Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 13:45:31 // Winter2022/Polymind Player: FAQ Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (131) 655 Value Destroyed (5948) 5948 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (17949) 17949 TOTAL SCORE: 34512 Bonus ------- Polymind Skill 11881 Pacifist 200 High Alert Combat Kills 528 Follower Combat Kills 2205 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Met Sigix 2000 Friendly Fire -765 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 140/140 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- Myomer Leg Myomer Leg > --- UTILITY (2) ------ Advanced Heat Sink Advanced Heat Sink > --- WEAPON (2) ------- Phase Gun > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Jamming Amplifier Improved Heavy Armor Plating Graphene Brace EM Shield Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 124] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Zionite Composite Leg II Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility EX Chip 1 Device Advanced Heat Sink Storage Advanced Energy Well Processor Improved Targeting Computer Hackware EX Chip 1 Protection Improved Medium Armor Plating Weapon Slug Cannon Energy Gun Wave Gun Energy Cannon EMDS Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Special Weapon Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 82 | . . . 1 . . . . 1 1 12 . . 7 3 6 . 8 . 16 . 1 5 . . 3 18 Power 10 | . . . . . . . . . . 2 . . . 1 1 . 1 . 3 . . . . . . 2 Propulsion 15 | . . . . . . . . . . 2 . . 1 1 2 . . . 3 . 1 . . . . 5 Utility 32 | . . . . . . . . 1 . 7 . . 3 1 1 . 7 . 3 . . 2 . . 2 5 Weapon 25 | . . . 1 . . . . . 1 1 . . 3 . 2 . . . 7 . . 3 . . 1 6 Highest Loss Streak 12 | . . . 1 . . . . 1 1 7 . . 3 2 5 . 3 . 12 . 1 4 . . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 100 100 97 100 99 96 96 95 91 72 100 100 96 81 96 100 85 100 77 95 100 88 89 90 89 87 Engine 4 | . 20 20 16 12 10 3 3 3 3 . 12 12 10 . 4 . . . 2 4 . . 5 . . . Core 4 | . . . . . . . . . . 9 . . 2 8 8 12 4 11 5 9 14 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 6 . 1 . . 6 6 9 9 11 Treads 12 | . . . 10 25 20 . . . . 18 25 25 21 9 17 25 15 . 2 19 21 . . . . . Leg 3 | . . . 20 . . . . . . . . . . . 9 . . . 4 . . 10 9 18 18 19 Wheel 2 | . 40 40 . . . . . . . . . . . . . . . . 5 8 . . 11 . . . Hover 1 | . . . . . . 3 3 3 3 . . . . . . . . 22 8 . . 4 5 . . 1 Flight 1 | . . . . . . . . . . . . . 5 12 . . . . . . 8 3 . . . 4 Device 19 | . 20 20 21 25 20 . . . . 9 25 25 21 27 24 25 19 22 14 19 21 14 21 36 36 19 Storage 2 | . 20 20 . . . . . . . . . . . . . . 1 . 2 4 . 8 8 . . . Processor 5 | . . . . . 2 15 15 15 15 . 12 12 10 9 1 . 3 11 6 . . 6 6 9 9 3 Hackware 6 | . . . . . 13 69 69 68 65 2 . . . . . . . . . . . . . . . . Protection 4 | . . . 4 12 9 . . . . 8 . . . 2 8 12 8 . 1 9 10 6 4 9 8 1 Energy Gun 7 | . . . 15 12 10 3 3 3 2 9 . . 13 . 12 12 5 22 10 9 10 19 3 . . 21 Ballistic Gun 6 | . . . 4 12 9 . . . . 11 24 12 5 6 7 12 4 . 5 9 14 1 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 . . 11 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 12 2 . . . . 11 4 . . 1 1 . . . Peak Build Rating 124 | 5 5 5 11 11 99 99 99 99 97 77 21 21 29 124 120 36 119 46 46 36 36 88 90 90 90 103 Average Rating 50 | 4 5 5 7 11 30 99 99 98 93 26 19 21 23 91 38 36 82 46 30 28 31 73 61 90 88 51 On Entrance 44 | . 5 5 5 11 11 99 99 99 97 77 20 21 21 9 120 36 36 46 46 4 36 9 72 90 90 44 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Naked Turns 69 | . . . 1 . 1 . . . . 4 2 . 1 . 3 . 5 . 36 . . 3 2 . 2 9 Heaviest Build 113 | 9 9 9 18 18 21 21 21 21 21 32 17 17 22 74 70 33 113 21 33 33 33 49 49 49 49 52 Greatest Support 210 | 32 32 32 40 40 40 21 21 21 21 46 43 43 48 81 81 46 210 22 50 46 46 56 60 60 60 56 Greatest Overweight (x) 35 | . . . . . . . . . . 1 . . . . . . 35 . 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 1 2 2 2 2 2 2 1 1 1 1 1 1 5 5 5 1 1 5 5 1 1 5 Average Capacity 1 | 3 4 4 1 1 1 2 2 2 2 1 . 1 . . . 1 1 5 2 1 . 1 1 1 . . Most Carried 4 | 4 4 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Average Carried . | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Final Capacity 5 | 4 4 4 1 1 2 2 2 2 2 1 1 1 . 