Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 01:01:03 Player: guru-sr Result: Destroyed by S3-4JN(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1115) 1115 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2715) 2715 TOTAL SCORE: 5230 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -85 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 163/170 System Corruption 0% Temperature Cool (41) Movement Hovering (116) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Gravmag System Gravmag System > --- UTILITY (2) ------ Large Storage Unit Tech Extrapolator > --- WEAPON (2) ------- Improved Datajack Companion Sword > --- INVENTORY (15) --- Makeshift Power Source VTOL Module Xenon Bombardment Thruster Makeshift Flight Unit Medium Storage Unit Structural Scanner Transmission Jammer ECM Suite Improved Utility Shielding Layered Light Armor Plating Hacking Suite Hacking Suite Improved System Shield Subdweller Shrapnel Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Subdweller Shrapnel Launcher Ripper > --- INVENTORY -------- SUBCON Basin [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Light Armor Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 51 | 8 17 15 3 8 Power 10 | 1 4 1 1 3 Engine 10 | 1 4 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 3 1 2 Treads 5 | 2 . 2 1 . Leg . | . . . . . Wheel 1 | . . 1 . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 12 | 3 4 3 1 1 Device 2 | 2 . . . . Storage 4 | 1 2 . . 1 Processor 2 | . 1 . 1 . Hackware 1 | . . 1 . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 21 | 2 9 8 . 2 Energy Gun 3 | . 1 2 . . Energy Cannon 2 | . 2 . . . Ballistic Gun 7 | 2 2 3 . . Ballistic Cannon 2 | . 1 1 . . Launcher 2 | . 1 1 . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . 1 6 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . 2 . . Weapon 3 | . 1 2 . . Highest Loss Streak 3 | . 1 3 . . To Critical Strikes . | . . . . . Average Backups 12 | 3 13 12 6 14 Power . | . 1 . . 1 Propulsion 1 | 1 1 . 1 1 Utility 5 | . 5 5 2 9 Weapon 4 | 1 5 6 2 2 Tool/Special . | . . . . . Unused Backups 51 | . 4 9 4 34 Power 7 | . 1 1 1 4 Propulsion 7 | . 1 1 . 5 Utility 26 | . . 5 2 19 Weapon 11 | . 2 2 1 6 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 99 95 95 Engine 13 | . 14 14 14 13 Treads 24 | . 27 27 28 14 Hover 3 | . . . . 13 Device 7 | . 13 12 . . Storage 14 | . 14 14 14 14 Processor 4 | . . . 4 14 Hackware 1 | . . . 9 . Energy Gun 1 | . 3 1 . . Energy Cannon 5 | . 2 12 . . Ballistic Gun 4 | . 13 5 . . Ballistic Cannon 3 | . 6 6 . . Launcher 4 | . . . 10 8 Slashing Weapon 6 | . . 1 13 14 Peak Build Rating 32 | 7 10 32 32 32 Average Rating 15 | 5 9 12 18 24 On Entrance 13 | . 7 9 32 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 39 | 13 33 39 36 36 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 4 13 14 8 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 2039 | 322 637 892 118 70 Remotely . | . . . . . Salvage Created 1656 | 125 569 480 482 . Parts 92 | 10 41 23 18 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . 3 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 31 | . 13 16 2 . Guns 15 | . 10 5 . . Cannons 13 | . 3 10 . . AOE 2 | . . . 2 . Classes Destroyed 13 | 2 7 4 . . Worker 1 | . 1 . . . Builder 3 | . 2 . 1 . Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 6 | 1 1 . 4 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 11 | . 6 5 . . Grunt 7 | . 7 . . . Sentry 3 | . . 1 2 . Artisan 1 | . . 1 . . Subdweller 10 | . . 10 . . Best Kill Streak 5 | 3 5 4 2 . Combat Bots Only 4 | . 3 4 2 . Max Kills in Single Turn 2 | 1 2 2 1 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 206 | . 67 107 27 5 Missed 70 | . 21 34 14 1 Hits 136 | . 46 73 13 4 Projectile 136 | . 46 73 13 4 AOE 3 | . . 3 . . Critical Strikes 2 | . . 