 5 1 . 14 . . . Kicked 28 | . 2 1 5 . 5 1 . 14 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 507 | . 2 2 . . 80 16 144 . . 270 507 Average Temperature 110 | . 2 2 . . 43 6 50 . . 103 301 Received Heat Transfer 1389 | . 378 90 72 . 216 27 219 144 . . 243 Effects 10 | . . . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . 5 . . . . . . . . . . Combat Hostiles 4 | . 4 . . . . . . . . . . Parts Fried 8 | . 8 . . . . . . . . . . Impact Corruptions 9 | . 9 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 100 . 100 83 100 100 100 100 . Level 1 1 | . . . . . . 16 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 288 | . 110 56 60 . 60 288 130 60 5 . . Initial 126 | . . 17 17 . . 16 126 59 5 . . Average 32 | . 32 12 15 . 10 135 52 17 . . . Influence Increases 1482 | . 314 81 130 . 140 418 253 101 . . 45 Destroy 0b10 Robot/C 880 | . 220 40 100 . 120 200 160 40 . . . Destroy 0b10 Robot/NC 80 | . 25 5 10 . 10 20 . 10 . . . Destroy Leader 196 | . 42 10 20 . 10 64 40 10 . . . Successful Hack 27 | . 12 10 . . . 5 . . . . . Disable Machine 90 | . . 15 . . . 60 15 . . . . Destroy Structure 119 | . . 1 . . . 69 38 11 . . . Lose Combat Pursuer 90 | . 15 . . . . . . 30 . . 45 Influence Decreases 1447 | . 271 78 176 . 96 184 409 208 15 . 10 Entered New Map 308 | . . 26 29 . . 28 152 63 10 . . Time Decay 1028 | . 221 52 147 . 86 156 246 105 5 . 10 Lost Part 111 | . 50 . . . 10 . 11 40 . . . Squads Dispatched 9 | . 2 . . . . 4 2 1 . . . Investigation 3 | . 2 . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . 1 . 1 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 3 | . 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 88 | . 21 8 5 . 7 14 10 4 6 . 13 Peak Tracking Total 12 | . 6 7 3 . 4 5 3 3 6 . 12 Tactical Retreats 4 | . 1 . . . . . . 2 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 5 | . 1 . . . . . 1 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 6 | . . 1 . . . 4 1 . . . . Max in Single Turn 3 | . . 1 . . . 3 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 16 | . 5 2 1 4 . 1 2 1 . . . Terminals 11 | . 5 2 1 . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 70 | . 10 5 1 49 . 1 3 1 . . . Successful 60 | . 6 3 1 49 . 1 . . . . . Failed 10 | . 4 2 . . . . 3 1 . . . Catastrophic 2 | . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 1 . . 2 . . . 1 . . . Terminals 19 | . 10 5 1 . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 59 | . 5 3 1 49 . 1 . . . . . Record 50 | . . 1 . 49 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 2 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 3 1 . . . 1 2 1 . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Active Infowar (turns) 2314 | . . . 397 965 451 85 . . . 206 210 Sensors 1898 | . . . 397 965 451 85 . . . . . Terrain 416 | . . . . . . . . . . 206 210 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 5054 | 64 646 227 464 965 451 379 639 294 148 533 244 Spaces Moved 3555 | 43 364 148 308 802 263 205 449 155 206 405 207 Core 235 | 8 1 . . . . . . . 166 5 55 Treads . | . . . . . . . . . . . . Legs 3320 | 35 363 148 308 802 263 205 449 155 40 400 152 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 50 50 Average Speed 118 | 120 120 120 120 120 120 127 124 133 63 125 108 Slowest Speed 330 | 200 190 120 120 120 120 130 127 330 190 126 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 66 20 73 93 54 23 15 3 93 7 36 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug 8 | . . . . . . 8 . . . . . Terrain Destroyed 144 | . . . . . . 93 38 9 . . 4 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 4 AOE 140 | . . . . . . 93 38 9 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Total 4064 | 52 472 171 362 805 341 285 503 213 217 428 215 Wait 113 | . 21 4 17 . 29 28 9 5 . . . Move 3545 | 42 363 147 307 801 262 204 448 155 205 404 207 Hop . | . . . . . . . . . . . . Pick Up 32 | 4 8 1 2 1 1 3 5 1 3 3 . Fast Attach 71 | 6 9 . 3 1 3 9 12 14 3 11 . Attach 17 | . 2 3 . . . 1 2 1 1 6 1 Detach 3 | . 2 . . . . . 1 . . . . Swap 19 | . 1 1 2 . 4 6 4 1 . . . Drop 54 | . 7 1 6 2 4 12 10 4 3 4 1 Fire 127 | . 21 13 20 . 33 21 12 1 . . 6 Melee 51 | . 36 . . . . . . 13 2 . . Ram . | . . . . . . . . . . . . Kick 28 | . 2 1 5 . 5 1 . 