1 1 1 5 5 1 1 . 5 1 1 1 1 Final Carried 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 28% | Sentry 16% | Borebot 9% | MAIN.C 9% | Assembler 6% | Grunt 5% | Furnace 4% | Programmer 4% | Hunter 4% | Heavy 3% | Swarmer 3% | Recycler Dominant Class ---------------- Recycler | -10/Materials Recycler | -10/Mines Grunt | -9/Materials Sentry | -9/Mines Sentry | -9/Exiles Assembler | -8/Mines Assembler | -8/Materials Assembler | -7/Factory Assembler | -6/Factory Sentry | -6/Lower Caves Borebot | -6/Lower Caves Borebot | -6/Zion Borebot | -5/Proximity Caves Heavy | -5/Factory Sentry | -5/Upper Caves Sentry | -5/Upper Caves MAIN.C | -5/Warlord Programmer | -4/Proximity Caves Programmer | -4/Factory Sentry | -4/Upper Caves Sentry | -4/Upper Caves Furnace | -3/Research Hunter | -3/Quarantine Hunter | -2/Research Hunter | -2/Testing Grunt | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Matter Collected 1292 | . . . 45 . . . . . . 112 77 . 52 318 143 . 198 . 60 50 30 . 91 . 116 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5295 | . . . 263 . . 18 532 578 105 708 169 . 165 454 226 . 88 60 515 124 205 489 180 . 116 300 Parts 351 | . . . 16 . . 5 37 18 3 21 10 . 12 15 16 . 6 3 52 9 14 71 5 . 3 35 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . 24 17 . 9 . 17 . . 1 . 9 14 . . . . . Prevented 15 | . . . . . . . . . . . . . 14 . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 119 | . . . 6 . . 4 15 7 1 10 3 . 3 11 11 . 2 . 12 4 5 12 3 . 1 9 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 89 | . . . 6 . . 2 14 5 . 10 3 . 2 . 8 . . . 10 4 5 11 . . . 9 Cannons 14 | . . . . . . . . . . . . . . 11 1 . 2 . . . . . . . . . AOE 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . . . 4 . . 1 . 2 . 1 . . . 1 1 . 1 1 2 . . . 1 . . . Worker 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Builder 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Swarmer 42 | . . . . . . 4 8 . . 2 . . 2 4 6 . . . 4 4 4 3 . . . 1 Grunt 41 | . . . 4 . . . 4 2 . 5 2 . 1 5 4 . . . 5 . . 4 1 . . 4 Duelist 5 | . . . 1 . . . . . . 1 1 . . . . . . . 1 . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 12 | . . . 1 . . . 3 4 1 1 . . . 2 . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Programmer 14 | . . . . . . . . 1 . . . . . . . . 2 . 2 . 1 4 . . . 4 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . . . 3 . . 4 9 4 1 4 3 . 2 3 4 . 2 . 7 4 3 5 1 . 1 7 Combat Bots Only 9 | . . . 3 . . 4 9 4 1 4 3 . 2 2 4 . 2 . 6 4 3 4 1 . 1 7 Max Kills in Single Turn 2 | . . . 1 . . 2 1 1 1 1 1 . 1 2 1 . 1 1 2 1 2 2 1 . 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Exploded 2 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Hostile Shots Fired 1429 | . . . 23 . . 5 21 82 27 96 22 . 67 57 119 . 54 . 263 9 71 64 135 . 57 257 Missed 461 | . . . 3 . . 2 12 44 16 22 4 . 15 16 16 . 8 . 96 3 24 19 66 . 21 74 Hits 968 | . . . 20 . . 3 9 38 11 74 18 . 52 41 103 . 46 . 167 6 47 45 69 . 36 183 Melee 11 | . . . 1 . . . . . . 7 2 . . . . . . . 1 . . . . . . . Projectile 957 | . . . 19 . . 3 9 38 11 67 16 . 52 41 103 . 46 . 166 6 47 45 69 . 36 183 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 38 | . . . 1 . . . . . 1 1 3 . 1 . 4 . 5 . 10 . . 6 . . . 6 Actively Blocked 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Part Disruptions 8 | . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage Taken 18563 | . . . 286 . . 24 95 296 218 1489 372 . 908 894 1867 . 1894 . 3052 106 800 1009 107 . 692 4454 Core 4108 | . . . 25 . . 7 50 70 55 315 18 . 133 169 257 . 273 . 692 28 150 78 85 . 75 1628 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 455 | . . . . . . . . . . . . . . . . . 51 . . . . 203 . . 114 87 Ignored by Resistances 3478 | . . . . . . . . 99 . . . . . 44 . . 523 . 411 . . 238 1980 . 130 53 Regen/Repaired (Parts) 41 | . . . . . . . . . . . . . . . . . 41 . . . . . . . . . Core Remaining (%) 74 | 100 . 100 . . . 92 90 90 . . . . 38 . . . . 30 . . 24 . 87 . 94 . Volleys Fired 376 | . . . 22 . . . . . . 31 11 . 28 29 37 . 33 2 51 6 14 50 25 . 4 33 Largest 5 | . . . 