Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 00:37:39 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1535) 1535 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4795 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 440/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Small Storage Unit > --- WEAPON (2) ------- High-powered Shotgun Maul > --- INVENTORY (8) ---- Aluminum Leg Cloak of Protection Medium Armor Plating Improved Assault Rifle Hammer Hammer Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Reaction Control System Light Armor Plating Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Maul > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cloak of Protection Medium Armor Plating Improved Assault Rifle Hammer Hammer Mace [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 37 | 7 . 19 . . 2 9 Power 4 | 1 . 2 . . 1 . Engine 3 | 1 . 2 . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 . 6 . . 1 . Treads . | . . . . . . . Leg 9 | 2 . 6 . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 . 3 . . . 3 Device 2 | 1 . . . . . 1 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . 3 . . . 2 Artifact . | . . . . . . . Weapon 16 | 2 . 8 . . . 6 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 . 7 . . . 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 13 | . . 7 . . . 6 Power 3 | . . 2 . . . 1 Propulsion 3 | . . 2 . . . 1 Utility 5 | . . 1 . . . 4 Weapon 2 | . . 2 . . . . Highest Loss Streak 4 | . . 4 . . . 4 To Critical Strikes . | . . . . . . . Average Backups 5 | . . 6 8 8 8 7 Power . | . . . . . . . Propulsion 1 | . . 1 2 2 2 1 Utility 1 | . . 1 3 3 3 2 Weapon 2 | . . 3 3 3 3 3 Tool/Special . | . . . . . . . Unused Backups 11 | . . 3 . 1 . 7 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 5 | . . . . 1 . 4 Weapon 3 | . . 1 . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 100 63 88 88 92 70 Engine 4 | . 14 3 . . . . Core 2 | . . . . . 4 8 Leg 22 | . 28 21 22 22 22 18 Device 4 | . 14 2 . . . 1 Storage 11 | . 14 11 11 11 11 9 Protection 11 | . . 2 33 33 33 15 Ballistic Gun 20 | . 28 21 22 22 22 10 Impact Weapon 1 | . . . . . . 7 Peak Build Rating 20 | 7 7 15 14 15 19 20 Average Rating 11 | 4 7 9 14 14 16 16 On Entrance 10 | . 7 7 14 14 15 19 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 26 | 12 12 25 20 20 25 26 Greatest Support 25 | 20 20 23 23 23 25 25 Greatest Overweight (x) 1 | . . 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | . 2 8 8 8 8 8 Average Carried 5 | . . 6 8 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 2 8 8 8 8 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1300 | 139 99 635 36 . 179 212 Remotely . | . . . . . . . Salvage Created 1975 | 40 227 884 . . 204 620 Parts 114 | 5 15 61 . . 10 23 Haulers Intercepted 4 | . . 3 . . . 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 6 23 . . 5 10 Melee 1 | . . . . . . 1 Guns 39 | . 6 23 . . 5 5 Classes Destroyed 9 | 1 1 5 . . . 2 Worker 3 | . . 1 . . . 2 Tunneler 2 | 2 . . . . . . Hauler 4 | . . 3 . . . 1 Operator 1 | . . . . . . 1 Watcher 2 | . . 1 . . . 1 Swarmer 12 | . . 10 . . 2 . Grunt 26 | . 6 11 . . 3 6 Sentry 5 | . . 2 . . . 3 Hunter 1 | . . . . . . 1 Best Kill Streak 5 | 2 3 5 . . 2 3 Combat Bots Only 4 | . 3 4 . . 2 3 Max Kills in Single Turn 2 | 2 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 254 | . 16 151 . . 22 65 Missed 63 | . 5 32 . . 8 18 Hits 191 | . 11 119 . . 14 47 Projectile 191 | . 11 119 . . 14 47 Critical Strikes 3 | . . . . . 1 2 Damage Taken 2334 | . 126 1262 . . 222 724 Core 382 | . . 258 . . 14 110 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 100 . . . 32 . Volleys Fired 140 | 3 15 82 . . 16 24 Largest 2 | 2 2 2 . . 2 2 Hottest 46 | 40 40 46 . . 46 46 Shots Fired 275 | 6 30 160 . . 32 47 Gun 275 | 6 30 160 . . 32 47 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 275 | 6 30 160 . . 32 47 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 1 10 13 . . 7 14 Robot Miss Streak 4 | 2 2 4 . . 