Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 01:36:29 Player: orthostice Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (2646) 2646 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1374) 1374 TOTAL SCORE: 10705 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 27/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Tesla Rifle Heavy Plasma Cannon > --- INVENTORY -------- Authchip [Propulsion] High-powered Shock Rifle Backup Laser III Segregator Longsword +1 [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Reflective Plating Weapon Longsword +1 Energy Gun Backup Laser III Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . 1 . . . . . . . Utility 5 | . . . . . 2 1 . 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 131 | 7 15 . 1 4 19 15 14 10 1 1 1 1 6 20 16 Power 11 | 1 1 . . . 1 1 1 1 . . . . 1 4 . Engine 4 | 1 1 . . . 1 . 1 . . . . . . . . Core 5 | . . . . . . 1 . 1 . . . . 1 2 . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 44 | 2 4 . . . 9 4 5 6 . . 1 . 3 9 1 Treads 23 | 2 3 . . . 9 4 5 . . . . . . . . Leg 10 | . 1 . . . . . . . . . . . . 8 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 6 . . 1 . 3 1 . Utility 36 | 2 2 . 1 . 5 6 7 3 1 . . 1 1 2 5 Device 17 | 1 1 . . . 1 4 5 2 1 . . . . . 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 7 | . . . . . 1 . . . . . . 1 1 2 2 Hackware 4 | . . . . . . 2 . 1 . . . . . . 1 Protection 5 | . . . . . 3 . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 8 . . 4 4 4 1 . . 1 . . 1 5 10 Energy Gun 7 | 1 . . . . . . . . . . . . . 3 3 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 11 | 1 2 . . . 1 1 . . . 1 . . . . 5 Ballistic Cannon 9 | . 4 . . 1 2 1 1 . . . . . . . . Launcher 5 | . . . . 2 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . 2 . . 1 . . . . . . . . 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . . . . . 5 Parts Lost 38 | . . . . . 1 . 2 . . . . . 11 3 21 Power 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 16 | . . . . . . . . . . . . . 7 2 7 Utility 8 | . . . . . . . 1 . . . . . 2 1 4 Weapon 11 | . . . . . 1 . 1 . . . . . 1 . 8 Highest Loss Streak 12 | . . . . . 1 . 1 . . . . . 10 3 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 100 100 97 96 96 90 92 86 76 80 74 72 57 Engine 8 | . 14 14 14 14 9 6 3 . . . . . . 3 . Core 1 | . . . . . . . 2 6 6 6 5 5 4 5 1 Treads 26 | . 28 28 28 28 36 34 38 4 . . . . . . . Leg 1 | . . . . . . . . . . . . . . 7 10 Flight 2 | . . . . . . . . 32 40 40 35 35 25 11 . Device 9 | . 14 14 14 14 9 7 5 11 12 6 5 5 4 . 1 Storage 8 | . 14 14 14 14 9 7 7 1 . . . . . . . Processor 5 | . . . . . 9 7 . . . . . 4 11 20 21 Hackware 4 | . . . . . . 9 12 11 13 13 11 11 11 9 8 Protection 3 | . . . . . 6 4 9 7 6 6 5 5 4 . . Ballistic Gun 6 | . 14 14 14 12 3 3 . . . . 5 5 3 . 6 Ballistic Cannon 6 | . 11 14 14 11 2 . 4 6 6 6 . . . . . Launcher 1 | . . . . 2 2 2 . . . . . . . . . Slashing Weapon 4 | . . . . 1 9 7 7 6 6 6 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 15 22 20 50 51 57 57 68 63 18 16 15 15 16 32 32 Greatest Support 107 | 40 40 40 40 40 85 107 106 100 25 25 27 27 27 105 105 Greatest Overweight (x) 3 | 3 . . 1 1 . . . . . . . . 1 1 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 15 | 7 8 10 11 20 20 20 20 8 5 5 5 5 5 5 5 Most Carried 20 | 4 10 10 10 18 20 20 20 19 5 5 5 5 5 5 5 Average Carried 12 | 3 8 10 10 12 17 18 18 6 4 4 4 5 4 4 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 4 10 10 10 18 16 19 20 4 4 4 5 5 4 5 2 Class Distribution -------------------- 71% | Mutant 13% | Hacker-Mutant 5% | Scavenger-Sprinter 4% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Matter Collected 2015 | 261 186 . . 233 310 228 346 109 10 . . 30 30 185 87 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3497 | 24 324 . . 273 694 524 988 253 56 . . . 135 70 156 Parts 193 | 2 27 . . 16 43 25 52 15 3 . . . 8 . 2 Haulers Intercepted 6 | . 