2 . . . . . . 2 2 . 2 1 2 . 5 2 3 2 2 3 1 . 1 3 Hottest 240 | . . . 79 . . . . . . 114 53 . 110 65 114 . 200 125 138 114 114 219 75 . 70 240 Shots Fired 748 | . . . 33 . . 6 28 37 5 60 22 . 33 29 46 . 113 4 94 14 21 94 25 . 4 80 Gun 578 | . . . 33 . . 6 28 37 5 60 22 . 33 4 41 . . 4 94 14 21 94 2 . . 80 Cannon 170 | . . . . . . . . . . . . . . 25 5 . 113 . . . . . 23 . 4 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 313 | . . . 11 . . . . . . 32 22 . 13 29 14 . 113 . 53 7 14 . . . . 5 Thermal 163 | . . . 22 . . . . . . 28 . . . . 32 . . . 17 7 7 16 . . . 34 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 188 | . . . . . . 6 28 37 5 . . . 20 . . . . 4 24 . . 35 25 . 4 . Phasic 84 | . . . . . . . . . . . . . . . . . . . . . . 43 . . . 41 Robot Hit Streak 20 | . . . 6 . . 7 14 18 7 11 7 . 7 8 12 . 3 3 11 7 4 12 7 . 11 20 Robot Miss Streak 6 | . . . 3 . . 1 5 3 2 3 1 . 6 2 2 . 2 1 5 1 2 6 2 . . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . 1 . . . Secondary Targets 11 | . . . . . . . . . . . 1 . . . 1 . . . 4 2 1 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . 1 . . . 1 1 1 1 . . . . Autonomous 76 | . . . . . . 6 28 37 5 . . . . . . . . . . . . . . . . . Shots Hit Robots 461 | . . . 22 . . 6 26 36 4 41 15 . 26 21 31 . 6 3 59 8 14 57 18 . 4 64 Core Hits 256 | . . . 11 . . 4 23 24 3 24 11 . 17 11 18 . 5 2 32 4 7 30 6 . 2 22 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 34 | . . . . . . . 4 7 1 . . . . 4 1 . 1 . 5 1 . 3 2 . 1 4 Burn 6 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 3 Destroy 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Blast 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Corrupt 18 | . . . . . . . 4 7 1 . . . . . . . . . 1 . . 2 2 . 1 . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14322 | . . . 319 . . 209 697 882 99 1068 248 . 489 1745 945 . 341 70 1376 197 380 1789 612 . 222 2634 Guns 10855 | . . . 319 . . 118 697 682 99 1068 248 . 489 44 621 . . 70 1376 197 380 1789 24 . . 2634 Cannons 2991 | . . . . . . . . . . . . . . 1555 285 . 341 . . . . . 588 . 222 . Explosions 437 | . . . . . . 91 . 200 . . . . . 146 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 39 | . . . . . . . . . . . . . . . 39 . . . . . . . . . . . Kinetic 4852 | . . . 128 . . . . . . 715 248 . 176 1599 362 . 341 . 845 69 240 . . . . 129 Thermal 3096 | . . . 191 . . 91 . 200 . 353 . . . . 544 . . . 243 128 140 305 . . . 901 Explosive 146 | . . . . . . . . . . . . . . 146 . . . . . . . . . . . . Electromagnetic 3532 | . . . . . . 118 697 682 99 . . . 313 . . . . 70 288 . . 431 612 . 222 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2657 | . . . . . . . . . . . . . . . . . . . . . . 1053 . . . 1604 Highest Corruption 14 | . . . . . . . . . . . . . . . . . 14 14 12 12 12 2 3 . . 7 Average Corruption 6 | . . . . . . . . . . . . . . . . . 5 14 6 12 12 1 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 75 | . . . . . . . . . . . . . . . . . 15 6 3 20 16 4 6 . . 5 Message Errors 16 | . . . . . . . . . . . . . . . . . 4 3 . 3 3 . 2 . . 1 Matter Fused 17 | . . . . . . . . . . . . . . . . . 3 . . 6 6 . 1 . . 1 Heat Flow Errors 11 | . . . . . . . . . . . . . . . . . 3 . 2 4 1 . 1 . . . Energy Discharges 13 | . . . . . . . . . . . . . . . . . 2 2 1 3 2 1 1 . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . 1 1 . 1 1 2 1 . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 311 | . . . . . . . . 75 . . . . . 175 12 . 6 . . . . . 43 . . . Projectiles 236 | . . . . . . . . . . . . . . 175 12 . 6 . . . . . 43 . . . Explosions 75 | . . . . . . . . 75 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . 4 1 . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . 4 1 . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . . 40 . . . . . 43 . . . . . . . . . . . . Shots 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Targets Rammed 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 2277 | . . . 54 . . . . 4 23 428 . . 14 20 97 . 2277 3 324 443 128 36 205 . . 78 Average Temperature 168 | . . . 19 . . . . 3 11 171 . . 8 8 32 . 769 2 67 232 49 10 205 . . 12 Received Heat Transfer 2566 | . . . 