Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:32:27 Player: Cwaftwer Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (1) 5 Value Destroyed (27) 27 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6912 Bonus ------- Pacifist 470 Follower Combat Kills 30 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Gravity Neutralizer Enhanced Optical Array Seismic Detector Phase Shifter Shield Generator > --- WEAPON ----------- Backup Laser III Power Maul > --- INVENTORY -------- Gravity Neutralizer Hardened Light Armor Plating Improved Light Armor Plating Shield Generator [Rating: 78] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Fusion Compressor Propulsion Xenon Bombardment Thruster Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Shield Generator Device Shield Generator Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 . . 2 . . . Power 2 | . . . . . 1 . . . . 1 . . . . . . Propulsion 5 | . . . 2 . . 1 . . 1 . . . 1 . . . Utility 5 | . . . . . 1 1 . . 1 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 44 | . 3 1 2 . 4 8 5 2 1 5 2 9 1 1 . . Power 11 | . 1 . . . 2 2 1 2 . 1 . 2 . . . . Engine 8 | . 1 . . . 1 2 1 2 . 1 . . . . . . Core 3 | . . . . . 1 . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 13 | . 2 . 2 . . 2 1 . . 1 1 3 1 . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . Flight 12 | . 2 . 2 . . 2 1 . . 1 1 3 . . . . Utility 15 | . . 1 . . . 4 1 . 1 2 1 4 . 1 . . Device 9 | . . . . . . 3 . . 1 . 1 3 . 1 . . Storage . | . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . 1 . . . 1 1 . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . 2 . 2 . . 1 . . . . . . Energy Gun 2 | . . . . . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . 1 . . . 3 . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . Parts Lost 26 | . . . . . 6 . . 1 . . . 18 . 1 . . Power 6 | . . . . . . . . . . . . 6 . . . . Propulsion 11 | . . . . . 4 . . 1 . . . 6 . . . . Utility 6 | . . . . . 1 . . . . . . 4 . 1 . . Weapon 3 | . . . . . 1 . . . . . . 2 . . . . Highest Loss Streak 15 | . . . . . 6 . . 1 . . . 15 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 30 52 66 66 45 32 61 74 63 73 87 82 6 3 1 . Engine 9 | . 7 14 11 11 6 3 11 15 13 17 17 11 . . . . Flight 20 | . 23 28 44 44 29 10 16 21 13 17 22 26 . . . . Device 14 | . . . . . . 17 23 23 23 23 28 23 . . 1 . Processor 2 | . . . . . . . . . . 1 5 5 5 3 . . Protection 3 | . . 10 11 11 6 . 5 7 6 5 . . . . . . Energy Gun 2 | . . . . . . . 4 7 6 5 5 4 . . . . Impact Weapon 1 | . . . . . . . . . . . 5 4 . . . . Naked Turns 176 | . 16 . . . 16 7 . . . . . . . 14 50 73 Heaviest Build 25 | . 5 8 8 8 15 12 19 14 15 25 25 23 . 3 3 . Greatest Support 49 | 3 8 8 16 16 16 12 22 22 17 30 39 49 12 3 3 3 Greatest Overweight (x) 1 | . . . . . 1 . 1 . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 4 3 5 5 5 5 5 5 5 5 5 5 5 . Average Carried 4 | . 3 4 3 3 4 4 4 4 4 4 4 4 4 4 1 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 3 3 4 5 5 5 5 4 4 3 5 5 . . Class Distribution -------------------- 57% | Sprinter 42% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Matter Collected 400 | 167 . 73 20 . 13 . 125 . . . . 2 . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 22 | . . . . . 22 . . . . . . . . . . . Parts 2 | . . . . . 2 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Combat Hostiles Destroyed 1 | . . . . . 1 . . . . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . . . . Classes Destroyed 1 | . . . . . 1 . . . . . . . . . . . Cutter 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 1 | . . . . . 1 . . . . . . . . . . . Combat Bots Only 1 | . . . . . 1 . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Hostile Shots Fired 225 | . . . 2 . 71 12 . 4 4 . . 73 . 2 22 35 Missed 103 | . . . 2 . 41 4 . 2 1 . . 37 . . 10 6 Damage Taken 3871 | . . . . . 908 70 . 37 39 . . 1635 . 99 254 829 Core 2379 | . . . . . 515 40 . 9 . . . 633 . 99 254 829 Absorbed by Shields 128 | . . . . . . 27 . 14 15 . . 72 . . . . Regen/Repaired (Parts) 4 | . . . . . . . 4 . . . . . . . . . Core Remaining (%) 76 | 100 . 