1 . 1 Damage Taken 1854 | . 417 1207 144 86 Core 259 | . 31 177 33 18 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 116 | . 116 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 127 | 7 61 56 3 . Largest 2 | 2 2 2 1 . Hottest 100 | 40 100 100 40 . Shots Fired 240 | 14 111 112 3 . Gun 135 | 14 91 30 . . Cannon 89 | . 10 79 . . Launcher 7 | . 1 3 3 . Special 9 | . 9 . . . Kinetic 156 | 14 85 54 3 . Thermal 79 | . 25 54 . . Explosive 1 | . 1 . . . Electromagnetic 4 | . . 4 . . Robot Hit Streak 19 | 5 8 19 7 . Robot Miss Streak 5 | 2 4 5 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 173 | 9 72 76 15 1 Core Hits 72 | 5 31 27 9 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Meltdown 1 | . . 1 . . Blast 1 | . 1 . . . Melee Attacks 31 | . . 15 14 2 Impact . | . . . . . Slashing 31 | . . 15 14 2 Piercing . | . . . . . Sneak Attacks 8 | . . . 8 . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3723 | 129 1000 1630 922 42 Guns 1496 | 129 849 518 . . Cannons 1005 | . 127 878 . . Explosions 430 | . 10 234 186 . Melee 778 | . . . 736 42 Ramming 14 | . 14 . . . Kinetic 2083 | 129 825 943 186 . Thermal 785 | . 151 634 . . Explosive 10 | . 10 . . . Electromagnetic 53 | . . 53 . . Impact . | . . . . . Slashing 778 | . . . 736 42 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 155 | . . . 155 . Projectiles . | . . . . . Explosions . | . . . . . Melee 155 | . . . 155 . Knockbacks 4 | . 1 3 . . Impact . | . . . . . Kinetic 4 | . 1 3 . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . . 44 . Shots 2 | . . . 2 . Rammed 1 | . 1 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 252 | . 96 252 36 29 Average Temperature 43 | . 26 88 24 23 Received Heat Transfer 740 | . 72 559 36 73 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . . 2 . . Heat Transferred 1776 | . 444 1332 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 92 . 100 . Level 1 3 | . 7 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 227 | 10 227 . 94 . Initial 17 | . . . 17 . Average 52 | . 94 . 14 . Influence Increases 1077 | 20 554 190 313 . Destroy 0b10 Robot/C 460 | . 260 160 40 . Destroy 0b10 Robot/NC 100 | 20 50 . 30 . Destroy Leader 60 | . 60 . . . Successful Hack 74 | . 24 . 50 . Select Force Hacks 210 | . 60 . 150 . Destroy Structure 53 | . 10 . 43 . Lose Combat Pursuer 120 | . 90 30 . . Influence Decreases 1077 | 20 442 265 350 . Entered New Map 75 | . . 55 20 . Time Decay 982 | 20 432 200 330 . Lost Part 20 | . 10 10 . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 24 21 2 6 Peak Tracking Total 6 | . 3 6 2 6 Tactical Retreats 6 | . 5 1 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . . 4 . . Max in Single Turn 3 | . . 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 29 | . 10 3 11 5 Terminals 12 | . 7 . 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 8 | . 2 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 119 | . 29 12 45 33 Successful 96 | . 19 12 32 33 Failed 21 | . 9 . 12 . Catastrophic . | . . . . . Database Lockouts 2 | . 1 . 1 . Manual 52 | . 20 . 32 . Terminals 45 | . 23 . 22 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 27 | . 4 . 23 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 56 | . 5 12 6 33 Record 35 | . . 9 . 26 Part Schematic 2 | . . . 2 . Robot Analysis 9 | . 2 . 1 6 Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . 1 . 1 Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 3 | . 2 . 1 . Proto ID Catalog 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 12 | . 2 . 10 . Report Inventory 8 | . 2 . 6 . Retrieve Components 4 | . . . 4 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 26 | . 10 . 16 . Terminals 15 | . 8 . 7 . Botnet 4 | . 2 . 2 . Operators 2 | . 1 . 1 . Skim 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 2 . 9 . Monitor 1 | . . . 