105 . . . . 81 81 342 198 . 90 135 567 . 9 . 502 . 27 51 . . 72 306 Effects 38 | . . . . . . . . . . . . . . . . . 33 . . 5 . . . . . . Shutdowns 13 | . . . . . . . . . . . . . . . . . 11 . . 2 . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 13 | . . . . . . . 1 1 1 . . . 1 . 1 . . . 3 . . 1 3 . 1 . Combat Hostiles 12 | . . . . . . . 1 1 1 . . . 1 . 1 . . . 2 . . 1 3 . 1 . Parts Fried 42 | . . . . . . 1 5 10 1 . . . . . . . . 2 5 . . 9 8 . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . 1 1 . . . 2 1 . . . . . . Heat Transferred 4495 | . . . 447 . . 100 . 50 . 555 . . . . 999 . . . 496 259 185 296 . . . 1108 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Maximum Alert Level 3 | . . . . . . . 1 1 . . . . . 3 . . . . . . . 3 3 2 1 2 Low Security (%) 58 | 100 100 100 100 100 . 100 56 96 100 . . . . 27 . . . . 100 . . 14 . . 6 56 Level 1 16 | . . . . . . . 43 3 . . . . . 30 . . . . . . . 3 . . 93 42 Level 2 11 | . . . . . . . . . . . . . . 32 . . . . . . . 13 52 100 . 1 Level 3 13 | . . . . . . . . . . . . . . 10 . . . . . . . 68 47 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 856 | . . . 60 7 . 93 347 244 114 . . . . 798 . . . . 159 . . 825 856 470 258 405 Initial 470 | . . . . 7 . . 20 157 114 . . . . 105 . . . . . . . 40 459 470 258 103 Average 249 | . . . 16 2 . 30 163 147 99 . . . . 376 . . . . 47 . . 638 649 465 224 202 Influence Increases 6014 | . 7 . 147 . . 93 427 267 30 220 70 . 388 1037 255 . 40 . 326 90 110 1158 607 . 35 707 Destroy 0b10 Robot/C 3480 | . . . 120 . . 80 300 140 20 200 60 . 260 520 220 . 40 . 240 80 100 620 160 . 20 300 Destroy 0b10 Robot/NC 95 | . . . 5 . . . 5 10 . . . . . 10 . . . . 10 . . 50 5 . . . Destroy Leader 532 | . . . 22 . . 10 62 52 10 20 10 . 20 92 20 . . . 40 10 10 104 10 . . 40 Allied During Kill 551 | . . . . . . . . . . . . . 63 137 . . . . 2 . . 247 32 . . 70 Successful Hack 16 | . 7 . . . . . . . . . . . . . . . . . . . . 7 2 . . . Disable Machine 195 | . . . . . . . . 30 . . . . . 30 . . . . 15 . . 60 45 . . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 250 | . . . . . . 3 . 20 . . . . . 58 . . . . 4 . . 70 38 . . 57 Partial Spotted 60 | . . . . . . . . 15 . . . . . . . . . . 15 . . . 15 . 15 . Lose Combat Pursuer 585 | . . . . . . . 60 . . . . . 45 90 15 . . . . . . . 150 . . 225 Active Sensor Use 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Influence Decreases 5782 | . 7 . 128 19 . 40 133 380 170 302 82 . 221 406 586 219 286 2 253 121 92 400 589 376 322 648 Entered New Map 2145 | . . . . 12 . . 33 190 120 36 3 . . 62 296 89 248 2 . 28 9 20 359 366 202 70 Time Decay 2551 | . 7 . 113 7 . 40 100 180 40 156 79 . 132 254 230 130 15 . 112 93 73 222 190 10 90 278 Lost Part 690 | . . . 10 . . . . 10 10 110 . . 40 30 60 . 10 . 140 . 10 50 . . 30 180 Lost Ally 360 | . . . . . . . . . . . . . 40 60 . . . . . . . 100 40 . . 120 Miscellaneous 36 | . . . 5 . . . . . . . . . 9 . . . 13 . 1 . . 8 . . . . Squads Dispatched 33 | . 1 . . . . . 1 2 . . . . . 2 . . . . 6 . . 4 7 . 3 7 Investigation 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 Extermination 9 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . 2 1 . 1 2 Reinforcement 14 | . . . . . . . 1 1 . . . . . . . . . . 5 . . 2 2 . 1 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Distress Signals 18 | . . . 1 . . . 3 1 . . 1 . . . . . 1 . 2 . . 2 2 . . 5 Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Times Spotted 373 | . 1 . 11 . . 4 20 9 3 17 3 . 15 31 15 . 5 . 51 3 30 36 24 . 12 83 Peak Tracking Total 17 | . 1 . 4 . . 4 9 2 2 6 3 . 5 5 5 . 3 . 16 1 13 6 7 . 7 17 Tactical Retreats 21 | . . . . . . . 2 . . . . . 3 5 1 . . . . . . . 5 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 5 | . . . . . . . . 1 1 . . . . . . . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 12 | . . . . . . . 2 10 . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 18 | . . . . . . . . 2 . . 1 . . 2 . . 3 . 1 . . 4 4 . . 1 Max in Single Turn 2 | . . . . . . . . 1 . . 1 . . 1 . . 2 . 1 . . 1 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 16 | . 1 . 2 . 1 . 1 3 1 . . . . . . . . . . 1 . 1 2 . 2 1 Terminals 14 | . 