1 . . . 3 . 2 . . . . . . . . Recyclers Shooed 4 | . 2 . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 5 . . 2 6 . . Prevented 3 | . . . . . . . . . . . . . 2 . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 57 | . 7 . . 5 9 12 15 . 2 . . . 4 1 2 Melee 26 | . . . . 1 5 3 11 . 2 . . . 4 . . Guns 6 | . 3 . . . . 2 . . . . . . . . 1 Cannons 10 | . 4 . . 1 1 . 4 . . . . . . . . AOE 13 | . . . . 3 3 7 . . . . . . . . . Classes Destroyed 14 | 1 5 . . 1 4 2 . . . . . . . . 1 Worker 4 | . . . . . 3 . 1 . . . . . . . . Builder 11 | . 1 . . 1 3 . 1 5 . . . . . . . Tunneler 4 | 1 1 . . 1 . 1 . . . . . . . . . Hauler 6 | . 1 . . . 3 . 2 . . . . . . . . Recycler 6 | . 1 . . 1 1 1 1 1 . . . . . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . Swarmer 15 | . 3 . . . 3 . 4 . 2 . . . 3 . . Grunt 22 | . 4 . . 3 1 8 5 . . . . . 1 . . Duelist 3 | . . . . 2 . . . . . . . . . 1 . Sentry 11 | . . . . . 5 . 6 . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . 2 Programmer 4 | . . . . . . 4 . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | 1 3 . . 5 5 4 5 5 2 . . . 4 1 1 Combat Bots Only 4 | . 3 . . 2 3 3 4 . 2 . . . 4 1 1 Max Kills in Single Turn 2 | 1 1 . . 2 1 2 1 1 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 2 . . . . . . . . . Melee 1 | . . . . 1 1 1 1 . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Hostile Shots Fired 632 | . 42 . . 9 54 58 149 . 15 . . 8 75 46 176 Missed 221 | . 14 . . 3 14 21 54 . 5 . . 8 29 17 56 Damage Taken 6098 | . 291 . . 156 528 541 989 . 163 . . . 777 599 2054 Core 1220 | . 25 . . 29 27 43 52 . 26 . . . 259 134 625 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 39 | . . . . . . . 6 . 6 . . . 27 . . Ignored by Resistances 26 | . . . . . 2 24 . . . . . . . . . Regen/Repaired (Parts) 174 | . . . . . . . . . . . . . . 174 . Core Remaining (%) 91 | 100 . . . 78 95 . 86 . . 96 . . . . . Volleys Fired 108 | 2 28 . . 7 15 26 7 . . . . . . 3 20 Largest 2 | 2 2 . . 2 1 1 1 . . . . . . 2 2 Hottest 155 | 70 70 . . 55 44 48 48 . . . . . . 155 155 Shots Fired 159 | 4 56 . . 10 15 26 8 . . . . . . 6 34 Gun 77 | 4 36 . . 4 . 8 . . . . . . . 4 21 Cannon 53 | . 20 . . 3 5 2 8 . . . . . . 2 13 Launcher 29 | . . . . 3 10 16 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 85 | 2 48 . . 7 5 10 8 . . . . . . . 5 Thermal 31 | 2 8 . . . . . . . . . . . . 4 17 Explosive 29 | . . . . 3 10 16 . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . . 2 12 Robot Hit Streak 15 | 2 12 . . 10 15 5 5 . . . . . . 7 5 Robot Miss Streak 6 | 1 5 . . . 5 4 2 . . . . . . 1 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 208 | 2 28 . . 16 43 29 43 7 6 . . . 8 5 21 Core Hits 122 | 1 14 . . 10 24 35 22 4 2 . . . 3 2 5 Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 18 | 1 2 . . 1 4 . 6 . . . . . 1 1 2 Burn 1 | 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . Blast 2 | . 2 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Sever 13 | . . . . 1 4 . 6 . . . . . 1 . 1 Melee Attacks 166 | . 5 . . 15 42 22 46 8 9 . 3 . 9 1 6 Thermal 4 | . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . Slashing 162 | . 5 . . 15 42 22 46 8 9 . 3 . 9 1 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . 3 13 4 6 7 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9823 | 22 470 . . 695 2669 1627 2249 736 308 . . . 415 132 500 Guns 790 | 22 242 . . 55 . 120 . . . . . . . 68 283 Cannons 678 | . 213 . . 55 46 . 175 . . . . . . 64 125 Explosions 1357 | . . . . 182 341 834 . . . . . . . . . Melee 6983 | . . . . 403 2282 673 2074 736 308 . . . 415 . 92 Ramming 15 | . 15 . . . . . . . . . . . . . . Kinetic 937 | 10 407 . . 110 46 120 175 . . . . . . . 69 Thermal 302 | 12 48 . . . . . . . . . . . . 90 152 Explosive 1357 | . . . . 182 341 834 . . . . . . . . . Electromagnetic 229 | . . . . . . . . . . . . . . 42 187 Impact . | . . . . . . . . . . . . . . . . Slashing 6983 | . . . . 