Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 22:19:48 Player: Dare Evans Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1543) 1543 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3413 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 92/300 Energy 65/100 System Corruption 0% Temperature Cool (21) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Ion Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Treads Beam Cannon Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 7 2 20 12 Power 6 | 1 2 1 2 Engine 5 | 1 2 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 . 9 4 Treads 3 | 2 . 1 . Leg 12 | . . 8 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 1 2 Device 2 | 1 . . 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 . 9 4 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 11 | 2 . 8 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 4 15 Power 4 | . . 1 3 Propulsion 8 | . . 3 5 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 13 | . . 4 13 To Critical Strikes . | . . . . Average Backups 11 | 3 7 12 13 Power 1 | . 2 1 . Propulsion 1 | 1 3 . . Utility . | . . 1 . Weapon 7 | . 2 9 12 Tool/Special . | . . . . Unused Backups 6 | . 2 2 2 Power 1 | . . 1 . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 96 92 Engine 10 | . 14 10 7 Treads 7 | . 28 2 3 Leg 29 | . . 39 30 Device 12 | . 14 10 17 Storage 11 | . 14 11 9 Protection 1 | . . . 5 Energy Cannon 1 | . . . 6 Ballistic Gun 19 | . 28 21 4 Ballistic Cannon 1 | . . . 6 Peak Build Rating 23 | 7 7 11 23 Average Rating 10 | 5 7 10 18 On Entrance 6 | . 7 7 11 Naked Turns . | . . . . Heaviest Build 43 | 15 15 31 43 Greatest Support 50 | 40 40 40 50 Greatest Overweight (x) 2 | 1 . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 6 8 14 15 Most Carried 15 | 6 8 15 15 Average Carried 11 | 3 7 12 13 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 6 8 14 9 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1334 | 170 310 674 180 Remotely . | . . . . Salvage Created 1638 | 14 331 791 502 Parts 112 | 4 15 63 30 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 8 23 12 Guns 31 | . 8 23 . Cannons 12 | . . . 12 Classes Destroyed 9 | 1 1 3 4 Tunneler 1 | 1 . . . Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 10 | . . 10 . Grunt 22 | . 8 6 8 Brawler 1 | . . . 1 Sentry 8 | . . 7 1 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 2 5 6 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 309 | . 38 139 132 Missed 66 | . 8 37 21 Hits 243 | . 30 102 111 Projectile 243 | . 30 102 111 Critical Strikes 2 | . . . 2 Damage Taken 3225 | . 399 1018 1808 Core 744 | . 46 146 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 168 | . . 168 . Core Remaining (%) 81 | 100 81 63 . Volleys Fired 157 | 3 29 70 55 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 97 Shots Fired 313 | 6 58 139 110 Gun 214 | 6 58 138 12 Cannon 98 | . . . 98 Launcher . | . . . . Special 1 | . . 1 . Kinetic 262 | 6 58 138 60 Thermal 51 | . . 1 50 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 2 13 8 15 Robot Miss Streak 4 | 2 2 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 211 | 3 41 86 81 Core Hits 81 | 2 16 38 25 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Destroy 1 | . . 1 . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3878 | 43 506 1400 1929 Guns 1996 | 40 506 1300 150 Cannons 1769 | . . . 1769 Explosions . | . . . . Melee . | . . . . Ramming 113 | 3 . 100 10 Kinetic 2857 | 40 506 1300 1011 Thermal 908 | . . . 908 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . . . 58 Projectiles 58 | . . . 58 Explosions . | . . . . Melee . | . . . . Knockbacks 25 | . . . 25 Impact . | . . . . Kinetic 16 | . . . 16 Secondary 9 | . . . 9 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 24 | 1 . 21 2 Kicked 23 | . . 21 2 Crushed . | . . . . Highest Temperature 52 | . 2 8 52 Average Temperature 8 | . 2 4 10 Received Heat Transfer 1344 | . 222 204 918 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1480 | . . . 1480 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 84 | 100 100 78 83 Level 1 15 | . . 21 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 290 | 5 87 290 248 Initial 117 | . . 32 117 Average 91 | . 37 104 134 Influence Increases 1171 | 5 217 627 322 Destroy 0b10 Robot/C 860 | . 160 460 240 Destroy 0b10 Robot/NC 15 | 5 . 5 5 Destroy Leader 232 | . 40 122 70 Successful Hack 20 | . . 20 . Destroy Structure 14 | . 2 5 7 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 1062 | 5 140 426 491 Entered New Map 206 | . . 45 161 Time Decay 666 | 5 140 341 180 Lost Part 190 | . . 