1 . 2 . . . 1 3 1 . . . . . . . . . . 1 . 1 2 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 38 | . 2 . 6 . 1 . 6 10 2 . . . . . . . . . . 1 . 1 4 . 3 2 Successful 26 | . 1 . 1 . 1 . 6 10 1 . . . . . . . . . . 1 . 1 3 . 1 . Failed 12 | . 1 . 5 . . . . . 1 . . . . . . . . . . . . . 1 . 2 2 Catastrophic 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . . . 6 . . . 5 10 1 . 1 . . 6 . . . . . . . 9 9 . 3 6 Terminals 35 | . 2 . 6 . . . 6 10 2 . . . . . . . . . . 1 . 1 4 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 15 | . 1 . 1 . 1 . 3 2 1 . . . . . . . . . . 1 . 1 3 . 1 . Record 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . . . 3 8 . . . . . . . . . . . . . . . . . . Terminals 11 | . . . . . . . 3 8 . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Skim 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . 3 . . . . . . 1 . . 1 1 2 . 1 . 5 1 2 1 . . 1 5 Non-combat 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 Combat 20 | . . . 2 . . . . . . 1 . . 1 1 2 . 1 . 3 1 2 1 . . 1 4 Robot Hacks Applied 35 | . . . 3 . . . . . . 1 . . 1 2 2 . 1 . 8 1 2 2 . . 2 10 find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_shortcuts 20 | . . . 2 . . . . . . 1 . . 1 1 2 . 1 . 3 1 2 1 . . 1 4 find_garrison 10 | . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . 1 4 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Total Allies 35 | . . . . . . . . . . . . 4 1 13 . . . . 1 . . 6 2 . . 8 Largest Group 9 | . . . . . . . . . . . . 4 4 9 . . . . 1 . . 5 2 . . 3 Highest-Rated Group 449 | . . . . . . . . . . . . 157 157 338 . . . . 47 . . 449 192 . . 345 Highest-Rated Ally 135 | . . . . . . . . . . . . 42 42 135 . . . . 47 . . 103 96 . . 122 Zionite Dispatches 6 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 227 | . . . . . . . . . . . . . 33 45 . . . . 4 . . 75 20 . . 50 Total Damage 9348 | . . . . . . . . . . . . . 1023 1278 . . . . 83 . . 3107 896 . . 2961 Kills 65 | . . . . . . . . . . . . . 10 16 . . . . . . . 26 6 . . 7 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Active Infowar (turns) 1116 | . . . . . . . . . . . . . . 405 44 . 643 . 5 . . . . . . 19 Optics 1111 | . . . . . . . . . . . . . . 405 44 . 643 . . . . . . . . 19 A.S.S. 449 | . . . . . . . . . . . . . . 405 44 . . . . . . . . . . . Terrain 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Structural 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Jamming 449 | . . . . . . . . . . . . . . 405 44 . . . . . . . . . . . Robot Analysis Total 19 | 1 . . 3 . . . . . . 2 . . 1 1 1 . 1 . 4 . . 1 1 . 1 2 Derelict Logs Recovered 10 | . . . . . . . . . . . 1 . 2 . 2 . . 2 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Turns Passed 10208 | 16 209 103 406 53 198 200 215 365 92 505 335 788 593 550 481 260 1609 117 376 575 487 467 381 33 182 612 Spaces Moved 7893 | 15 206 104 266 34 151 242 233 440 115 296 190 478 445 553 256 163 891 199 330 374 463 369 359 34 173 514 Core 226 | 5 . . 1 . 1 . . . . 91 3 . 3 1 3 . 14 . 67 1 . 6 3 . 2 25 Treads 3218 | . . . 87 34 96 . . . . 197 187 478 284 206 191 163 784 . 2 270 239 . . . . . Legs 1167 | . . . 147 . . . . . . . . . . . 62 . . . 22 . . 251 121 34 171 359 Wheels 632 | 10 206 104 5 . . . . . . . . . . . . . . . 69 103 . . 135 . . . Hover 1775 | . . . 26 . 54 242 233 440 115 8 . . . . . . 93 199 170 . . 53 100 . . 42 Flight 875 | . . . . . . . . . . . . . 158 346 . . . . . . 224 59 . . . 88 Fastest Speed 32 | 50 100 100 50 160 50 80 80 80 80 50 50 165 32 32 50 160 50 56 50 50 32 32 50 100 50 34 Average Speed 112 | 83 100 100 126 160 130 80 80 80 80 138 163 165 117 83 149 160 157 56 68 137 98 88 78 100 99 95 Slowest Speed 1800 | 100 100 100 160 160 160 80 80 80 80 165 165 165 170 170 170 160 1800 56 160 160 160 210 100 100 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Exploration Rate (%) 34 | 3 51 30 30 21 54 70 25 18 5 55 36 57 60 18 47 32 58 41 14 57 54 18 41 1 27 18 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . . 2 . . . Known Exits Taken 9 | . 1 . 1 . . . 1 1 1 . . . . 1 . . . 1 . 1 . . 1 . . . Unknown Exits Taken 17 | 1 . 1 . 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 . 