14 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 379 | -10/Materials | Lost 5 parts (1p2n1u1w) 424 | -10/Materials | Discovered new exit (range 8) 472 | -10/Materials | Core integrity fell below 50% 547 | -10/Materials | Discovered new exit (range 13) 604 | -10/Materials | Discovered new exit (range 12) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x2 871 | -9/Materials | Discovered new exit (range 15) 938 | -9/Materials | Entered Mines 983 | -9/Mines | Discovered new exit (range 5) 1396 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1398 | -9/Mines | Discovered new exit (range 5) 1402 | -9/Mines | Entered Exiles 1436 | -9/Exiles | Met 8R-AWN 1456 | -9/Exiles | Met EX-HEX 1500 | -9/Exiles | Build established: Scavenger-Mutant 1504 | -9/Exiles | Met EX-BIN 1650 | -9/Exiles | Met EX-DEC 1658 | -9/Exiles | Learned location of Zion (-6) 1732 | -9/Exiles | Discovered new exit (range 12) 1879 | -9/Exiles | Visited The Gauntlet 2167 | -9/Exiles | Discovered new exit (range 15) 2367 | -9/Exiles | Entered Mines 2805 | -8/Mines | Discovered new exit (range 9) 2818 | -8/Mines | Entered Materials 2818 | -8/Materials | Evolved 2 slots: Utility x2 3178 | -8/Materials | Discovered new exit (range 15) 3197 | -8/Materials | Entered Factory 3197 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3584 | -7/Factory | Lost 4 parts (2p1n1u) 3821 | -7/Factory | Discovered new exit (range 16) 3836 | -7/Factory | Entered another Factory area 3836 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4083 | -6/Factory | Lost 4 parts (1n3u) 4130 | -6/Factory | Sucked down chute 4130 | -6/Factory | Entered Waste 4145 | -6/Waste | EMP discharged 4161 | -6/Waste | Spotted C-40 Crusher 4163 | -6/Waste | Spotted C-40 Crusher 4166 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4167 | -6/Waste | Spotted C-40 Crusher 4169 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4169 | -6/Waste | Spotted C-40 Crusher 4173 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4189 | -6/Waste | Spotted C-40 Crusher 4192 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4194 | -6/Waste | Released all parts (3) 4204 | -6/Waste | Found Prototype Launcher 4215 | -6/Waste | Discovered new exit (range 16) 4223 | -6/Waste | Lost 6 parts (2p2n1u1w) 4245 | -6/Waste | EMP discharged 4245 | -6/Waste | System corruption reached 10% 4262 | -6/Waste | Spotted C-40 Crusher 4278 | -6/Waste | Entered Factory 4285 | -6/Factory | Identified Tactical Quantum Warhead 4360 | -6/Factory | Discovered new exit (range 12) 4467 | -6/Factory | Build established: Mutant 4811 | -6/Factory | Entered Lower Caves 4941 | -6/Lower Caves | Learned Factory terminal intel 5020 | -6/Lower Caves | Core integrity fell below 50% 5031 | -6/Lower Caves | Released all parts (6) 5038 | -6/Lower Caves | Core integrity fell below 20% 5055 | -6/Lower Caves | Lost 6 parts (1p3n2u) 5055 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Fission Core damaged (-61). Overheating: Com. Ion Cannon damaged (-62). Overheating: Imp. Terrain Scan Processor damaged (-11). Overheating: Mic. Antimatter Reactor damaged (-2). Imp. Titanium Leg destroyed. Fission Core destroyed. Dropped Matter Filter. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Imp. Terrain Scan Processor destroyed. Overheating: Energy bleed (-13). Released Com. Ion Cannon. Released Matter Compressor. Released Mic. Antimatter Reactor. Released Adv. Terrain Scanner. Released Gravity Neutralizer. Released Com. Ion Cannon. System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?????? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????? ??? ?#??? | | ???????????????????????????????????? ?? ??? # ??? | | ???????????????????????? ?????????? ??# ?? # ??# | | ???????????????????????? ?????????# ??# ?? ## | | ???????????????????????? #????###? #?? ## # | | ???????????????????????# ##?## ? ??? | | ???????????????????????# #?# ? # ##?? # | | ???????????????????????+ ??# ?# #??? | | ???????????????????????# ??# ## ???? # | | ???????????????????????# ???# ###### # | | ???????????????????????# ????# ## # | | ??????????????????????## ??????# # # | | ?????????????????????? ???????# ## ### | | ??????????????????????? ???????# # | | ???????????????????????# ????????# ## | | ???????????????????????# #?###????## ## ### | | ???????????????????????# ### ###?### # #?# | | ???????????????????????# @# #?# # # ##?# | | ??????????????????????# # #?# #??# | | ??????????????????????# s #### # ##### | | ??????????????????????# # #ss ## ### | | ??????????????????????# # s s # # # ##?# | | ??????????????????????# # # #?#### | | ??????????????????????# ##### # ##??#?## | | ??????????????????????# # ##???##### #????## | | ??????????????????????## # ????????? #????# | | ???????????????????????# ## # ???????? ???#? | | ???????????????????????####?## ??????? #???? | | ?????????????????????????????# #??????? ###???? | | ?????????????????????????????####???????? #???##?? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????#?????#?# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? # | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 360 Matter Stores 430 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 13 Core Analysis 9 Matter Filtering 45 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Omniscient Cartographer Resistances Are Futile Challenges ------------ None Game ------ Seed BlanketCountertargetingSpear Manual? 0 Play Time 01:08:33 Cumulative 8.4 hours Start 2025.12.26 @ 20:47:45 End 2025.12.26 @ 22:28:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d253cf7-5423-492b-b674-19dee729d899