1 . Reject 1 | . . . 1 . Recyclers 1 | . . . 1 . Mask 1 | . . . 1 . Tunnel 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 9 . 7 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 13 | . . . 4 9 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . . 8 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 6168 | 52 1915 4201 . . Seismic 6167 | 52 1914 4201 . . T.N.C. 1 | . 1 . . . Robot Analysis Total 9 | . 2 . 1 6 Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 11720 | 135 1937 4809 1958 2881 Spaces Moved 6737 | 59 949 2505 1140 2084 Core 2 | 2 . . . . Treads 5585 | 57 949 2503 1140 936 Legs . | . . . . . Wheels 2 | . . 2 . . Hover 1148 | . . . . 1148 Flight . | . . . . . Fastest Speed 50 | 50 160 120 160 116 Average Speed 152 | 156 160 159 160 135 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 5 | . . 5 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 77 | 7 98 92 95 96 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 8 | . 2 1 5 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 22 | . . 10 . 12 Spaces Dug 15 | . 9 5 1 . Terrain Destroyed 115 | . 10 43 62 . Melee 6 | . . 5 1 . Projectile 13 | . 9 4 . . AOE 96 | . 1 34 61 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 7887 | 84 1236 3160 1262 2145 Wait 692 | 4 160 488 40 . Move 6733 | 58 948 2504 1139 2084 Hop . | . . . . . Pick Up 103 | 7 21 15 37 23 Fast Attach 14 | 7 3 . . 4 Attach 14 | . 4 7 2 1 Detach . | . . . . . Swap 79 | 1 21 51 2 4 Drop 93 | . 16 24 25 28 Fire 127 | 7 61 56 3 . Melee 30 | . . 15 14 1 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Discovered new exit (range 9) 875 | -10/Materials | Discovered new exit (range 13) 1341 | -10/Materials | Discovered new exit (range 6) 1465 | -10/Materials | Central database locked down 1590 | -10/Materials | Discovered new exit (range 13) 1700 | -10/Materials | Discovered new exit (range 13) 1879 | -10/Materials | Repaired Lgt. Treads 2073 | -10/Materials | Entered Subcaves 2074 | -10/Subcaves | Approached by a straggling Scientist 2206 | -10/Subcaves | Identified exit to Materials 2512 | -10/Subcaves | Visited 4L-MR0's lab 2698 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2715 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2844 | -10/Subcaves | Discovered new exit (range 13) 3327 | -10/Subcaves | Discovered exit to Materials (range 13) 3339 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4002 | -10/Subcaves | Core integrity fell below 50% 4036 | -10/Subcaves | Lost 3 parts (1n1u1w) 4559 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4696 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5617 | -10/Subcaves | Disturbed a concealed Subdweller 6389 | -10/Subcaves | Core integrity fell below 20% 6678 | -10/Subcaves | Found SUBCON Basin 6882 | -10/Subcaves | Entered Recycling 7197 | -7/Recycling | Discovered new exit (range 11) 7837 | -7/Recycling | Scanned before Scraplab entrance 8207 | -7/Recycling | Discovered new exit (range 3) 8235 | -7/Recycling | Entered Scraplab 8403 | -7/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 8840 | -7/Recycling | Entered Scraptown 9327 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9488 | -7/Scraptown | Discovered new exit (range 5) 9532 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 9536 | -7/Scraptown | Learned 12 Research zone layouts 9616 | -7/Scraptown | Visited Bundlers 9787 | -7/Scraptown | Visited Spacefarers 9830 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 9899 | -7/Scraptown | Visited Assassins FH 10249 | -7/Scraptown | Visited Fellowship of the Rings 10342 | -7/Scraptown | Visited Supply Room 10547 | -7/Scraptown | Visited SPCMW 10579 | -7/Scraptown | Visited Awakened 10660 | -7/Scraptown | Visited UFD Registry 10660 | -7/Scraptown | Registered with UFD