1 1 . 1 1 . Scrap Searched 10 | . . . . . . . . . . 3 3 . 2 . 1 1 . . . . . . . . . . Spaces Dug 51 | . . . . . . . . . . . . . . . . . 51 . . . . . . . . . Terrain Destroyed 150 | . . . . . . 3 . 24 . 5 . . . 29 2 . 56 . 4 . 1 15 . . . 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 104 | . . . . . . . . . . 5 . . . 10 2 . 56 . 4 . 1 15 . . . 11 AOE 46 | . . . . . . 3 . 24 . . . . . 19 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Total 8634 | 18 209 103 303 33 151 248 261 452 114 337 200 477 490 610 303 162 1029 200 396 423 476 425 433 33 178 570 Wait 363 | . . . 16 . . 7 29 13 . 10 . . 18 31 . . 105 . 12 44 . 7 48 . 2 21 Move 7864 | 14 205 103 265 33 150 241 232 439 114 295 189 477 444 549 255 162 890 198 329 373 462 368 358 33 172 514 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 6 | 4 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drop 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Fire 376 | . . . 22 . . . . . . 31 11 . 28 29 37 . 33 2 51 6 14 50 25 . 4 33 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . 4 . . . . . . . . . . . . . . . . . 4 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Identified exit to Mines 101 | -10/Materials | Discovered new exit (range 3) 226 | -10/Materials | Entered Mines 322 | -10/Mines | Discovered new exit (range 8) 329 | -10/Mines | Entered Materials 647 | -9/Materials | Identified exit to Mines 735 | -9/Materials | Entered Mines 780 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 782 | -9/Mines | Discovered new exit (range 5) 788 | -9/Mines | Entered Exiles 812 | -9/Exiles | Discovered new exit (range 15) 832 | -9/Exiles | Met 8R-AWN 854 | -9/Exiles | Met EX-HEX 921 | -9/Exiles | Met EX-DEC 943 | -9/Exiles | Took control of EX-DEC (ally) 955 | -9/Exiles | Learned location of Zion (-6) 977 | -9/Exiles | Discovered new exit (range 14) 986 | -9/Exiles | Entered Mines 1180 | -8/Mines | Discovered new exit (range 9) 1186 | -8/Mines | Entered Materials 1209 | -8/Materials | Identified exit to Factory 1329 | -8/Materials | Destroyed 9 combat bots 1401 | -8/Materials | Entered Factory 1548 | -7/Factory | Identified exit to Factory 1766 | -7/Factory | Entered another Factory area 1825 | -6/Factory | Identified exit to Lower Caves 1858 | -6/Factory | Entered Lower Caves 1861 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1915 | -6/Lower Caves | Lost 7 parts (1p5u1w) 2288 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 2336 | -6/Lower Caves | Discovered new exit (range 8) 2342 | -6/Lower Caves | Encountered a Warlord checkpoint 2363 | -6/Lower Caves | Entered another Lower Caves area 2569 | -6/Lower Caves | Learned Factory emergency access door positions 2604 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2655 | -6/Lower Caves | Encountered a Warlord checkpoint 2682 | -6/Lower Caves | Discovered new exit (range 11) 2698 | -6/Lower Caves | Entered Zion 2959 | -6/Zion | Given A8's code to call for help 3098 | -6/Zion | Met Imprinter 3129 | -6/Zion | Imprinted 3131 | -6/Zion | Declared Zion's savior 3467 | -6/Zion | Discovered new exit (range 9) 3486 | -6/Zion | Entered Proximity Caves 3486 | -5/Proximity Caves | Accompanied by 4 allies 3613 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3654 | -5/Proximity Caves | Lost 3 parts (2u1w) 3971 | -5/Proximity Caves | Core integrity fell below 50% 4017 | -5/Proximity Caves | Spotted B-75 Beast 4029 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 4030 | -5/Proximity Caves | Learned Factory security intel 4062 | -5/Proximity Caves | Discovered new exit (range 14) 4079 | -5/Proximity Caves | Entered Factory 4148 | -5/Factory | Zion hero teleported in (AD-0RF) 4235 | -5/Factory | Discovered new exit (range 19) 4492 | -5/Factory | Lost 3 allies 4511 | -5/Factory | Discovered new exit (range 15) 4616 | -5/Factory | Identified exit to Upper Caves 4629 | -5/Factory | Entered Upper Caves 4724 | -5/Upper Caves | Learned location of Armory (-4) 4777 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4824 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 5096 | -5/Upper Caves | Discovered