1 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 213 | 3 20 114 . . 26 50 Core Hits 82 | 3 12 41 . . 11 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 4 | . . . . . . 4 Smash 4 | . . . . . . 4 Melee Attacks 19 | . . 1 . . . 18 Impact 19 | . . 1 . . . 18 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3596 | 47 214 1688 . . 398 1249 Guns 2830 | 47 214 1675 . . 388 506 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 743 | . . . . . . 743 Ramming 23 | . . 13 . . 10 . Kinetic 2830 | 47 214 1675 . . 388 506 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 743 | . . . . . . 743 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 368 | . . . . . . 368 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 368 | . . . . . . 368 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 5 | . . 3 . . 2 . Kicked 5 | . . 3 . . 2 . Crushed . | . . . . . . . Highest Temperature 84 | . 9 84 . . 24 45 Average Temperature 23 | . 6 43 . . 7 23 Received Heat Transfer 999 | . 69 444 . . 126 360 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 4 | . . . . . . 4 Parts Fried 7 | . . . . . . 7 Impact Corruptions 13 | . . . . . . 13 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 98 | 100 100 96 100 . 100 100 Level 1 1 | . . 3 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 208 | 10 62 208 76 . 125 85 Initial 76 | . . 18 76 . . 21 Average 48 | . 7 81 49 . 60 29 Influence Increases 1322 | 10 157 691 . . 165 299 Destroy 0b10 Robot/C 880 | . 120 460 . . 100 200 Destroy 0b10 Robot/NC 60 | 10 . 25 . . . 25 Destroy Leader 182 | . 30 78 . . 20 54 Successful Hack 34 | . 7 22 . . . 5 Disable Machine 15 | . . . . . 15 . Destroy Structure 1 | . . 1 . . . . Lose Combat Pursuer 150 | . . 105 . . 30 15 Influence Decreases 1280 | 10 111 541 196 . 110 312 Entered New Map 182 | . . 28 120 . . 34 Time Decay 988 | 10 111 453 56 . 110 248 Lost Part 90 | . . 60 . . . 30 Lost Ally 20 | . . . 20 . . . Squads Dispatched 8 | . 4 2 . . . 2 Investigation 5 | . 3 1 . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . 1 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 6 | . . 4 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 9 35 . . 7 13 Peak Tracking Total 8 | . 4 8 . . 3 4 Tactical Retreats 8 | . . 5 . . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 11 | . 3 4 . 1 . 3 Terminals 10 | . 3 4 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 9 18 . 1 . 8 Successful 17 | . 5 8 . 1 . 3 Failed 19 | . 4 10 . . . 5 Catastrophic 3 | . 1 2 . . . . Database Lockouts . | . . . . . . . Manual 39 | . 9 18 . 4 . 8 Terminals 35 | . 9 18 . . . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 4 . 1 . 1 Branch Access Points 1 | . . 1 . . . . Terminal Index 3 | . 1 1 . . . 1 Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 4 4 . . . 2 Terminals 10 | . 4 4 . . . 2 Track 1 | . 1 . . . . . Botnet 9 | . 3 4 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 4 . . . 3 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 40 | . . . 40 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . 1 . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1098 | 3 780 315 . . . . Seismic 1098 | 3 780 315 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3730 | 66 780 1386 120 322 325 731 Spaces Moved 1891 | 42 224 785 82 266 220 272 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 1888 | 39 224 785 82 266 220 272 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 121 | 115 120 120 120 120 120 127 Slowest Speed 190 | 120 120 190 120 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 42 55 26 60 54 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 1 | . . 1 . . . . Melee 1 | . . 1 . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3021 | 51 708 1068 103 269 248 574 Wait 887 | . 468 151 22 2 8 236 Move 1885 | 41 223 784 81 265 219 272 Hop . | . . . . . . . Pick Up 20 | . 2 12 . 1 . 5 Fast Attach 26 | 7 . 12 . . 2 5 Attach 8 | . . 4 . . . 4 Detach 1 | . . 1 . . . . Swap 6 | . . 5 . . . 1 Drop 24 | . . 