403 2282 673 2074 736 308 . . . 415 . 92 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 4 . . . . . . 1 6 Average Corruption 2 | . . . . . . 1 2 . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . 12 . . . . . . 1 4 Message Errors 2 | . . . . . . . 1 . . . . . . . 1 Matter Fused 7 | . . . . . . . 6 . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . 2 . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 860 | . . . . 72 285 139 122 142 71 . . . 29 . . Projectiles 6 | . . . . . . . 6 . . . . . . . . Explosions 6 | . . . . . . 6 . . . . . . . . . Melee 848 | . . . . 72 285 133 116 142 71 . . . 29 . . Knockbacks 6 | . 4 . . 1 . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . 4 . . 1 . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . . 29 55 . . . . . . . . . . Shots 3 | . . . . 1 2 . . . . . . . . . . Rammed 5 | . 5 . . . . . . . . . . . . . . Targets Rammed 7 | . 7 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . Highest Temperature 526 | 18 159 . . . 28 7 12 55 55 55 33 66 36 78 526 Average Temperature 71 | 10 68 . . . 10 7 5 20 23 23 12 25 18 33 275 Received Heat Transfer 1089 | . 108 . . 18 162 162 270 . . . . . 90 111 168 Effects 7 | . . . . . . . . . . . . . . . 7 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 3 | 1 . . . . . . . . . . . . . 2 . Heat Transferred 707 | 111 148 . . . . . . . . . . . . 174 274 Parts Sabotaged 5 | . . . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Peak Influence 306 | 5 131 25 . 99 262 214 306 100 . . 62 . . . . Initial 70 | . 3 25 . . . 33 46 70 . . 56 . . . . Average 75 | . 60 25 . 13 124 64 143 76 . . 58 . . . . Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . . . . Low Security (%) 89 | 100 100 100 . 100 74 94 76 100 . . 100 . . . . Level 1 10 | . . . . . 25 5 23 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . 6 2 . . . . . . . . Investigation 4 | . 1 . . . . 1 2 . . . . . . . . Extermination 3 | . . . . . . 3 . . . . . . . . . Reinforcement 2 | . . . . . . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Distress Signals 2 | . 1 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 168 | . 18 . . 5 22 15 21 1 3 . . 4 19 55 5 Peak Tracking Total 15 | . 3 . . 2 5 4 6 1 3 . . 3 9 15 3 Tactical Retreats 8 | . 2 . . . 1 . . . . . . 1 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Traps Triggered 6 | . 2 . . . 2 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 1 . . . 2 14 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Machines Disabled 3 | . . . . . 2 1 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Machines Accessed 33 | . 5 . 1 . 7 3 5 . . . 1 . 1 10 . Terminals 18 | . 4 . . . 7 2 4 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 60 | . 6 . 1 . 19 5 9 . . . 1 . 1 18 . Successful 33 | . 2 . 1 . 4 2 4 . . . 1 . 1 18 . Failed 27 | . 4 . . . 15 3 5 . . . . . . . . Catastrophic 5 | . 4 . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 5 . 1 . 13 3 1 . . . 1 . . . . Terminals 36 | . 5 . . . 19 3 8 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 29 | . 1 . 1 . 4 . 3 . . . 1 . 1 18 . Record 15 | . . . . . 1 . 1 . . . 1 . . 12 . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . . . 5 . Open Door 4 | . . . . . . . 2 . . . . . 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 6 2 2 . . . . . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . Feedback Events 2 | . . . . . . . 2 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . . . . . . 2 . . 1 Drone Launches 7 | . . . . . . . 7 . . . . . . . . Drone Recoveries 4 | . . . . . . . 4 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Turns Passed 9544 | 98 1158 168 647 1729 2013 1202 827 172 113 21 41 101 116 771 367 Spaces Moved 6761 | 49 621 103 383 462 970 637 355 356 309 91 128 365 295 1428 209 Core 22 | 18 . . . . . . . . . . . . . . 4 Treads 3576 | 31 621 103 383 462 970 637 355 14 . . . . . . . Legs 319 | . . . . . . . . . . . . . . 