40 150 Squads Dispatched 7 | . 2 1 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 12 29 18 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . . 7 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . . 21 . Successful 17 | . . 17 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 8 . Fabricators . | . . . . Repair Stations 11 | . . 11 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Locate Traps 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . 10 . Scan Component 5 | . . 5 . Repair 5 | . . 5 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 5 . Time 130 | . . 130 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1766 | 41 364 1019 342 Seismic 1766 | 41 364 1019 342 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1904 | 103 364 1071 366 Spaces Moved 698 | 51 144 428 75 Core 5 | 5 . . . Treads 192 | 46 144 2 . Legs 501 | . . 426 75 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 144 | 150 160 133 175 Slowest Speed 260 | 160 160 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 36 48 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 8 | . . 1 7 Melee . | . . . . Projectile 8 | . . 1 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1261 | 67 223 772 199 Wait 281 | . 42 199 40 Move 696 | 51 143 427 75 Hop . | . . . . Pick Up 24 | 6 4 11 3 Fast Attach 19 | 7 . 10 2 Attach 11 | . . 4 7 Detach . | . . . . Swap 31 | . 2 20 9 Drop 19 | . 3 10 6 Fire 157 | 3 29 70 55 Melee . | . . . . Ram . | . . . . Kick 23 | . . 21 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 3) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x2 696 | -9/Materials | Repaired Seismic Detector 724 | -9/Materials | Repaired Assault Rifle 751 | -9/Materials | Repaired Aluminum Leg 778 | -9/Materials | Repaired Assault Rifle 843 | -9/Materials | Repaired Seismic Detector 1138 | -9/Materials | Build established: Scavenger-Mutant 1344 | -9/Materials | Lost 4 parts (1p3n) 1489 | -9/Materials | Discovered new exit (range 7) 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Utility x2 1876 | -8/Materials | Core integrity fell below 50% 1899 | -8/Materials | Core integrity fell below 20% 1905 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01872_ Destroyed Lgt. Nuclear Core. 01872_ G-47 Trooper Aluminum Leg blasted off. 01878_ Penetrated by Slug. 01878_ Lgt. Nuclear Core destroyed. 01878_ Aluminum Leg destroyed. 01878_ G-47 Trooper knocked back. 01879_ Assault Cannon destroyed. 01881_ Seismic Detector destroyed. 01881_ Penetrated by Slug. 01881_ Ion Cannon destroyed. 01884_ Carbon-fiber Leg destroyed. 01890_ Penetrated by Slug. 01891_ M-13 Machinist fits Backup Propulsion I on G-47 Trooper. 01893_ Critical hit (Burn: +37). 01893_ Penetrated by Slug. 01896_ Hvy. Assault Rifle destroyed. 01902_ Penetrated by Slug. 01902_ Imp. Heat Sink destroyed. 01905_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????#### """"" #??????? | | ??????????# """ #??????? | | ??????????# #??????? | | ??????????# #??????? | | ??????????######+###### #??????? | | ????????????# ## #??????? | | ????????????# ! ## ##?????? | | ????????????# # #?????? | | ????????????# # #?????? | | ????????????# """ + T #?????? | | ????????????# """"" # #?????? | | ????????????# """"" # #?????? | | ????????????# """"" ## ##?????? | | ????????????# """ ## #??????? | | ???????????############ #??????? | | ???????????# #???# #??????? | | ???????????# #???# #??????? | | ???????????# """ ##### #####??? | | ???????????# """% + +??? | | ?????????### """ ######## ####??? | | ?????????# " %![=#?####?? #?????? | | ?????????####+##+## ### ##????? | | ???????????# = ! " ?? | | ?########### * #?? | | ?# ! ##[%##### ### #?? | | ?# @##*=##???#"###???? ????? | | ?# ! x=##%=##????! ?????? ???? | | ?# [[ %gg#=/ [#????? ?????????? | | ?# [[ !=%+[[* #??????"" #???????? | | ?# [ [%!#*=% #???????" #???????? | | ?# [%#%=% #???????? #???????? | | ?# ##! ##?????????????????? | | ?# ## #??????????????????? | | ?########### #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????+ +??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????####??????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 40% | -9/Materials Assault Rifle | 21% | -9/Materials Aluminum Leg | 57% | -9/Materials Assault Rifle | 72% | -9/Materials Seismic Detector | 45% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumCouplerShielding Manual? 0 Play Time 00:28:16 Cumulative 17.6 hours Start 2025.10.07 @ 21:37:51 End 2025.10.07 @ 22:19:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53c6bfaf-2e5e-47a6-bc22-0fba63c74a53