13 . 1 1 9 Fire 140 | 3 15 82 . . 16 24 Melee 19 | . . 1 . . . 18 Ram . | . . . . . . . Kick 5 | . . 3 . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 771 | -10/Materials | Discovered new exit (range 9) 836 | -10/Materials | Discovered new exit (range 10) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Utility x2 1193 | -9/Materials | Lost 4 parts (2n1u1w) 1529 | -9/Materials | Core integrity fell below 50% 2065 | -9/Materials | Identified exit to Mines 2188 | -9/Materials | Discovered new exit (range 10) 2233 | -9/Materials | Entered Mines 2325 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2326 | -9/Mines | Discovered new exit (range 5) 2353 | -9/Mines | Entered Exiles 2353 | -9/Exiles | Accompanied by 1 ally 2383 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2386 | -9/Exiles | Met 8R-AWN 2403 | -9/Exiles | Met EX-HEX 2439 | -9/Exiles | Met EX-BIN 2511 | -9/Exiles | Aligned with FarCom system 2512 | -9/Exiles | Given EX-Vault access code 2539 | -9/Exiles | Opened EX-Vault 2547 | -9/Exiles | Found Cloak of Protection 2575 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2590 | -9/Exiles | Exiles lab attacked by MAIN.C 2655 | -9/Exiles | Discovered new exit (range 14) 2675 | -9/Exiles | Left Exiles lab with Cloak of Protection 2675 | -9/Exiles | Entered Mines 2987 | -8/Mines | Discovered new exit (range 11) 3000 | -8/Mines | Entered Materials 3000 | -8/Materials | Evolved 2 slots: Utility x2 3731 | -8/Materials | Self-destructed Last Messages --------------- 03713_ Critical hit (Burn: +37). 03715_ G-47 Trooper IFF system glitched. 03715_ U-05 Engineer destroyed. 03717_ G-47 Trooper IFF system glitched. 03719_ Lgt. Nuclear Core destroyed. 03720_ Destroyed Particle Gun. 03720_ G-47 Trooper system corrupted by crushing effect. 03721_ G-47 Trooper system terminally corrupted. 03721_ Aluminum Leg fried. 03721_ Med. Armor Plating destroyed. 03728_ G-47 Trooper suffers critical hit (Smash). 03728_ Destroyed Aluminum Leg. 03728_ Destroyed Lgt. Nuclear Core. 03728_ G-47 Trooper system corrupted by crushing effect. 03729_ G-47 Trooper system terminally corrupted. 03729_ Imp. Heat Sink fried. 03729_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????#k #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?#???????????????????? | | ???????????????????????#!* #?"???????????????????? | | ??????????? ############u= # ????????????????????? | | ???????????? !| # ????????????????????? | | ???????????????? +?????????????????????? | | ???????????????????? %#?????????????????????? | | ??????????????########## @ #?????????????????????? | | ??????????????# #% #?????????????????????? | | ????????Y?????# """ #*%%#?????????????????????? | | ??????????????# """ # #########?????????????? | | ??????????????# """ #= ?????????? | | ??????????????# = +% =% ?????????? | | ??????????????# """ #= ?????????? | | ??????????????# """ # ###+#########?????????? | | ??????????????# """ # k #??? ????????????????? | | ??????????????# % #r #???? ?????Y?????????? | | ???????######?###+###### #????? ??????????????? | | ??????? ???# #????# #?????? #?????????????? | | ??????? """ ??# #????# #???????#?????????????? | | ??????# """ ??# #???## ##????????????????????? | | ??????# """ ## ##### #????????????????????? | | ??????# # #????????????????????? | | ??????# """ + #????????????????????? | | ??????# """ # #????????????????????? | | ??????? """ !# #### #????????????????????? | | ??????# ?# ######+####???????????????????? | | ??????########?# ## *% #???????????????????? | | ???????????????# ## " ""[ #???????????????????? | | ???????????????# ## T """ #???????????????????? | | ???????????????# %+%" """ #???????????????????? | | ???????????????# ## """ #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainSniperTreads Manual? 0 Play Time 00:26:11 Cumulative 24.7 hours Start 2025.11.01 @ 23:57:25 End 2025.11.02 @ 00:37:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 922c4040-85b6-4649-81bf-4d9119938e6c