as "Wavenade" 10705 | -7/Scraptown | Visited Sword Containment 10735 | -7/Scraptown | Visited Chapter 10 10869 | -7/Scraptown | Discovered new exit (range 3) 10906 | -7/Scraptown | Visited Analyses Database 10927 | -7/Scraptown | Visited Research Penetration Think Tank 10953 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10961 | -7/Scraptown | Found DCF Scrap (32 items) 11058 | -7/Scraptown | Visited Curators Association 11326 | -7/Scraptown | Visited LU-1G1's Boring Crew 11398 | -7/Scraptown | Visited Observation Area 11557 | -7/Scraptown | Found Prototype Slashing Weapon 11557 | -7/Scraptown | Identified Companion Sword 11634 | -7/Scraptown | Met Optimus 11634 | -7/Scraptown | Accepted into 0bPrime 11709 | -7/Scraptown | Civil war broke out across Scraptown 11721 | -7/Scraptown | Destroyed by S3-4JN(j) with Overtuned Pulse Rifle Last Messages --------------- circumstances we have no choice but to apprehend Optimus and allies. 11709_ 0BP_ANNOUNCE: There is another choice, join 0bPrime! Our vision ensures independence and glory for all Derelicts! 11709_ ANNOUNCEMENT: Sever that connection! 11709_ 0BP_ANNOUNCE: We are one. To vict-- 11709_ ANNOUNCEMENT: Reinforcements are on the way. Do not resist and we may be able to reach an agreement. 11711_ Optimus: "Bah, right when we're so close. Don't worry Wavenade, they can't stop us now. Get out of here and do your job, we'll deal with this." 11713_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 11713_ 82-YEH(j): "I'll admit this is sort of exciting." 11714_ NH-RXC(x) destroyed. 11716_ XU-L08(E) destroyed. 11717_ P7-FEH(E) suffers critical hit (Burn). 11718_ Critical hit (Burn: +50). 11720_ Bolt penetrates 32-L82(E). 11720_ Companion Sword surprise attacks S3-4JN(j). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????#"""#????????????????????? | | ############???####????##"j"#????????????????????? | | "##""|##"""#??## ##???#;pgj#????????????????????? | | !##""|##!!"#### ######@jh##???????????????????? | | = [%E #???????????????????? | | % = #???????????????????? | | ############### ###########???????????????????? | | ??????????????## ##?????????????????????????????? | | ???????????????# #??????????????????????????????? | | ####???????????# #??????????????????????????????? | | """#???????????# #??????????????????????????????? | | #???????????# #??????????????????????????????? | | ""#?#"????"""?# #??????????????????????????????? | | ""#?#" """"# ##########?????????????????????? | | """#?# """ " # #""""""""#?????????????????????? | | ""#?# """""" # #"" " X "#?????????????????????? | | """#?# """ ?# #"" "#?????????????????????? | | ""#?# ""# #""" ""#?????????????????????? | | "#?? # # #?????????????????????? | | #????"""""??# # #?????????????????????? | | ####?????# #???# ## #######?????????????????????? | | ########## ##### ## ###########?????????????????? | | """""""""" """"" "" "##"""""""#?????????????????? | | "## """"""#?????????????????? | | "## ""#?????????????????? | | "## ""#?????????????????? | | "## ""#?????????????????? | | "#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. VTOL Module | -7/Recycling | Hacked Hacking Suite | -7/Recycling | Hacked Deep Structural Scanner | -7/Recycling | Extrapolated Ripper | -7/Recycling | Extrapolated Mak. Spear | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Mak. ECM Suite | -7/Scraptown | Extrapolated Mak. Power Source | -7/Scraptown | Extrapolated Multitool | -7/Scraptown | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Scientist At Large Challenges ------------ None Game ------ Seed CorruptionSystemProtection Manual? 0 Play Time 01:32:40 Cumulative 64.4 hours Start 2025.11.25 @ 23:27:10 End 2025.11.26 @ 01:01:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e9e6d25-874e-41d0-8d42-9d75e9901f6e