114 205 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2844 | . . . . . . . . 342 309 91 128 365 295 1314 . Fastest Speed 20 | 50 160 160 160 240 160 155 155 20 20 20 20 20 20 29 50 Average Speed 108 | 161 160 160 168 240 162 158 166 25 20 20 20 20 24 40 119 Slowest Speed 240 | 200 160 160 240 240 165 161 170 170 20 20 20 20 104 190 150 Overloaded Moves 10 | . . . . . . . . . . . . . . 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 71 32 86 85 68 15 59 15 42 17 4 61 53 93 35 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . 2 . . . . . . . 1 . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 1 . . . . 1 1 . 2 1 . 3 Spaces Dug 20 | . 2 . . . 2 10 1 . 1 . 3 . . 1 . Terrain Destroyed 144 | . 2 . . 23 56 49 1 . 1 . 3 . . 1 8 Melee 20 | . 2 . . . 2 10 1 . 1 . 3 . . 1 . Projectile 11 | . . . . . 2 1 . . . . . . . . 8 AOE 113 | . . . . 23 52 38 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp War Pro Total 8635 | 61 712 106 386 1056 1357 779 548 434 351 93 139 391 326 1617 279 Wait 1322 | . 20 4 . 561 283 63 96 42 30 . 7 26 16 151 23 Move 6743 | 48 620 102 382 461 969 636 354 355 308 90 127 364 294 1424 209 Hop 1 | . . . . . . . . . . . . . . 1 . Pick Up 72 | 4 12 . 1 8 14 8 12 2 1 1 1 . . 6 2 Fast Attach 42 | 7 1 . . . 3 2 5 1 . . . 1 3 11 8 Attach 34 | . 3 . . . 4 3 4 9 1 . . . 2 3 5 Detach 5 | . . . . . . 2 . . . . . . 1 2 . Swap 55 | . 11 . 1 4 12 10 5 . . 1 1 . 1 6 3 Drop 80 | . 5 . 2 . 15 7 19 17 2 1 . . . 9 3 Fire 108 | 2 28 . . 7 15 26 7 . . . . . . 3 20 Melee 166 | . 5 . . 15 42 22 46 8 9 . 3 . 9 1 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 7 | . 7 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Mines 976 | -10/Materials | Discovered new exit (range 10) 1257 | -10/Materials | Entered Mines 1260 | -10/Mines | Received a Mining Laser from a helpful Derelict 1361 | -10/Mines | Learned location of Zion (-7) 1417 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1418 | -10/Mines | Discovered new exit (range 5) 1425 | -10/Mines | Entered Exiles 1425 | -10/Exiles | Accompanied by 1 ally 1462 | -10/Exiles | Met 8R-AWN 1491 | -10/Exiles | Met EX-HEX 1539 | -10/Exiles | Met EX-BIN 1561 | -10/Exiles | Aligned with FarCom system 1563 | -10/Exiles | Given EX-Vault access code 1600 | -10/Exiles | Opened EX-Vault 1613 | -10/Exiles | Found Longsword +1 1646 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1694 | -10/Exiles | Met EX-DEC 1754 | -10/Exiles | Visited The Gauntlet 2044 | -10/Exiles | Discovered new exit (range 14) 2072 | -10/Exiles | Left Exiles lab with Longsword +1 2072 | -10/Exiles | Entered Mines 3266 | -9/Mines | Learned location of Storage (-7) 3695 | -9/Mines | Excavation squad dispatched 3695 | -9/Mines | A large section of the Mines collapsed 3776 | -9/Mines | Discovered new exit (range 6) 3801 | -9/Mines | Entered Materials 3801 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4242 | -8/Materials | Discovered new exit (range 5) 4978 | -8/Materials | Discovered new exit (range 14) 5814 | -8/Materials | Entered Factory 5814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5815 | -7/Factory | Identified exit to Storage 6866 | -7/Factory | Build established: Hacker-Mutant 7016 | -7/Factory | Entered Storage 7580 | -7/Storage | Hacking Suite fried by hacking feedback 7801 | -7/Storage | Discovered new exit (range 15) 7843 | -7/Storage | Entered Factory 7843 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7864 | -6/Factory | Build established: Mutant 8010 | -6/Factory | Discovered new exit (range 6) 8015 | -6/Factory | Entered Lower Caves 8127 | -6/Lower Caves | Discovered new exit (range 8) 8128 | -6/Lower Caves | Entered another Lower Caves area 8148 | -6/Lower Caves | Discovered new exit (range 8) 8149 | -6/Lower Caves | Entered Factory 8149 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8179 | -5/Factory | Build established: Scavenger-Sprinter 8188 | -5/Factory | Discovered new exit (range 6) 8190 | -5/Factory | Entered Upper Caves 8215 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8232 | -5/Upper Caves | Learned Factory stockpile data 8284 | -5/Upper Caves | Learned location of Armory (-4) 8289 | -5/Upper Caves | Discovered new exit (range 8) 8291 | -5/Upper Caves | Entered another Upper Caves area 8380 | -5/Upper Caves | Attracted the attention of an 0b10 base 8404 | -5/Upper Caves | Discovered new exit (range 13) 8407 | -5/Upper Caves | Entered Warlord 8425 | -5/Warlord | Lost 10 parts (1p6n2u1w) 8623 | -5/Warlord | Met Warlord 8648 | -5/Warlord | Warlord's base attacked by MAIN.C 8860 | -5/Warlord | Build established: Hacker-Sprinter 8996 | -5/Warlord | Lost 3 parts (2n1u) 8998 | -5/Warlord | Warlord forces counterattacked 9033 | -5/Warlord | Spotted B-75 Beast 9036 | -5/Warlord | Spotted Striker 9038 | -5/Warlord | Spotted B-86 Titan 9063 | -5/Warlord | Spotted Executioner 9098 | -5/Warlord | Spotted Striker 9146 | -5/Warlord | Lost 16 allies 9163 | -5/Warlord | Spotted Striker 9166 | -5/Warlord | Discovered new exit (range 12) 9178 | -5/Warlord | Entered Proximity Caves 9184 | -4/Proximity Caves | Build established: Scavenger-Mutant 9205 | -4/Proximity Caves | Lost 4 allies 9260 | -4/Proximity Caves | Core integrity fell below 50% 9325 | -4/Proximity Caves | Lost 12 parts (2p6n1u3w) 9353 | -4/Proximity Caves | Learned Research garrison access intel 9536 | -4/Proximity Caves | Core integrity fell below 20% 9545 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Acquired Cloaking Device. 5O:NYMZACYUE4TDFRTWKLNNQJGEXPRVY C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. Imp. Phase Shifter destroyed. System corrupted: Heat flow error (+105). System corrupted: Matter fused (-7). Myomer Leg destroyed. Slug penetrates Wall. Coil Gun destroyed. Backup Laser III destroyed. Cloaking Device destroyed. Critical hit (Burn: +37). Coil Gun destroyed. G-73 Enforcer Phase Gun severed. Adv. Terrain Scan Processor destroyed. Longsword +1 destroyed. Acquired Phase Gun. Phase Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????########??????######???????????????????? | | ?????????## ######## ####????????????????? | | ????????## ## ##???????????????? | | ???????## #???????????????? | | ???????# gg #????????????????? | | ???????# ## ##?????????????????? | | ???????# ## ## g @ ##??????????????????? | | ???????## ## ### ##???????????????????? | | ????????##### #?###????????????????????? | | ????????????## #????????????????????????? | | ???? ??????## ######????????????????????????? | | ?? ???## ##?????????????????????????????? | | ? #### ##??????????????????????????????? | | ?? ## ##???????????????????????????????? | | ? ### # ##????????????????????????????????? | | # ### #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ???## #### ###?????????????????????????????????? | | ##### #??# #???#???????????????????????????????? | | # ##?# ### ##??????????????????????????????? | | ### #??????????????????????????????? | | ## ##?????????????????????????????? | | ## #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ##?????????????????????????????? | | # ##??????????????????????????????? | | # ##???????????????????????????????? | | ### ##???????#????????????????????????? | | ######## ##??????? #????????????????????????? | | #?????#####??????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Phase Shifting 10 Evasion (%) 66 Melee Accuracy 12 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Explorer Leap Before You Look Slippery One Challenges ------------ None Game ------ Seed MeleeNodeMace Manual? 0 Play Time 01:58:10 Cumulative 16.9 hours Start 2024.05.04 @ 21:32:37 End 2024.05.05 @ 01:36:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e35d6855-9b8f-43e2-81f5-7f97a07f55b7