100 . 100 6 . . 93 100 . . 36 . . . . Volleys Fired 2 | . . . . . 1 . . . . 1 . . . . . . Largest 1 | . . . . . 1 . . . . 1 . . . . . . Hottest 40 | . . . . . 30 . . . . 40 . . . . . . Shots Fired 3 | . . . . . 1 . . . . 1 . 1 . . . . Gun 2 | . . . . . . . . . . 1 . 1 . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . 1 . 1 . . . . Explosive 1 | . . . . . 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . 1 . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . 1 . . . . . . . . . . . Core Hits 1 | . . . . . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 58 | . . . . . 6 . . . . 4 13 35 . . . . Impact 52 | . . . . . . . . . . 4 13 35 . . . . Slashing 6 | . . . . . 6 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 108 | . . . . . 108 . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 107 | . . . . . 107 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 1 | . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 107 | . . . . . 107 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . 1 . . 1 4 . . 32 . 6 6 6 Average Corruption 9 | . . . . . 1 . . 1 4 . . 11 . 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . 1 . . . 28 . 2 1 2 Message Errors 6 | . . . . . . . . . . . . 4 . 2 . . Matter Fused 4 | . . . . . . . . . . . . 4 . . . . Heat Flow Errors 6 | . . . . . . . . . . . . 4 . . 1 1 Energy Discharges 4 | . . . . . . . . 1 . . . 3 . . . . Parts Rejected 3 | . . . . . . . . . . . . 3 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . . . Misdirections 9 | . . . . . . . . . . . . 9 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 39 | . . . . . 39 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 39 | . . . . . 39 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . 37 . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . . . . . 1 . . . Targets Rammed 2 | . . . . . 1 . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 253 | . . . . . 26 . . . 3 . . 253 . . 137 101 Average Temperature 48 | . . . . . 11 . . . 3 . . 89 . . 72 58 Received Heat Transfer 310 | . . . . . 90 . . . 31 . . 54 . . 27 108 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Peak Influence 384 | . 15 20 66 25 326 228 127 98 57 63 60 384 184 79 68 107 Initial 154 | . . 5 7 25 9 147 79 27 42 27 22 42 154 64 34 32 Average 116 | . 7 16 32 25 170 170 79 56 49 43 45 195 156 60 45 45 Maximum Alert Level 1 | . . . . . 1 1 . . . . . 1 . . . . Low Security (%) 76 | 100 100 100 100 100 49 90 100 100 100 100 100 34 100 100 100 100 Level 1 23 | . . . . . 50 9 . . . . . 65 . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . 5 2 . 4 1 1 . 13 2 . . 1 Investigation 13 | . . . . . 1 1 . 3 . . . 6 2 . . . Extermination 2 | . . . . . . 1 . . . . . 1 . . . . Reinforcement 14 | . . . . . 4 . . 1 1 1 . 6 . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Distress Signals 2 | . . . . . 1 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 137 | . 1 1 3 . 35 9 6 6 7 1 5 44 1 6 3 9 Peak Tracking Total 18 | . 2 2 3 . 17 6 4 4 6 1 5 18 1 6 3 6 Tactical Retreats 25 | . . . . . 7 1 1 1 . . . 12 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Traps Triggered 10 | . . . . . 3 1 . 1 1 1 . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Machines Disabled 1 | . . . 1 . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Machines Accessed 26 | . 1 . 5 . . 4 . 5 . 1 . 7 2 . 1 . Terminals 17 | . 1 . 4 . . 1 . 3 . . . 6 1 . 1 . Fabricators 4 | . . . . . . 2 . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 65 | . 3 . 13 . . 10 . 13 . 2 . 19 4 . 1 . Successful 29 | . 1 . 8 . . 3 . 7 . 2 . 7 . . 1 . Failed 36 | . 2 . 5 . . 7 . 6 . . . 12 4 . . . Catastrophic 12 | . . . 2 . . 2 . 2 . . . 3 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 49 | . 3 . 12 . . 3 . 10 . . . 18 2 . 1 . Fabricators 9 | . . . . . . 5 . 2 . . . . 2 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . 1 . . . . . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Terminal Hacks 24 | . 1 . 7 . . 1 . 7 . . . 7 . . 1 . Record 13 | . . . 3 . . . . 5 . . . 5 . . . . Part Schematic 2 | . . . . . . 