new exit (range 10) 5110 | -5/Upper Caves | Entered another Upper Caves area 5347 | -5/Upper Caves | Discovered new exit (range 15) 5370 | -5/Upper Caves | Entered Warlord 5410 | -5/Warlord | Discovered new exit (range 14) 5781 | -5/Warlord | Found Signal Generator 5889 | -5/Warlord | Rebuked by Warlord 5914 | -5/Warlord | Warlord's base attacked by MAIN.C 5963 | -5/Warlord | Took control of Fake God Mode (ally) 6203 | -5/Warlord | Crushed by falling debris 6264 | -5/Warlord | Warlord forces counterattacked 6589 | -5/Warlord | Warlord base infiltrated, sounded retreat 6605 | -5/Warlord | Crushed by falling debris 6605 | -5/Warlord | Core integrity fell below 50% 6606 | -5/Warlord | Crushed by falling debris 6628 | -5/Warlord | Crushed by falling debris 6637 | -5/Warlord | Lost 3 parts (3u) 6858 | -5/Warlord | Crushed by falling debris 6903 | -5/Warlord | System corruption reached 10% 6943 | -5/Warlord | Lost 3 parts (1p2u) 6979 | -5/Warlord | Entered Proximity Caves 6996 | -4/Proximity Caves | Spotted B-86 Titan 7022 | -4/Proximity Caves | Learned location of 1 exit from Research 7030 | -4/Proximity Caves | Identified exit to Factory 7096 | -4/Proximity Caves | Entered Factory 7367 | -4/Factory | System corruption reached 10% 7390 | -4/Factory | Core integrity fell below 50% 7444 | -4/Factory | Lost 12 parts (3p2n3u4w) 7466 | -4/Factory | Discovered new exit (range 8) 7472 | -4/Factory | Entered Upper Caves 7776 | -4/Upper Caves | Learned Research trap positions 7798 | -4/Upper Caves | Identified exit to Upper Caves 7815 | -4/Upper Caves | Encountered a Warlord checkpoint 7834 | -4/Upper Caves | Learned location of Quarantine (-3) 8047 | -4/Upper Caves | Entered another Upper Caves area 8318 | -4/Upper Caves | Spotted B-86 Titan 8432 | -4/Upper Caves | Attracted the attention of an 0b10 base 8528 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8531 | -4/Upper Caves | Discovered new exit (range 12) 8534 | -4/Upper Caves | Entered Research 8535 | -3/Research | Identified exit to Research 8536 | -3/Research | Loaded intel: 73 trap records 8545 | -3/Research | Zion Heavy squad teleported in 8551 | -3/Research | Zion Hacker squad teleported in 8939 | -3/Research | Lost 4 parts (1u3w) 8951 | -3/Research | Lost 3 allies 8997 | -3/Research | Discovered new exit (range 8) 9001 | -3/Research | Entered Quarantine 9016 | -3/Quarantine | Found Alien Artifact 9037 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 9048 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 9050 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 9176 | -3/Quarantine | Met incapacitated Sigix Warrior 9176 | -3/Quarantine | Lockdown squad dispatched 9186 | -3/Quarantine | Spotted Lightning 9186 | -3/Quarantine | Spotted Lightning 9187 | -3/Quarantine | Spotted Lightning 9188 | -3/Quarantine | Took control of Lightning 9236 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 9251 | -3/Quarantine | First assault squad dispatched 9342 | -3/Quarantine | Discovered exit to Research (range 13) 9382 | -3/Quarantine | Entered Research 9398 | -2/Research | Discovered new exit (range 15) 9415 | -2/Research | Entered Testing 9529 | -2/Testing | Retrieved Zion intel report: Trap Installations 9555 | -2/Testing | Discovered new exit (range 15) 9594 | -2/Testing | Spotted Lightning 9597 | -2/Testing | Entered Access 9625 | -1/Access | Lost 3 parts (2u1w) 9717 | -1/Access | Zion Light squad teleported in 9957 | -1/Access | Lost 3 parts (1n2w) 9965 | -1/Access | Zion Heavy squad teleported in 9974 | -1/Access | P-80 Master assimilated allied ZC-YLE(Z) 10044 | -1/Access | Destroyed 7 combat bots 10059 | -1/Access | Zion Light squad teleported in 10123 | -1/Access | Spotted B-99 Colossus 10129 | -1/Access | Spotted B-99 Colossus 10143 | -1/Access | Allies destroyed B-99 Colossus 10170 | -1/Access | Core integrity fell below 50% 10186 | -1/Access | Lost 3 allies 10200 | -1/Access | Core integrity fell below 20% 10209 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10171_ K-01 Serf collects debris. 10172_ Knocked back. 10172_ Zio. Composite Leg II destroyed. 