Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.16 @ 20:30:49 // Winter2019/RPGLIKE Player: FontPeg Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (207) 207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1162 Bonus ------- None Cogmind --------- Core Integrity 203/600 Matter 161/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Battery > --- WEAPON (3) ------- Beam Rifle Beam Rifle Particle Cannon > --- INVENTORY (3) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Battery Signal Interpreter > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Beam Rifle Particle Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Battery Storage Medium Battery Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 4 | 3 . 1 Power . | . . . Propulsion 1 | 1 . . Utility 1 | 1 . . Weapon 2 | 1 . 1 Parts Attached 19 | 5 4 10 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage 1 | . . 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 7 | 2 2 3 Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 79 | . 78 79 Engine 12 | . 14 10 Treads 21 | . 28 16 Storage 5 | . . 10 Processor 6 | . 7 4 Energy Gun 28 | . 27 28 Energy Cannon 3 | . . 6 Naked Turns . | . . . Heaviest Build 16 | 8 11 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 2 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 3 | 3 3 3 Average Capacity 3 | 3 3 3 Most Carried 3 | 3 3 3 Average Carried 2 | 1 2 1 Final Capacity 3 | 3 3 3 Final Carried 3 | 2 3 1 Class Distribution -------------------- 56% | Mutant 43% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 310 | 247 43 20 Remotely . | . . . Salvage Created 231 | . 172 59 Parts 22 | . 10 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 5 4 Guns 8 | . 5 3 Cannons 1 | . . 1 Classes Destroyed 5 | . 3 2 Builder 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 577 | . 313 264 Core 466 | . 247 219 Absorbed by Shields . | . . . Redirected to Core 335 | . 203 132 Core Remaining (%) 83 | 100 67 . Volleys Fired 27 | . 18 9 Largest 3 | . 2 3 Hottest 180 | . 112 180 Shots Fired 57 | . 36 21 Gun 51 | . 36 15 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 57 | . 36 21 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 5 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | . 19 8 Core Hits 13 | . 8 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 402 | . 236 166 Guns 382 | . 236 146 Cannons 20 | . . 20 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 402 | . 236 166 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 555 | . 269 555 Average Temperature 180 | . 99 310 Received Heat Transfer 93 | . 93 . Effects 13 | . 1 12 Shutdowns 3 | . . 3 Energy Bleed 2 | . 1 1 Interference 3 | . . 3 Matter Decay 2 | . . 2 Damage (minor) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1024 | . 617 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 186 | . 157 186 Initial 66 | . . 66 Average 82 | . 91 88 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 6 4 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 699 | 58 291 350 Spaces Moved 349 | 46 123 180 Core 33 | 26 . 7 Treads 316 | 20 123 173 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 153 | 104 160 161 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 22 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 458 | 56 181 221 Wait 45 | . 28 17 Move 347 | 45 122 180 Hop . | . . . Pick Up 12 | 6 2 4 Fast Attach 9 | 1 4 4 Attach 10 | 4 . 6 Detach . | . . . Swap . | . . . Drop 4 | . 4 . Fire 27 | . 18 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 4 | . 3 1 Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 12) 59 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Materials 350 | -10/Materials | Entered another Materials area 352 | -9/Materials | Reached level 2 355 | -9/Materials | Upgraded with Weapon slot (x1) 639 | -9/Materials | Core integrity fell below 50% 700 | -9/Materials | Self-destructed Last Messages --------------- 00639_ Acquired Structural Scanner. 00640_ R-06 Scavenger collects Lgt. Assault Rifle. 00641_ Power failure, Lgt. Ion Engine shutdown. 00643_ R-06 Scavenger collects Flight Unit. 00643_ R-06 Scavenger collects Imp. Ion Engine. 00645_ S-10 Pest destroyed. 00646_ R-06 Scavenger collects Lgt. Assault Rifle. 00646_ R-06 Scavenger collects Flight Unit. 00648_ Overheating: System interference. 00648_ Particle Cannon temporarily disabled. 00648_ Beam Rifle temporarily disabled. 00649_ Power failure, Lgt. Ion Engine shutdown. 00649_ Overheating: Beam Rifle damaged (-2). 00650_ R-06 Scavenger collects Wheel. 00650_ S-10 Pest destroyed. 00651_ Overheating: Matter decay (-35). 00656_ Overheating: Matter decay (-24). 00659_ Used Protomatter to restore core integrity (+18, depleted) 00662_ Overheating: Energy bleed (-48). 00676_ K-01 Serf collects debris. 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""""" ## #?????????? ? | | ?? ## #??????????? # | | ? #? ???????????? + | | ?#######+######? ???????????? # | | ???????????????? ???????????? # | | ???????????????? ???????????? ## | | ???????????????? ????????????? #? | | ???????????????? ??????????????#? | | ????????????????+???????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 5 Resistance: TH 5 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 1 | . . 1 XP Earned 5710 | 3000 710 2000 XP Spent 4500 | 3000 . 1500 Upgrades 10 | 6 . 4 Propulsion Slot 1 | 1 . . Utility Slot 1 | 1 . . Weapon Slot 2 | 1 . 1 Inventory Capacity 3 | 3 . . Ranged Accuracy 1 | . . 1 KI Resistance % 1 | . . 1 TH Resistance % 1 | . . 1 Protomatter Created 74 | . 17 57 Integrity Restored 69 | . 51 18 Core 69 | . 51 18 Protomatter Decayed 51 | . . 51 Game ------ Seed TransportEtherialBox Manual? 0 Play Time 00:05:55 Cumulative 110.3 hours Start 2022.01.16 @ 18:34:23 End 2022.01.16 @ 20:30:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae2918b0-ba2c-4463-9fa1-04891454bdf1