1 . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . 2 . . . . . . Report Inventory 2 | . . . 1 . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 5 . . 4 . 5 . 1 . 7 2 . . . Full Trace Events 11 | . . . . . . 1 . 3 . . . 5 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Total Allies 23 | . . 2 . . . . 20 . . . . . . 1 . . Largest Group 20 | . . 2 2 . . . 20 . . . . . . 1 . . Highest-Rated Group 496 | . . 39 39 . . . 496 . . . . . . 46 . . Highest-Rated Ally 46 | . . 31 31 . . . 35 . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . 7 . . . 132 . . . . . . 5 . . Total Damage 6290 | . . . 84 . . . 6061 . . . . . . 145 . . Kills 18 | . . . 1 . . . 17 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Turns Passed 2604 | 10 64 109 101 37 225 289 134 261 51 177 83 702 150 61 77 73 Spaces Moved 5763 | 19 150 250 342 124 634 597 280 614 140 201 135 1633 242 112 149 141 Core 700 | 19 21 . . . 27 12 . . . . . 15 204 112 149 141 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 38 | . . . . . . . . . . . . . 38 . . . Flight 5025 | . 129 250 342 124 607 585 280 614 140 201 135 1618 . . . . Fastest Speed 21 | 50 32 32 26 26 26 40 30 30 34 32 26 21 50 50 50 50 Average Speed 33 | 50 34 32 26 26 28 40 33 32 34 32 26 28 51 50 50 50 Slowest Speed 115 | 50 50 32 26 26 115 50 106 34 34 34 28 100 60 50 50 50 Overloaded Moves 472 | . . . . . . . . . . . 135 337 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . 1 1 . 3 2 . 2 . 3 . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 35 | 3 35 40 26 27 60 22 91 23 7 7 85 44 9 91 5 29 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 . . 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 57 | . . . . . 5 . . . . 4 13 35 . . . . Terrain Destroyed 66 | . . . . . 14 . . . . 4 13 35 . . . . Melee 57 | . . . . . 5 . . . . 4 13 35 . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 9 | . . . . . 9 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Ext Total 6327 | 18 161 277 352 128 662 645 324 674 143 302 155 1804 270 116 153 143 Wait 373 | . 1 25 10 5 16 31 21 45 . 87 5 109 15 1 . 2 Move 5727 | 18 149 247 339 123 628 593 279 609 139 195 134 1632 242 111 148 141 Hop 12 | . . 1 1 . 3 2 . 2 . 3 . . . . . . Pick Up 64 | . 8 2 . . 3 8 8 8 2 5 1 11 6 2 . . Fast Attach . | . . . . . . . . . . . . . . . . . Attach 39 | . 3 1 2 . 3 8 4 1 1 4 1 9 1 1 . . Detach 4 | . . . . . 1 2 . . . . . 1 . . . . Swap 6 | . . . . . 1 . 1 1 . 1 1 1 . . . . Drop 39 | . . 1 . . . 1 11 8 1 2 . 4 5 1 5 . Fire 2 | . . . . . 1 . . . . 1 . . . . . . Melee 58 | . . . . . 6 . . . . 4 13 35 . . . . Ram 1 | . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Upp] / [*Ext]) -4/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 8) 75 | -10/Materials | Entered Mines 76 | -10/Mines | Assembled infested the area 99 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 158 | -10/Mines | Discovered new exit (range 15) 184 | -10/Mines | Entered Materials 184 | -9/Materials | Accompanied by 2 allies 184 | -9/Materials | Evolved 2 slots: Propulsion x2 189 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 284 | -9/Materials | Discovered new exit (range 12) 284 | -9/Materials | Discovered new exit (range 6) 285 | -9/Materials | Entered Mines 302 | -9/Mines | Discovered new exit (range 10) 320 | -9/Mines | Build established: Sprinter 322 | -9/Mines | Entered Materials 322 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 478 | -8/Materials | Discovered new exit (range 3) 533 | -8/Materials | Core integrity fell below 50% 545 | -8/Materials | Core integrity fell below 20% 547 | -8/Materials | Entered Factory 547 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 575 | -7/Factory | Lost 6 parts (4n1u1w) 793 | -7/Factory | Build established: Mutant 836 | -7/Factory | Sucked down chute 836 | -7/Factory | Entered Waste 837 | -7/Waste | Met a frightened Derelict 844 | -7/Waste | Spotted C-40 Crusher 850 | -7/Waste | Spotted C-40 Crusher 851 | -7/Waste | Spotted C-40 Crusher 864 | -7/Waste | Spotted C-40 Crusher 869 | -7/Waste | Warlord