10172_ Penetrated by Slug. 10172_ Slug penetrates Wall. 10176_ Slug penetrates Sealed Heavy Doors. 10176_ U-05 Engineer builds a Wall. 10179_ B-99 Colossus exits siege mode. 10179_ Penetrated by Slug. 10179_ Slug penetrates Reinforced Barrier. 10179_ Penetrated by Slug. 10181_ Released control of ZC-YLE(Z). 10181_ Took control of W-44 Eye. 10181_ Extracted analysis data for W-44 Eye. 10182_ K-01 Serf collects debris. 10195_ Antigrav System destroyed. 10200_ Released control of W-44 Eye. 10201_ Took control of G-73 Enforcer. 10202_ W-44 Eye reactivates. 10207_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# % ###### #######??????????? | | ?????????????????# #????###????????????????? | | ?????????????????# %#######?????????????????? | | ?????????????????# ## ################### | | ???############### % ! | | ???# %!%! | | ???# ## ######### ! " | | #### ###+######?#### | | % # #????# "" | | # ^ #????# T | | # #????# " | | %" # " #????# "" | | #######/##/####### # #????# "" | | #?# %# """ #????""""""""""" | | #?# # " #??????????????? | | #?# # #??????????????? | | #?# # #??????????????? | | #?# ##########??????????????? | | #?# #???????????????????????? | | #?# #???????????????????????? | | "" "" #?# #???????????????????????? | | ""T"" #?#gg g #???????????????????????? | | """ #?# #???????????????????????? | | ############+##### #???????????????????????? | | ????# # ##########??????????????? | | ????# # gkR #??????????????? | | ????# """ # ##### #????#"""""""""" | | ????# """ # p #???# ####?# % | | ????# """ #wpp #???# #?# | | ????# F" + #####+##+## #?# % | | ????# """ # m ## # #?# | | ????# "" # ## # #?# | | ????# # ## [ " # #?# | | ????# # ## """ # #?# | | ????# # ## """ # #### ### | | ????# # ## " #% !%! ##? | | ????############## ## # %% !!!= ##? | | ?????????????????# ## #% %=*!= #? | | ?????????????????# ###########! %|=!*% ##? | | ?????????????????# !=!![!%! ### | | ?????????????????###################%%%=%=%| | | ??????????????????????????????????##!%!*########## | | ??????????????????????????????????##=!%%####?????? | | ??????????????????????????????????# %%! #????????? | | ??????????????????????############## #??????### | | ??????????????????????# # #??????# | | ??????????????????????# # #??????# | | ??????????????????????# # #??????# | | ??????????????????????# # #??????# | | ??????????????????????# # #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 73 Energy Capacity 1275 Matter Stores 470 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: EX 50 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 10 Particle Charging 15 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Coolant Network | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Tes Acc Hosts 34 | 1 . . 3 . 1 . . . . 2 1 . 2 1 2 . 2 . 5 1 2 2 2 . 1 6 Combat Hostiles 22 | . . . 2 . . . . . . 1 . . 1 1 2 . 1 . 3 1 2 1 1 . 1 5 Allies 6 | . . . . . 1 . . . . 1 1 . 1 . . . 1 . . . . 1 . . . . Unique Host Classes 15 | 1 . . 3 . 1 . . . . 1 . . 1 1 . . 2 . 3 . . 1 . . . 1 Average Host Suspicion 61 | 1 62 28 78 6 . 58 88 82 37 99 79 . 64 93 99 2 54 35 84 47 27 92 84 6 58 81 Unsuspicious Activity 406 | 2 20 . 20 . 16 . . . . . 10 . 79 2 . . 101 20 26 37 . 16 57 . . . Returns to Shadow 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fuzzy Dispatches 10 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . 2 2 . 1 2 Protomatter Created 5220 | . . . 31 . 19 13 45 25 . 27 110 . 163 256 199 . 3109 . 267 8 . 430 132 . . 386 Used 1730 | 5 . . 43 . 33 . . . . 94 20 . 38 144 119 . 203 . 218 74 28 100 138 . 70 403 Decayed 1444 | . . . . . . . 5 . . . 66 . 13 . 34 . 1173 . 45 . . 19 37 . . 52 Highest Spend 150 | 5 . . 23 . 33 . . . . 74 20 . 24 144 74 . 150 . 74 74 14 67 133 . 70 127 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 27) H-71 Marshal (-5/Factory: 14) Y-64 Sentinel (-6/Lower Caves: 9) 0O-W5E(Z) (-3/Research: 8) ZC-YLE(Z) (-1/Access: 8) Game ------ Seed StasisFortressKinecellerator Manual? 0 Play Time 01:23:08 Cumulative 65.8 hours Start 2026.03.02 @ 12:21:30 End 2026.03.02 @ 13:45:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3e676e5-40e8-4079-9b11-9432133502b1