forces began an assault 905 | -7/Waste | Spotted C-40 Crusher 913 | -7/Waste | Lost 4 allies 926 | -7/Waste | Spotted C-40 Crusher 966 | -7/Waste | Discovered new exit (range 16) 970 | -7/Waste | Entered Factory 981 | -7/Factory | Lost 3 allies 1226 | -7/Factory | Discovered new exit (range 16) 1231 | -7/Factory | Entered another Factory area 1231 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1280 | -6/Factory | Discovered new exit (range 10) 1282 | -6/Factory | Entered another Factory area 1282 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1459 | -5/Factory | Sucked down chute 1459 | -5/Factory | Entered Waste 1473 | -5/Waste | Spotted C-40 Crusher 1474 | -5/Waste | Spotted C-40 Crusher 1478 | -5/Waste | Spotted C-40 Crusher 1478 | -5/Waste | Spotted C-40 Crusher 1499 | -5/Waste | Spotted C-40 Crusher 1534 | -5/Waste | Discovered new exit (range 13) 1537 | -5/Waste | Spotted C-40 Crusher 1542 | -5/Waste | Entered Factory 1599 | -5/Factory | Build established: Sprinter 1712 | -5/Factory | Crushed by falling debris 2134 | -5/Factory | System corruption reached 10% 2171 | -5/Factory | Crushed by falling debris 2199 | -5/Factory | System corruption reached 30% 2236 | -5/Factory | Discovered new exit (range 9) 2239 | -5/Factory | Core integrity fell below 50% 2244 | -5/Factory | Entered another Factory area 2244 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2269 | -4/Factory | Lost 15 parts (4p6n3u2w) 2391 | -4/Factory | Spotted B-86 Titan 2394 | -4/Factory | Sucked down chute 2394 | -4/Factory | Entered Waste 2395 | -4/Waste | Met a frightened Derelict 2399 | -4/Waste | Spotted C-40 Crusher 2399 | -4/Waste | Spotted C-40 Crusher 2409 | -4/Waste | EMP discharged 2410 | -4/Waste | Spotted C-40 Crusher 2411 | -4/Waste | Spotted C-40 Crusher 2412 | -4/Waste | Spotted C-40 Crusher 2419 | -4/Waste | Spotted C-40 Crusher 2437 | -4/Waste | Crushed by Compactor (1 part destroyed) 2443 | -4/Waste | Discovered new exit (range 16) 2455 | -4/Waste | Entered Factory 2517 | -4/Factory | Discovered new exit (range 15) 2522 | -4/Factory | Build established: Mutant 2530 | -4/Factory | Discovered new exit (range 6) 2532 | -4/Factory | Entered Extension 2594 | -4/Extension | Spotted B-86 Titan 2597 | -4/Extension | Spotted B-86 Titan 2598 | -4/Extension | Core integrity fell below 50% 2602 | -4/Extension | Core integrity fell below 20% 2605 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- Sealed Blast Doors opened. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal E018. T-07 Excavator exits Transfer Station. R-10 Processor exits Transfer Station. U-05 Engineer exits Transfer Station. System corrupted: Component data lost. System corrupted: Heat flow error (+144). Knocked back. Penetrated by Slug. Knocked back. Penetrated by Slug. Door Terminal disabled. B-86 Titan activates siege mode. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #??##?##?????????????????????? | | ????????????????### ###Y## ### #?????????????????? | | ????????????????#"" "" Y "" ""#???????????????? | | ????????????????# " " " " #???????????????? | | ????????????????# #???????????????? | | ???????????#?##?# #???????????????? | | ###"########"#;## ####????????????? | | % ???????????? | | ???????????? | | ???????????? | | ???????????? | | ???????????? | | ################# % BB BB #???????????????? | | ????????????????# BB BB #???????????????? | | ????????????????# #???????????????? | | ????????????????# % #???????????????? | | ????????????????# @ #???????????????? | | ????????????????###### #"""#######???????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Phase Shifting 5 Evasion (%) 69 Item Schematics ----------------- Med. Treads | -7/Factory | Hacked Adv. System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Close Call We Are Legion Challenges ------------ None Game ------ Seed FieldMetaBrace Manual? 0 Play Time 01:12:28 Cumulative 22.1 hours Start 2024.04.20 @ 16:20:33 End 2024.04.20 @ 20:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15b09a2b-86e6-46d3-965e-849df3e1d6a6